Each voter gets ONE vote, this vote must select one item in the quest (For example: a people, culture, ethnicity, polity, region, city, landmark, or phenomenon) and then write a vote of a couple sentences (And NO MORE than 50 words) which indicates a change from the status quo for that item.
Multiple votes for the same thing make the resulting effect stronger. Votes for the opposite thing will be handled by me behind the DM screen.
The larger the change from the status quo is, the weaker the immediate effect will be, and may even have very little immediate effect if it runs contrary to established worldbuilding. Smaller changes, or changes in line with established forces will tend to be more effective, especially in the near term.
Current trends will continue onwards until finished or acted upon by an outside force or vote, thus it is possible to set something in motion now that will continue for another 49 turns, though undirected and moving of its own accord.
Voting will likely be open for week or so.
If you have any questions about an acceptable vote, don't hesitate to bother me about it.
Example:
[ ] Godswound Sea: A series of warm summers sweep the coastal regions of the Godswound sea, leading to droughts and lean years.
[X] Myreshi Haremate: Myreshi Huntresses begin pushing en masse into the interior of the Eastern Peninsula, chasing plentiful game. While other peoples are present, their disorganization makes their presence an incentive for expansion rather than a deterrent. Settlements follow in the Huntress's wake, causing the region being dubbed exactly that: Huntresses' Wake.