You Are A Dragon

The fact she has had to parcel off cities and regions to vassal juvenile dragons has been spoiling this somewhat of course and she is balancing a snake (dragon?) pit of internal politics because there are over a dozen juveniles any three of whom could probably kill her in a direct fight. The four she brought to meet with you were the male dragons most infatuated with her who she could rely upon to not want to kill her.

Forming a legitimate alliance with her would probably be insanely helpful to both of us.

Basically even an ancient will die if the Benefaction Mission manage to find their hibernation spot then hammer it with a really large antimatter bomb but right now any adult dragon such as yourself who is willing to expend a whole lot of magic could just teleport into the ark and ruin them.

Sounds like dragonhunting is a possibly profitable venture.

@Packrat are there any black hole-dragon ancients, as far as you can tell us?
 
@Pandemonious Ivy I am not sure what you mean by 'Black-hole' ancients? You are fairly certain that there are no active ancients, but one or more might be aware of the situation due to periodically stirring to test the waters and prepare for their return whilst drawing upon the magic in their hoard.
 
@Pandemonious Ivy I am not sure what you mean by 'Black-hole' ancients? You are fairly certain that there are no active ancients, but one or more might be aware of the situation due to periodically stirring to test the waters and prepare for their return whilst drawing upon the magic in their hoard.

A dragon who has come to embody and/or turn into/be the God of black holes, etc. A lot of avenues there, I'm mostly wondering if anyone has eaten fruit from that tree?
 
@Pandemonious Ivy Power as a deity is drawn from human worship, dread or general consideration, black holes is not really the kind of 'subject' that would even get enough worshipers to become a demi god. Though it might be a (weak) option if there was a truly gigantic interstellar polity where trillions of people might occasionally think about black holes enough to support the generation of a god.
 
Packrat how strong will we be if we have chosen You are Wise and You are a God options and can we create our own dimension with this combo.
 
[X] Let The Council Decide.

No problem so long as they recognize who's really in charge.
 
[X] Temporal Power. You can advance things faster if instead of relying purely on religion, you take a more direct hand. With Benefaction Mission backup, take over administration of the (Not dragon controlled) major nation least far ahead in adoption of your faith and uplift progress.
 
The remaining major figure is Avelina Beauchamp, head of research and archaeology. Despite this title you rapidly discern she is responsible for the deaths of no less than three fully mature dragons on par with yourself and one ancient, killed after she located their lairs as they slept then Admiral Vern Whyte delivered fusion bombs. The fact that she is responsible for the death of Karvan, Lord Of The Skies is more than slightly worrying, Karvan was at least ten thousand years old and you are fairly sure he did not even hibernate on Arafan itself, in the previous cycle he claimed dominion over the entire outer solar system and it was rumoured he was responsible for ending an entire civilisation of humans capable of faster than light travel, quite possibly this mission's ancestors.

On the other hand his hoard might well be partially intact?
May I ask why Etorix hasn't followed up on this, @Packrat ? As it seems like a very easy way to gather more wealth, and very importantly, given they were eliminated in what seems to be an alpha strike their hoard should still have all of their mana infused into it giving us much more leeway in our actions. Karvan's hoard in particular is likely to be exceptional due to both his age, and the sheer amount of resources there are out in space.

It also helps us mitigate a potential deadly downside, as if for example Karvan isn't dead and is just regenerating, should he emerge and we're publically tied to the organization that tried to kill him he would undoubtedly come for Etorix. So it seems like it would be a solid idea to confirm his death.

Thirdly, we can acquire knowledge on just how those dragons were found and how their lairs were penetrated and take appropriate counter measures to stop it happening to Etorix.
 
@Neptune That is simple enough, he was sleeping in a hidden 'base' buried in an oort cloud body, dozens of redundant systems keeping it chugging for over a thousand years without maintenance and purely using technology. Not easy to find given it was buried under miles of ice. It also had automated defences which activated when they approached so they blew the entire planetoid apart with two of their corvettes.

This was a fortuitous decision on their part given that if he had woken up he certainly had enough stored power to spend a year or so eliminating them, but it did vapourise his hoard or at best scatter the remnants across tens of millions of kilometers of deep space. A dedicated expedition might be able to retrieve the most durable elements of his hoard but it would probably be a years long effort using significant resources.

@Random Paul If you were Wise and a God then you would be a distinctly less popular god, you would probably be Might 8 but without the Might 9 that Etorix is due to get in a year or two from his insanely widespread faith. Magic would be 10 though with additional ability on top of that for whatever your divine portfolio was.

One major issue is that you would not have been able to return to this dimension for another 50 years and there would have been at least another half dozen other adult dragons already active by the time you started play, less of an open playing field to establish yourself in. Whilst creating your own dimension would be likely not an option you could certainly have found/picked one nobody else had found to be a private hideout.
 
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I'm kind of interested how the combination of "You are exalted." and "You are Satan." would have played out. Would humanity consider us a god of rebirth or an embodiment of the cyclic nature of magic? Peace and destruction?

Making Etorix both the Shepherd of Civilisation and the Bringer of the End Times.
 
@Neptune That is simple enough, he was sleeping in a hidden 'base' buried in an oort cloud body, dozens of redundant systems keeping it chugging for over a thousand years without maintenance and purely using technology. Not easy to find given it was buried under miles of ice. It also had automated defences which activated when they approached so they blew the entire planetoid apart with two of their corvettes.

This was a fortuitous decision on their part given that if he had woken up he certainly had enough stored power to spend a year or so eliminating them, but it did vapourise his hoard or at best scatter the remnants across tens of millions of kilometers of deep space. A dedicated expedition might be able to retrieve the most durable elements of his hoard but it would probably be a years long effort using significant resources.
They also mentioned killing three other dragons on par with Etorix too, so their hoard was unlikely to be scattered given it would have been on the planet.

Anyway, could looting all of their remains be a valid action for now?
 
They also mentioned killing three other dragons on par with Etorix too, so their hoard was unlikely to be scattered given it would have been on the planet.

Anyway, could looting all of their remains be a valid action for now?

The issue there is that 1) They were killed with fusion bombs and 2) They were killed decades ago and everyone else wants to loot dragon hoards as well, from hatchling dragons to humans who want gold. If you want a major loot payday you would really need to find a 'fresh' dragon to kill/rob. Or find the hidden hoard of a dragon who died, incredibly difficult but probably much of the stuff suited to being 'treasure' on the planet is hidden in various abandoned and long lost hoards.
 
Voting is pretty solidly for:

[x] Let The Council Decide. Yes you are very, very influential, but let them vote and follow that decision as to your next course of action, cementing their trust.

With the council very much inclined to vote for the Benefaction Mission getting some uplift of their own, most of the way through writing the update but it is time to sleep here.
 
[X] Return To The Surface. Distractions are over, return to Arafan and continue your plan of uplift and spreading the faith.

Screw these guys.
 
Ok, sorry for the double post, but I've thought things over after reading the quest last night and I have to say this:

seriously, fuck the Benefaction.

They're a good deterrent* against us getting ganked by other dragons right now, and they were a good source of information on the big threat that's coming, but other than that? they've got nothing to offer us and are an actual threat.

It's literally written in their programming for them to hate us. Like right now they're happy to use us to take shots against other dragons, but as soon as they think they've gotten enough uplift out of us, they'll start planning to stab us in the back. Some of them, like the Admiral, won't even wait that long.

Right now, they've got good tech, but nothing a few decades to a century of magic-enhanced tech uplift of Aranfan natives can't match. And the Aranfan natives will be loyal because they worship us as a God.

Oh and a lot of the reason we need that deterrent against other dragons is because of shenanigans they pulled. The other reason is that other dragons are backstabbing dicks, but dragons are generally loathe to ally with each other unless there's an existential threat to all of dragon-kind. But guess what? Because of them, we are that existential threat.

This isn't to say we should go and kill them right now. It's a bit late for that. But it does mean we shouldn't help them, and stall and give excuses when they ask. Don't help train their mages. We're busy training our priest-mages on the ground. Don't give them new tech, we're busy helping our worshipers. Don't shield their ship against teleportation. Or maybe we can, but definitely leave a back door, and maybe make it so a powerful stage 2 dragon can break in with some effort.

Remember, they are not our friends, and they never will be- it's literally contrary to their programming. Sure, other dragons can't really be our friends either. The only real, reliable friends we can have are our worshipers.
 
Update 22 - Magic School
Voting is pretty solidly for:

[x] Let The Council Decide. Yes you are very, very influential, but let them vote and follow that decision as to your next course of action, cementing their trust.


You consider the council members then, including those who have not spoken up, then give a slightly dramatic shrug. "I am here as a member of this council for only the second time, I shall follow your decision as to how best my knowledge and abilities can help advance the mission."

That seems to be met with universal pleasant surprise, even the admiral is not unhappy though he fails to look particularly pleased when the vote results come in and the consensus is very much that the Benefaction Mission needs their own uplift.

You do not concentrate entirely upon this of course, you collaborate with Edelmira Hanes on broadcasts to be sent to the surface and to your priests, holographic messages to be displayed during sermons, direct from Etorix himself. You record these mostly in your full draconic form which has difficulty fitting into one of the ark's translucent sapphire observation domes, leaving you rather cramped even if the backdrop of high orbit is suitably dramatic.

Your first order of business has to be magic of course, you can advance their technology but fundamental integration of magic can even at this level of ambient mana make quite dramatic changes. You hear that the top mages of the Khangai colony are being sent to the ark but right now you are teaching them.

They are surprisingly capable, Benefaction Mission implants allow them to have an inhuman degree of focus and memory not to mention the subjective slow down of time. Their magical theory is still crude though, the implementation simplistic. They can feel it as well, though you wear human form you are not at all shy about being a god and with no attempt at veiling your own power they can feel themselves like guttering candles before an open blast furnace.

"First of all, you cannot directly emulate me. As a dragon I draw in surrounding magic and focus it, refine it, intensify it by burning the mana to fuel the fire that is my soul. Added to this my godhood ensures I have a constant flow of power from my worshippers. I do of course also require a dense mana level to exist, if I was not a god then I would still be hibernating and inactive."

You continue your lecture. "As humans you can exist regardless of ambient magic or even in its absence but as mages you can take advantage of it. Thus far you have been using mana in its raw, diffuse form though, what I am going to teach you is how to refine it within your own spark of soul, store that power over time, then unleash it as you carry out acts of magic for a dozen to ten times the potency. The quantity you can hold in your own body is limited but still a significant advantage, later we will cover ritual collection and storage and the binding of these into artefacts."

There are several hundred of the Ark's most magically gifted individuals in attendance physically present rather than attending remote, given you need to be able to personally supervise their magical development. Damien Stockton the Ark Administrator is one of them and probably in the top five for talent, paying rapt attention even though you know he is still far from your proponent – you did kill quite a few people when you visited the first time after all.

Still he is as good an example as any to begin with and you call him to the front. He approaches, somewhat warily, you smile disarmingly. "So to begin with you need to manifest this mental structure in side of yourself, use flows of spirit at minimal intensity to begin with, as weak as you can whilst still visualising the structure clearly." You sketch the intricate structure in the air, your finger leaving a faintly glowing golden trail in its wake. This is so boring, facts about the universe that are as obvious to a newly hatched dragon as gravity is to one of them, yet they cannot work them out on themselves without it taking centuries.

By the end of your first week of lessons you have the most capable mages able to refine and internally store mana though, something still beyond your students on the surface, their flawless memories and conscious control over their subconscious from the implants really rather effective.

Technological improvement is less straightforward. The Benefaction Mission's systems and designs are already very sophisticated after all even if they are not limited by the resolution of their molecular printers, you think they should ultimately be able to replicate almost anything there. Where you focus is on adjusting several hundred of their key design templates to allow fairly simple magical enhancement post manufacture.

Medical multitools adapted so that they have the basic structures for ritual amplification of healing magic, simply requiring enchantment, industrial drones established to that they can be empowered by enslaved sprites, which you demonstrate with a few examples. Railgun rounds redesigned to incorporate armour piercing and seeking enchantments.

Everything is still rather incremental and is going to be heavily reliant upon the throughput of their mages, which is likely to be minimal. Already as the implications become clear, as they really realize that right now ambient magic is still only at half and that so much more can be done with huge reserves properly channelled, the Mission's strategic planners are apparently concentrating on 'How do we get more magic?'. This is a question you are asked increasingly.

[] Tell Them To Wait. You are not going to clue the Benefaction Mission into ways to accumulate large quantities of magical power, at least not right now.
[] Tell Them To Recruit Mages. There are over fifty times as many people on the surface of Arafan as there are in the Ark and the mission's various colonies, get them to recruit mages from your priesthood. This would weaken your priesthood but could be spun as 'rapturing' or similar and concentrated on old priests who can then get life extension technology.
[] Tell Them About Soul Harvesting. Teach them ritual magic to allow soul harvesting, then as the full horrible implications of just how it works set in tell them this is what their arch enemies do, you are fairly certain this will cause them to recoil in horror and not bother you again.
[] Teach Them Mass Scale Mana Harvesting. They could set up huge scale orbital arrays to harvest ambient mana, with your help that is. This could gather magic on a scale significant for you as a terribly potent god and given you can use it vastly more efficiently than the mission you are sure you could get a share.
 
[X] Tell Them About Soul Harvesting. Teach them ritual magic to allow soul harvesting, then as the full horrible implications of just how it works set in tell them this is what their arch enemies do, you are fairly certain this will cause them to recoil in horror and not bother you again.
 
[X] Teach Them Mass Scale Mana Harvesting. They could set up huge scale orbital arrays to harvest ambient mana, with your help that is. This could gather magic on a scale significant for you as a terribly potent god and given you can use it vastly more efficiently than the mission you are sure you could get a share.

More magic is usefull, but I don't want to weaken the prieshood.

Also, the humans aren't entirely dumb. They'll figure out that they can recruit mages from the planet, so it's best if they have an alternative.
 
[X] Teach Them Mass Scale Mana Harvesting. They could set up huge scale orbital arrays to harvest ambient mana, with your help that is. This could gather magic on a scale significant for you as a terribly potent god and given you can use it vastly more efficiently than the mission you are sure you could get a share.

Let's grab this one, and hope the Benediction mission aren't going to be jerks in future.
 
[X] Tell Them To Wait. You are not going to clue the Benefaction Mission into ways to accumulate large quantities of magical power, at least not right now.

We helped them enough. No need to speed up their development, we are after all still interested in Arafan('s riches) above all else.

Close second would be telling them about soul harvesting.
 
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[X] Teach Them Mass Scale Mana Harvesting. They could set up huge scale orbital arrays to harvest ambient mana, with your help that is. This could gather magic on a scale significant for you as a terribly potent god and given you can use it vastly more efficiently than the mission you are sure you could get a share.
 
We need them (more) subverted.
Let's get our faithful to become a part of them!

Besides our elderly priests will continue to live and learn new technologies, besides being a powerful force loyal to us among our pretty unreliable "allies".

...it will also drive the admiral even more up the wall!


[x] Tell Them To Recruit Mages. There are over fifty times as many people on the surface of Arafan as there are in the Ark and the mission's various colonies, get them to recruit mages from your priesthood. This would weaken your priesthood but could be spun as 'rapturing' or similar and concentrated on old priests who can then get life extension technology


Teaching them mass scale mana harvesting, on the other hand, would make them far less dependent on us.

Not something we should do, in my opinion.
 
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