AKuz
Been Better
- Location
- A Rising Tide of Horrors
- Pronouns
- She/Her
they aren't magically inert so, yes, they have access to magic, though perhaps not as strong as that of some other peoples
Yeah sure, this is just literally the first thing I'm seeing upon waking up so give me twenty minutes?@Torgamous would you be interested in collaberating on our religion votes since we are right next to each other and have populations of each in our hexes?
Two smallish moons and some iridescent rings inexplicably on a habitable planetThanks to the prompting and popular demand of the discord worldspirits, let it now be known that this planet has two smallish moons and iridescent rings.
How exactly does this work you ask?
Magic.
Well yes, we have Akuz watching over us.This planet is fucking weird, I'm imagining there is just an eldritch horror looking at us
I wouldn't call a Signalis pfp floating in the sky an eldritch horror
It might be worth it to actually mark those for which you had to do that. Seems like not much effort if you do it directly during the bookkeeping and people just jumping in it will likely be less hesitant to do stuff with such species.2) Several species did not get votes so I gave brief descritpions on my own
Not thought about it too much, but I'd been learning towards land-based gods? My guys are fairly territorial, so I figured they'd believe the nature of the land and the people that live there are determined by the gods of that land. This means they think their size/strength/toughness/relative lack of magic/who they are as a people is partially down to where they live, and the same goes for people who live elsewhere.@Torgamous would you be interested in collaberating on our religion votes since we are right next to each other and have populations of each in our hexes?
Edit; SNIP the offer to collab and/or coordinate on religion votes is also open to all of you since we are close enough to eachother to crosspolinate.
Uuhhhh[X] The Schmeckles
- [X] Problem: Living underground, surviving in a hostile world
- [X] Solution: unity of kin, knowledge of craft & working, magic
- [X] A Set Of Techniques: Following the Tenants
- [X] Examplary Figures: Seekers, priests that occupy a number of roles; advisors, judges, moral guides. They are the only Dwarren to practice magic, in the form of Gemspelling
- [X] Divinity: The Dwarren worship the Olding, a mysterious entity that taught them to survive underground. It is unclear what they actually were; some say the first Dwarren to use magic, some say a spirit, some say a Giant Horned Rat. It is known, however, that the Olding have left the Dwarren, after giving them the Tenants
- [X] Magic Source: The Olding taught the Dwarren to pull upon the magic found in crystals and precious gems. Only those magically gifted can use this skill, and they are trained as Seekers.
In the earliest years of the Dwarren, they lived above ground, suffering from the harsh light of the sun and the numerous predators. The being known as the Olding came to the Dwarren, and guided them deep, deep underground, where they would be safe. The Olding also taught them many skills; metal mining and working, safe tunnelling, underground agriculture, and the magic of Gemspelling. In return, the Olding asked the Dwarren to stand guard against the Demons that dwelled at the centre of the world - at times they would try to break free, and the Dwarren would have to stand against them. They then made five tablets from the sky's firmament, inscribed the Tenants upon them, and departed.
The Seekers have many roles, and they travel between Clans to perform them. They neutral judges, advisors to Brood-Mothers and Kings. They are scribes, keep and maintain records, although there are specialised Dwarren that also perform such tasks. They can also teach metal working and other skills when necessary. Seekers can be both male and female, and while a Seeker can become a Brood-Mother, they lose their magic and title. Seekers always stand apart from Dwarren society, not truly being part of one clan, but they are respected by all.
The magic of the Seekers is called Gemspelling, and it allows them to draw out the power within crystals and gems. Rubies can be drawn upon to produce fire, diamond to harden skin, quartz for healing, and so on. By drawing upon this magic, the lives of the Seekers are extended indefinitely, although there is a side affect. Over time, the bodies of the Seekers become gems themselves, damaged tissue turned to crystal, hair replaced by gems. It is said the very oldest Seekers are like multi-hued crystal statues - that still explore the deepest earth, seeking out threats and lost travellers to aid
The five Firmament Tablets are the holiest objects of the Dwarren. The Tenants carved upon them are not just laws, they are knowledge and wisdom, that the Seekers study and learn from. The Seekers care for the tablets, and move them from Deep to Deep constantly - for their own protection, the tablets can never be kept with the same clan, only coming together once every hundred years at the Seeker's council.
If anyone has questions feel free to ask!
Shhh, I fixed it.
Welp, I forgot.2) Several species did not get votes so I gave brief descritpions on my own
Yeah sure, this is just literally the first thing I'm seeing upon waking up so give me twenty minutes?
Great! Are the two of you on the discord? I'll make a thread for us if so. Otherwise i can set up a DM here on SV?Not thought about it too much, but I'd been learning towards land-based gods? My guys are fairly territorial, so I figured they'd believe the nature of the land and the people that live there are determined by the gods of that land. This means they think their size/strength/toughness/relative lack of magic/who they are as a people is partially down to where they live, and the same goes for people who live elsewhere.
It's one of the reasons it took such a big 'civil war equivalent' in their backstory for them to actually spread to another hex when they started overpopulating their first one, because they believed it would change them in some minor, but not insignificant way.
I don't know how moving to another place would actually change them, I'm happy to leave that to the QM, but I figure they prefer to stick to places similar to theur ancestral home, and then on top of that they'd do what they could to bring home with them/change the new place to suit them.
There's probably be a minor subset who move to a new place accepting that it'd change them, or even being curious as to what changes would come, but they're seen as weird.
I imagine that subset might get larger as they encounter more other races? But then there's probably be conservatives who get even more entrenched as well.
My sneks are very not territorial, and they also eat people, so maybe mark that as a conservative talking point? "Not respecting borders leads to cannibalism," or some such.I imagine that subset might get larger as they encounter more other races? But then there's probably be conservatives who get even more entrenched as well.
Discord's two factor authentication fucked me out of my account a while back, but I could make a new one if you'd like?Great! Are the two of you on the discord? I'll make a thread for us if so. Otherwise i can set up a DM here on SV?
Nah that's fine we can talk on SV. I had planned for the semi-nomadic groups of striga to have an animist religion which then cross polinated with the settled striga so if I reframed it as a polytheistic animist one it would fit well with both of your ideas. There could be some shared gods between the three but with different practices among the three species/cultures based on their kinship structures?My sneks are very not territorial, and they also eat people, so maybe mark that as a conservative talking point? "Not respecting borders leads to cannibalism," or some such.
Being unattached to particular plots of land as they are, any bits of the Shrek religion that do make it to the issash would probably be recontextualized as being about kinds of terrain. A god of the river, who brings fish and boaters. A god of the forest, who brings larger predators and lost children. A god of the ocean, who lures unwary issash into unsafe waters with visions of whales they will never eat.
Whatever form their religion takes, my giant muscular obligate carnivores are definitely primarily concerned with getting food.
Discord's two factor authentication fucked me out of my account a while back, but I could make a new one if you'd like?
Thanks to the prompting and popular demand of the discord worldspirits, let it now be known that this planet has two smallish moons and iridescent rings.