Distance Learning for fun and profit...

"This is Troy McClure reporting live from the KUTV news chopper. I'm flying now towards the site of some massive explosion to the northwest of the city. Seismometers have recorded the epicenter approximately 20 kilometers southeast of the small town of Jackpot, Nevada." A map of the area showed the site, before switching back to the camera facing forward, showing a distinct mushroom cloud in the distance. "Officials from the Utah Test and Training range are ensuring us that this was NOT a nuclear device, and several scientists from BYU have said that based on the seismic records, this was in fact a meteorite impact."

I know, old, but this should be assuring, not ensuring.

"What... Miss Hebert. what did you just do?" Agent Smith exclaimed. However, his shock didn't stop him waving his team forward to cover the downed superhero. He'd seen the Prime Assset do something to her tablet, and clearly it had somehow de-powered Alexandria.

I'd suggest "do something on her tablet" rather than "to her tablet". The latter is modifying the tablet, the prior is using the tablet as a tool.
 
For Tali's "backstory", I have the idea of having her be Taylor's penpal or something similar. After obtaining her engineering degree or equivalent via online classes (thus making it clear her engineering abilty is not a power) due to her unique appearance, Tali started searching for a job when she heard the news of a flying cargo ship in Brockton Bay, where her penpal lives. After a few exchanged letter/emails that included her sending a C.V. and GravTech accepting it (or her being approached instead), Tali made the journey to Brockton Bay. Alas, some racist asshole 'lost' most of her things in a 'parahuman incident'. So, lacking all but her suit, Tali went for the house of her friend.


Taylor is so going to make the Millenium Falcon for when she goes to Mass Effect with Tali, isn't she? It will even have space left for her FTL drive and many other devices she will invent. Maybe Vicky and Amy gave her the idea and pushed her to make it real before the whole thing with Tali, partially out of wanting to see such a ship real (and pilot it), partially out of a desire to blow people's minds. It was simply the need for a spaceship that got her to finish the plans and present it so work could start. That and most if not all Star Trek ships that are not shuttles or fighters are just too big for two or four persons.

If they use the smaller smuggling spots (because there must be more than just those seen in A New Hope) to house some of the ship's systems and use Taylor's likely smaller systems, they then can use the freed space to make more smuggling compartments like those used in A New Hope where they would instead place workstations and storage compartments that could be lowered into the floor when unused.

Add the cargo bays (with various access methods) to store materials, equipment, components, etc. and the superior sensors and computers Taylor would invent and you are good. This way, they would bring with them what they need for their engineering space and science lab! Also, the Falcon is supposed to require a crew of two to be flown adequately, so in a way fitting for the journey of the duo. And if Amy and Vicky can join, well there is the two rear seats in the cockpit and the turrets would be available to use if needed while the other two pilot.

Thinking about it, the YT-1300 series is the kind of ship Tali (and most likely Quarians in general) would like. Reliable, easily modified and personalized to one's liking, allowing it to basically be an engineer's pet project. The amount of modifications most likely making the ship never be silent (and add to the required maintenance). And the Falcon looks like 'junk' so if Taylor gives it the same appearance, then they would not be really bothered, as was the point of a smuggling vessel by appearing unimportant.

And if Taylor equips it with Star Wars Ion weaponry along with other things like stun blaster cannons, well, it's just so they can defend themselves. It would have nothing to do with the ability to easily disable hostile vessels, forces and Geth platforms. Or the ability to disable slaver ships unnoticed if combined with the cloaking technology and leave their ground forces knocked out for when authorities arrive.

(Even if Taylor would likely give the Geth the benefit of the doubt since they did not pursuit the Quarians or resumed hostilities since the Morning War. Which is illogical to do for a enemy that can build vessels without needing to dedicate space for biological needs, can mass produce combat mechs and had centuries to do it. It would mean that the Geth do not desire the destruction of the Quarians.)


Another idea would be to invite the Star Wars Original Trilogy cast and production team (maybe invite the prequel team and cast as well while we're at it) to have a ride (in multiple groups) in the recreated Millenium Falcon. (There may be a potential future deal to lease or sell one to LucasFilms and co.) And maybe also get their help to make the recreation as faithful as possible, except the weapons for obvious reasons.

I can just see Mark Hamill asking to be the first to be allowed to pilot a X-Wing when one is made, after being taught how to of course. Harrison Ford may ask to use the Falcon for some of his flight tours with children instead of an helicopter. The Falcon (and other Star Wars designs) does come with the sound translation of sensor data for a more organic analysis when you don't have the time to check the sensor data.

PHO and other websites would go insane for a moment, before admitting that most of them have had such thoughts at least once ever since the cargo ship was moved... and how jealous they all are.
"You lucky bastards get to live the dream of piloting the Millenium Falcon or be aboard as it flew around... I am so jealous that I had to go check in the mirror if my skin turned green from the sheer envy I feel."
"Harrison Ford piloting the ship in real life must be quite the surreal experience."
[Mark Hamill] "I called dibs on being the first allowed to pilot the X-wing when they get around to make it. After getting the necessary lessons. Insert Joker Laugh here."
"Please, I am already crying of envy. Just... stop."
If the Falcon was discreetly brought to say, Skywalker Ranch and was first seen by the public lifting off there, things would go even more insane because there would be people arguing that George had it all along.
"He was being visited by Han Solo! The films are real!"

Of course, when Taylor finishes inventing a real Tricorder, I can see people begging her and the owners of the name to let the device hold said name. If she makes a Federation Starship, I can see someone asking her when she met Scotty after she started speaking engineering jargon. The same for Spock after she went on a science tangent.

If you add a 'simulation' setting like Star Trek along with safeties for collisions and crashes, I can just imagine Lucas wanting to see (and maybe experience) what it would be like to have a dogfight of X-Wing vs TIE fighter, maybe with the Millenium Falcon added as well.
"This is like playing Rogue Squadron for real."

Jack O'Neil from Stargate would be begging to be allowed to go the Earth Bet for the chance to pilot one of such crafts. Teal'c would likely simply ask if he can as he would like to try the ships out and compare them to the Goa'uld Deathglider.


Another unrelated idea would be that Taylor may ask Parahumans to participate in the research as Parahumans. For example, what are the effects of a flying Parahuman interacting with a gravity device? If a Parahuman capable of flight is provided with a gravity device that handle part of the flight, is the power used in that part redirected to the other parts? As in, if you give Vicky tech so that she float, but the device does not give propulsion, would her power compensate by redirecting the unused power to the propulsion component of her flight?

It also skips NEPEA because it is asking the Parahuman for their services because they have powers, and thus is not an unfair advantage. Anyone arguing otherwise would be shut down because it is the same thing as a job requiring two arms not accepting applicants with only one.
 
Taylor is so going to make the Millenium Falcon for when she goes to Mass Effect with Tali, isn't she?
Why would she do that? The Millennium Falcon is a stupid design (like pretty much all Star Wars vehicles (with the possible exception of the Star Destroyers, once you got rid of the idiotic conn tower)) and this Taylor is too much of a stickler for doing things properly for her to be building such a piece of junk.
 
Why would she do that? The Millennium Falcon is a stupid design (like pretty much all Star Wars vehicles (with the possible exception of the Star Destroyers, once you got rid of the idiotic conn tower)) and this Taylor is too much of a stickler for doing things properly for her to be building such a piece of junk.
While Taylor won't, someone will as it has too big a fanbase for that not to happen.
 
Why would she do that? The Millennium Falcon is a stupid design (like pretty much all Star Wars vehicles (with the possible exception of the Star Destroyers, once you got rid of the idiotic conn tower)) and this Taylor is too much of a stickler for doing things properly for her to be building such a piece of junk.
Idk the design of the star destroyer is endemic of imperial design philosophy. Over engineered and overbuilt. Should have just refit the metric ton of acclimator and venator class ships. Both fill the same roll and still massively outclass everything the rebel alliance had. Plus a bunch of other reasons I'm not getting into.
ps hope for more TayTal 😉
 
And why would you want to? Putting plans for an opensource cruise missile on the Internet is stupid.
Because that's the entire premise of the argument and the site originally linked?

Also, proving you can beat Raytheon's (or whoever) tech for a thousandth the price is a good way to never sell anything anyway. Getting rival tech stuck in development hell with conflicting requirements being demanded then changed then readied and so forth is just one way the big companies with "influence" make sure they stay big.
 
Because that's the entire premise of the argument and the site originally linked?

Also, proving you can beat Raytheon's (or whoever) tech for a thousandth the price is a good way to never sell anything anyway. Getting rival tech stuck in development hell with conflicting requirements being demanded then changed then readied and so forth is just one way the big companies with "influence" make sure they stay big.
And I'm saying that it's stupid.

As to Raytheon&Co getting things stuck in Development Hell, they have a lot of influence but not that much. They hold their positions as major contractors because they can react faster, have more infrastructure to beat deadlines than newcomers do and the money to buy out said newcomers, but they can't make the military change their requirements barring flagrant corruption in the Administration, like having SECDEF bought. The most they can do otherwise is get some of their stuff into a project they lost the bid for, like how all the aerospace contractors are involved in the F-35.

But this is getting off topic, unless our lizard-obsessed purveyor of Wordz decides to have Lockheed or GE try to muscle in on/buy out GravTech.
 
In ME, the reason you can't have drone fighters is because... that's too close to an AI.
You keep saying stuff like this, and that only criminals and black ops units use drones but not only isn't it supported by Canon, it is Directly Contradicted by Canon, ME militaries And Police use combat mechs, the Hahne-Kedar(a legitimate company btw) LOKI mechs were designed for Police and Private Security use, as in they're available for sale To The Public , and if you think a simple missile guidance system is closer to AI than a mech which not only needs to be able to analyze and predict combat, it also needs to be able to Visually identify, categorize and distinguish between Friendly combatants, Hostile Combatants and Civilians, then you're hilariously wrong. Yes that the Council races are Paranoid about AI is mentioned in the games, that this would somehow relate to them not using guided missiles or combat drones is something You have made up entirely without support.

As for why they don't use guidance in Disruptor Torpedoes? Well first of all, it's never actually mentioned whether they are guided or not, you're just assuming they're unguided, secondly those are Specifically stated to be short range(Point Blank in fact) weapons, as in they're launched by Fighters at minimum distances, and the reason they "Increase their mass" is to not be rebuffed by Kinetic Barriers it has nothing to do with "Being more durable".
 
Ah, the AI debate...

We're closer to AI right now, in 2021, than the human faction was in the game in 2183. Between Siri and Google Assistant and the rest, we already have VIs. The ethical debates about AI are being fast-tracked in philosophy/ethics courses in Universities, especially for Computer Science majors. If people work very hard at it, we might forestall AI by a decade, but the work being done with convolutional neural nets isn't stopping any time soon, especially since that's a huge backbone of Google's reverse image search (where you upload a picture and it tells you what the picture is of).

And once you get a sufficiently complex neural network, sentience is almost inevitable. Better be able to justify our shit to the machines...
 
You keep saying stuff like this, and that only criminals and black ops units use drones but not only isn't it supported by Canon, it is Directly Contradicted by Canon, ME militaries And Police use combat mechs, the Hahne-Kedar(a legitimate company btw) LOKI mechs were designed for Police and Private Security use, as in they're available for sale To The Public , and if you think a simple missile guidance system is closer to AI than a mech which not only needs to be able to analyze and predict combat, it also needs to be able to Visually identify, categorize and distinguish between Friendly combatants, Hostile Combatants and Civilians, then you're hilariously wrong. Yes that the Council races are Paranoid about AI is mentioned in the games, that this would somehow relate to them not using guided missiles or combat drones is something You have made up entirely without support.

As for why they don't use guidance in Disruptor Torpedoes? Well first of all, it's never actually mentioned whether they are guided or not, you're just assuming they're unguided, secondly those are Specifically stated to be short range(Point Blank in fact) weapons, as in they're launched by Fighters at minimum distances, and the reason they "Increase their mass" is to not be rebuffed by Kinetic Barriers it has nothing to do with "Being more durable".
LOKI mechs are a human creation. Before humans came on the scene, there really weren't drones since the Geth because of AI fears. Main council species do not develop or use mechs publicly until they were basically forced to by humans.

Also, The point you made about torpedoes and kinetic barriers has already been discussed. The short of it is why would you intentionally cripple your missile's acceleration by giving them a large mass? Kinetic Barriers aren't impervious and intentionally using torpedoes to weaken them would be a viable tactic. You could launch volleys from huge distances with reduced mass to accelerate and avoid fire until the last second when they are at point blank range before reversing mass to either pass kinetic barriers or impact said barriers to weaken them. And then, you're moving so fast that it's hard to hit with the short range point defense and with such a large mass a kinetic impact would be the same a warship's main gun. You would only use the torpedoes described if the barriers are down, and then at that point you don't need to cripple them with the increased mass, making them much more effective at penetrating defenses. No trying to rip it apart with tidal forces necessary. It's the difference between a ship launched anti-ship missile and a plane launched anti-ship missile. Both have tactical value and both are used, but Citadel forces seem to only use the plane launched versions.

Basically, why aren't there missiles designed to pull Holdo maneuvers that get launched at larger warships in the dozens or hundreds? It would be a more expensive way to do the same job as a ship's cannon, but it would be harder to avoid and you don't need to get close with your own expensive ships.
 
Basically, why aren't there missiles designed to pull Holdo maneuvers that get launched at larger warships in the dozens or hundreds? It would be a more expensive way to do the same job as a ship's cannon, but it would be harder to avoid and you don't need to get close with your own expensive ships.
The only reason I can think of is as sensor decoys.
 
The only reason I can think of is as sensor decoys.
I'm not sure what you mean by sensor decoys and how they would play a part. Are you saying decoys are so good that they would draw off too many missile to make the attack ineffective? We have similar arms races with weapons on earth (things like flares and chaff to stop missiles) but then you just increase the capability of your missiles' sensors and guidance. Sure, something small like fighters or even destroyers could hide that way (as they do on earth) but you eventually reach a size that just becomes too hard to actually hide. Dreadnaughts and Battle Cruisers are big. Especially in ME. Eventually decoys become "I hope it is distracted by and hits this smaller and less valuable ship." That's what destroyer screens are for, but they can still be penetrated and overwhelmed, so it doesn't nullify the tactic entirely.
 
I'm not sure what you mean by sensor decoys and how they would play a part. Are you saying decoys are so good that they would draw off too many missile to make the attack ineffective? We have similar arms races with weapons on earth (things like flares and chaff to stop missiles) but then you just increase the capability of your missiles' sensors and guidance. Sure, something small like fighters or even destroyers could hide that way (as they do on earth) but you eventually reach a size that just becomes too hard to actually hide. Dreadnaughts and Battle Cruisers are big. Especially in ME. Eventually decoys become "I hope it is distracted by and hits this smaller and less valuable ship." That's what destroyer screens are for, but they can still be penetrated and overwhelmed, so it doesn't nullify the tactic entirely.
Given that they seem to use mass and eezo signatures for identification, having missiles that travel at the same max speed as your ships, but look like ships to eezo sensors draws fire from your own ships. Much like they made a fake London in the blitz, or old armies used to light extra camp fires.
 
Given that they seem to use mass and eezo signatures for identification, having missiles that travel at the same max speed as your ships, but look like ships to eezo sensors draws fire from your own ships. Much like they made a fake London in the blitz, or old armies used to light extra camp fires.
How would that draw fire from your own ships? You'd think it be pretty easy to just put an IFF signal in the missiles, or just tell people you're launching a volley to stop that. If anything, it would give your own ships a screen of decoys to draw of enemy fire because they wouldn't know what is a missile and what's a ship. Although, I think it would still be pretty easy to tell a missile apart from a cruiser, and there really wouldn't be a reason for missiles to intermingle with your fleet unless they are acting as decoys. Ships firing cannons would have to slow down for targeting and fire purposes, not to mention planetary landings. Missiles don't, you keep them small and light moving at .9c and they will look very different. If mass and eezo sensors are so good, maybe stealth is just having small warheads be launched at super long range and come in ballisticly. Then you just saturate with nukes and call it a day. A couple ton warhead moving ballisticly would look like space junk to sensors. A thousand of them will look like a meteor storm, not all that unusual and not something of concern. Hide the bombs in actual meteors for extra stealth.
 
This is what I just said.
No? You said it would draw fire from your own ships, not protect them, and that missiles aren't good because of that.

Edit:
I just reread your post. Screw English. You are saying that it would remove fire targeted at your ships, I'm reading it at your ships shooting at your missiles. Yes, drawing fire would be good. That just makes it even weirder that they don't use missiles.
 
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I think the reason that the torpedoes in ME are so screwy is because they have two different, not quite compatible mission requirements: they're meant to batter down shields of enemy capital ships, and they're also meant to draw enemy fire away from your own ships and towards the decoy torpedoes.

They accomplish the first by having wildly varying mass effect fields impacting on the target ship's own shields, similar to how a Biotic Warp can detonate a target's biotic barrier. Meanwhile, to accomplish the first, they need to put out the same gravitational, acceleration, and eezo signature as a much much MUCH larger vessel, which means a slower acceleration, much higher mass, and a large eezo signature. All of which mean they're fairly slow and easy to target.

If they hit the target, they'll knock down the shields fairly fast, but the problem is that most of them don't survive long enough to -hit- the target, which is why they're released from fighters at fairly close range. This also has the "oh crap!" effect of seeing a set of light cruisers pop up on the scanner in nearly point-blank range and apparently on a collision course, hopefully causing panic among the sensor operators, if not the command crew.
 
This also has the "oh crap!" effect of seeing a set of light cruisers pop up on the scanner in nearly point-blank range and apparently on a collision course, hopefully causing panic among the sensor operators, if not the command crew.
While true, it should still not cause that much of a reaction.
If you don't see a sudden jump out of FTL in that section and only see a bunch of fighters before, it's a good sign that there are torpedos instead.
It should be somewhat easy to integrate such classification logic into the system.
 
If you don't see a sudden jump out of FTL in that section and only see a bunch of fighters before, it's a good sign that there are torpedos instead.
That's why they would be launched from the origin craft, 5 or 6 would confuse sensors enough to make it hard to pin point the original craft. Then if they get close enough they can kamakazi.
 
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