[X] Plan Something Something
-[X] Infrastructure 6/6 40R (+11 modifier)
--[X] Korhal: Capital City Augustgrad (Phase 3) 1 die 5R 0%
(-10 Paranoia when complete)
(Progress 51/400, -5R per die)
--[X] Nephor II: Planetary Reconstruction (Phase 3) 2 dice 20R 0%
(Progress 114/400, -10R per die)
--[X] Tyrador IX: Planetary Reconstruction (Phase 2) 3 dice 15R 83%
(Progress 66/200, -5R per die)
-[X] Heavy Industry 5/5 60R (+6 modifier)
--[X] Nephor II: Nephor Industrial Megacomplex (Phase 2) 1 die 10R 0%
(Increases Megacomplex rate of income increase, increases Megacomplex income cap)
(Progress 0/300, -10R per die)
--[X] Dylar IV: Dylarian Shipyards (Phase 2) 4 dice + 1 free die 50R 0%
(-15 Paranoia)
(Progress 22/600, -10R per die)
-[X] Light and Chemical Industry 5/5 40R (+6 modifier)
--[X] Nephor II: Phoros Neotextiles Fabrication Plant (Phase 3) 3 dice 30R 67%
(Reduces some groundside construction project per-die costs upon completion)
(Progress 24/200, -10R per die)
--[X] Mar Sara: Endureum Extraction Operations (Phase 1) 2 dice 10R 0%
(Unlocks endureum refinement projects)
(Progress 67/300, -5R per die)
-[X] Environmental 5/5 25R (+1 modifier)
--[X] Korhal: Regreening Effort (Phase 2) 2 dice 10R 84%
(+5 Paranoia upon completion)
(Progress 11/100, -5R per die)
--[X] Dylar IV: Shipyard Amenities 3 dice 15R 7%
(Progress 22/250, -5R per die)
-[X] Services 5/5 50R (+1 modifier)
--[X] Vardona: Angustia Orbital Shipyard Complex (Phase 2) 4 dice 40R 41%
(Progress 281/400, -10R per die)
--[X] Korhal: Katherine Mengsk Memorial Veterans' Hospital 1 die 10R 0%
(-5 Paranoia)
(Progress 98/200, -10R per die)
-[X] Military 6/6 55R (+6 modifier)
--[X] Brontes: Refloating the Fleet (Phase 2) 2 dice 20R 90%
(-10 Paranoia)
(Progress 244/300, -10R per die)
--[X] Brontes: Fort Riley Orbital Training Center 1 die 5R 0%
(-10 Paranoia)
(Progress 41/200, -5R per die)
--[X] Vardona: Treasury Reserve Site Alpha 2 dice 10R 89%
(Progress 141/200, -5R per die)
--[X] Fringe Worlds: Fort Sumner Forward Operating Base 1 die 10R 0%
(-5 Paranoia)
(Progress 0/200, -10R per die)
-[X] Research 5/5 60R (+1 modifier)
--[X] High-Efficiency Conduits [Tech] 2 dice 30R 61%
(Progress 109/200, -15R per die)
--[X] Secure Integrated Defense Ensemble [TRUST] [Tech] 3 dice 30R 0%
(Progress 0/300, -10R per die)
-[X] Bureaucracy 5/5 40R (+11 modifier)
--[X] Establish the Office of Forecasts and Trends 1 die 5R 0%
(Unlocks statistical trends) (Unlocks estimated number of phases for project completion) (+10 Paranoia)
(Progress 0/200, -5R per die)
--[X] Services/Administration/Logistics/Operations Mechanization Endeavor 1 die + 1 free die 20R 90%
(Adds one die to all non-Personal categories) (+10 Paranoia)
(Progress 233/300, -10R per die)
--[X] Veterans' Benefits Program 1 free die 15R 0%
(-5 Paranoia)
(Progress 39/400, -15R per die)
-[X] Personal 4/4 30F (+1 modifier)
--[X] Vardona: Vardonaville Import-Export Company 1 die + 1 free die 30F 70%
(Adds one Personal die) (Reduces some Personal DCs)
(DC 80 to avoid +10 Paranoia, -15F per die) (-5F per-turn upkeep)
-[X] Special
--[X] Team-Building Exercise (Bureaucracy/Personal, +6 modifier) 3 Personal dice + 3 Bureaucracy dice 15R 15F 91%
(Unlocks a permanent legacy trait for the Treasury)
(DC 100 to achieve success, -5R and -5F per die) (Must assign Bureaucracy and Personal dice in matched pairs) (Available as long as Samuel Smith and Jacob Arendt both remain employed)
-[X] Free Dice 4/4
-[X] 1 in Heavy Industry
-[X] 2 in Bureaucracy
-[X] 1 in Personal
-[X] Resources stockpile 200/200 Income 215/400 Total 415/600
-[X] Discretionary Funds (F) stockpile 45/50 Income 0/60 Total 45/110