Steel and iron, making its way through the North American skies in the search of profits and glory. All accompanied and facilitated by my terrible pixel 'art'.
The Kaiser is dead. The High Command is dead. The German Army is no more. Perhaps even Germany is no more. The war to end all wars is finally over and you are one of hundreds of thousands left behind with nothing but your gun and your nightmares. So you set out towards the east to see what has become of the world far from the front line. And what has become of the home you left so long ago.
Four siblings drive to their late great-great uncle's mansion and find things are not what they appear. Science-fiction fantasy, dimension travel, magic, dieselpunk, atompunk.
Part One: Uncle Grubb's Mysterious Mansion - Exploring the house, the siblings uncover an unearthly family secret. A fog rolls in, and strange events occur. The siblings soon find themselves in the midst of a deadly siege.
Part Two: The Springwell Legacy - The siblings are transported to the past, but this is not the...
Take the center stage in this action-packed quest in the world of SKULLGIRLS! Do you have what it takes to defeat the Skullgirl and claim the Skull Heart?
The year is 1922. The Great War has ended six years ago in a Treaty of Coexistence. Europe's old empires remain standing to meet the challenges of a world forever changed by a horrific conflict.
A new Kaiser sits the throne of Austria-Hungary. He faces many challenges in reviving and preserving the old imperial state. He needs someone competent, someone loyal, someone with the experience to hold the Habsburg legacy together.
Fortunately for him, he's found just the right man for the job...
Seize the World-Sky! The year is 1850, but the world is much different from the one we know. An unearthly realm exists above our sky, where gravity holds little sway and sky captains forge their destinies. The new age is strange and wondrous, dominated as much by free individuals of all genders, origins and motivations as it is by the great empires of the Earth. Take flight and change the world.
You're a Devil Summoning, Phantom-Thieving young lady in 1930s Osaka. You'll be facing down cops on one hand, organised crime on the other, secret societies in the shadows, and a whole truckload of Demons all over.
For those familiar with MegaTen, think of yourself as to Raidou Kuzunoha what the Phantom Thieves of Hearts are to the Investigation Team.