I actually prefer CVs for operations now, to a point, but at least I have extremely few complaints about my own handling of the cv in a map for operations.
And I decided to skip the T4 cvs for the most part on advice from a comment a streamer made... So, I mightve had a steeper learning curve, but the Russian line has an easier style... I first played Serov before the chkalov dropped in my port... The only issue between the cv lines for me is the tendency to return to ship by habit while playing Ranger or Bearn...
Which is the slowest of all the T6 cvs by the way, but somehow, I like the form of the French cv, it looks rugged... And yet, I don't play it often because of the lack of speed. Makes it good for the DoN, but getting that is quite random these days...
Addition [granted, is it preferable to edit one's post rather than a whole new post if possible I would think so right?]:
What about economic bonuses now? They changed stuff significantly there...
T10s now come with 50% credit bonus that I can see. A few of the campaigns/collections also reward with bonus packages for certain ships.
And Battle pass is now a thing too; having a few nice advantages, particularly the supposed "season" upgrade. Giving one modest gains in equipment and resources. More Pay to Progress sorts of things really. I object to the traditional wording of "pay to win" because with this sort of game, while one expects to win, often it isnt a win outright. Rather, one progresses toward being better or more skillful through mediums for probable success... Pay to progress is very true when looking at ship xp versus free xp. Has to be converted using gold. Again, pay to progress.