Through the Ages (Exalted CK2 Style Empire Builder)

Wasn't one of the larger points of taking Sorcery now that us being able to teach Sorcery as well could massively increase the amount of mortal Sorcerers we produce and therefor give us effectively loads of additional Emerald Countermagic to spam?
Sure, Sidereal Sorcerers in sufficient numbers could still outcast us if we get to Celestial Circle Spells, but for now we are neither going to face Sidereal Sorcerers in sufficient numbers nor is anyone voting for the Celestial Circle in the hope of doing so, because we are still in Chapter 3.
Alectai never said that. People are simply assuming it.

Personally, I want to get good at the stuff we are unique at, not the stuff that Sidereals will know better than us and how to counter. It has been a very, very long time since someone has had to fight an experienced dawn general. Far less than fighting Sorcerers, even 2nd circle ones.
 
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Mortal conversion rules. Which gives extra experience back upon exaltation if something is cheaper for Exalted. So, yes, Exaltation converts previous life experience as if person was Exalted at the time giving person new insight on everything experienced previously.

And chargen is not proof as it also ignores how long Exalted was Exalted too.
That was a misunderstanding, then.

Chargen is assumed to be an Exalt about a year after their Second Breath, so no, it doesn't.
 
Chargen is assumed to be an Exalt about a year after their Second Breath, so no, it doesn't.
But it still could be Exalted that is half-year or five years or whatever. Yes, in general it's about powerful as Exalted that was awesome enough to get Exaltation and had year of experience, but not 100%.

And unlike heroic moratal conversion chargen is mostly gamebalance thing.
 
Wow, I love how you're expecting everything to work exactly like second edition canon when I've already commented that I'm using it as a guideline, and not a rule.

No, you don't magically gain double superpowers if you were a mortal for a while first. No, Essence 6+ Charms aren't "I win everything forever" buttons, no matter who you are.
 
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What the man said.
Additionally, if Essence 6+ charms were so broken, it occurs to me that Sidereals have access to their own Essence 6+ charms, and experience against elder Solars to boot.
If it comes down to that kind of match, we'll lose.
So we'd best make sure it doesn't.
 
No, you don't magically gain double superpowers if you were a mortal for a while first. No, Essence 6+ Charms aren't "I win everything forever" buttons, no matter who you are.
I'm was not expecting anything like that, but do we still get something like an extra trait and/or boost to our attributes if we make it to around our one hundredth birthday? Or maybe we unlock previously locked other traits that we can then spend an personal action in the Intermission to get?
 
Really, I think 'Elder Solar' are just that, older Solars. There's no point where you suddenly become more powerful, it's just the combination of experience, skill, and the nature of the exaltation making you stronger over time.
 
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Depends if Alectai unlocks Essence 6+ Solar charms, then being an Elder Solar is actually a thing.
 
Really, I think 'Elder Solar' are just that, older Solars. There's no point where you suddenly become more powerful, it's just the combination of experience, skill, and the nature of the exaltation means you get stronger over time.

That's how it should be, and how Alectai is running it.

2E has E6 charms which are a sudden point where the power goes way off the scale.
 
People focus on the century mark too much. Note that the whole bit about a century before you can hit Essence 6 is really more of a guide then a rule. You can hit Essence 6 remarkably fast if you aggressively pursue and accomplish motivations (you can purchase a dot of Essence with no training time on a motivation's completion), for example.
 
People focus on the century mark too much. Note that the whole bit about a century before you can hit Essence 6 is really more of a guide then a rule. You can hit Essence 6 remarkably fast if you aggressively pursue and accomplish motivations (you can purchase a dot of Essence with no training time on a motivation's completion), for example.
No, actually, it is a rule. That's the whole point of charms like Glory to the Most High that let you hit E6 at a younger age than would normally be possible.
 
People focus on the century mark too much. Note that the whole bit about a century before you can hit Essence 6 is really more of a guide then a rule. You can hit Essence 6 remarkably fast if you aggressively pursue and accomplish motivations (you can purchase a dot of Essence with no training time on a motivation's completion), for example.

I recall a discussion with Holden where he said it had to be 100 years from exaltation. It couldn't be you just exalting at ninety and waiting 15 years.
 
Why are we debating the rpg mechanics again when they have barely any relevance to this quest? Alectai is never going to track Altren's Essence score and probably won't change things when we cross 100 years. Let's worry about the stuff he actually keeps track of.

If you want to discuss the finer details of becoming an Elder Solar in the rpg take it to the Exalted topic.
 
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A quick glance using the vote tally program shows 45 votes for Sorcery, though I can't be bothered to figure out which votes are different/missing.
 
Hmm, I found one vote that I missed but I don't know where the other two the counter is seeing came from.
 
Could I possibly convince one of the people voting for something else like voting for Karasu or the priest one to cast their votes on the bandwagon?
 
That hardly seems fair, besides if they havn't changed their mind yet with the massive debate I doubt they are going to change their mind now.

Personally I'm fine with either one but I'm sticking with Champion of Heaven because damnit I have principles (of breaking people with our amazing kung-fu skills)!:p:):D
 
Changing vote given that Priest is not going to win. The Saint King shall neglect Piety in favor of all other things.

[X] Explore integrating swordplay with other combat styles (Loses Trait: Sword Saint. Gains Trait: Champion of Heaven)
 
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