This would be far more useful if it wasn't for the fact that campioneverse magic is frustratingly vague.

They have their own version of infallible messenger and uses magic that lets them store things in elsewhere.

They definitely have barrier spells, and healing magic and potions. They have some manner of mass destruction. Spellbooks for beginners are a thing.

But..... just how large is the scale? I mean, emerald countermagic smashes mortals. Sapphire for divine ancestors and adamant for gods.

Mages can use leylines. But how? How powerful are the songs of golgatha, the one spell that hurts gods?

Then there's the problem of how magic resistance should factor to a solar exalted. As an exalted, should he be resistant?
Well, Campioneverse wise...their spells aren't standardized under any system. In a Fate analogy, the Campione setting's spells and Authorities are all Noble Phantasms, degraded in the former case and full strength in the latter case. The magic resistance(and for the matter, physical durability) of Heretic Gods and Campione are basically just mythic weight contests.

In a crude approximation then it's something like(note, inflated Essence scale used for effect! Do not use!):
-Mortal Mages and Divine Ancestors ranges from Essence 1-5
-Divine Beasts range from Essence 3 to 7
-Campione and Heretic Gods range from Essence 5-10

Then throw in a flat no sell effect where you subtract the effective Essence of your spell by the difference in your Essence level. Spells like Golgotha run special rules where they trade off eating backlash damage and long cast times for the ability to hit above their true strength.

Under this model, an Exalted is a mortal imbued with divine power -> just treat an Exalt as a Campione for all definition purposes in setting. Or treat Campione as Exigent Exalted of Pandora(who cheats on the power investiture cost by taking it from the god they killed).
 
Huh. 10 charms.

Are there any.... alternative dawns? I, like don't need war and thrown.

In 3e, Dawns choose 5 Caste Abilities from among Archery, Awareness, Brawl, Dodge, Melee, Resistance, Thrown, and War.

Wait. The thrown charms all focus on stealth kills. But why give to dawns and not nights?

Bad writing.

I wish I could give a better reason than that. But Thrown is just bad at supporting a variety of characters. Even in 3e, with its incredibly huge Charmset, most Thrown Charms are designed to make you Batman.

Do we look like the 2e devs to you?

When are you going to get it through your leaden skull that we do not exist to answer every inane thought that passes through the vast airless space between your ears?

There's really no call for that; it's a legitimate question.

If you don't want to answer, just don't answer.
 
Well...
Going by 2E, the moderately early-ish fact of life is: Countermagic is overpowered.
Ah, Countermagic. Sorcerers both envy and greatly fear the ability to effortlessly nullify magical workings in an instant. Sadly, it is nothing more than a myth, much like Banishment, the ability to make troublesome summons simply go away. The ancient pacts cannot be changed. A demon is bound to service for precisely a year and a day. Not a moment longer... nor a moment shorter.

—3e Sorcerer, while wondering what dead soul the demon cat will leave on his doorstep next.
 
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So I've been spending the last few days greedily devouring most of the homebrew posted in this thread for future use, and I've been trying to tinker with Styles a tad.

Came up with a few ideas, but nothing was really coming together in a way I could be satisfied with.

Then Life Will Change started playing in the background, and this came out.
Temeritous Cat Style (Subterfuge)
Immortalized and exemplified by The Cat Who Is Not There, the secret lives of those master thieves who abscond from the homes of the rich with stolen treasures in hand - leaving nothing but a calling card claiming credit in their wake - have long enraptured star-eyed youths and bored socialites alike.
Merchants and lords are less enthused by such tales, for they inspire far too many fools.
Those who excel in committing such heists know, however, that the matter of their success has more to do with planning and preparation than maverick theft, which weeds out most who would attempt to claim such fame.
1: +1 die to identifying points of ingress and egress while casing a mark.
2: +1 die to identifying weaknesses in a mark's security.
3: +1 autosux to evading detection and pursuit after claiming the mark.
I could probably stand to cut the word-count a tad, but I honestly wanted to get this out in the wild instead of burying it in my notes like everything else I write.

Credit to @EarthScorpion for The Cat Who Is Not There, taken from the Green Cherry Demonomicon (which you can find in the threadmarks if you haven't seen it already, it's filled with awesome demons).
 
In a crude approximation then it's something like(note, inflated Essence scale used for effect! Do not use!):
-Mortal Mages and Divine Ancestors ranges from Essence 1-5
-Divine Beasts range from Essence 3 to 7
-Campione and Heretic Gods range from Essence 5-10

literally just the enlightenment hack tho

This would be far more useful if it wasn't for the fact that campioneverse magic is frustratingly vague.

They have their own version of infallible messenger and uses magic that lets them store things in elsewhere.

They definitely have barrier spells, and healing magic and potions. They have some manner of mass destruction. Spellbooks for beginners are a thing.

But..... just how large is the scale? I mean, emerald countermagic smashes mortals. Sapphire for divine ancestors and adamant for gods.

Mages can use leylines. But how? How powerful are the songs of golgatha, the one spell that hurts gods?

Then there's the problem of how magic resistance should factor to a solar exalted. As an exalted, should he be resistant?

For a somewhat more productive answer, there's pretty much zero point in doing a crossover that keeps both Campiones and the Exalted. The two occupy pretty much the same thematic space* so unless you're planning to just dump an Exaltation into the Campionverse for whatever reason, you might as well just replaces Campiones outright.

If you are planning to dump an Exaltation into the Campionverse, just use the Enlightenment hack in conjunction with veekie's post as a starting point and you're good to go.

*and by that I mean the former's themes are a subset of the latter's.
 
So this is going to sound a bit noobish, but does Strength Increasing Exercise count towards damage, or is it strictly Feats-Off Strength. I know it counts towards dicecap and you can't stack it more times than you Essence.
 
So this is going to sound a bit noobish, but does Strength Increasing Exercise count towards damage, or is it strictly Feats-Off Strength. I know it counts towards dicecap and you can't stack it more times than you Essence.

In 2e, It adds to your raw damage, yes, and i'm pretty sure it lets you satisfy strength minimums for weapons, though you should ask your ST or make a judgement call based on that.
 
"Bringing back" Adrian would involve effectively killing Adorjan.
And whatever that is it that sure as hell wouldn't be "resurrection".
It largely hinges on how you interpret the relationship between a Primordial whose fetich is killed and the Primordial that arises from the aftermath.

A fairly common perspective is that Adorjan is Adrian, and Elloge is He Who Bleeds the Written Word, but torn inside-out like Malfeas himself; if you analogize a Mythos as a song, then killing the fetich makes the song start playing backwards and off-key, but the result is still, technically, the same song.

On the other hand, someone (@TenfoldShields, I think) proposed that "a tree which grows from the belly of a dead man is not that man's son" - fetich death causes the Mythos to implode upon itself, leaving a primordial soup of unformed Mythos-stuff from which a new Primordial crawls forth. The inversion of the original being's principles is a survival tactic, a way by which the embryonic Primordial was able to resist being shredded apart by fragments of the slain Primordial's Mythos.

In the first case, "resurrecting" a lost Primordial would be a Herculean work of psychotherapy and Sorcerous soul-surgery. In the second, the presence of the new Primordial doesn't impede efforts to resurrect the prior one except for the fact that it's effectively devoured and digested the latter's remains.

Bad writing.

I wish I could give a better reason than that. But Thrown is just bad at supporting a variety of characters. Even in 3e, with its incredibly huge Charmset, most Thrown Charms are designed to make you Batman.
As opposed to Abyssal Thrown Charms, which can let you instantly trap people in miniature glaciers, turn a single thrown knife into a swarm of deadly flechettes, or put Essence into a weapon to make it zip around the room cutting throats until all your enemies are either dead or have successfully parried it.

It seemed based on a mix of "chaff-clearing Charms" (in other words, ways to wipe out infantry formations, small bands of heroic mortals, and other groups whose members don't meet a minimum bar of badassery), debuff Charms, and general-purpose flurries/AoE.
 
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Whats riastrad? Some kinda war form?

Friendly advice. You'd get a lot less sarcasm on this thread if you used google more often. Seriously. If you don't know something, make at least a token effort at looking it up before asking the thread. This is a) faster than asking people because you don't need to wait for replies and b) doesn't get people annoyed at the guy asking really basic questions which can be answered in five minutes with wikipedia.

The general Exalted thread is not your personal tutor. We don't get paid to answer random questions. Google does, by means of your eyeballs looking at ads. Ask Google questions first. Ask people if Google doesn't immediately spit out the answer or the answer is ambiguous. Most of the time, people who might be able to answer your question also know whether or not Google would have spat out the answer on the first page, and this affects their opinion on whether or not it's worthwhile typing out a response.
 
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Friendly advice. You'd get a lot less sarcasm on this thread if you used google more often. Seriously. If you don't know something, make at least a token effort at looking it up before asking the thread. This is a) faster than asking people because you don't need to wait for replies and b) doesn't get people annoyed at the guy asking really basic questions which can be answered in five minutes with wikipedia.

The general Exalted thread is not your personal tutor. We don't get paid to answer random questions. Google does, by means of your eyeballs looking at ads. Ask Google questions first. Ask people if Google doesn't immediately spit out the answer.
No, I think this one's valid. He's saying "I know what riastrad is, how would I implement that in Exalted," not "what's riastrad, I've never heard of it." It's not a question that can be answered by Google.
 
No, I think this one's valid. He's saying "I know what riastrad is, how would I implement that in Exalted," not "what's riastrad, I've never heard of it." It's not a question that can be answered by Google.

If he knew what a warp spasm was, he would not be posting "Some kinda war form?".

I just did this search and the answer is on the first page. It took less than a second. Not doing so is, I don't know, some kind of next level laziness.
 
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No, I think this one's valid. He's saying "I know what riastrad is, how would I implement that in Exalted," not "what's riastrad, I've never heard of it." It's not a question that can be answered by Google.
I know what riastrad is. Its kinda body horror, i.e. one eye pops out, another shrinks in, and the limbs switch places.

But how? Custom war form? A strange charm? But that doesn't work, cause it doesn't work within animal themes. Either is it a hybrid combination. Its just plain body and flesh warping.
 
If he knew what a warp spasm was, he would not be posting "Some kinda war form?".

Read the context.

He's new to Exalted and he's asking how to represent something from myth in the game. The fact that he was responding to post talking about Lunars and Cu Chulain that didn't even mention riastrad pretty clearly shows that he knows exactly what it is because he's the one that brought it up. And it's a perfectly valid question. Like, I know he can get on people's nerves but that's no excuse to stop thinking. Seriously.

@Accelerator, I'd guess that it'd be represented as a kind of weird warform built from Revlid's mutation homebrew. Check out the Terrifying Argent Witches doc and take a look at the contents to find it.
 
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I would argue that near nine months posting in this thread suggests that "new to exalted" does not apply any more, unless they have not read any books in that entire span of time - something that has been denied multiple times.
He isn't. He really, really isn't new to Exalted.

I wasn't going to address this but apparently this is going to be a thing. I can only say: does it really matter the specific word that I used to describe his familiarity with Exalted? Really? I suppose I should have said, "He's relatively inexperienced compared to the rest of this thread" if that would unrustle your jimmies. My bad, I guess.

I get it. You get irritated at him. If you think that is somehow an excuse for unthinking, two paragraph condemnations of something entirely acceptable, I'm sorry but you're out of your mind. I really can't understand why you're championing the cause of selective illiteracy. I'm not exactly asking for much, just that you actually bother to read the chain of posts before jumping in.

And please, let us not get into a long, unproductive argument about the behavior of specific individuals in the thread. PM me if you're really that interested.
 
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