- Location
- My house, probably
- Pronouns
- He/Him
@PoptartProdigy Is the vote called or is it still open?
It's open until Poptart is ready to write the next chapter. Confirmed on discord a week or so ago.
My it is close, and there are still two people in support of Maroon Sea, Reform, and Analysis who are not in support of Integration, Reform, and Analysis.1 vote margin between the top two.
[X]Plan Professionals Study Logistics
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[X][Diplomacy 2]Consulate Exchange. Time: 1 year. Cost: 38,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[X][Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[X][Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[X][Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[X][Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 3]Personal Action: Intrusive Questioning
- picklepikkl
- uju32
- dinomannitro6
- Resonant
- Mellowfellow
- Thors_Alumni
- Simon_Jester
- Shapeless Phobos
- CrimsonKnight
- Silvereagle21
- flotter
- Gamefreak1ed
- Nightlord256
- Dermon
- demonthese2211
- Ezrin
- Crazy7s1
- cokerpilot
- Wiadi
- LotusPocus
- Woltaire
- Lightwhispers
- UlseDovThur
- agumentic
- Mr Tebbs
- Dwergar
- Kyr'am
- mayboro
[X] Plan Integration, Reform, and Analysis
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[X][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Democratic Reform
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
[X] Plan Address The Necessities
-[X] Occupation Patrols (85k, -43k income), locked
-[X] Military Integration (61k),
-[X] Intrusive Questioning (60k), DD (50%+42% = 92% chance)
-[X] Volus Expertise (0k)
-[X] Establishing Force (120k), locked
-[X] Power is Power (75k), locked
-[X] Establish a Spy Academy (-70k income), locked
-[X] Support And Analysis (-30k income)
-[X] Military Academy (-80k income), Expedite
-[X] Loading and Unloading Facilities (28k)
-[X] Personal Actions:
--[X] Take a Break
--[X] Establish Ardat-Yakshi Policies
--[X] Personal Attention: Military Integration
[X]Plan Professionals w/ Volus
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[X][Diplomacy 2] Volus Expertise. Time: 1 year. Cost: Free. Chance of Success: Automatic
-[X][Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[X][Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[X][Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[X][Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[X][Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 3]Personal Action: Intrusive Questioning
[X] Plan Maroon Sea, Reform, and Analysis
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Increase Maroon Sea Presence: Time: 1 year. Cost: 57,000 credits. Chance of Success: 70% + Minister 11 = 81%
-[X][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[X][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Democratic Reform
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
[X] Plan Terminus Collaboration
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
--[X][Personal Attention] Adds Mira's Bonus: 26 = Final Chance of Success: 97%
-[X][Diplomacy 1] Consulate Exchange: Time: 1 year. Cost: 38,000 credits. Chance of Success: 60%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 76,000 credits. + Minister 42. Final Chance of Success 102%.
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Military Integration
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
Lol. Mate you already voted for that plan. To be fair it has been a while.
Yah I didn't remember and I wanted to be sureLol. Mate you already voted for that plan. To be fair it has been a while.
Better now ?My it is close, and there are still two people in support of Maroon Sea, Reform, and Analysis who are not in support of Integration, Reform, and Analysis.
Yes. Thank you for the support![X] Plan Maroon Sea, Reform, and Analysis
[X] Plan Integration, Reform, and Analysis
Better now ?
I would appreciate more votes as well, and also baked goods. Muffins preferable.Current tally is tied:
[X]Plan Professionals Study Logistics
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[X][Diplomacy 2]Consulate Exchange. Time: 1 year. Cost: 38,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[X][Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[X][Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[X][Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[X][Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 3]Personal Action: Intrusive Questioning
- picklepikkl
- uju32
- dinomannitro6
- Resonant
- Mellowfellow
- Thors_Alumni
- Simon_Jester
- Shapeless Phobos
- CrimsonKnight
- Silvereagle21
- flotter
- Gamefreak1ed
- Nightlord256
- Dermon
- demonthese2211
- Ezrin
- Crazy7s1
- cokerpilot
- Wiadi
- LotusPocus
- Lightwhispers
- Woltaire
- qazcdewsx
- UlseDovThur
- agumentic
- Mr Tebbs
- Dwergar
- Kyr'am
- mayboro
[X] Plan Integration, Reform, and Analysis
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[X][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Democratic Reform
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
- Randino Treviani
- HanEmpire
- SkyAlphaAlpha
- Malason123
- GerPN76
- liquidsnake4673
- Emote Control
- Miner249er
- Travler66
- Thanatosra
- DXCS
- Hawkmoon
- EBR
- KnightDisciple
- LysanderArgent
- sleepypanda
- Archivist Grim
- Sir LagsAlot
- ConfusedCanuck
- carterhall
- Rivenscryr
- Thrawn's hand
- Bedpotato
- redzonejoe
- Vista
- Yatr
- QAI521
- Mr Tebbs
- mayboro
[X] Plan Address The Necessities
-[X] Occupation Patrols (85k, -43k income), locked
-[X] Military Integration (61k),
-[X] Intrusive Questioning (60k), DD (50%+42% = 92% chance)
-[X] Volus Expertise (0k)
-[X] Establishing Force (120k), locked
-[X] Power is Power (75k), locked
-[X] Establish a Spy Academy (-70k income), locked
-[X] Support And Analysis (-30k income)
-[X] Military Academy (-80k income), Expedite
-[X] Loading and Unloading Facilities (28k)
-[X] Personal Actions:
--[X] Take a Break
--[X] Establish Ardat-Yakshi Policies
--[X] Personal Attention: Military Integration
[X]Plan Professionals w/ Volus
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[X][Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[X][Diplomacy 2] Volus Expertise. Time: 1 year. Cost: Free. Chance of Success: Automatic
-[X][Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[X][Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[X][Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[X][Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[X][Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 3]Personal Action: Intrusive Questioning
[X] Plan Maroon Sea, Reform, and Analysis
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Increase Maroon Sea Presence: Time: 1 year. Cost: 57,000 credits. Chance of Success: 70% + Minister 11 = 81%
-[X][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[X][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Democratic Reform
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
[X] Plan Terminus Collaboration
-[X][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[X][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
--[X][Personal Attention] Adds Mira's Bonus: 26 = Final Chance of Success: 97%
-[X][Diplomacy 1] Consulate Exchange: Time: 1 year. Cost: 38,000 credits. Chance of Success: 60%.
--[X][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 76,000 credits. + Minister 42. Final Chance of Success 102%.
-[X][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[X][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[X][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[X][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[X][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[X][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[X][Personal 2]Take A Break. Chance of Success: 50%
-[X][Personal 2] Personal Attention: Military Integration
-[X][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
Calling for more votes.
For myself, obviously
You should remove the one of your brackets so your vote properly tallies with the others.