Wormverse ideas, recs, and fic discussion thread 1

If you tried to assassinate Thomas Calvert out of the blue as he was walking him, you'd never find him leaving the PRT building. When you waited for him, he was never there.
You'd have to get pretty lucky I agree. Coil can die to a random sniper who's gunning for him, but he's an intelligent man. As long as his power stays secret he's pretty safe. If his power is known however he's much more vulnerable as SwiftRosenthal points out.
 
Edit: Yes, his power allows for different actions in different timelines, but wouldn't there be some events where "Thomas Calvert" (Not Coil, mind you) has to be? And, as such, where you would have a reasonable chance of denying him his civilian identity?
We explicitly know Coil is willing to employ body doubles, including Thomas Calvert ones.

Even if you succeeded, I guarantee you Coil would then spin it as you being a psycho murderer to the general public- you just killed a nameless PRT mook as far as most are concerned.

You are also assuming he can't, like, skip out on the meeting or game the attack you make into revealing your attempt without succeeding, and 'multiple chances at anything' is his trademark, so you'd need to find a situation where...

1: He's already needing to run two timelines for the event, without holding a safe timeline.

2: He is simultaneously in the same location in both timelines. Not generally, fairly specifically. Which he explicitly hates. He tries to make the timelines diverge in terms of his location as fast as bloody possible.

3: The thing that sets off your attack happens simultaneously. If, in one timeline, Thomas Calvert walks into your line of fire while in the other he is busy chatting with someone, Timeline A Coil dies, Timeline B Coil now knows he's in danger, resplits, and abuses his power to determine things like your location.

This is incredibly hard/unlikely, and even @SwiftRosenthal's poison solution has potential to fail- if you wind up dosing him eg 30 minutes apart, he may be able to get the second near Panacea or the like.

Now, that is something I don't think Coil's procedures would consistently catch, but it has a very real fail chance- at least assuming nothing like a Contessa Interrupt.
 
We explicitly know Coil is willing to employ body doubles, including Thomas Calvert ones.

Even if you succeeded, I guarantee you Coil would then spin it as you being a psycho murderer to the general public- you just killed a nameless PRT mook as far as most are concerned.

You are also assuming he can't, like, skip out on the meeting or game the attack you make into revealing your attempt without succeeding, and 'multiple chances at anything' is his trademark, so you'd need to find a situation where...

1: He's already needing to run two timelines for the event, without holding a safe timeline.

2: He is simultaneously in the same location in both timelines. Not generally, fairly specifically. Which he explicitly hates. He tries to make the timelines diverge in terms of his location as fast as bloody possible.

3: The thing that sets off your attack happens simultaneously. If, in one timeline, Thomas Calvert walks into your line of fire while in the other he is busy chatting with someone, Timeline A Coil dies, Timeline B Coil now knows he's in danger, resplits, and abuses his power to determine things like your location.

This is incredibly hard/unlikely, and even @SwiftRosenthal's poison solution has potential to fail- if you wind up dosing him eg 30 minutes apart, he may be able to get the second near Panacea or the like.

Now, that is something I don't think Coil's procedures would consistently catch, but it has a very real fail chance- at least assuming nothing like a Contessa Interrupt.

Plus, poisons are usually not that exact. If he has time to figure out he was poisoned, he has time to desperately seek cures in two timelines until he figures out what poison it is, etc, etc.

Yes, some sort of Tinker whose power is making super-poisons could kill him, but real life poison is pretty complicated.
 
I wasn't talking about killing Coil in all his limited-precog glory. I was talking about denying him his "Thomas Calvert" identity, probably killing Coil in one timeline (And collapsing it, yes), and killing body double "Thomas Calvert" in the other one. Coil survives, but "Thomas Calvert" is dead.
Is such an action possible?

Or would it be a trivial matter for "Thomas Calvert" to resurface?
 
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I wasn't talking about killing Coil in all his limited-precog glory. I was talking about denying him his "Thomas Calvert" identity, probably killing Coil in one timeline (And collapsing it, yes), and killing body double "Thomas Calvert" in the other one. Coil survives, but "Thomas Calvert" is dead.
Is such an action possible?

Or it would be a trivial matter for "Thomas Calvert" to resurface?

Hmm, probably? No idea how though.

I mean, when you think about it, the easiest way to kill Thomas Calvert is to convince Coil that doing so gets him some sort of advantage. Just like the easiest way to kill Coil is to convince Coil that Coil needs to die so that Thomas Calvert can live.
 
You'd have to get pretty lucky I agree. Coil can die to a random sniper who's gunning for him, but he's an intelligent man. As long as his power stays secret he's pretty safe. If his power is known however he's much more vulnerable as SwiftRosenthal points out.
The other way to do it is to bait him with something he can't possibly refuse - i.e. a Dinah-like character. He thought he was getting a new pet, and spammed timelines to ensure it happens, but what he actually did was invite a Mystique or T-1000 -tier changer/stranger into his office.

This exploits the other major weakness of Coil's power: everything he learns in his pericog visions is still limited by his own senses. If he's getting the same bogus intel in his vision and in reality, he'll assume it's true. Then he gets an arm blade through the chest.
 
The other way to do it is to bait him with something he can't possibly refuse - i.e. a Dinah-like character. He thought he was getting a new pet, and spammed timelines to ensure it happens, but what he actually did was invite a Mystique or T-1000 -tier changer/stranger into his office.
There are tons of ways to kill Coil, but they rely on knowing his power. Otherwise they only work if the perpetrator gets lucky. Coil knows this, so he obfuscates what his power is. He's hardly invincible, but he'd be hard to kill in ignorance.
 
There's the good old sledgehammer solution, too. Coil gets to try multiple tactics but is still limited by his physical access to resources. If there is no realistic way to win with his resources, he can't timeline-spam his way out of a loss. If Lung shows up to wreck his base, for example, he's losing the base. He may not be in it but he can't stop it.

Rinse and repeat.
 
The poison angle might work, but would be frustrating to pull off. Again: you'd have to have access to him to do it, and you're never sure it's really Calvert, Coil, or a body double. And if a body double for Calvert dies of poison...he's tipped off.

Additionally, the sniper doesn't work unless you can pin down where he definitely would be if he weren't here. Even knowing his power, you'd have to know both locations, and you'd have to have the sniper at both. And even then, it's a matter of luck whether the sniper at the timeline where the shot comes later manages to catch him such that he is "gotten" in both of the new timelines he'd immediately split.

e.g., you successfully have a sniper at Calvert's exit point from the PRT and at the point where Coil's underground base's garage lets out. Sniper kills Calvert in one timeline. Coil-in-base splits his timeline, and heads out in his car in one and stays in his base in the other. Sniper in the go-out-in-car timeline gets that Coil, but he's still sitting pretty in his base. Sure, he knows there's a sniper out to get him at his base, now, but he also knows somebody hired snipers who knows he's Calvert. He now has ways of trying to escape or stay safe while sweeping for snipers. And your hand's tipped.

And you only have a strong suspicion your hand's been tipped in the one timeline that survives, because he never walked in front of those snipers.
 
The poison angle might work, but would be frustrating to pull off. Again: you'd have to have access to him to do it, and you're never sure it's really Calvert, Coil, or a body double. And if a body double for Calvert dies of poison...he's tipped off.
Calvert, for some reason, still has a day job in the canon-era PRT. If you encounter him there, it'll always be the real him and not a body double.

Poison also works well with a baited hook, though the preparation for that requires that either Panacea or Bonesaw is already on-board. Body-mod the trojan prisoner so they have poison glands embedded in his/her fingertips, then add some theatrics about "Why did you go to all this effort to kidnap me? I would've agreed anyway," so he doesn't notice the mid-handshake pinpricks. All you have to do after that is wait.
 
These are both kind of iffy because they have access to everything Eden did, at least in theory. This would include the dimensional blocking off ability and all her dimensional travel variants, plus her own versions of Flechette/Foil's shard which is noted to be an expressly anti-entity weapon, one they developed for hurting each other, and one of several methods of doing such.

I'm surprised Cauldron didn't focus exclusively on creating Tinkers. They have the most flexibility, and greatest ability to synergize of any type of cape. IIRC Hero even had access to Scion's stilling beam, among other things.

Another avenue would have been brain manipulation. Any shard can become an S-class threat with its training wheels taken off. If they'd spent more time experimenting with the brain interface they could have had an army of psuedo-endbringers rather than a bunch of street level chumps.
Two problems with these. One, they don't have the ability to specify how a power would manifest. They can trial-and-error their way into figuring out the theme of the shard they're tapping into, but even then there's a huge list of potential ways for it to manifest; look at the list of ways Echidna's power could have manifested in the word of god thread, for example. Second, Eden is *huge*, and there's no way that we know of to figure out what part links to which power other than extracting it and testing it on a subject. I seriously doubt that Cauldron managed to tap .1% of the shards in their entire history.
 
Two problems with these. One, they don't have the ability to specify how a power would manifest. They can trial-and-error their way into figuring out the theme of the shard they're tapping into, but even then there's a huge list of potential ways for it to manifest; look at the list of ways Echidna's power could have manifested in the word of god thread, for example. Second, Eden is *huge*, and there's no way that we know of to figure out what part links to which power other than extracting it and testing it on a subject. I seriously doubt that Cauldron managed to tap .1% of the shards in their entire history.

Link?
 
Two problems with these. One, they don't have the ability to specify how a power would manifest.
Interlude 12.5 said:
"You should know that an individual's personality, mental state and background do seem to have a great deal of effect on the resulting power. I would even say it's one of the primary factors, outside of the sample itself."
...
"We have a package we call 'Shaping', and another we call 'Morpheus'. Both are intended to make the most of the two month waiting period and help a client reach an ideal mental and emotional state. It's often purchased by our high-end customers, to refine the powers they want"
...
"If you wanted to help guarantee that you got the ability to fly, for example."
Slightly cherry picked, but read the chapter. How powers manifest depend partly on the shard, but also a lot on the psychology and circumstances of the person taking the vial, which they had a good understanding of. If they didn't know how to make tinkers, they could have found out if they'd made it a focus.
 
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Random thought occurs to me: Given his brain damaged inability to feel emotions properly, would Regent be impacted by Glory Girl's aura? Or would her aura actually be something that could make him feel when other things can't?
 
Random thought occurs to me: Given his brain damaged inability to feel emotions properly, would Regent be impacted by Glory Girl's aura? Or would her aura actually be something that could make him feel when other things can't?

Interlude 11g said:
His emotions were so muted. Dim. How much of that was Jean-Paul or Alec's personality, and how much was his natural immunity, built up over years of exposure to Daddy? She couldn't get a sense of what he was feeling, which was disappointing.

However faint his feelings were, she could sense the slightest change. A chime of attention. He didn't look at any of the puppets that he was struggling to control, but she could sense his attention flicker to the woman. A thrum of confidence.

---

"Yep," she smiled, smug. It was good to see she could provoke him, get a response out of him. Was that because she'd done it well, or had he gotten more emotional as of late?

He ran his fingers through his hair. "Lunatic."

"What I find really interesting is that you've got some connections. A girlfriend, maybe? No. Nothing romantic. You have friends? A team?"

He stayed silent.

"Come after me, I go after them. You may be immune, but they aren't."

Alec, at the very least, seems to have some kind of "immunity" (or as close to one as one could get) to Cherie's powers. I'd wager that Vicky's aura wouldn't do very much either. Not enough for it to mean anything.
 
This was what I was thinking of.
Slightly cherry picked, but read the chapter. How powers manifest depend partly on the shard, but also a lot on the psychology and circumstances of the person taking the vial, which they had a good understanding of. If they didn't know how to make tinkers, they could have found out if they'd made it a focus.
I'm not so sure that follows. Mentality and psychology matter, sure, but you're not going to get a brute power out of QA regardless of how punchy you feel. Disregarding that and going back to the original point, ultimately we see from canon that Cauldron never tried to amass an army of Tinkers specifically, which implies that either they can't do that with enough efficiency to matter, or they could and didn't feel that it was a worthwhile goal. We don't have enough information to say one way or another with absolute confidence, and based on what we have seen I feel the first choice lines up more with what we see.
Alec, at the very least, seems to have some kind of "immunity" (or as close to one as one could get) to Cherie's powers. I'd wager that Vicky's aura wouldn't do very much either. Not enough for it to mean anything.
Cherie's mostly immune to Regent's power as well, though. It just seems to be a thing where Heartbreaker's children all have some degree of resistance to each other's powers.
 
Cherie's mostly immune to Regent's power as well, though. It just seems to be a thing where Heartbreaker's children all have some degree of resistance to each other's powers.

Actually, she isn't.

Interlude 11g said:
"I'm not the best when it comes to strategy, but I'm thinking… I'm going to win here. Eventually. You can't run without me getting control over my people and sending them after you, you can't use them to attack me, and if you stay, I can try doing this."

Her arm jerked involuntarily.

"Remember me practicing my power on you when it was new?"

"I remember, little brother," she frowned, looking at her arm. "Daddy had us all practice on each other."

"Well, I still remember how to hijack your body, pretty much. Info that's stored away in whatever corner of my brain makes my power work. I'm thinking I could get control over you pretty fast if I tried."

"Fuck," she said. "I think we'd both be happier if you didn't."

---

She reached inside her jacket, and Alec made her hand seize up, the fingers striving to bend the opposite way.
 
Cherie's mostly immune to Regent's power as well, though. It just seems to be a thing where Heartbreaker's children all have some degree of resistance to each other's powers.
No, Regent is explicitly resistant because you build up a resistance to Cherie's power when repeatedly exposed to it, and Cherie is explicitly vulnerable to Regent because he already got to 'learn' her.

The previous post covers part of that, and don't feel up to going and digging it up myself.
 
Time for the penultimate snip of Gutsy Gus.

I . II . III . IV . V . VI

Gus looked up from his terminal, squinting down at the office. There were fewer people in the office than usual, even for the graveyard shift. Everyone who was there was busy at their desks. There was no speaking, no joking, just ceaseless typing.

"Kind of quiet in here, huh?" Gus asked the woman at the desk to his right.

She made no response, clicking frantically. The screen showed a parade of PRT case files and threat assessments, each one being laboriously saved to backup files on a removable drive.

Gus cleared his through. "Everyone sure is busy. Is it that observer, Miss. Whatsit--Pryce? Is it a shakedown?"

The woman ignored him, continuing her backups.

"Well!" Gus gave an annoyed snort and sat back at his desk.

His latest collar had gone completely unremarked. No fake congratulations, no hollow compliments for the easy take-down. Paul didn't even seem to be around.

If there was government scrutiny on the department, then that could explain it. Nobody wanted to be overheard sabotaging teamwork for a cheap laugh.

"If they're doing an audit, you ought'a tell me!" Gus said. There was no reply.

He shook his head angrily and unlocked his desk drawer, a suspicion growing in his mind. It'd be just like Paul to get the others to keep him in the dark, let his often poor paperwork get him in trouble with no warning. He pulled a pile of folders from the drawer and started going through his files for the last week.

Glitterman's file was all in order. So was Mindiac's, paperwork always had to be spotless on Thinker arrests. He'd only just finished processing Buster so the details were fresh in his mind. He slapped at his pocket and realized he still had the Containment access card in his pocket, that'd have to go back before the end of his shift.

Most of his work turned out to be in good order, but when he opened the file to review Wilhelm's arrest documents, his eyebrows drew together. Someone had vandalized the documents, doodled all over them.

There were little sketches of hearts all over every page. Some of them had arrows stuck through them, others had Wilhelm's name written in the center. On the back of the last page there was even a sketch of Wilhelm leaning over to kiss Gus' cheek. It was pretty well done, which somehow made it worse.

Gus scowled. His fist closed around the last page, crumpling it into a ball.

Jokes were one thing, gossip and cruel words were ultimately harmless, but this was his official paperwork. If someone had found it, his career would have been on the line.

He gathered up the papers and stood furiously.

"Who did this?" Gus asked, waving his fistful of paperwork at the woman at the next desk.

She ignored him.

"Oh, very mature!" he groused. "Well, we'll see what the director thinks about it!"

Gus turned and marched for the elevator. He could feel his face reddening. He felt angrier than he'd ever been. Even after Janet had left. Even after she'd taken the damn dog.

He went up two floors, then marched down twenty feet of corridor, towards the door that stood alone. He banged his knuckles on the door to the director's office, ignoring the flashes of pain that accompanied the loud rapping. There was an odd sound from inside, a squeaky vocal sound, But Gus wasn't going to be deterred.

He waited only a second before grabbing the handle and pushing against the door. He put all his indignation into the push, and the it flew open, banging against the filing cabinets behind the doorway in the office.

He raised the handful of papers, took in a deep breath to power his tirade, and then choked on it.

The scene that greeted him wasn't what he'd expected. It wasn't what he wanted. It was wrong.

The first thing to meet his eyes was the director's face. She wore an alarmed, guilty expression. Her mouth was open in a perfect 'o' shape, and her eyes were wide. She was standing at one end of the desk, holding Paul's arms down on the surface with her considerable weight.

Paul was stretched across the desk, his shirt drawn up around his chest, and at first Gus thought had caught them in flagrante, but two things spoiled that theory.

The first was the white-faced look of terror on Paul's face, his eyes mad and pleading as he looked up at Gus. He'd been the source of the sound, Gus realized, a panicked scream made around a cloth gag.

Gus swallowed hard and looked down at the other inconsistency, something his mind didn't even want to process.

Standing behind the desk was Miss Pryce, the government observer. In one hand she held a short but wickedly sharp knife, and in the other was an enormous insect. It looked like a cockroach, if cockroaches ever grew to the size of rats.

The creature squirmed and writhed in the Miss Pryce's grip, a dozen legs twitching, and as Gus watched she slashed casually at Paul's exposed stomach and pushed the crawling insect into the wound.

Paul screamed, thrashing against the desk and against the director's grip, but only for a second or two. He quieted quickly, becoming placid, then turned calm gray eyes up on Gus.

"Take him," Miss Pryce said, glancing at Gus then turning to the director. "We'll have to waste a unit on him after all."

Gus swallowed the bile rising from his gut, turned on his shaking legs, and ran.
 
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Plot bunny:
When Clockblocker manages to freeze Leviathan he does it again, and again, and the plot revolves around things like keeping him awake over longer and longer term, keeping him safe from attacks by the fallen, evacuating the bay because it's sitting on a bomb, draining the bay and removing all water in range so it can't use the water to kill Clock or sabotage systems in the instants it is free, Clockblocker's degrading sanity as it sinks in that his life is basically over and tinker sustained sleeplessness streaches into months.

Edit: wow this says something about my mood.
 
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Plot bunny:
When Clockblocker manages to freeze Leviathan he does it again, and again, and the plot revolves around things like keeping him awake over longer and longer term, keeping him safe from attacks by the fallen, evacuating the bay because it's sitting on a bomb, draining the bay and removing all water in range so it can't use the water to kill Clock or sabotage systems in the instants it is free, Clockblocker's degrading sanity as it sinks in that his life is basically over and tinker sustained sleeplessness streaches into months.

Edit: wow this says something about my mood.

Interesting idea.
So!
Catch that bunny, brutally murder it, grill it on a fire and serve as a story!
 
Because I had a pain in the ass finding it, Taylor's birthday is June 12th (Or close enough to it since it's a week before June 19th according to Monarch 16.7) incase anyone else needs it for timeline reasons.

Edit: Someone on SB pointed out that Wildbow started worm on June 11th so I'm accepting that as my head canon as Taylor's birthday.
 
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