Xin Wu, yet another Cultivation Quest

As for forcing it early, and not giving us a chance...sorry but the alternative would have meant Garm becoming our enemy. Making a confrontation unavoidable with one likely being even worse. It isn't a choice and while I am fine with that I can't help but be frustrated with how nothing we do fucking works.

Yeah, there was no ending (post revealing what Garm was to them) where Darpan and Garm are both allies. They are two differing paths that have different benefits to them, with Garm offering personal protection and power at the cost of dealing with his insanity and a bit of seeping megalomania, and Darpan offering human allies and knowledge, but at the cost of being beholden to 'following a plan'. You're not wrong in that reading.

It was still an option (until it wasn't.)

f we did and successfully betrayed Garm he'd knife us anyway and I've no doubt that he would. We're a threat to his ideas, we know things he knows that can torpedo the idea and aren't firmly indoctrinated, there's a reason they didn't bring certain people along with them, they brought the true believers.

This is being too paranoid, I feel. If you like, did go out of the way to be a threat and try to go against him sure. But I don't think I've portrayed him as someone who would betray you for no reason. He didn't bring you because you had Garm, and he didn't bring Jute because Jute wouldn't leave without you.

Darpan is not really a good man, and as you said above, he has a messiah complex where he thinks he has to be the one to save his failing society. He explicitly told you once that he's had dozens of chances to kill or cripple people who were opponents to his ideals, but he didn't take them; because he thought in time he could make them listen to him as he saved people.

Would have been nice to have a spot check to see if the person we were focused on was fucking doing something!

Or maybe the ghost we keep in our head could pay his fucking rent and be useful and keep a goddamned eye out!

Also another thing why didn't Garm recognise that this is the place they got ripped apart.

No roll nothing.

Just....AHHAHAHH feels so fucking railroaded!

You can't see what people are doing nowadays, not when it comes to essence stuff. One of Garm's big downsides is he blinds your essence sense by making your treasures too strong for your level of senses - you only see things after they become physical. That was something that could have been worked on, or you could have reduced your amount of treasures to make it safe. Neither were done, thus the consistent votes to take Garm off so you can use your senses to try and find stuff.

If you had your essence senses, you would have been able to see the shadow bindings, Mala's mental attack, or Darpan's spiritual channel technique. But Rama also shares your senses.

As for Garm - you've been told in the past that Armaments who are not bound to a user's spirit are only aware of their own spiritual realm. Not anything outside of it. Garm is still an Armament, so he simply was not aware of how he was destroyed.

Because when the literal fuck has anything Isha's done ever fucking worked in a manner that isn't ultimately worse for us.

Sorry gone on a rant. I just...feel it needs to be said, it'd be nice to have a win for a change. But we won't. It'll fail or backfire worse. Like it always fucking does.

Like this entire goddamn situation, which happened because we were nice to them. Great fucking lesson to teach Darpan in the future Isha should rip the heads off people who are suspiscious.

I'm sorry you feel this way.

I went through great effort to signpost how bad of an idea this exact voting combo was. Two updates worth of Garm, Rama, and Isha's internal narration going 'last time he saw me, he warned me that he would be my opponent and kill me if he had to, as long as I kept Garm'. Two updates of Rama and Garm going 'we should be ready to take them down' in varying levels of bloodshed. This was done both as a reminder for the long, long time ago when you last saw him, and to signpost the potential bad end that you got.

I also made all the votes majority based for both of them, because I didn't want a single stray voter to be able to get you to bad ends. These votes still decided to go through with the combo they did.

The blame continually lay on 'well random votes means no one discusses the implications or risks' for most of the quest. So I changed that. But there was no talk of the risk here, except for one post by Mr. Prok about about this being probably the most dangerous option. And still voting for it. Which is fair, voting for the Not Best answer is what I do too.

Yeah not feeling the OP NGL. Great we can squish things significantly below us, doesn't matter we're still getting obliterated.

You walked into a confrontation with the only person aware of your super powerful trump card, who made it obvious that he was opposed to your super powerful trump card, and who made it clear that he was going to go against your super powerful trump card by whatever means necessary, unless you abandoned it and sealed it back up. On their turf, with your guard down. None of the other options, even walking in for negotiation, would have ended up equally as badly as this one (at least not in this way.)

Yes. This turned out badly. You walked into a trap while facing down someone who was convinced you were their enemy. They sprung said trap.
 
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[x] Y. I desperately reach for the Reflections of Ying. I have a low compatibility with it, and have never contacted its Steward - but I am especially attuned to my spiritual connections. A mirror might be exactly what I need to stop an attack made of Light.
 
Darpan offering human allies
Nice to confirm we weren't getting those otherwise. (I'm being facetious, but god I hate almost everyone in the embrace!)

This is being too paranoid, I feel. If you like, did go out of the way to be a threat and try to go against him sure. But I don't think I've portrayed him as someone who would betray you for no reason. He didn't bring you because you had Garm, and he didn't bring Jute because Jute wouldn't leave without you.

Darpan is not really a good man, and as you said above, he has a messiah complex where he thinks he has to be the one to save his failing society. He explicitly told you once that he's had dozens of chances to kill or cripple people who were opponents to his ideals, but he didn't take them; because he thought in time he could make them listen to him as he saved people.
Yeah no...the reason I think he didn't see us that way before is because we weren't a threat and frankly Isha isn't.

She just isn't Garm or no Garm.

But now he think she is. In some hypothetical years earlier where he saw her as equally powerful you're god damn right I think he'd back stab her and I think he'd back stab her if we took the peaceful option for the reasons of "she might disagree." I have no reason to think the messianic lunatic whose long since gone down the slippery slope with his amorale right hand wouldn't do this!

You can't see what people are doing nowadays, not when it comes to essence stuff. One of Garm's big downsides is he blinds your essence sense by making your treasures too strong for your level of senses - you only see things after they become physical. That was something that could have been worked on, or you could have reduced your amount of treasures to make it safe. Neither were done, thus the consistent votes to take Garm off so you can use your senses to try and find stuff.

If you had your essence senses, you would have been able to see the shadow bindings, Mala's mental attack, or Darpan's spiritual channel technique. But Rama also shares your senses.

As for Garm - you've been told in the past that Armaments who are not bound to a user's spirit are only aware of their own spiritual realm. Not anything outside of it. Garm is still an Armament, so he simply was not aware of how he was destroyed.
And we couldn't see anything else, any preparations they might have been making, maybe make note of the room, no suspicion that might be leading us into a particularly area, no roll to see if they're acting suspicious, because you'll note I never mentioned essence sense at all! I can barely remember the last time we used it for anything but inspect magic item and I assume it wouldn't work here because of all the aura. So I wasn't talking about that. We have other senses.

Like a danger sense that only senses danger when it is already too late.

The blame continually lay on 'well random votes means no one discusses the implications or risks' for most of the quest. So I changed that. But there was no talk of the risk here, except for one post by Mr. Prok about about this being probably the most dangerous option. And still voting for it. Which is fair, voting for the Not Best answer is what I do too.
You have the wrong idea I did vote for removing Garm lest you forget. I realised that. That's a large part of why I'm so fucking frustrated!

You walked into a confrontation with the only person aware of your super powerful trump card, who made it obvious that he was opposed to your super powerful trump card, and who made it clear that he was going to go against your super powerful trump card by whatever means necessary, unless you abandoned it and sealed it back up. On their turf, with your guard down. None of the other options, even walking in for negotiation, would have ended up equally as badly as this one (at least not in this way.)

Yes. This turned out badly. You walked into a trap while facing down someone who was convinced you were their enemy. They sprung said trap.

That said!!!!

When people are judging risk, they are acting off of information they know. Why in the hell would we assume that they'd have the one thing that would be a flat game over, do not pass. Out of the entire realm, why would we assume that they had the thing that could destroy Garm and the ability to activate it.

They're notNarkul's disciples trained by him masters of their art, this place has been abandoned for fuck knows how long, and to top it off to my knowledge we had no goddamn idea that what broke it apart was even a place or a thing.

I cannot speak for everyone's logic, but I assumed that the worst thing they'd be able to do is something like an armament, or a far beast, maybe tossing Isha into the void. Not something this uber-specific that just invalidates everything. Narratively sure, but I would have appreciated some narrative hints. Maybe a garm flash back or something!

And...and...

I think one of the reasons I'm like this is also
On their turf, with your guard down.
Since again, the only problem is that we have it. We have it under control, and we have gone to all this effort to try and be nice to him. I can't speak for anyone else, I personally think that people were being naive, but I am annoyed that he didn't take the olive branch.

And now here Isha is, doomed again by indecision and a dice roll we will definitely fuck up.

Fucking fantastic.
 
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When people are judging risk, they are acting off of information they know. Why in the hell would we assume that they'd have the one thing that would be a flat game over, do not pass. Out of the entire realm, why would we assume that they had the thing that could destroy Garm and the ability to activate it.
This TBH. Garm is supposed to provide immunity to the Chains, so I'm really confused that the Chains can be used to do this.

I'm guessing the consequence of Y is that Darpan's pathways burn out, probably resulting in him dying.
X seems likely to harm Rama, while Z will harm Garm or Isha's ability to use Garm.
 
This is more of less what I expected, but the information and Isha not going straight to murder is maybe worth it... If we can make it out now.

[x] Y. I desperately reach for the Reflections of Ying. I have a low compatibility with it, and have never contacted its Steward - but I am especially attuned to my spiritual connections. A mirror might be exactly what I need to stop an attack made of Light.

Garm noted that Ying could potentially act in its own, and he can probably force it to work. Try to reflect some of this back at him.

I think Rama is what's most likely to work out, but Rama will probably die from it. My meta-read for this vote is each option sacrifices something:

A = Isha's cultivation potential / ability to use Armaments

B = Rama, he gets burned out

C = The Mirror, it will break under this force and our lack of skill

D = Garm, he gets shredded and we're in Darpan's power

If we think some of these things will outright fail and want to focus on chances of success, A is a default result. If we try C or D, they don't seem to interfere with Garm keeping the pressure up. So might as well try them if you're OK with A as the backup.
 
This TBH. Garm is supposed to provide immunity to the Chains, so I'm really confused that the Chains can be used to do this.

Think of Garm as a firesuit. You are able to walk through a burning building with no burn damage and avoiding getting hurt. You have now been pushed into a volcano and are in magma. The suit does not protect against that level of heat.

Here's where that metaphor breaks down of course:

You can power up the suit to do more. You're just not keeping up with the physical strain that comes with.


Celestial Chains are ultimately just what they sound like; they are Chains that contain and imprison powers that the heavens don't approve of. Humanity can break through some levels of these Chains via force of Will, which is what cultivation is for humans.

You've previously mostly dealt with 'passive' Chains that Garm can shrug off without any push, basically a suppression field over the entire world you're in. Now you're dealing with the focused effort of the Engine being targeted directly at you. Every bit of the energy that touches the whole world now hitting a single point.

If you could see outside, you'd see that the sun has basically stopped glowing temporarily.
 
Speaking for myself, I knew it was a risk, a major risk even. I figured this would fail and we would get stuck fighting them in the middle of their turff while they are all ready and with whatever counter plans, they had for isha. But I voted for it because as a narrative I liked it more and I was willing to risk it.

But I didn't expect a full counter to our everything, I figured there was good chance of injury (even lasting's ones) and maybe even a chance of death, not a save now or die kind of deal.

I would have liked for the save options to at least be more clear but the reason they aren't is reasonable and logical so I don't have any complaints there.

If we think some of these things will outright fail and want to focus on chances of success, A is a default result. If we try C or D, they don't seem to interfere with Garm keeping the pressure up.
D is very much an option that will interfere with gram keeping up the pressures seeing as how were asking him to stop.
 
NGL my frustration is more with stupid decision-making this time.

COMMITMENT!

Doesn't matter the format, doesn't matter the scenario, these things never work by fucking half arsing them.

Which is what happened this time. And before, but now is most relevant.

Fuck I should have been saying more, but well life. Bah. Ultimately I'm complaining I get that and I'm trying to not let my frustrations become too apparent so let me be clear I get annoyed with how the story is presented, but narratively why these things happen makes sense. In some ways that's more frustrating, we do always loose, but the reason we always lose makes more sense than certain other quests I've had the displeasure of participating and it is often our fault by virtue of...

Sorry again, frustration breaking through.

not a save now or die kind of deal.
So die.

Cause lets be real. We ain't succeeding.

Never have and that ain't changing now.
 
NGL my frustration is more with stupid decision-making this time.

COMMITMENT!

Doesn't matter the format, doesn't matter the scenario, these things never work by fucking half arsing them.

Which is what happened this time. And before, but now is most relevant.

Fuck I should have been saying more, but well life. Bah. Ultimately I'm complaining I get that and I'm trying to not let my frustrations become too apparent so let me be clear I get annoyed with how the story is presented, but narratively why these things happen makes sense. In some ways that's more frustrating, we do always loose, but the reason we always lose makes more sense than certain other quests I've had the displeasure of participating and it is often our fault by virtue of...

Sorry again, frustration breaking through.


So die.

Cause lets be real. We ain't succeeding.

Never have and that ain't changing now.

This level of doom posting is incredibly toxic and you should try to take a second to relax.
 
So die.

Cause lets be real. We ain't succeeding.

Never have and that ain't changing now.

Giving up and letting stuff happen is an option here, for sure! It's got its own vote and everything.

It's a pretty interesting option too, in my own opinion. :)

Edit: That being said, I wanna clarify; each of these options are their own vote with their own consequence that is an automatic. Each vote is its own flavor of 'what path do we take'. There's no 'if we fail with the mirror we fall back on Garm' - there's not any roll behind the scenes here. Just what action you pick.
 
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Nice to confirm we weren't getting those otherwise. (I'm being facetious, but god I hate almost everyone in the embrace!)


Yeah no...the reason I think he didn't see us that way before is because we weren't a threat and frankly Isha isn't.

She just isn't Garm or no Garm.

But now he think she is. In some hypothetical years earlier where he saw her as equally powerful you're god damn right I think he'd back stab her and I think he'd back stab her if we took the peaceful option for the reasons of "she might disagree." I have no reason to think the messianic lunatic whose long since gone down the slippery slope with his amorale right hand wouldn't do this!


And we couldn't see anything else, any preparations they might have been making, maybe make note of the room, no suspicion that might be leading us into a particularly area, no roll to see if they're acting suspicious, because you'll note I never mentioned essence sense at all! I can barely remember the last time we used it for anything but inspect magic item and I assume it wouldn't work here because of all the aura. So I wasn't talking about that. We have other senses.

Like a danger sense that only senses danger when it is already too late.


You have the wrong idea I did vote for removing Garm lest you forget. I realised that. That's a large part of why I'm so fucking frustrated!



That said!!!!


When people are judging risk, they are acting off of information they know. Why in the hell would we assume that they'd have the one thing that would be a flat game over, do not pass. Out of the entire realm, why would we assume that they had the thing that could destroy Garm and the ability to activate it.

They're notNarkul's disciples trained by him masters of their art, this place has been abandoned for fuck knows how long, and to top it off to my knowledge we had no goddamn idea that what broke it apart was even a place or a thing.

I cannot speak for everyone's logic, but I assumed that the worst thing they'd be able to do is something like an armament, or a far beast, maybe tossing Isha into the void. Not something this uber-specific that just invalidates everything. Narratively sure, but I would have appreciated some narrative hints. Maybe a garm flash back or something!

And...and...

I think one of the reasons I'm like this is also

Since again, the only problem is that we have it. We have it under control, and we have gone to all this effort to try and be nice to him. I can't speak for anyone else, I personally think that people were being naive, but I am annoyed that he didn't take the olive branch.

And now here Isha is, doomed again by indecision and a dice roll we will definitely fuck up.

Fucking fantastic.

I kinda agree with some of this.

There was every reason that this woud go to combat for every reason you pointed out kitty, i assumed they'd be able to set up a trap too.

I did not expect that a buncha newbies would be able to fromulate a perfect counter to garm and everything we have to the point where we dont even get to attempt anything but relying on an outside force to save us.

Fight while being semi-suppressed? Sure, but not this. I dont think it makes sense. If i remember correctly we were given to believe that they just basically took the celestial engines and turned the dials all the way up. An intended function. Them jerry rigging an obvioudly insanely complicated device to perform targetted suppression strains credulty to me. And if it was a function that was intended to be possible, then that would mean that for some reason garm didnt know or didnt think it could threaten him? Or if he did he just decided to not tell isha?


Like i also find it a bit odd that, despite being so on edge and not trusting them enough to bring garm, we didnt at least force them to meet us in a different room than their obvious trap room?

Like, all the indications led me to expect either bending the knee to darpan if we wanted a peaceful resolution and that anything else would lead to a fight where they countered garm enougb to even the playing field or even put them at advantage. Not be able to force us into a instant lose scenario that mandates a major sacrifice.

I do also kinda agree that isha has never really gotten a win that didnt come with a significant drawback.

In the end, i dont mind too much tho. Its a story and I dont expect any author to be able to construct a perfect scenario where readers cant go "well this was all avoidable by this super obvious solution that i, as a meta level observer, can see." And especially constructing losing scenarios that dont generate salt. Especially in a quest format.
 
[x] Y. I desperately reach for the Reflections of Ying. I have a low compatibility with it, and have never contacted its Steward - but I am especially attuned to my spiritual connections. A mirror might be exactly what I need to stop an attack made of Light.
 
Them jerry rigging an obvioudly insanely complicated device to perform targetted suppression strains credulty to me. And if it was a function that was intended to be possible, then that would mean that for some reason garm didnt know or didnt think it could threaten him? Or if he did he just decided to not tell isha?

I'm not sure if it wasn't obvious in the writing, but Darpan is utilizing his Armament to redirect the spiritual energy using himself as a conduit. It's causing him extremely significant strain. This is why W is an option; you're trying to see who can last longer under the strain of the Engine's force, your body or his.
 
Voting ends Friday
I'm not gonna close the vote until this friday at 9pm Pacific.

I think it'd be good for ya'll to discuss what sorts of consequences might come from each of the options. Because these are extremely important votes.

I wont give you any explicit details, but if you want reminders on a setting detail, IE ghosts, feel free to ask.

I didn't say it in update, but this is gonna be another majority vote.
 
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Ehh… I think this is exaggerating things, we had succeeded in the past and we can succeed again its just the failures are felt more.
Name one time Isha's won without having some toxic sting in it that made things just as bad if not worse. I certainly can't think of one.

Giving up and letting stuff happen is an option here, for sure! It's got its own vote and everything.

It's a pretty interesting option too, in my own opinion. :)

Edit: That being said, I wanna clarify; each of these options are their own vote with their own consequence that is an automatic. Each vote is its own flavor of 'what path do we take'. There's no 'if we fail with the mirror we fall back on Garm' - there's not any roll behind the scenes here. Just what action you pick.
That's not what I was saying my assumption was that there'd be a roll and Isha would fail it.

This is a good clarification thank you for making it. If its a purely narrative decision then its a matter of trying to figure out the least bad option of a suite of bad options.

I'm not sure if it wasn't obvious in the writing, but Darpan is utilizing his Armament to redirect the spiritual energy using himself as a conduit. It's causing him extremely significant strain. This is why W is an option; you're trying to see who can last longer under the strain of the Engine's force, your body or his.
No that's obvious in the update, what isn't obvious is how he hasn't exploded instantly or knows how to use his armanent in that way.

I'm sure there is a reason, I still find it annoying, that's the frustration.

[] W. "Push through it, Garm!" You can see that redirecting the full force of the Engine is exhausting Darpan's Pathways - you just need to last longer. This is likely to destroy your Pathways, even if you succeed.

Best case scenario this is a hard reset, to Isha's power maybe attunes us more with Garm and takes out Darpan with us.

Basically cripple both of us.

Worst case scenario it just flat out kills Isha and ghost time.

[] X. "Rama, do something!" Ghosts are madra siphons, you know that much - you've never worked with Rama on something like this, or tried to channel that power. But maybe he'd be able to absorb some of this energy and keep you safe? You have no idea what will happen here.

Best case scenario empowers Rama, but that causes problems with the cohabitation.

Worst case scenario kills Rama or combines Isha and Rama together.

[] Y. I desperately reach for the Reflections of Ying. I have a low compatibility with it, and have never contacted its Steward - but I am especially attuned to my spiritual connections. A mirror might be exactly what I need to stop an attack made of Light.

Best case scenario it just destroys the mirror.

Worst (and I think likely) scenario reflecting the light damages the domain in some way.

TLDR This is a big mysterious option in my eyes, since its the biggest unknown...

[] Z. "Garm, stop!" You desperately call out to the Steward manifested above your head, to allow the Light to wash over you. You don't feel like Darpan is lying when he says you will survive.

I'm sure this is interesting, but its the option where we submit to Darpan.

@KittyEmpress this is the option where Isha wakes up a prisoner in her own body.

Maybe I'm being unfair, but fundamentally its the option that requires us to trust Darpan so if we were to do it I'd vote to immediately kill him after.

I've had it playing nice with these utter useless morons.

In the end, i dont mind too much tho. Its a story and I dont expect any author to be able to construct a perfect scenario where readers cant go "well this was all avoidable by this super obvious solution that i, as a meta level observer, can see."
There's a difference between not being able to construct a scenario we can't pick at and never getting a scenario which is just an unambiguous upside.

How in the absolute fuck is Isha sane at this point I don't know seeing as every thing she does is met with hostility, disapproval or failure. She's never good enough, and never allowed to be the thing she is good at without someone taking issue with it!

So fuck em I say!
 
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I kinda agree with some of this.

There was every reason that this woud go to combat for every reason you pointed out kitty, i assumed they'd be able to set up a trap too.

I did not expect that a buncha newbies would be able to fromulate a perfect counter to garm and everything we have to the point where we dont even get to attempt anything but relying on an outside force to save us.

Fight while being semi-suppressed? Sure, but not this. I dont think it makes sense. If i remember correctly we were given to believe that they just basically took the celestial engines and turned the dials all the way up. An intended function. Them jerry rigging an obvioudly insanely complicated device to perform targetted suppression strains credulty to me. And if it was a function that was intended to be possible, then that would mean that for some reason garm didnt know or didnt think it could threaten him? Or if he did he just decided to not tell isha?


Like i also find it a bit odd that, despite being so on edge and not trusting them enough to bring garm, we didnt at least force them to meet us in a different room than their obvious trap room?

Like, all the indications led me to expect either bending the knee to darpan if we wanted a peaceful resolution and that anything else would lead to a fight where they countered garm enougb to even the playing field or even put them at advantage. Not be able to force us into a instant lose scenario that mandates a major sacrifice.

I do also kinda agree that isha has never really gotten a win that didnt come with a significant drawback.

In the end, i dont mind too much tho. Its a story and I dont expect any author to be able to construct a perfect scenario where readers cant go "well this was all avoidable by this super obvious solution that i, as a meta level observer, can see." And especially constructing losing scenarios that dont generate salt. Especially in a quest format.
I mean, they know that is a is an unstoppable force in direct combat. And they said that they expected her to come. Having a trap that would allow her to fight back directly wouldn't have made sense. If it wasn't this suppression, it'd be some mind magic shit from mala that we would have been equally as bad at detecting and fighting
 
I mean, they know that is a is an unstoppable force in direct combat. And they said that they expected her to come. Having a trap that would allow her to fight back directly wouldn't have made sense. If it wasn't this suppression, it'd be some mind magic shit from mala that we would have been equally as bad at detecting and fighting
That's not the problem, its that they're messing with the chains of divinity and trying to break Garm.

If it had been Mala from the start then that'd be fine honestly.

On top of that I guaran fucking tee you they're going to do the mind magic shit from Mala directly after they're done breaking Garm. Why wouldn't they, they just broke parle they have to know that Isha wouldn't trust them after they just stabbed her in the back.

And HAHAHAHAHAHAHHAHAHHAHAH "unstoppable force in direct combat" my ass.
 
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Maybe I'm being unfair, but fundamentally its the option that requires us to trust Darpan so if we were to do it I'd vote to immediately kill him after.

I've had it playing nice with these utter useless morons.

I wont spoil what the consequence is, but you totally would be capable of voting to focus your intentions towards killing Darpan after the consequence of Z.

It might be a little foolish, but not impossible.
 
I wont spoil what the consequence is, but you totally would be capable of voting to focus your intentions towards killing Darpan after the consequence of Z.

It might be a little foolish, but not impossible.
Not helping.

My best case scenario is what I assume is the case, it is exactly as it appears and Darpan is being entirely honest that it won't hurt Isha, we'll just be left in the area for Mala to turn into his willing little puppet.

Or maybe he won't just as long as Isha does what she's told like a good little girl, his ultimate revenge on her dad.

And frankly, I don't want her to do what she's told anymore. What fucking good has ever come from listening to the supposed "adults" in this dimension? When have they led these people right? I don't want her to become a god queen, she'd be terrible at it and these people don't deserve one.

Now we have to deal with bad decisions, so let me ask

1) With ghosts do we have any knowledge of how they interact (or not) with the divine chains, maybe Garm let something slip (though given how Rama's been squished into nothingness by Garm's mere presence I don't know how he can achieve anything in this situation)
2) Can we rank vote?
3) Are Isha's enhancements purely physical in the sense that losing her path ways would remove them?


Actually I'll save them for tomorow.

If we can rank vote my votes currently are for


[X] W. "Push through it, Garm!" You can see that redirecting the full force of the Engine is exhausting Darpan's Pathways - you just need to last longer. This is likely to destroy your Pathways, even if you succeed.
[X] Y. I desperately reach for the Reflections of Ying. I have a low compatibility with it, and have never contacted its Steward - but I am especially attuned to my spiritual connections. A mirror might be exactly what I need to stop an attack made of Light.


I'm spiteful enough to want to take Darpan with us and in theory we can overcome with Garm given enough time.

Y is the mystery box option and if it damages the realm all the better from where I'm standing, however

I think it fairly obvious that you're making it clear that it is a stupid fucking idea.

TLDR Questers

The only option where Isha gets out without physical injuries is option Z she just has to sacrifice Garm and her pride.

All others will involve personal loss and pain. W sacrifices her own power (and results in her getting mind fucked in the aftermath by Mala), X Sacrifices Rama, Y sacrifices the armament likely damages the dimension and hurts Isha herself to a lesser degree.

On the mark @KittyEmpress

Apologies, I must slumber, and I do apologies for toxicity. Just reading through and catching up the series of events has been very frustrating to see this sleepwalking disaster unfold!
 
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For one, I considered something like this a pretty clear possibility, hence why I couldn't make myself vote for it.

Of course, I also couldn't convince myself of what set of action was better than this (hence not voting at all), but that's a different issue.
 
Fight while being semi-suppressed? Sure, but not this. I dont think it makes sense. If i remember correctly we were given to believe that they just basically took the celestial engines and turned the dials all the way up. An intended function. Them jerry rigging an obvioudly insanely complicated device to perform targetted suppression strains credulty to me. And if it was a function that was intended to be possible, then that would mean that for some reason garm didnt know or didnt think it could threaten him? Or if he did he just decided to not tell isha?
My guess would be that the apprentices that sundered Garm had to do a lot of prep work, prep work which was in this sealed facility. It's been awhile so I forget how long they've had to study those notes. Heck there could have been very explicit instruction manuals left behind. Perhaps if we'd arrived faster they wouldn't have had enough time to set up this attack.

Also dangersense not going off until too late might be because none of the set up were intended to harm Isha, just Garm. Like how training with dad never improved it.

One by one, the five put their hands on the robes. And power began to flow. And pieces were torn apart. The vision ended suddenly, as you witnessed the death of the robes. The image flickered out, until only a black circle remained where it was.
Did Garm just make up this entire scene then? It sure seems like he was aware, aware enough to identify the 5 apprentices that sundered him. I could totally believe him not bringing up that this facility was where it happened as he does it that a lot, or his memory being a mess so he could only remember his final traumatic moments but not getting carried to this facility.
 
Did Garm just make up this entire scene then? It sure seems like he was aware, aware enough to identify the 5 apprentices that sundered him. I could totally believe him not bringing up that this facility was where it happened as he does it that a lot, or his memory being a mess so he could only remember his final traumatic moments but not getting carried to this facility.

This vision in particular wasn't from Garm. It was from something Else. :) Something that you've gotten a handful of visions from before. It just mixed into the visions Garm did have, and he didn't notice it was weird or wrong or not actually his memory, because he was... you know, still putting himself back together.
 
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