WARHAMMER 40,000 Genestealer Management Quest


THE SISTERHOOD OF THE LEVITHAN
(Cycle 1, Month 5 - the Month of Gnashing Teeth)


MIGHT: 6 | TREASURE: 5 | INFLUENCE: 4 | TERRITORY: 2 | SOVEREIGNTY: 6​

ASSETS
Defensive Psykers [MIGHT]: +2d to fight anyone who is using combat psykers against you.
Pleasurable Kiss [TERRITORY]: +2d to raise Sovereignty
Tunnels and Bunkers [TERRITROY]: +2d to defend if attacked (using your secret bunker)
Kelermorphs [Influence]: +2d to unconventional warfare (doing it)

THEDIAS PRIME
Penal Colony
KNOWN COMPANIES
The Reformed Math of Saint Thepselion
The Thedesian Defense Front​
 
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You know, our subversion of a sizable percentage of the Admech's Biologis contingent and conquest of their main base may open up opportunities in terms of subverting the whole enchilada. They'll likely need to lean heavily on the medical contingent of the Arbites to compensate.

Said individuals will likely be significantly more vulnerable to our "attentions" than the Biologis. Once we have their medical staff on our side, our Biophaguses can arrange for discrete infestations.

Anyways, I would heavily recommend that we come to a halt here. Our main objectives are completed, and I really don't want to go up against Astartes without our tunnels and bunkers.
 
Goddamnit did we lose our paladin-witch-lady?

Still, took a big old chunk out of the mechanicus!
 
Goddamnit did we lose our paladin-witch-lady?

Still, took a big old chunk out of the mechanicus!

Hmm? No, no, that wasn't Korine.

At might 6, your army is will established, well trained, and has magical support - so, you've picked up every witchling, rogue psyker, and mutant with a tiny gift and converted them, so you have quite a few battle capable psykers, enough to risk a few on feints and such.

EDIT: For one thing, Korine was a worshiper of Khrone, who hates psykers :V
 
[#] Call off your attack, let them retreat - no sense running into space marines and, potentially, being attacked on two fronts.
-[#]The Mechanicus have quite expertly rigged the tunnels to blow. It'd be a crying shame not to use them...
-[#]Start retreating through the tunnel network, with stay-behind units to lure the Space Marines in. We'll bury them with their own explosives.

I read this mechanically as Press the Attack with the goal of taking the Space Marine asset off the board.
 
[#] Call off your attack, let them retreat - no sense running into space marines and, potentially, being attacked on two fronts.
-[#]The Mechanicus have quite expertly rigged the tunnels to blow. It'd be a crying shame not to use them...
-[#]Start retreating through the tunnel network, with stay-behind units to lure the Space Marines in. We'll bury them with their own explosives.
 
[#] Call off your attack, let them retreat - no sense running into space marines and, potentially, being attacked on two fronts.
-[#]The Mechanicus have quite expertly rigged the tunnels to blow. It'd be a crying shame not to use them...
-[#]Start retreating through the tunnel network, with stay-behind units to lure the Space Marines in. We'll bury them with their own explosives.
So I use [#] to indicate a plan that I'm not voting for, just proposing--the vote tally only picks up plans with bracketed x's, like [X] or [x].

I'd like to workshop this plan a little more before we start the bandwagon, if y'all don't mind.
 
Yeah retreating sounds good, we got what we came for and dealt a good amount of damage. We should instead focus on destroying the STS lance battery for our next action, assuming nothing else pops up.
 
[#] Call off your attack, let them retreat - no sense running into space marines and, potentially, being attacked on two fronts.
-[#]The Mechanicus have quite expertly rigged the tunnels to blow. It'd be a crying shame not to use them...
-[#]Start retreating through the tunnel network, with stay-behind units to lure the Space Marines in. We'll bury them with their own explosives.
Personally I'd rather avoid losing more units at this moment, so let's just skedaddle and blow the tunnels.
 
[#] Call off your attack, let them retreat - no sense running into space marines and, potentially, being attacked on two fronts.
-[#]The Mechanicus have quite expertly rigged the tunnels to blow. It'd be a crying shame not to use them...
-[#]Start retreating through the tunnel network, with stay-behind units to lure the Space Marines in. We'll bury them with their own explosives.
I'm more than a bit worried about pushing the Mechanicus too hard when that Exterminatus weapon is still in play. If we take out their Astartes support, then they will be pretty darn vulnerable to attack when you include the territory losses we have already inflicted. I don't trust the TDF not to push them over the edge. Not with the level of (in)competence shown by House Zav thus far.
 
I'm more than a bit worried about pushing the Mechanicus too hard when that Exterminatus weapon is still in play. If we take out their Astartes support, then they will be pretty darn vulnerable to attack when you include the territory losses we have already inflicted. I don't trust the TDF not to push them over the edge. Not with the level of (in)competence shown by House Zav thus far.

I agree with this. As much as taking the Astartes off the board would be wonderful disabling the Lance stops the Adeptus Mechanicus from just flipping the table over if it looks like they are losing. We also don't want to overextend or we will get attacked by the Thedesian Defense Front.

Maybe another feint? Try to draw the Astartes into chasing a smaller force in the dark tunnels while the main force tries to disable the Lance. Of course that might be less effective after we just did that kind of diversionary attack.
 
Personally I'd rather avoid losing more units at this moment, so let's just skedaddle and blow the tunnels.
That's fair, we've got what we needed out of this attack.

I just don't want to pass up a the best chance to bag the marines we're going to have for a while. Deep, narrow passages with preset explosives and straight firing lines they have to attack down, when we know they're coming, is about as good as it gets for a straight-up fight with Astartes.
 
So I use [#] to indicate a plan that I'm not voting for, just proposing--the vote tally only picks up plans with bracketed x's, like [X] or [x].

I'd like to workshop this plan a little more before we start the bandwagon, if y'all don't mind.
Thanks, I didn't know why it was using #s.
Personally I'd rather avoid losing more units at this moment, so let's just skedaddle and blow the tunnels.
Fair, I just felt it'd be better to take care of the Marines now, but with lowered Might it might not be a good idea to do so yet.
 
That's fair, we've got what we needed out of this attack.

I just don't want to pass up a the best chance to bag the marines we're going to have for a while. Deep, narrow passages with preset explosives and straight firing lines they have to attack down, when we know they're coming, is about as good as it gets for a straight-up fight with Astartes.

I think they would be more vulnerable in the open where we could use artillery on them. Corridor fighting might actually be their strongest suit, with their armor and heavier weapons in a space where artillery or tanks can't outgun them.

I was thinking of a diversionary attack through the lower corridors of one of the hives because that's the scenario where the advantage of tanks would be nullified. Without their vehicles the Arbites and Mechanicus would have to respond with infantry, and if the threat seemed great enough the Astartes could be drawn in.
 
Being Informed would be an excellent Action to take if we break off the attack. Neither Influence nor Sovereignty has been affected and neither is used to defend against an attack. The other Action that might be good is Rise in Stature. It uses Treasure which has dropped and which we would use for another attack but we don't need to defend against conventional attacks with.

So we could consolidate gains and try to watch what is changing in the political landscape. Or we could try to consolidate and try to spread our influence over the population. We aren't the ones who destroyed those Aerostats, we're the ones who tried to save the serfs. We need posters.
 
I think they would be more vulnerable in the open where we could use artillery on them. Corridor fighting might actually be their strongest suit, with their armor and heavier weapons in a space where artillery or tanks can't outgun them.
In the open, if we can range on them, the artillery would be best. To my understanding, though, Imperial artillery isn't that accurate and doesn't pack precision munitions, and Astartes are hardy enough they can bull through area bombardment like tanks.

Corridor fighting lets them use their armor and weapons, but not their mobility--they don't get to spot and bull through weakly protected side passages like they can with urban fighting. It also lets us force them into traps--like the explosives the Mechanicus have kindly set for us.

A underhive fight with Astartes in full kit would get the defending units blenderized. They're the ones with NVGs and thermals while everyone else makes do with flashlights, they have the combat power to bull through individual strong points without much of a stop, they run like Doom Guy, and they have the initiative to not get ordered into obvious traps. It's going to be these two Astartes running around dicing us up like a red-hot wire while we scramble to keep them away from anything important.
 
"Stand," he said. "You have nothing to fear from the Death-"

Olrax snatched one of the men up by the scruff of his neck and slammed him into the nearby wall. Hatoshi jerked to his feet. His voice clicked as it came through the directional vox. "Olrax, what are you doing?"

"We have no time for this," Olrax growled. "Half our brothers are already dead, and I will not let them get away through leniency."

"Is that the ghost of Theoboldius speaking in your ear?" Hatoshi snapped, while Olrax took his helmet off with his other hand. The man he had grabbed was looking stunned, blood dripping down his neck. Hatoshi took his helmet off - his former jests and easy smiles replaced with a fierce frown, his eyes flashing. "Or your own ego?"

"If we had found the cult months before, then our brothers would not be galactic ash," Olrax snarled, then looked back at the mortal he had pinned.

"P-Please!" The mortal choked out. "I'll tell you anything!"

The others had already started to draw away.

"Yes," Olrax said. "You will."

The man screamed as his arm wrenched free. Hatoshi turned his head aside, disgust clear, as the mortals broke and ran.

It took one slow chew before Olrax spat the offending tissue out, triggering his Belcher's Gland at the same moment - so both landed in the same pile and hissed, bubbling.

"Xenos taint," he said, then thumped the helmet back on. "Kill them all."

Hatoshi shook his head, but drew his pistol, aimed, at the mist shrouded fire.
She gasped as the space marine held her up - his helmet was off, and his features were not Cadic or Imperial mongrel - he had the look of prisoners who were hauled off Shaxix or Luden II. His eyes were...

Shockingly human.

"You fought well, witch," he said, then set her down. She lay there, gasping. The other marines stepped over - each splattered in blood.

"She's still alive," the one in the middle said, his voice reproving. Xandra clenched her jaw, tight.

"The interrogator may want someone so highly ranked, I thought," the helmetless space marine said, shrugging one shoulder.

"No, you wanted to show away," the one in the center said. "As always, is this but a game to you?"

"A game!?" The space marine grabbed onto his leader's cuirass. "I seek to save the lives of mortals - you seem to find them merely a fine repast!"
her psychic fingers touched a deep, deep core of something Hatoshi worked so very hard to ignore. And in the backwash of pleasure, in the momentary bliss of joining, that core flooded into his mind. A glacial, vast sadness. A shame that burned her to her core. The shame, right now, had Xandra's face.

Hatoshi is the most empathetic of the 2 marines left and is clearly the most concerned for the average person. He has to know the cold Mechanicus, who would be completely willing to burn everyone if they were losing, having the instant genocide button is a bad idea for everyone. Yolanda also has had (intimate lol) contact with him prior, though IDK how we could leverage that well.

It should be noted our best track record vs. the space marines was not engaging them in a straight on fight. So I think we should keep to that.
 
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Hatoshi is the most empathetic of the 2 marines left and is clearly the most concerned for the average person. He has to know the cold Mechanicus, who would be completely willing to burn everyone if they were losing, having the instant genocide button is a bad idea for everyone. Yolanda also has had (intimate lol) contact with him prior, though IDK how we could leverage that well.

It should be noted our best track record vs. the space marines was not engaging them in a straight on fight. So I think we should keep to that.


wait.

He's had INTIMATE contact with a cultist.

Did we get picts? vid? We don't HAVE to infect him. We just have to let his buddies know he's been exposed to someone with The Three-Handed-Clap carnally, and we might be able to remove him from combat until they can confirm he's clean. Or permanently, if it pisses off his sole suviving battle brother enough.

This sounds like some Underhanded Warfare, if they retake a facility with him getting sweet, sweet Tryannid Loving playing on every holotable.
 
wait.

He's had INTIMATE contact with a cultist.

Did we get picts? vid? We don't HAVE to infect him. We just have to let his buddies know he's been exposed to someone with The Three-Handed-Clap carnally, and we might be able to remove him from combat until they can confirm he's clean. Or permanently, if it pisses off his sole suviving battle brother enough.

This sounds like some Underhanded Warfare, if they retake a facility with him getting sweet, sweet Tryannid Loving playing on every holotable.
It'll also blow house cover and sign his death warrant.

Yolanda is a noble lady, she does not kiss and tell, unless you decide to try and blackmail someone, in which case she absolutely has recordings.
Good idea, now we have to find a way that a third party (one not obviously a cultist but still in-keeping with his morality) could use this to realistically split him from his group. And then kiss him, giving him a reason to exist.
 
@DragonCobolt to be clear, calling off the attack means we'd keep the facility we just took over? Are the space marines coming to the facility or to the aid of the Chimeras? Just want to make sure in case we don't actually need to retreat from a space marine attack. If we do retreat through the tunnels, do we lose the Territory we just gained?
 
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