See, you're all bringing up Rights and such, and that kind of 'sanctity' thinking... It's wonderful and moral and a great element of being alive today for all the good and bad of our cultures... but Creation doesn't have that at the same pervasive level.
Like- I'm an American, and I've been indoctrinated for 30 years of How To American, and a lot of that includes the belief that I have a right to be alive, to have sanctity of self and thought. To not be imposed upon by laws or culture or anything. This indoctrination is by no means evil, per se- because thats what culture is- indoctrination and education into the development of a Like-Group so you fit in well. It gets people reading off the same page, and the most pervasive, persistent and easily understood messages are the ones that let us survive and live together in a country, on a continent, on this planet.
In Creation, at a raw, fundamental level, as horrible as this is, has no external force that says anyone has a right to anything. There's no edifice of culture or societal rules or alignment system that says you have to do or be anything. All of that is handled at the local, relative level- that of your tribe, your nation, your family, yourself. The Unconquered Sun has no horse in the race of how people are treated except that he is a god of overwhelming virtue, and the qualities he presents/embodies can considered desirable. Granted those qualities are also up to interpretation, because nobody really understands how Compassionate the Sun is, but they agree that he's The Most Compassionate, so they agree that emulating him is a welcome thing.
And here's the other, more critical part. Creation does not have mass media. It does not have the sheer pervasive quantity of repetitive messages distilling cultural values into a digestible format for decades of a consumer's life. When you strip away the magic, the point of broad-spectrum mental influence is that it's the same kind of thing that modern advertising and political campaigns do, just faster.
So here's the thing- when you say you don't have the right to do something in Creation, as an Exalt or not. That's not a statement of Creation. That's a statement of your character, or another NPC, or a god or demon or thinking being. And while you may agree with them, they sure as hell are not inherently correct nor are they incorrect.
And beyond that, if you want that belief, that right to have any traction, you are going to have to throw it against people who believe just as hard as you in something else that may or may not conflict with it. Setting aside the moral and ethical implications of this, that's how you get good drama and storytelling. Because as much Exalted is about epic kung fu duels in exotic locales with sick powers, it's also about ideologies being represented by glorious shiny shitheads beating each other and their kingdoms up over Who's Got The Better Idea.
Creation the setting and Exalted the characters are not meant to be representations of rights, but of ideologies and privilege, and how those things can be both great and terrible. Because what does power and security do for a lot of people? It makes them feel safe, and when they're safe they consider behaviors that would be risky as Not Risky. Power, Exaltation, lets you put yourself out there, and lets you put your ideals on the line because you can make them stick.