Military: Anub-Rekhan seems a bit relieved as of late after his rousing success against the Magnataurs. While he can't talk he does have a Seer to interpret for him and has once again brought you a list of concerns and proposals. (Pick 1)
Exterminate:
No mercy.
Diplomacy: You appointed your first Queen, Azhar-Menthas, as your diplomatic advisor. Some would complain about it, she would quickly prove them wrong. She is nearly as good as you after all and frees you up for other things as well. With that in mind she's eager to start on a number of things.(Pick 1)
The Intellectuals: The recent uproar you caused among the scientific community three years ago is still ongoing. Damage control needs to be done. A number of incidents have been reported by Nexar-Azret, numerous acts of sabotage on various kinds' experiments done by rival factions. Injuries are mounting, but no deaths yet. It's getting worse.
Time: 1 year. Chance of Success: 75%. Rewards: Rivalries die down. Civil scientific war prevented.
Because we postponed this, we need to do this ASAP. I'll refrain from crowing.
Intrigue: Nezar-Azret has settled into her role well these past years as your new Spymaster. Her information network and stores of intelligence continues to grow. From her nest in the Royal Library she has given you some more proposals to do. (Pick 2)
A Leader:
Interruptions:
Elite hero and pissing off rivals. Win win.
Stewardship: Elder Nadox continues to remain at his post. He is an old, venerated leader among the Vizier Caste, but still eager to help administrate the Empire and its new King. Seeing as you want to make a mark on the long and ancient history of the Empire, he has number of new projects for proposal as always. (Pick 2)
Bigger Roads:
Proto-Dragon Nests:
Next year, we can get the Titanium.
Research: The Empire has a literal army of scientists, scholars, blacksmiths, craftsmen, and those skilled in professions of various kinds as befitting of a nation who values these traits. While many work by themselves on numerous personal projects, all are at your service in the name of the Empire. Lead by Mael Shelub, who was recently kicked out his position and replaced by your 2nd Queen, Anu-Surket. (Pick 2)
Enchantment!: A number of your Master Enchanters have gathered together and petitioned you for extra funds. It seems that they have hit a shortage of regents in the pursuit and learning of Grand Master-class enchantments by themselves. Their previous Grand Master died in his workshop after setting off an accidentally explosion, vaporizing all his work.
Time: 2 years. Costs: 4,500 Gold. Chance of Success: 65%. Rewards: Grand-Master Enchantments for weapons and armor available for Elite and Hero units.
Golems:
Troll Blood:
Cheap, quick to do in one case, and useful.
Personal Actions: Running an Empire is busy work, even if it is as decentralized as yours. You delegate a lot, but you have a lot of responsibilities too. Luckily, you have time for yourself this year. (Pick 2)
Sneaky, Underhanded Stuff:
Your Brood: