Ultramandalore
Errant Quester
- Location
- just south of Parts Unknown
[X] Circumvent the stations defenses, land troops, or armor, or Mobile Suits, or all three in the population center
[X] Repair All
[X] Repair All
[x] Take the station with Mobile Suits, land troops on the station
[x] Repair (0095)
By the way, are you going to allow research into technology right with dice rolls?
Yes research will be available later, though first the intro Europa stage needs to be passed just to introduce all the gameplay elements
I just looked up the 2 ship types we have and I'm now confused about what time period our good lieutenant was from.
The Musai Light Cruiser and all the Zaku II's tell me he is from circa 079-082 UC era, but the Zamouth Nadas are a different story.
Those are from Crossbone Gundame (aka Mobile Suit F91), which takes place 44 years after The One Year War. UC 123 vs UC 079.
Maybe its an AU, in more ways than one.
Okay, thanks.
Also, in terms of technology, are we limited to only UC tech or can we start investigating tech from other Gundam universes?
I am asking since we are already in Europa/Jupiter, maybe the dice gods will bless us with GN Drives.
Capture the base, we find out who and what we are facing.
We also eliminate a potential thorn in our side and actually secure the immediate area.
The base has probably called for reinforcements, but the faster we take them out, the less intel they can gather and pass on.
[x] Take the station with Mobile Suits, land troops on the station
[x] Repair (0098) probably mean 0092 since that was the one with the damage.
But yeah, need to keep all the suits operable, but we don't have to fix every ding.
[x] Take the station with Mobile Suits, land troops on the station
[x] Repair (0095)
By the way, are you going to allow research into technology right with dice rolls?
[X] Circumvent the stations defenses, land troops, or armor, or Mobile Suits, or all three in the population center
[X] Repair All
[x]Collect Enemy Mobile Suit Debris
Halan Heavy industries, is this a canon company?
To clarify my knowledge of Gundam UC is bare. All I know comes from the Sieg Zeon quest (read only the first war) and Kaiser Chris' Gihren's Glory fanfic.
Doesn't appear to be.
I'm getting a feeling that we might be in an alt-timeline or one of those Super Robot War game settings. (Which are basically what-if verse's where multiple franchises all happen to exist in the same timeline)
Super Robot Wars
[x] Land troops, or armor, or Mobile Suits, or all three in the population center
-[x] Troops and armor
We need to find more people who speak Federation common so we can get a better picture of what the hell is going on.
That means civilians, preferably college staff (professor of Linguistics for example), and access to public and collegiate libraries.
[X]Land troops, or armor, or Mobile Suits, or all three in the population center
let's make sure that the locals are compliant before we do anything else
That went well, need to roll to see what we can find out.
[x]Move troops, or armor, or Mobile Suits, or all three in the mine
-[x] Commandoes and Mobile Suits (2)
Need some men on the ground and a couple of heavies to provide support.
So, now we have a pop center that we can begin recruitment from fairly quickly.
Need those IRs coming in to pull it off though, so mine it is.
Edit: Blech, Federation common is a dying or dead language here it appears.
[x]Move troops, or armor, or Mobile Suits, or all three in the mine
-[x] Commandoes and Mobile Suits (2)
I agree with the above forces, but we should take time to insure hostile populace is pacified peacefully, we don't want to dirty where we get our supplies from anyway.
Also did we collect the MS suits yet? After the nine we should spend a turn or two recollecting what we need. As well as teaching proper Zeon to the people.
[X]Collect Enemy Mobile Suit Debris
best to get info on our enemies and their capabilities...
can we repair our mobile suits?
also we should do this in this order:
Plan: getting things in order and ZAKU'S!
[] Zeon Culture Center (10IR)
[] Security Base (10IR)
[] Training Camp (10IR)
[] Zaku Factory (20IR)
maybe in time we will be able to get some decent things going on.
[X] Minovsky Pod
[X] Stay on Europa
were going to need reinforcements sooner rather then later...and we cant afford to leave people behind until we got the loyalty of the people.
also forgot how to roll on this site -_-
Edited: NEVERMIND! *slaps forehead*
but at least the roll was good...new energy source? GREAT! now we just need better beam rifles in time...
[X] Stay on Europa
[X] Repair Orbital Station Weapons (5IR)
Beam rifle Roll:
FUCK!!!!
[X] Stay on Europa
[X] Repair Orbital Station Weapons (5IR)
Intelligence Operations:
DAMMIT! also use as many spare parts as we can for our Special MS and our top Zaku squadron. have everything deploy at the ready for combat! as well as getting the station weapons online!