Sorry haven't been participating as much I recently fell sick irl and still have to go to work so I've just been drained and havent had energy to debate or come up with plans.
Sorry for the double post, but I've got to go. The vote still has 15 hours to go, for those interested. I'll be posting up the personal actions vote tonight when it closes.
Sorry for the double post, but I've got to go. The vote still has 15 hours to go, for those interested. I'll be posting up the personal actions vote tonight when it closes.
The usual plan that involves building groups of armed men, talking to other groups of armed men, and getting that treasury issue under control. Rewarding loyalty early and regularly can prompt increased productiveness.
[X] Neighbors and Trade Network
-[x] Recruit an Army
-[x] Recruit Naval Crews
-[x] Squabbling Neighbors
-[x] Sterling Bay
-[x] Late Night Shipping
-[x] Reward Loyalty
-[x] Permanent Semaphore Stations
-[x] Corwyn Trade Center
-[x] Research Assistants
-[x] Sorcery At Large
The usual plan that involves building groups of armed men, talking to other groups of armed men, and getting that treasury issue under control. Rewarding loyalty early and regularly can prompt increased productiveness.
[X] Neighbors and Trade Network
-[x] Recruit an Army
-[x] Recruit Naval Crews
-[x] Squabbling Neighbors
-[x] Sterling Bay
-[x] Late Night Shipping
-[x] Reward Loyalty
-[x] Permanent Semaphore Stations
-[x] Corwyn Trade Center
-[x] Research Assistants
-[x] Sorcery At Large
[X] Plan Navy, Reputation, & What's Going On Here?
-[X] Recruit Naval Crews
-[X] Master and Commander
-[X] Squabbling Neighbors
-[X] Music and Lyrics
-[X] Gather Information
-[X] Late Night Shipping
-[X] Corwyn Trade Center
-[X] Assist the Displaced
-[X] Improved Galleon
-[X] Sorcery At Large
Up next, the Personal Actions and Diplomatic Communications Vote which I should have posted in a minute here.
Personal Actions You may pick Two (2) Personal Actions this turn.
Personal Study: As a Bard you have certain skills that are helpful to you in your new position. But you will need to improve your understanding of many things in order to rule your lands effectively. Schedule a time for personal imrpovement.
[ ] Martial: Alvarez would be happy to instruct you in the finer points of strategic doctrine. He's probably feeling a little worried that you know so little when your decisions will determine who lives and who dies.
[ ] Martial: Dominic is worried that you're going to get yourself killed one of these days. He's offered to give you some rudimentary weapons instruction and sparring practice any time you wish.
[ ] Diplomacy: Leliana's afraid you're underestimating the political situation. She wants to discuss some likely scenarios with you when you have the time.
[ ] Intrigue: If you didn't already have a title, Esther thinks you could have made an excellent spymaster. She's never opposed to teaching you some of her tricks.
[ ] Stewardship: Helan thinks you have a good instinct for this kind of work, but you need a little polish that he'd be glad to provide.
[ ] Learning: It probably wouldn't be worth Sara's time to teach such an average student, but you would benefit immensely from her knowledge on a variety of topics.
[ ] Sorcery: Zenthalas could help you reach a limited understanding of the Arcane Mysteries. You wouldn't be a sorcerer yourself by any stretch of the imagination, but you'd have a better idea of what forces she and other magicians can bring to bear.
Investigate Personally: You've done your best to delegate your power responsibly, but some things shouldn't be left to chance. Use your skill for cloak and dagger to make sure of it.
[ ] Esther: Esther impressed you enough with her skills to earn her appointment to your council, but you'd be a fool to trust her blindly. Assess her loyalty to you, and make sure she's not some kind of double agent. (She Knows: Difficulty +10).
[ ] Write-in.
Build A Rapport: Busy as you are, it would be good not to neglect your friends and allies.
[ ] Alvarez - You were impressed by Alvarez's record, but you don't know much more about the man. If he's to fight by your side in the coming years, that might be something you want to change.
[ ] Dominic: You're old friend is war-weary and rough around the edges. Find some time to catch up with him.
[ ] Leliana: Your old mentor has been hard at work for you. Take a moment to express your gratitude and appreciation for her assistance.
[ ] Sara - While she is much less standoffish now, you still get the feeling Sara is mostly humoring you in order to help her people. Work to improve your friendship.
[ ] Write-in.
Diplomatic Communications You must make a decision, even if that decision is "Don't Respond". Duke Aver: The new Lord of Serolm, Duke Aver, has sent you a message by way of courier. He holds the mountain pass through the Jaw, as well as the only suitable land for a port south of the mountains, and is thus well positioned to maintain a stranglehold on trade with the region, something you suspect will only become more important in coming years.
Duke Aver has written you with an intriguing proposal. He disavows any interest in winning the Tournament of Kings, instead claiming that he hopes only to maintain the peace and prosperity of the Eastern Province, and hopefully find a suitable candidate to support for the position at some point. He proposes that the two of you work together to establish a profitable trading circuit up and down Elimorea's coast, in order to achieve these ends.
In practical terms, he would appreciate your citizenry's experienced assistance in building his new port, Almyra, and in return he promises free trade and a political alliance.
You don't know much about Duke Aver, but if he's sincere this may be a good opportunity. Of course, there will be implications beyond the obvious, so how you respond in tone as well as in substance will no doubt have an impact on your future. How do you respond?
Tone: How do you communicate your response?
[ ] Enthusiastic
[ ] Friendly
[ ] Cautious
[ ] Write-in
Substance: How much support for this plan do you promise the Duke?
[ ] Full support
[ ] Tentative support
[ ] No support
[ ] Write-in
The interactions in Diplomatic Communications are not based on a roll of dice. This means that you won't fail arbitrarily, but you also don't always have a chance of success. I would suggest that you consider carefully what the possible outcomes may be and vote accordingly.
Personal Communications
If you wish, you may write to some others. Personal Communications are a free action. You don't have to choose any of these options.
[ ] Write to Miklam.
- [ ] About?
[ ] Write to your Mother/Siblings.
- [ ] About?
As with before, this vote willl be organized by Plan.
[ ] Dominic: You're old friend is war-weary and rough around the edges. Find some time to catch up with him.
[ ] Leliana: Your old mentor has been hard at work for you. Take a moment to express your gratitude and appreciation for her assistance.
[ ] Sara - While she is much less standoffish now, you still get the feeling Sara is mostly humoring you in order to help her people. Work to improve your friendship.
[ ] Write-in.
Definitely talk with Dom on staying. Maybe take another Martial training session? Wanna boost that.
Or build rapport with Esther? Is that possible?
Tone: How do you communicate your response?
[ ] Enthusiastic
[ ] Friendly
[ ] Cautious
[ ] Write-in
Substance: How much support for this plan do you promise the Duke?
[ ] Full support
[ ] Tentative support
[ ] No support
[ ] Write-in
I'd say accept but be inquisitive? Try to gauge his intentions. Pledge a bit of economic support?
[ ] Write to Miklam.
- [ ] Give an overview of recent events. Ask for advice on what to look for when playing political games, and implications of nobles' invitations.
Yes, you just have to write it in. I didn't write out every possible variation because I'm trying to avoid the wall of text issues with the first turn.
[] Plan: Beginning the Great Game
-[] Build a Rapport: Esther (Spend time getting to know her, and get a feel for her general personal reaction from you investigating her | Apologize, but mention that pragmatically, it was necessary as she is an unknown)
-[] Investigate: Esther
-[] Write-In: Friendly, but inquisitive - if not cautious (You appreciate the idea, but do keep some suspicions about you. )
-[] Write-In: As much support as we can reasonably give, full support if we can get a contract of sorts established alongside a formalized alliance and if necessary bringing this up to the Emperor.
-[] Write to Miklam: Give an overview of recent events. Ask for advice on what to look for when playing political games, and implications of nobles' invitations.
[] Plan: Beginning the Great Game
-[] Build a Rapport: Esther (Spend time getting to know her, and get a feel for her general personal reaction from you investigating her | Apologize, but mention that pragmatically, it was necessary as she is an unknown)
-[] Investigate: Esther
-[] Write-In: Friendly, but inquisitive - if not cautious (You appreciate the idea, but do keep some suspicions about you. )
-[] Write-In: As much support as we can reasonably give, full support if we can get a contract of sorts established alongside a formalized alliance and if necessary bringing this up to the Emperor.
-[] Write to Miklam: Give an overview of recent events. Ask for advice on what to look for when playing political games, and implications of nobles' invitations.
I feel like we should counter-propose with some freer trade or some other recompense if he wishes to have our citizens go build his port! I mean, we're still recovering from war like his area likely is!
Or we could do the intrigue thing and agree fully but send spies posing as overseers.
I like the first kind of option, though, since our diplo is better than intrigue, imo.
I feel like we should counter-propose with some freer trade or some other recompense if he wishes to have our citizens go build his port! I mean, we're still recovering from war like his area likely is!
Or we could do the intrigue thing and agree fully but send spies posing as overseers.
I like the first kind of option, though, since our diplo is better than intrigue, imo.
He promises free trade and political alliance, so I can't really counter with those. Not sure what exactly to ask for as well, he's literally promising to throw himself behind us alongside the free trade.
Guess we could ask for an coalition of sorts that would utilize navy to keep seas clear of pirates, will militarily looking to suppress bandits and orcs while laying down infrastructure that'll ease land trade and make transportation of supplies between either side easier?
He promises free trade and political alliance, so I can't really counter with those. Not sure what exactly to ask for as well, he's literally promising to throw himself behind us alongside the free trade.
Guess we could ask for an coalition of sorts that would utilize navy to keep seas clear of pirates, will militarily looking to suppress bandits and orcs while laying down infrastructure that'll ease land trade and make transportation of supplies between either side easier?
Sounds good, though for initial impressions we shouldn't be too hasty in accepting terms. We haven't even met the man!
Oh, what if we invited him to meet us in Port Helm? We could discuss the terms of our agreement there!
Sounds good, though for initial impressions we shouldn't be too hasty in accepting terms. We haven't even met the man!
Oh, what if we invited him to meet us in Port Helm? We could discuss the terms of our agreement there!
We could likely invite him, no guarantees on him appearing but him doing so would demonstrate that he truly does care.
I think while we shouldn't be hasty, we should definitely convey the feeling of friendliness and that we do think it's a good idea, because it does seem like one. But at the same time appearing too cautious may cause him to not, you know, join with us?
We could likely invite him, no guarantees on him appearing but him doing so would demonstrate that he truly does care.
I think while we shouldn't be hasty, we should definitely convey the feeling of friendliness and that we do think it's a good idea, because it does seem like one. But at the same time appearing too cautious may cause him to not, you know, join with us?
So how about friendly, and we promise to give reasonable support however, we'd love to have him visit and allow for us to more securely discuss such an idea allowing either side to truly frame out what they want then through the dangerous medium of paper that can be intercepted and interfered with?
Well, reasonable support with the caveat of him coming to Port Helm so we could talk in person allowing us to really hash this our?
So how about friendly, and we promise to give reasonable support however, we'd love to have him visit and allow for us to more securely discuss such an idea allowing either side to truly frame out what they want then through the dangerous medium of paper that can be intercepted and interfered with?
Well, reasonable support with the caveat of him coming to Port Helm so we could talk in person allowing us to really hash this our?