[] Healing, Resting, Recuperating. You hurt, you are badly injured and it is plausible that a fresh juvenile dragon, either particularly potent or willing to expend magic, could defeat you right now if you were caught alone.
[] Establish A Dragon Palace. Right now you are 'living' in an admittedly fancy square, you would rather not completely re purpose your existing temple either. Spend some of the wealth, only portions which are not infused, to have a massive temple palace constructed where you can then recline upon the rest. (Expend 5 Wealth, start construction of a ridiculously ostentatious and dragon sized palace).
You do not remain long after making your announcement, lingering only to pass on some direct guidance and pointers to your local priesthood and spend a few hours healing some dozens of sick and injured faithful brought to you, limiting yourself to what you can achieve using ambient magic and the flow of power from your worshippers.
At the end of the day you instruct your local high priest to pass the message on to the council and Hatwar, you will not be immediately returning but must recover from your battle with Sulqeum. In truth? You dare not linger long enough for another dragon to learn of your presence then respond to it. From her words and your intelligence concerning the 'Illdntia Dragonarchy' there were at least a dozen juvenile dragons who did not attend your disastrous 'parley', she no doubt brought only the most loyal of her followers, those who also might have considered themselves as having a chance at being her mate.
Which was sensible given that if she had brought the entire group then she would probably have been murdered by jealous female dragons once you weakened her.
Still after you have made a dramatic departure you soar painfully westward and out to sea, followed by prop planes that you rapidly outdistance before shapeshifting yourself into an eagle. Once you are sure that you have ditched any possible tail you return to the western coast of the main continent of Hatwar, assume an anonymous human form then make a withdrawal from a secure account you set up in their banking system.
You are an ancient and cunning dragon after all, of course you transferred some of your church's funds into accounts you could secretly access.
With money available you then journey to the capital before securing a seat on an intercontinental passenger flight to the Alheri States, the seaplane requiring quite a number of hops and taking a frustratingly long time especially as you spend most of it in pain and using low level illusion magic to hide your injuries.
Still this is much faster than flying in the form of a bird and leaves you very much not a dragon, within the week you have returned to your lair without, you are fairly sure, giving away even which hemisphere it resides in.
The next few months pass rather in a blur as you sprawl across your hoard and soak in the much depleted but still lingering magic, your flesh knitting, scales regrowing, wing membrane healing over. You do not leave things completely unmanaged though.
Focusing your mind during periods of lucidity you visit the minds of a number of your high priests to gift them with personal messages and instructions, some to do with the uplift program but others to do with just how your tribute is to be handled. True to her word Sulqeum does despatch numerous ships full of treasures to Hatwar, along with conventional naval escort. This show of tribute from a recent rival and enemy does go down well in the capital though perhaps not perfectly as it becomes obvious this tribute it to you not to the government, population or nation.
This is somewhat ameliorated though as your priests begin construction of your temple palace just outside of the city. Some might question why such impossible wealth should be lavished on luxury but then almost all have seen you, a literal living god, also there is the promise of thousands of jobs for years as the true scale becomes apparent. Tens of thousands even, perhaps hundreds of thousands, you are spending roughly as much as the entire annual gross national product of the Hatwar Republics.
Of course much of what you are 'spending' is in the form of the bullion coins in the treasure delivered and to try to avoid inflation too wild you have carefully spaced out the rate it will be spent over the proposed course of the project, right now work is being carried out on the immense foundations of your palace whilst the treasures are stockpiled in warehouses under the guard of the burliest and most devout of your faithful. Still you are eager to arrive and inspect your new acquisitions in person not to mention taste any stored magic.
Despite your best efforts you are operating remotely though and small number of infused coins are spent or purloined, there is a rash of incidents as human mages in the city get access to them and perform to them amazing feats.
By the time you are recovered and able to make your return to the capital you have quite a few issues piling up on your 'to do' list, or things you are being clamoured to address by various humans.
[] Continue The Uplift Schedule. You are ultimately on a time limit, you cannot allow petty issues to distract you from this.
[] Meet With The Hatwar Government. Given that your battle apparently sunk dozens of civilian ships, smashed up a city and devastated hundreds of miles of coastline, the Hatwar government is very keen on meeting with you to establish formal relations and assurances. This will likely be very time consuming.
[] Head Into Orbit. Obviously you need to give closer supervision to the Benefaction Mission and whilst their technology is impressive they are not really able to content with relics from the last era or magic wielding dragons on even terms. Added to that they have just lost one of their only real warships and a good portion of their fighters. They need help with uplift. Also the admiral may have sort of tried to kill you.
[] Examine Treasures. You have just been gifted with a vast treasure, even budgeting the least interesting things to pay for your new palace and knowing that Sulqueum will have sent you only that of her hoard views as most expendable you are sure there must be all sorts of lovely and interesting things there. You need to get to know it, wallow in it, identify dragon killing magical swords and similar issues. Etorix really wants to do this as well because he loves treasure.
[] Grand Tour. Make a grand tour of major cities and your temples, letting people see their god, expanding your faith, peering into the minds of your priests and ensuring they are on the right track and carrying out local scale, less efficient, uplift activities as you go.
[] Other. Write in.
Magic 6 (of 145 max), another point will be gained from Faith in 3 months.