Why is there a glowing blue thing? Was it looking for something?
Could it have been looking for the hudry gurdy player? Was it looking for you? Or was it drawn to something in the cave? You never did examine the cave, though you don't remember much being inside it.
You want to know what it's doing. To satisfy your curiosity, if nothing else.
"Oh come on, I told you..." the humanoid started, but stops when he sees you aren't paying that much attention to him. "You already wasted my precious time with that silly cave, and there was nothing there! I don't..."
"Look over there." You quickly interrupt, pointing at the blue thing fluttering at the entrence. Of course, he can't see exactly what you do. He can't sense things around him quite like you can. But that's not important right now.
[Plothookguy Wisdom (Perception) 9 + 3 = 12]
"...huh, a will 'o wisp. Turns out your flight of fancies may actually be useful for once." the man said. "Well, it'd be useful for the collection. And we will get it, or my name isn't Herodius Ichorson!"
Wait, your name changes when you do or not do something? That doesn't sound right at all. Maybe it's a phrase or something. Well, either way, it's not important. What is important is that the floating blue thing - a will 'o wisp - is entering the cave. Maybe you can sneak up on it, and see witness a new thing doing new things! Oh, the experiences you can witness!
"Well, kill it and return the corpse! Or capture it, if you think you can manage it. Just don't do something stupid and die." Herodius says, handing you a jar. "I do need you, after all."
[Jar? Get!]
--
Now that you've got better grasp on existing as a thinking creature, you examine the cave where you existed and fed. It's not as interesting, to be honest. It's far darker, and the eroded walls are just rock. The ground isn't like sand or grass. It squishes beneath you as you move silently towards the Wisp
[Dexterity (Stealth) Check: 17 + 4 = 21]
Where iz it? Where fear? Wherez feelingz of dying?
The Wisp flitters back and forth, too distracted to notice your presence. It's really nothing more then a ball of blue light. No legs, arms, or head. Yet it speaks, and moves, and has being. You find it interesting. Obviously, the transference of what the bard knew is still filtering down, but just knowing something, and experiencing it, are two different matters.
I felt the terror! I felt it! Lossox knew living thing waz right here!
The wisps conundrum is distracting you from your own. What was it looking for? Could it have been the bard whose form you now take? Obviously it was distressed it couldn't find it. But why did it want it's terror. You knew instinctually what terror is. But you never actually felt it.
You look down at the glass jar Herodius gave you. You would like to capture it. Study it. Or maybe you should consume it? See what happens? But Herodius wanted it's corpse.
No. Need terror! Need food! Don't wanna ztarve. Don't wanna die again...
Or maybe you can talk to it? Feed it somehow?
--
The Will 'o Wisp does not see you. If you choose to attack it, you will have an advantage over it. You may choose to kill it, capture it, or try and talk with it. Plan voting is in effect.
Also, don't bother looking at the Monster Manual for this Will O' Wisp. I'm using something slightly different for this one...
[] Kill It
- [] Using your Feywild Rapier
- [] Using your Crossbow
- [] Using your Magic
[] Capture It
- [] Run up and put it in the jar!
- [] Incapcitate it, then capture it
[] Talk to It
- [] Say what?
[] Write In?