Chloe Sullivan
Subdefective
- Location
- 1630 Revello Drive, Sunnydale CA
Yes you do. Compassion 6 with Compassionate Virtue Replenishment is a pool of 66 motes! Sixty-six!
6x6x2 =72.
(I don't have a Virtue Replenishment. Yet, anyway)
Yes you do. Compassion 6 with Compassionate Virtue Replenishment is a pool of 66 motes! Sixty-six!
I'll continue to feel this interpretation runs completely contrary to the manner in which the books discuss virtues.The rating of the Virtues in Exalted are weird compared to other games. Rather then being how much you 'feel' the virtue in question, its how much control the virtue has over you. Rather then being a coward, someone with Valor 1 is perfectly able to stand between his party and the big bad to duel him while the rest of the circle escapes... its just that he isn't forced to do so.
I'll continue to feel this interpretation runs completely contrary to the manner in which the books discuss virtues.
The rating of the Virtues in Exalted are weird compared to other games. Rather then being how much you 'feel' the virtue in question, its how much control the virtue has over you. Rather then being a coward, someone with Valor 1 is perfectly able to stand between his party and the big bad to duel him while the rest of the circle escapes... its just that he isn't forced to do so.
I thought that you had to roll Valor checks as a "how scared am I" mechanism under certain circumstances?
Low Virtues do not generally affect your behaviour, except insofar as you lack any real reason to act in favour of them.
High Virtues offer both a stick (Virtue rolls requiring suppression) and a carrot (Virtue channels more efficient than spending Willpower for a success) with regard to acting in favour of them.
A low Valor character does not need to be a simpering coward. It's just extremely likely that he will be more cautious than a character with Valor 3, because unlike that character he has no incentive to act bravely. And, of course, since that rating was a choice made by his player, they likely do not want to play a hotblooded hero, and so... won't.
This is why I find those very very few mechanics that key off low Virtues to determine behaviour to be rather irritating, because they break this general mold. Virtues are (along with being roleplay guides) something you opt into for certain bonuses in exchange for restrictions on your character's behaviour. They don't penalize or restrict your character in different ways if you elect not to invest in them... Up until you come across, say, a pre-errata flaring Dawn, at which point "whoops you didn't opt in". Such effects are few, far between, and out of sync with the application of Virtues elsewhere. It grates so.
But once you've crunched all the numbers and added up all your totals and have all your Charms accounted for it can play very fast in game. Now, that isn't to say it will, because a lot of people refuse to do that up front stuff. This is why I loved the combo mechanic and a lot of people didn't understand why it was so brilliant.
The thing about Combos was that what it actually did was reduce your tactical options to a handful of useful options. Instead of having a dozen Charms to choose between each round, you had maybe three different Combos. The game forced you into developing a few focused combos because it made using un-Comboed Charms a disincentived strategy (ie, it would get you killed). This vastly reduced the amount of decision making the player has to make at the actual table. By "unleashing" the combo rules the Ink Monkeys actually vastly increased the number of decisions per combat a player has to make to an absurd degree which is one of the reason I think the Ink Monkey's never really understood how the system actually worked...
...Wait, when did Chung, The Daimyo of Paranoia and Death himself start showing up here?
...Wait, when did Chung, The Daimyo of Paranoia and Death himself start showing up here?
Yes, 'a few focused combos' meaning 'a combo of all reflexives and my paranoia array', 'a combo of all reflexives, my paranoia array and a single critical simple charm', 'a combo of all reflexives, my paranoia array and an extra action charm' , 'a combo of all reflexives, my paranoia array and a couple mote-efficient supplementals' and maybe 'a combo of all reflexives, my paranoia array and all my multiplicative supplementals', all of which you would buy once and never change again for the remainder of the game because you'd have to buy them all over again from scratch if you ever wanted to expand your list of options in combat.
Seriously, Peori?
I thought that you had to roll Valor checks as a "how scared am I" mechanism under certain circumstances?
Or when facing things like an army that is actually kind of a threat. Those are usually just "get a success", but you still need to roll.
My guess is that the writers assumed that Virtues, like other traits, have an Essence-based cap, and that Essence above 5 allows you to raise Virtues above 5.I was looking at compass of celstial directions Yu-shan, and some gods had one virtue rated at 6. Is that right?
Chejop Kejack with Conviction 7 or whatever? Because being able to torture people with the same methods that were just used at 5 obviously isn't enough Conviction.My guess is that the writers assumed that Virtues, like other traits, have an Essence-based cap, and that Essence above 5 allows you to raise Virtues above 5.
This would do hilarious things to elder Sidereals, if they weren't completely borked already anyway.
Virtue 6 and Virtue 0 are rare things that show up occasionally because whoever designed that critter is trying to make a point or something.
Or they're using the Merits system.
I'm fuzzy on Merits. Which book(s) are they in?Oh Merits, how we must try not to break the system too badly when we use thee! (still regret not going for appearance 6)
Scroll of Heroes.
The ones nobody reads or uses.
Uh, Merits aren't the same thing as Backgrounds. Backgrounds are a specific variety of Trait, and there are several Merits that mirror a Background. However, you can't buy Merits with the dots assigned to Backgrounds during chargen; you have to use BP.Merits, also known as Backgrounds, are in pretty much every book.
The Virtue 6 Merit is in Scroll of Heroes. There is no Merit for Virtue 0, but it's explained in Graceful Wicked Masques.
Uh, Merits aren't the same thing as Backgrounds. Backgrounds are a specific variety of Trait, and there are several Merits that mirror a Background. However, you can't buy Merits with the dots assigned to Backgrounds during chargen; you have to use BP.