Tradition says giving more rope would either fix it or TPK memorably. Do that!
Tradition says giving more rope would either fix it or TPK memorably. Do that!
-Just speaking from the popcorn gallery, I'd note that being a little less squishy would probably free up your GM in what they can throw at you without worrying you'd go squish by mistake. Not the full paranoia package, but a little more personal care.Yeah, I need to really lock in my Paranoia stuff. I think it's healthier for the game though,
They revealed a House secret in detail to Inks.And for all I know, these guards may just be 'escorting' Inks and co from the premises at spearpoint. Not likely but possible!
Ooff, yeah, good points. I really do want to get tankier, but it's so expensive. For the post-fite future, I'm gonna have to really invest in more bodyguards now. I have 10 charm xp and 3 mortal xp as of session 44, and not a lot of chance to train it. Oh no Sun is going to go White Chain on Inks's rear. This is bad, this is so very bad...
You can't just spoil my next Quest update like that you fuckFrozen Beauties
Lesser Dead
Dead by Cold
On an isolated path under a moonlit snowscape, a hunter meets a beautiful young man. They speak; they fall in love. For five years they meet throughout the winter months. Then the hunter finds someone else. He does not come to the mountain, so the beautiful young man who never ages a day hunts him down. This time he has no warmth of passion to save him from the hungry dead, and the kiss freezes him solid. The beautiful young man returns to his mountain and the snow-hidden mound of bodies of those who could not sate his need for warmth.
Death is cold. Colder still are those restless dead who died all alone. As they die they think of the warmth they lack, and their spirits linger. These ghosts have the cold beauty of a winter landscape. Faintly luminescent flesh is bloodlessly pale; lips are icy blue; eyes and hair as black as the night sky or white as snow. Even those who were ugly in life sculpt the snow into masks that can fool the eye. Such a chilly beauty is their curse, for they long to be warm. Their touch drains heat from mortals and their breath is the howling winds from the North. Love can warm them too and a frozen beauty might live as a spouse with an unknowing mortal for many a year, but should love fade – as it often does when the truth emerges – then their spouse loses such protection.
Frozen beauties are material as long as snow rests on the ground. As a result, they tend to only haunt the North or the high places of Creation. Where they cannot find cold places they swiftly retreat to the Lands of the Dead. Their more abstract hunger for the warmth of passion leads them to seek to rise in power in the societies of the Dead, and many are tempted by the lure of sin-eating.
Necromancers summon frozen beauties when they must venture into cold places, for these ghosts are at home in freezing temperatures. Those who do not fear the cold also task them with serving as concubines, and given true love – or a ready supply of mortals to feed on – a frozen beauty will revel in such a task. Within the colder parts of Creation, such ghosts are not uncommonly encountered within an exorcist's duties, and in the north many shamanistic traditions are well practiced at leading such Dead to the warm waters of Lethe.
Ragara Luca, the White Blade
Frozen Beauty
Dead By Cold
Her hair is snow-white and her lips are blue; she wears a white Realm-style gown three hundred years out of date; in her hand she carries a blade made from transparent glass. She has no feet and drifts on the clouds that spill from under her gown. The mountains are her home, and she wanders the glaciers and the slopes.
She never let go of her sword. Even when the avalanche killed most of her caravan and broke her arm, she kept it and used it to pick her way through the snow. Even when she collapsed, still miles short of the waystation, she clung onto her blade. And when her spirit rose, she kept it with her, and slew one of the white ape-elementals who had brought down the mountainside.
During the coldest winters, she is seen haunting the paths that lead to the place where she died. She will warn those who venture along unsafe paths – but only if they welcome her into their camp. If offered warm tea and hot food she will gracefully accept (though she will neither eat nor drink) and offer her help in fighting off the vicious elementals that still hunt on the slopes, but if shunned or insulted she will still her tongue. And should the one who was rude to her be found in their tent, shrivelled and frozen with an icicle driven through their heart, it is just her justice.
Ragara Luca knows where the white apes come from. There is an ancient palace wrought from ice, built up in the clouds. There was once a sorcerer who called on mighty forces to build herself this retreat away from the world, but she cheated the spirits and her magic was turned on her loved ones. The spirits have taken her precious palace from her, and now they dwell up there, under their brutish king. Luca has no love for the anathema, but the spite of a ghost might be enough that she would rather see her murderers slain.
DEA is magitech. Transformative Armor is not.The thing about DEA is that it's Magitech, and that's one of those things we haven't really dug into as far as 'prevalence' in Sunlit Sands', similar with Transformative Armor.
2 dot Jadeborn artifact. No Repair rating. Made of textiles.Scroll of Fallen Races pg 26 said:TRANSFORMATIVE CLOTHING AND ARMOR
(ARTIFACT • TO ••)
Some of the more vain Artisans wished to make certain that they were always properly dressed for any occasion.To meet this need, skilled crafters wove the first suits of transformative clothing.This clothing is made from an Essence-sensitive fabric including threads of spun jade and moonsilver.In its basic form, it resembles a finely made tunic of synthetic silk. When the wearer spends one mote, however, she can cause the fabric to shape itself to her will, expanding and contracting the weave, altering its color, texture and shape to fit her precise specifications. It can become everything from a single glove or hat to an elaborate and multi-layered suit of elaborate courtly garb.
The wearer can also spend one mote to cause the garment to almost instantly clean itself and repair any damage.This transformation is exceptionally rapid,requiring only a miscellaneous action (5,-1DV).To either duplicate a garment she has seen before or design one of her own, the wearer must make a (Wits + Craft [Wood]) roll, with a failure indicating that the garment looks significantly different from the desired result.This artifact can duplicate any appearance it has ever held without requiring a roll, however. An ordinary suit of this clothing is a one-dot Artifact that can protect the wearer from heat and cold but has no value as armor.
Artisans who wish to be able to protect themselves from attack even in situations where wearing armor is not appropriate(or who insist on looking stylish even on thefield of battle) often wear a two-dot version of this artifact. Such armor always provides the listed bonus, regardless of its current form.Suits of transformative armor have all of the capabilities of a normal suit of transformative clothing. Because they are made from threads made from several magical materials, they gain no magical material bonuses.
Transformative Armor: +6L/+4B soak, 2L/2B hardness, -0 Mobility, 0 Fatigue, 4m attunement
Yeah. I'm sympathetic to her wishes for stability and order. Change can be scary.She's an old, stubborn woman who refuses to change, and a combination of her oppressive conservativism and Inks' stubborn bulling through social niceties has forced her hand to this point.
@Shyft I think after this Inks is going to discover that Elemi was giving her his version of the gentle treatment and now he's going to kick it up a notch to ensure his investment doesn't die.
SV, help me solve an argument: is Escanor from Seven Deadly Sins (aka Nanatsu no Taizai) a Solar or an Infernal?
SV, help me solve an argument: is Escanor from Seven Deadly Sins (aka Nanatsu no Taizai) a Solar or an Infernal?
Solar.SV, help me solve an argument: is Escanor from Seven Deadly Sins (aka Nanatsu no Taizai) a Solar or an Infernal?
Mu. The correct answer is to reject the dichotomy and realise that most characters can be most kinds of Exalt, depending on which aspects of them you focus on.SV, help me solve an argument: is Escanor from Seven Deadly Sins (aka Nanatsu no Taizai) a Solar or an Infernal?
I mean. You're not wrong, but geez. What about my argument? Sure, I learned something new, but I kinda needed a win in my life.Mu. The correct answer is to reject the dichotomy and realise that most characters can be most kinds of Exalt, depending on which aspects of them you focus on.
What kind of Exalt is Batman?
Well, a vigilante trained to the peak of human excellence who, with only skill and determination, stands shoulder-to-shoulder with heroes who can crush boulders with their bare hands, is excellent Solar fodder... But the image of Batman, that of the Dark Knight standing vigil in the shadows, wreathed in a cloak of billowing black, an unseen warrior of terrifying and uncompromising Justice, lends itself well to an Abyssal. The last scion of the Wayne Dynasty, the product of fierce and intense training backed by the money and influence of his inherited corporation, accompanied by loyal allies who bear his symbol, sounds more like a Terrestrial, while the champion of the common people whom he struggles to connect with, equipping himself with an array of gadgets before venturing out into the world, triumphing through the foresight of having the right technological tool for the right job, that almost sounds like an Alchemical.
These are all different ways of looking at the same character. The difference between them is not, really, one of characterisation - Batman is Batman is Batman.
What matters is that the story of Batman, that of a man who saw his parents die as a child and vowed to avenge their murder by fighting evildoers, is pretty bloody broad, really. Depending on which elements you focus on, you can derive pretty much any of the Exalted from that. Now, Batman is a fairly extreme example of this kind of thing - the guy's been in print for going on 80 years by now, of course he's broad. Still, the principle holds to a greater or lesser degree for other characters.
I don't actually know who Escanor isI mean. You're not wrong, but geez. What about my argument? Sure, I learned something new, but I kinda needed a win in my life.
You couldn't perhaps add something at the end about how Escanor is the exception or something? Please?
He's a dude from the anime/manga series Seven Deadly Sins. Sin of Pride. His special ability is that his strength, magical power, and self confidence grows the higher the sun is in the sky, but weakens out of the sun light. So during the day he's a completely invulnerable sunfire shooting badass, while at night he's a wimpy coward.
Also, in my opinion the most important: while Night!Escanor is essentially just a dude, with wants, hopes, and fears (so many fears), Day!Escanor BASICALLY DOESN'T FEEL ANY OTHER EMOTION EXCEPT PITY FOR EVERYTHING THERE IS BECAUSE IT ISN'T HIM.He's a dude from the anime/manga series Seven Deadly Sins. Sin of Pride. His special ability is that his strength, magical power, and self confidence grows the higher the sun is in the sky, but weakens out of the sun light. So during the day he's a completely invulnerable sunfire shooting badass, while at night he's a wimpy coward.