Adventurer's Arm is a shepherd's crook simple staff, and serves as a focusing implement for Brave Vestal's magic. This magic manifests in the form of light, healing the focus of the radiance. As she grows stronger, the staff's structure is reinforced physically and magically until it outright becomes indestructible. Finally, Brave Vestal becomes able to catch incoming attacks on the crook to blunt or potentially throw them back.
- Explosive Restoration: With sufficient healing in excess of a target's maximum health, Brave Vestal can wreak interesting forms of havoc on their form. Including potentially causing them to explode.
- Restorative Cover: Brave Vestal can Intercept attacks beyond her reach with sufficient density of healing, though this doesn't provide any retaliatory damage. With practice, this can be shaped and refined to fake Auto-Counter in an area around her (and some concentration).
- 'Lethal' Bludgeon: Brave Vestal can layer healing over her basic attacks at the cost of additional actions, letting her fake Nonlethal.
Prayer projects her Existential Weight more actively, granting her greater offensive and defensive capabilities along with some luck manipulation.
- Crusade: Prayer's increased projection of her existential weight can force Existence Conflicts, both when she is attacking and being attacked.
Stand Ground is Brave Vestal's ability to survive lethal events on the power of her faith alone, though it has it's limits. If Prayer would grow to a degree where it being active would make Stand Ground's activation guaranteed, Stand Ground would evolve into a form to reflect this.
- Faith Unbroken: Brave Vestal's survival at 1 health keeps her able to immediately act barring intervening action, and Stand Ground can trigger multiple times per battle, or even per turn. As long as she is above 1 health and the ability is not negated, Stand Ground can activate as many times as it's condition is met.
Late Bloomer is the physical expression of Brave Vestal's affinities. As she grows in power, her capabilities are multiplied to increasing degrees. The end result is physical ability that would be ascribed to a Magical Girl of a non-Maker growth affinity.
- Transcendental Transformation: Brave Vestal has the potential for some of her transformation enhancements to remain in her non-transformed state. Should this happen, she would retain her health, base damage, base resilience, and magic modifier without the multipliers from Late Bloomer while untransformed.
Potential Existence is the metaphysical expression of Brave Vestal's affinities. Her growth in power fills out and constructs the framework of Potential Existence, gradually increasing her Existential Weight over time.
- The Maker Of Divinity: At level 100 of Late Bloomer, Brave Vestal will have achieved an Existence Bonus that should only be available for those with the Divinity affinity (the Gears or Cores). The gradual growth and construction of Potential Existence leading to those point is a catalyst, and can be identified as such.