You Think, Therefore You Are (A 5E D&D Slime Quest)

I have no ideal if votes still open, but seems interesting.
[X] That one with the pleasing form. You don't know why it's pleasing, but you want to be like that one! (You start as a Mnemonic Juiblexian. You gain False Appearence and Mnemonic Echoes)
 
Why do you want to play a mimic? We have a chance to play as a SLIME, a MOTHER**** SLIME, and the first thing you do is "hmm, i don't like being a slime, let's change form into something else"
 
Vote Closed!

Final Tally.
Adhoc vote count started by Novus Ordo Mundi on Apr 30, 2019 at 11:00 AM, finished with 52 posts and 33 votes.
 
Mnemonic Juiblexian
Mnemonic Jubilexian

+2 Con, +1 Int

Size: Medium
Speed: 30 ft (Walking)

Amorphous Ooze:
- You can move through a space as small as 1 inch without squeezing.
- Advantage on Saves against being blinded, deafened, exhaustion, or knocked prone
- Immune to poison and poisoned condition.
- Do not need sleep, be put to sleep by magic, or suffer exhaustion due to lack of rest.

Blind Vision: Blindsight (60 ft). You are blind beyond this range.

Gelatinous Trance: 6 hr. Long Rest. Must be in an inert state. You see and hear as normal.

Language: Common, Abyssal, one language.

False Appearance: As an action, you can transform appearance. You decide what you look like, including height, weight, facial features, sound of voice, coloration, hair, sex, and other things. May look like other races, but your stats do not change. Must remain in your size category and basic shape. Clothing and equipment do not change with you.
Your ruse is usually indiscernible to even asture observers. If you arouse suspicion, or a creature suspects something, you have advantage on Charisma (Deception) checks.
You can also assume the appearance of any creature you have consumed through Mnemonic Echoes.
You can retain a number of appearances equal to your Intelligence Modifier + 3 (Note: Normally, it's only Int Modifier, minimum 1. I upgraded each subrace option for better quest experience. Praise Juiblex!)

Mnemonic Echoes. Gain one skill proficiency, one tool proficiency, and one language.
When a humanoid creature dies within five feet, you can spend reaction to consume the target. After your next long rest, you may change a proficiency or language to one that the victim had.
 
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I don't play D&D but this sounds very good, are proficiencies important or are they just useful to have.
It provides a bonus to a relevant roll equal to your proficiency bonus, which starts as a +2 at level 1, and goes up to a +5 at level 20.

The total bonus is generally equal to your attribute score that's relevant to a skill, and your proficiency bonus. So, for instance, a stealth roll will depend on your dexterity bonus (anywhere from a -5 to a +5, depending on stats) plus your proficiency bonus.
 
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We can only take 1 at a time. So, it means that we have an extra proficiency in a variable skill. There are ~15 skills, ranging from Athletics to Medicine to Performance.
:rolleyes:
In other words as long as we manage to get at about half a level per person who dies then I'm right. :V


E: Remove the insightful Pandemonious. Imma moron
 
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Hey, anyone want to beta? Needs a knowledge of D&D, but other then that not much else is required.
I can try? If nothing else, I do know 5e.
Adhoc vote count started by Mopman43 on Apr 30, 2019 at 3:43 PM, finished with 14 posts and 7 votes.
 
Character Creation 0.2: Class
[Winner] That one with the pleasing form. You don't know why it's pleasing, but you want to be like that one! (You start as a Mnemonic Juiblexian. You gain False Appearence and Mnemonic Echoes)

Generally speaking, oozes are blind creatures. You were no exception.

Of course, being blessed by the Lord of Slimes, you tracked your prey through other means. In some ways, your other senses were better then others. You knew when the smallest prey tried to scurry by, their pitter-patter of feet giving them away. You could smell when a good source of food was nearby, ready to be consumed. Sure, the range of your senses was short, but that didn't matter. Anything outside of your little world was unimportant.

But recently, your senses have become... more. You can now "see". You don't know why it is you "see". But within your "field of vision" - and you have no idea where you got that term from - you know what your prey looks like. That small grey thing moving fast. You knew the smell. You consumed many with that smell before. But now you had something to go along with it.

But recently, you've notice that your choice of prey have changed. They are rather tall, stand on two long things, with two more sticking out of them. On their top is a round thing. You don't know why, but you've become transfixed by it. And the more of them you consume, the more you learn of them.

The things they stand on are legs. The things out of their sides? Arms. Round thing? Head. More and more, you know this form. You study them as they digest within you. And the more you consume, the more they consume you.

And now, another one comes into your lair. And it... is... perfect.

It's look! It's shape! It's... everything. It's the pinnacle of everything you ever wanted in your life as an ooze. The way it moves, acts, makes noise from the hole in it's head - mouth! - everything. It's like the best thing in all of creation ever.

Then it hits you like a very heavy thing. You want it. Well, okay, you want to eat everything. But this is different. You want more then to eat it. No, you want it's form. You want to be it.

You want it.

You NEED it.

YOU WILL HAVE IT!


And so you do. You quickly surround the creature, enveloping it within you. And as it struggles from within, you take note of everything you feel within. The feel of the skin. The color of each part of it's body. All the ins and outs. And slowly, you feel yourself becoming it. As the thing within slowly stops it's struggle, your body becomes more like it. You gain the arms. The legs. The head. Slowly, you are becoming like they are.

And then, somehow, a part of you burns through it's head and touches it's thinking organ. And you have a thought.

"I am."

Wait, what's a thought? And why are you having them?

Then you start to have lots of thoughts all at once.

The wave of uplifting thoughts that are rapidly transforming you from a creature of instinct to a creature of rational though threatens to overwhelm you. The sensory overload crashes through you, as you learn new things in nanoseconds. Things like time, space, cooking, and love. You gain a glimpse of what they are, before a new concept takes it's place.

But you power through, absorbing the knowledge as if it were organic food. No longer are you driven completely by instinct any longer. No, the concepts of thinking has forever transformed you. You are like those whose form you craved. Not just in form, but in intelligence.

You once were blind, but now you see.

--

Select Your Class. You will start at Level 3. Here is a link to TVTropes, for a good description of what the classes can do (Remember to pick 5th Edition)

If you wish to use a Homebrew option, feel completely free to suggest it! Remember to link to the splatbook in question so I can examine it. Subject to DM Veto.

Suboptions will be voted upon in the next vote


[] Artificer
[] Barbarian
[] Bard
[] Cleric
[] Druid
[] Fighter
[] Monk
[] Mystic
[] Paladin
[] Ranger
[] Rogue
[] Sorcerer
[] Warlock
[] Wizard
[] Homebrew - Write In
 
Deeply tempted by paladin slime, knight of justice. Will probably pick something a little tiny bit more serious than that though.
 
Well, the intelligence bonus would leave us well-suited for either Wizard, Artificer or Mystic. Mystics are far too complicated for me to want to bother with, so that leaves the other two.

Eh, I'm gonna go Wizard.

[X]Wizard
 
[X] Bard

In more seriousness, I went with charisma slime in the first place because I liked the idea of the most attractive darn slime you ever did see.
 
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