To The Lady Dargun and the Ironborn Fleet @Wade Garrett
The Black prince brings greetings to the new arrivals in the Border Princes. Though this land is harsh and dangerous, most of the old world acknowleges it as the perfect place for those who wish to start again. Though he does not assume what your actions and desires will be, he invites you to come and visit his own domain, and perhaps treat with him. He guarantees that no harm shall come of your party if you travel here, and will not tolerate any who seek to break such an oath. Still, the decision is yours to make.
From the Herald of the Black Prince,
Benito Cicchini

Black Prince Gashnag,

It is not in the custom of the Dawi to speak to a Zangunaz with undrawn ax, but needs must. Your kind has a great deal of Gurdges written against them, but you yourself have done nothing to cause furor between yourself and the Karak Ankor. So we give you a warning and a opportunity: the Dawi march throngs into the disputed land to end the Grobi threat, destroy lawlessness and secure trade between our holds. Work with us, fly the flag of the Karak Ankor with your own, and you shall be allowed to remain alive and in power over your lands. Stand against us and all kind words will be finished and you shall break like many others against the fury of a dwarf.

The choice is yours,

King Byrrnoth Grundadrakk
I reply with my own words on this decree, and they are as such.
I very much understand that you hold much grievance with my kind. Though I do not recall any of my specific bloodline having done harm to the Dawi, I know that the others have committed many a grudge. I still am shocked that you have decided to bring up such a subject now, however. I have treated those Dwarfs whom pass by my lands with respect, and I have helped quite a few holds nearby in the black mountains. I would have expected this topic to have been brought up earlier, but I digress.

The point of this reply is not to ask motives, but to answer affirmatively. And my answer is "Yes". I myself have been considering such actions against the green menace, and it seems you will also be helping with the monster problem. Therefore, as our goals align, I find it easy to accept such an agreement.
With Respect
The Black Prince,
Gashnag.
 
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To the Most Esteemed Sealord of Braavos @EliudFS1

Word has reached King's Landing of a war in the Shivering Sea, against men of different nature than ours, who may have come to this world when the Fourteen Flames erupted once again. I would like to confirm the veracity of these reports and, if true, ask for further clarification regarding this war. The Iron Throne and Braavos have long been friends. We would entertain the idea of forming an alliance against a common enemy, if the situation calls for it.

Signed,

Jaehaerys of House Targaryen, the First of his Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm


From: Denethor II, Steward of Gondor
To: The King of the men of Westeros @ByzantineCaesar


I bring greetings from the Kingdom of Gondor. We have heard word of your mighty kingdom through the dwarves of our land. We wish we came with simple greetings and well wishes but we come asking for a great favor. Our lands are under assault by the forces of Sauron, the Dark Lord and his forces of orcs. What he seeks is total world domination through the use of dark magic. We seek assistance in this war as all of mankind is threatened. They fly on great winged beasts and have all manner of dark creatures at their disposal. I have enclosed with this envoy a copy of the histories of Gondor so your scholars can learn of our enemy and a corpse of the enemy we fight. My son has recently been greatly wounded by one of these winged riders.

*Body of an orc is brought alongside as well as copies of histories of Gondor relating to Sauron*
The Gondorian ambassador is received before the Iron Throne. His words do not cut a very convincing figure before the assembled court, but the decayed body of an orc does win some gasps among the crowd. Chief of them is Septon Barth, the Hand of the King, who in his intense curiosity for the occult raises from his seat on the elevated platform and climbs down the steps to inspect the body more closely. King Jaehaerys thanks the Gondorian ambassador and exchanges pleasantries, offering him the hospitality of the Red Keep, although he does request the Orc's body for study. He regrets to inform the ambassador that the Seven Kingdoms are not ready to march to war on a far-away land against an enemy which still has to prove himself an enemy, but the Iron Throne would like to assemble an expedition of Maesters and learned Septons to travel to the Kingdom of Gondor and see the situation with their own eyes, before returning to Westeros to report to the Iron Throne.

From Domihaus the Bloody-Horned, Horn Lord of the Minotaurs, Patriarch of the Dreadhorn Clan, and so forth
To the Dragon King, Jaehaerys Targaryen @ByzantineCaesar
As Conveyed by Lurog gro-Shurkul
CC: House Redwyne @Altered


Having spoken with your Lord-Knight of the Arbor, know that Domihaus the Bloody-Horned comes east to meet with you, Dragon King. It is asked that you clear space beyond the walls of Capital so that the Dreadhorn Clan might have a place to set up camp for the duration of the meeting.

May your Seven-In-One and the Aedra and the Daedra keep you, King of Westeros.

The esteemed ambassador is also offered the hospitality of the Red Keep, and his appearance causes much more interest than his Gondorian colleague. The Maesters in particular debate whether he is of Ibbenese or Sothorosi heritage, while some bet on the Shadowlands Beyond Asshai or even the ruins of Old Valyria, where human deformities are known to be bred and born. Nevertheless, the King treats him with respect and offers him one of the under-stewards of the Red Keep to help organize for the arrival of his master.

To His Ever-Lasting Grace, the Dragonlord, King Jaehaerys the Conciliator, (@ByzantineCaesar)


Your Highness, the strange fleet reminiscent of the Ironborn that appeared off the shores of Oldtown has been met with. Their people come from across the Sunset Sea, much like the Ebonheart Pact that House Lannister discovered. However, rather then men this motley crew is comprised of some beings that are non-human, titled Minotaurs as well as some humans. Their leader is one such being. Having met, they've officially disclosed that they came much-like the Andals did, for religious reasons. Though where the Seven-Who-Are-One ordained their followers to cultivate worship in the land, these people of the Dreadhorn clan come in search of both their Goddess and a new home. The meeting was kept peaceful, no bloodshed and not even a voice raised. Though a more faithful man then I would note that these followers of a different God, did technically desecrate the Sept we met in with a throne and beg for your leave to humble such sacrilegious folk. However, these are foreigners - folk whose own exotic ways are alien to us, just as ours are seemingly foreign to them.

Their leader has some truly terrible titles but commands the respect of all who follow him. They seemed to have thought our land was called Akavir which when translated does seemingly fit Westeros at the present, as it means Land of Dragons. Still, we are not the land they sought originally. Domihaus, the leader of the group seemed quite interested in the fact that you rode and commanded Dragons. He alluded that he and his ilk had experience with Dragons and those of his land seemingly are capable of thought like men, at least enough to not bow and be full of pride while attempting to dominate all in their path. The creature also seemed quite interested in the tales trickling down from the North, alongside the letters constantly flying to the Red Keep of the Others and more beings fighting each other beyond the wall.

They asked me to guide them to Kingslanding and ensure that they would meet with you. Since they're quite the curiosity I saw no harm, especially not with the might of your Dragons. They have sworn to remain peaceful and seem to take such oaths as heavily as the Northerners are with guest rights. No magics were displayed in the time that I met with them, but that does not mean they lack the ability - so I caution you of that.

Signed, your faithful servant, Lord Robert Redwyne
Robert,

I trust your judgment.

I will receive Lord Domihaus. If it is true that he is a beast rather than man, it would be wiser to meet him on Dragonstone rather than King's Landing. I do not wish to cause panic in the city, or submit the court to the sight of an abomination. Omens are already ill as they are. Perhaps he may shed some light on the absurdities that plague the world. I would have you here as well. Finally, I must ask you if these are the same men who attacked your kinsmen in the Stepstones. If they are, perhaps compensation may be necessary.

I will await your arrival on Dragonstone.

Signed,

Jaehaerys Targaryen, the First of my Name, titles, titles
 
The Dreadhorn Clan



Warriors of the Dreadhorn Clan

---
Having made contact with the Conciliator King of Westeros and made arrangements for a meeting, Domihaus the Bloody-Horned has bade the Dreadhorn Clan split. Advised to travel in smaller numbers to avoid startling the Men of Westeros, who are, by all accounts, a skittish sort unused to the sight of non-Men, Domihaus has made the decision to travel with but a few hundred Clansmen whilst the rest make for the north. To that end, Mohkius the Lame - one of the mightest Minotaur Lords at Domihaus' service - has been instructed to gather together the finest warriors the Dreadhorn Clan has to offer to guard the Horn Lord on his trip. At the same time, Tyzeus Steel-Chest has been given command of the rest of the Dreadhorn Clan and been charged by Domihaus with leading the Clan northward and finding a more suitable location to set up clan until Kyne's will has been made plain.

In spite of the Conciliator King's urging that Domihaus avoid startling the natives, however, Domihaus has nevertheless resolved to observe as much of Westeros as possible on his journey to Crownrim, where ships await to take him to Dragonstone. Accompanied by the foremost of his mates and Herd Mother of the Dreadhorns, Melzhara, the Horn Lord seeks to find a greater understanding of Westeros' people, it's Gods, and the magic it's witches and mages wield.​
 

Vaes Dothrak

Slann of Lustria
Turn Three

Of the strange, cold-blooded masters of Lustria, little is known to the world outside. Strange stories can be found in every dockside tavern, tales of cities wrought from gold and reptilian war-beasts as large as ogres standing perpetual guard over ancient ruins, but for centuries unbroken the Lizardmen have been quiet and withdrawn. With the advent of the World-Bridge, this isolation has come to an end, and now reptilian armies march beneath the banners of gods long absent from the world, seeking the bring ruin to all those who would oppose the Great Plan.

In Middle Earth, the jungles to the east of Erebor have ceased their expansion, several dozen square miles of mist-shrouded greenery hiding all trace of the strange pyramids and the lizard warriors who inhabited them. They send no emissaries or armies, but keen eyed watchers catch sight of strange ripples in the air as scouts warded by magic or their own inherent camouflage travel hither and yon, silently observing these new lands and the people who dwell within them.

In Essos, the vast sprawling grasslands of the Dothraki Sea are no more. Large portions of them are now dominated by a rather more hostile form of greenery, though it has apparently ceased expanding of late. Scouts and emissaries are rather more frequent here, making the presence and supremacy of the lizardmen known to all and keeping a wary eye on the druchii invaders to the north. They have a particular interest in maps and religious texts, apparently seeking to understand the shape of the land and the faith of those who dwell here. Curiously, more mundane history seems to be of considerably less interest, seen as almost irrelevant.

And in their native homelands, nations and people across the world watch the green coasts of Lustria with renewed caution. The vampires of the coast have been violently expelled, the wards around the shore renewed with elements of Hyish that sear unholy flesh like so much acid. On Ulthuan, a Slann of the Third Generation consults with the Elves on the health of the Great Vortex, sending word to its distant kin as missions are undertaken to regulate and control the flow of magic across the world; the insights it shares with those loremasters chosen to interact with it have already proven most useful in a wide range of magical endeavours. In the Old World, skinks are seen abroad for the first time in uncounted centuries, conveying the word of the Old Ones to the younger races and identifying where the mighty power of the Lizardmen could be used for the elimination of darkness and corruption.

-/-

To: The city-states, nations and enclaves across Essos, all the way up to Braavos. @EliudFS1

Palanquins arrive, escorted by strange bipedal reptiles and piled high with gold, gems and exotic trade goods from the shrouded jungles of Lustria. With such a bounty, presented as tribute to the rulers of each state, is a message recited by inhuman scribes.

Humans of Essos, rejoice. The Dothraki are no more, and the Children of the Old Ones have come.

As you once paid tribute to the Horselords, now you shall pay tribute to us. We require no gold or meat, no worked goods or slaves. Instead, you will provide us with maps, tomes of lore and the presence of your most learned scholars. These we shall educate on the will of the Old Ones, and return to you to spread their commandments. Those who comply with their will shall be blessed by prosperity and placed beneath the protection of the Saurus Host, unconquered in battle for seven thousand years.

Those who defy the Old Ones will burn as the Dothraki did.

-/-

To: Karl Franz I, Grand Prince of Reikland, Defier of the Dark, Protector of the Empire, Emperor Himself, Elector Count of Reikland, by the Grace of all the Good Gods, Commander of the Grand Order of the Reiksguard, Peaceful Ruler of the Entire Empire in Perpetuity @ManusDomini

A letter arrives, having been written in Reikspeil by an Elvish scribe hired by the Lizardmen. Well, perhaps borrowed would be the better term.

The Slann of Lustria, revered children of the Old Ones and servants of the world, send greetings to the ruler of Sigmar's People. It is their wish to send an emissary to treat with your highness on their behalf, and that both the Grand Theogonist and Supreme Patriarch be in attendance to speak of matters theological and magical.

Attached is a helpful packet of information compiled by Elvish diplomats on what exactly the Slann even are.
 
Gold is always welcome, but our smiths are intrigued also by the potential of this "lyrium" found in your lands.
We shall be happy to pay you in gold. Concerning lyrium, understand that this resource is very hard to extract and also strongly regualted by a powerful religious institutions. We will get back to you soon on the subject though, commerce always finds a way.
Until then, might we interest you in a diverse variety of local poisons?
 
Robert,

I trust your judgment.

I will receive Lord Domihaus. If it is true that he is a beast rather than man, it would be wiser to meet him on Dragonstone rather than King's Landing. I do not wish to cause panic in the city, or submit the court to the sight of an abomination. Omens are already ill as they are. Perhaps he may shed some light on the absurdities that plague the world. I would have you here as well. Finally, I must ask you if these are the same men who attacked your kinsmen in the Stepstones. If they are, perhaps compensation may be necessary.

I will await your arrival on Dragonstone.

Signed,

Jaehaerys Targaryen, the First of my Name, titles, titles



Your Grace, King Jaehaerys - First of His Name, titles, titles,

It harkens my heart that you trust in my judgment, truly your rule is one most enlightened.

The being known as Lord Domihaus might be as willful as a beast, but the Minotaur as their rightful name is, happens to be as intelligent as a man. Abomination or not, whichever you believe him to be, afford him seriousness for underestimating him is a grave mistake. As much as I tried to take his folk over the seas surrounding our land to reach your capital, he's set out through the Land. I've sent some riders to try to catch up and guide him, while forewarning any other Houses - but alas... I fear they might provoke unnecessary panic to, if only by sight.

I will stress that these creatures are only now, newly discovered and that the pirates that set upon my Grandson's and Nephew's fleet were humans that our Kingdom knows too well. Ironborn. They, like many men of the fleet, stood witness to the famed Ironborn longships and their own atrocious sailing attacking the peaceful voyage. Not only where a few men are taken, but so too were the diplomats of a faraway land that my kin had hoped to guide to you. Diplomats who according to my own Grandson, retinue, and the people of Qarth blew open the Gates with a single gesture. Diplomats that belonged to a greater whole, that were likely unwilling to fight in the case of unfortunately destroying the vessel they stood on as well as complicating the relationship they sought with Westeros. I might not name Greyjoy as the perpetrator, but his people are the cause of such an attack.

The Reavers of the Iron Isles grow too bold, even after your grace's display of calling them to task for the impunity in which they assaulted the Dornish. I plead with you to humble them once more, lest they drive your subjects to madness with their willingness to ignore your laws and attack us.

Signed, Lord Robert Redwyne with the Lord of Hightower bearing witness.
 
through a series of traders, intermediaries and courtiers a letter is eventually delivered to the Iron Throne

To High King Jaehaerys the Conciliator
When I first heard that our sails going eastward met sails going west, I must admit my initial reaction was to prepare for war. My suffered greatly from invasions from the east all too recently, and I feared only the worse. But instead of invaders from Akavir, from the east came traders from 'Westeros,' neither snake men nor snow demons nor any of the other things said to live in that far continent now vanished. Your vassal speak well of you, honoring your wisdom and justice, and but the loyalty you inspire from them speaks louder then simple praise. Let there be peace and trade between our peoples. You will not find our hospitality wanting should you cross the Padomaic Ocean to visit.

Signed, Jorunn Skald King, High King of the Ebonheart Pact and High King of Skyrim

To His Grace the Skald King Jorunn, High King of the Ebonheart Pact and High King of Skyrim

We thank you for your message and honour your words. We have no knowledge of the continent of Akavir, and you may rest reassured that we do not hold any enmity to you and yours.

The Seven Kingdoms were forged by my ancestors into one. Where seven kings once warred and squabbled, the King's peace now rules in Westeros and all are beholden to the Iron Throne and the blood of the dragon of House Targaryen. We have much to offer and trade. Gold, wine, metals, both natural and worked, lumber, ships, grain, and much more. We extend the same invitation to you and ask for your permission to send an expedition to your lands to promote better mutual understanding of our peoples. I would send a retinue of Maesters and Septons, as well as knights and lords. The former are learned and lettered men. The Order of the Maesters is the most ancient institution in the Seven Kingdoms and provides the service of wise men to the noble houses. The Septons are the interface between man and the gods, the Seven-Who-Are-One. Knights stand for the ideals of chivalry, and lords for the principles of just and fair rule, our valiant bannermen. If you could host such a group in your halls, I foresee a bright future for the relations between the Iron Throne and the Ebonheart Pact.

Signed under the Light of the Seven,

Jaehaerys of House Targaryen, the First of his Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm
 
To: The False Northmen @Skrevski
A screaming head, carried by monstrous ravens

"Magicks will not avail you. You weak things, you men of lesser stock, lay no more claim to names of glory. There is one true North. One lodestar, hanging baleful oer lands of winter and eight pointed it shall ever be. Your trees will feast on blood and flesh, your towers shall crack like marrow bones, your walls--your fell, sorcerous walls will not stop the wrath of the North, of Norsca, of Valkia, of the Axefather. Doom. Doom upon your milk-blooded lines."

To: Ones Thought Wiser @EliudFS1
Carved in bones left scattered around the Hardhome hunting grounds

The Wildlings tell of Skagosi might. Yet the hunter beds down with the dog of the South. No wolf would deny a hunter prey, or safe weak flocks from their hungry grasp.

To: The Dragon Queen @ByzantineCaesar
Written on parchment of human hide, still showing lines of blue tattoos

The woman fights while the man hides away, and my blood boils at that familiar tune. Put up a fight worthy of the ages and you'll be more than a woman by the time I'm done with you--or don't, and I'll whet my appetite with that scaly bastard's innards.
 
The Aldmeri Dominion

2E 585/ Turn 3
Diplomatic Ties/Ongoing Treaties
  • At war with:
    • The Ebonheart Pact
    • County Mir
    • The Daggerfall Covenant
Internal Events

TBA
 
Upon Foreign Ships and Foreign Tides


Kings Landing is no stranger to odd sights. After all, does the King not ride a dragon, the city founded by a King who considered himself above a mere man, descended through pure bloodline from a peoples who once shaped the very world to their whims?

Though, perhaps, despite the vague common foreignness the ships of Braavos offered to those bored enough to look at the ships, had their been a sight quite like this.

Standing upon the prow, was a man who was not. He seemed too tall, too slender, the very way he seemed to move was too graceful for the human eye to ignore. It was as if, though his movements were swift and without wasted energy, that he was constraining himself, permitting those who gazed upon this stranger to see him move at speeds observable, like a snake coiled and ever ready to lash out with a bite.

Through intermediaries, this stranger sent forth a message to the Red Keep politely requesting an audience, strangely enough "From one King to another", whilst he seemed content enough to laze upon the ship, basking in the sun like a cat, his strange clothes glittering like scales in the sunlight.
@ByzantineCaesar
@ByzantineCaesar

The Shadow King remained waiting patiently upon his ship, surveying the city as he enjoyed the strange sugary biscuits he had "obtained" during his travels.
 
Kingdom Of Nevarre

Diplomatic Ties/Ongoing Treaties
  • At war with:
    • Vampire Pirates
    • Skaven
  • Defensive Treaty Grey Wardens
  • Military Aid to Ferelden
Internal Events

Rebuilding Imperial Highway and extending road to Kal-sharok and Weisshaupt.
 

To His Grace the Skald King Jorunn, High King of the Ebonheart Pact and High King of Skyrim

We thank you for your message and honour your words. We have no knowledge of the continent of Akavir, and you may rest reassured that we do not hold any enmity to you and yours.

The Seven Kingdoms were forged by my ancestors into one. Where seven kings once warred and squabbled, the King's peace now rules in Westeros and all are beholden to the Iron Throne and the blood of the dragon of House Targaryen. We have much to offer and trade. Gold, wine, metals, both natural and worked, lumber, ships, grain, and much more. We extend the same invitation to you and ask for your permission to send an expedition to your lands to promote better mutual understanding of our peoples. I would send a retinue of Maesters and Septons, as well as knights and lords. The former are learned and lettered men. The Order of the Maesters is the most ancient institution in the Seven Kingdoms and provides the service of wise men to the noble houses. The Septons are the interface between man and the gods, the Seven-Who-Are-One. Knights stand for the ideals of chivalry, and lords for the principles of just and fair rule, our valiant bannermen. If you could host such a group in your halls, I foresee a bright future for the relations between the Iron Throne and the Ebonheart Pact.

Signed under the Light of the Seven,


Jaehaerys of House Targaryen, the First of his Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm

To King Jaehaerys Targaryen of the Seven Kingdoms

I have no objection to hosting a delegation, though if you intend to send priests you would be wise to send those of the most... diplomatic stripe. Curiosity about our faiths will be accommodated , disrespect will not be. Unfortunately I am currently unable to make time for a state visit as the Pact is engaged on warfare on many fronts, and my leadership is needed. But I will send a similar delegation of my own if you would accept it.
 
To: Gnashag the Black, Protector of Aldium, Lord of Castle Stirge, and Prince Of All Lands Five Days Ride From Them
@EternalLurker

Your Highness,

I am grateful for the kindness you have extended to myself and my retinue, and thank you from the bottom of my heart for your offer of protection. To walk the streets of your city and see with my own eyes the learning and beauty your reign has brought to it would be an experience to treasure, but I have been bid by Karl Franz I, Grand Prince of Reikland, Defier of the Dark, Protector of the Empire, Emperor Himself, Elector Count of Reikland, by the Grace of all the Good Gods, Commander of the Grand Order of the Reiksguard, Peaceful Ruler of the Entire Empire in Perpetuity to present myself at his court.

His words were fair, yet in my experience the most fair spoken of Kings become far less so should their will be gainsaid. And where I to somehow cause strife between his realm and your fair principality, that I could not bear. And so I must depart with haste, yet if God look with favor on it, perhaps I may yet partake of the wonders of your domain in some happier day.

The Lady Dagrun Greyjoy
 
Turn 3 Events (Part I of V)
Turn 3 Events (Part I of V)

The War of the Ring


The War of the Ring has officially started. The forces of Mordor are on the move. In under a month, the forces of Mordor have sallied forth from the Black Gate. One made it North from the crossroads immediately outside of Minas Morgul and made its way into the East, to the lands of Rhun. Where they met up with the remaining forces of the Dragon Emperor after their disastrous attack against the Kingdom of Rohan and the Dwarves of Erebor, who have already started raiding the Kingdom of Dorwinion, who have so far successfully denied the Easterlings any major victory due to their recent military expansion following the acts of Rhunic aggression. However, this will soon change, as the forces of Morder have shown up with enough force to raze the Kingdom to the ground.

The other army have taken advantage of the previous strategic attacks on the Gondorian leadership, as they made a full on assault on the eastern side of Osgiliath. The forces of Gondor under Captain Faramir, showed their quality as they managed to barely cross some of their men to the other side of the river. The forces of Mordor are a hair's breath away from threatening Minas Tirith itself.

It's a Bad Day for a Black Wedding

Grima Wormtounge has finally achieved his objective. He has finally convinced the King to give him the hand of Eowyn's hand in marriage, even after heavy protest of the soon to be bride. Unfortunately, whatever black sorcery that Grima Wormtounge had planned backfired, and before the sun rose, King Theoden took his last breath.

The next day, a furious Eowyn gathered a band of loyalists, and stormed the quarters of Grima Wormtounge and found incriminating evidence of Grima's treason. Among the evidence were certain items that have recently were missing, including Theoden's sword Herugrim. Grima didn't live to see the sun set that greeted Theoden's last moments.

Soon after, Theodred soon came back to the Rohan's capital as soon as he heard the news. He was crowned King of Rohan and took up his father's sword, no longer rusted with disuse. The first thing he did upon assuming the throne was to summon the Rohirim, and ride to Gondor and to war.

Sean Bean Boromir on the Line

The first response from Denethor was to send his son to Rivendell, to seek the healing of the elves. They left with Boromir at first light and met a party of elven riders who where slightly sidetracked by a surprise meeting with Saruman. Had the men of Gondor had waited for the elves to arrive, it would have been too late, but now, Boromir has a chance for survival.

After hours of treatment under the guidance of Arwen Evenstar, and with help of her father's healing abilities, the curse of the Nazgul blade was contained for now. The wound will never truly heal, and even now the shard of the Nazgul have a claim upon his soul. It will be some time before Boromir goes into a state resembling what he was.

No Dwarves to say 'melon' to

The dwarves of Erebor have sent an expedition to the Blue Mountains of Ered Luin to seek what became of their lands before migrating to Erebor. What they found were small communities of Dwarves and Elves. They were greeted warmly by the people of the Blue Mountains who listened with concern over the coming and goings of Erebor, and were happy to re-establish communication with their former friends.

On the way back to Erebor, the expedition went towards Khazad-dûm to look for Balin son of Fundin and his people. What they found was death and goblins in the Halls of Moira.

A very lost lizard and a very jolly good fellow



A very lost Skink scout of the Lizardmen made his way into the Old Forrest. After almost falling prey to the Old Man Willow alongside a merry band of hobbits, if it were not for the timely intervention of Tom Bombadil, who invited the Skink inside and treated him to dinner with him and his wife Goldberry. While having dinner, the merry Tom Bombadil was enthusiastic in talking about the music of his people and inquired about the music of the Lizards. It seems that Tom Bombadil was even more knowledgeable of the songs of the Lizardmen than the Skink himself. When asked about it, Tom Bombadil would respond in a song of his own about hearing a song or two recently. The Skink would think this very strange. In the end, Tom Bombadil would guide the Skink back out of the Old Forest. Only to find that the Lizardmen left without him, leaving him in quite the predicament.

A Meeting of High Elves

Lirazel, handmaiden of the Everqueen has made contact with the Elves of Mirkwood. There she met with Thranduil, King of the Woodland realm. From their meeting, they would exchange information about their respective realms. There, the Elves of all kinds would join in a hunt in the Mirkwood. To bond with their (very) distant cousins.

All was well and good, until the news of a new war in the horizon.

The Lord of the Rings, the Dark Lord Sauron sought dominion over Middle Earth. The Fate of the Free People of Middle Earth is now in play.
 
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Turn 3 Events (Part II of V)
Turn 3 Events (Part II of V)

Hammerfall

The Dwarves of Kal Sharok prepared for the worst as the Skaven attacked their last stronghold. After a particular heavy raid, the Skaven would be beaten back, and their tunnels collapsed by both Dwarven and Skaven. This is were reinforcements by two different groups came; the chaos dwarves showed up, as well as another group of Grey Wardens and a Nevaranese army, and offered to help the Dwarves of Kal Sharok. This act turned a battle for survival, into a war of reclamation. This new alliance of both Wardens, Nevarenses, Chaos Dwarves, and the remnants of the Dwarven Empire of the first age set to reclaim the lost Thaigs from the Darkspawn.

The Northern War

A Coallition of Antivan, Tevinter, Nevaranisse, and Daelish forces marched against the Greenskins that have occupied the Arlathan forest. When united, this would have formed the biggest host many have seen in this age. A total of six armies sought get rid of the Orc invasion. It was in Antiva that the war started, when Grimgor Ironhide sought to defeat the forces of Antiva before they met up with the larger host.

The Orcs rushed to defeat them, and defeated them they did with larger numbers and brutal tactics. Even with help from Yavana, the witch of the wilds summoner of Dragons, did they rout. With Grimgor himself slaying the High Dragon that was summoned.

It would be unfortunate for Grimgor that reinforcements came. Riding on Halla (s) with his Daelish friends, Teclis came at the turn of the tide. At the head of all that remained of the Daelish clans, did they met Grimgor Ironhide in combat on the outskirts of Arlathan. With help of Teclis's magic, they drove back the Greenskins back into the forest. This was also met with the arrival of Asarnil the Dragonlord who reinforced the Daelish alliance. With the respite from the fighting, they met up with the forces of their allies, and together they have begun to rid the Orcs of the Arlathan forest.

It is in here where things stand, at a stalemate for all forces. The Greenskins made the alliance bleed for every acre of wood they gave up. But they were loosing still, thanks to the expertise of the Daelish and their superb knowledge of the woods, though at a heavy cost for all involved.

Dwarves, Skaven, and the Urn of Andraste

After helping save Ferelden, Gotrek and Felix took up the contract from Loghain, to locate the sacred ashes of Andraste to save King Cailan. After gathering up enough clues, they would travel to the Frostback mountains and the village of Haven to search for them. There they would find a heretical cult of dragons and more of those skaven rat men that were turning up everywhere in the Frostback mountains.

After killing the cultist and the Dragon, they would experience a series of trails from the protectors of the urn, giving them a new perspective on life. After securing the Urn, they would take a detour to Orzammar, and finding them under heavy attack from the Skaven. It seems like they were really after the lyrium that they mined. They would also hear of a great many explosions deep underground. It seems the skaven are building something, something grand and evil, something big enough to cause rifts in the Veil itself.

Undead but not out

The Vampiric forces of Count Noctilus were not done with their tormentation. Recruiting the vampires displaced from Lustria, and raising the dead from the recent naval battles between the Tevinter Imperium and the Qunari, they have recovered their lost strength and then some. They began to raid small settlements from Ferelden, but they would find them all defended Wardens and very angry Fereldean troops, as well as the army of Nevara that remained to help their allies.

Darkspawn that Speak

The Skaven would make an effort to find the source of the Darkspawn, or at least who was giving them orders. Their search would culminate with the capture of a member of the ( The Disciples ). Unlocking a match made in hell. (Diplomacy between the Skaven and the Darkspawn Unlocked).

A Vampiric Threat

The court of the Orlesian Empire began to embrace night-time parties a lot more, all of the sudden. Garlic and other such special herbs were outlawed for no specified reason. More and more nobles seemed to gravitate towards Vlad con Carstein, and even the Empress herself would find herself almost enthralled. It was at the end of the year, that a big announcement would come from the Orlesian Royalty. (To be posted by the Von Carstein player)

Also, Elsa von Carstein has mysteriously disappeared. The Tevinter Imperium announces that she tragically succumbed to a unexpected allergic reaction to garlic bread that was served for dinner.

Raid on Seheron

Clashes between the Imperial Tevinter Navy and the Forces of Malakith took place in this year as well. Many a raid, and a couple of fleet clashes would take place in the seas. Some even joined by the Vampyrates on occasion due to some as of yet unexplained reason as they happen to be in the area. During those raids, some elven slaves were freed from their oppression and joined the Dark elves willingly.

Due to the nature of this lighting strike, no major fleet battles were waged.

Yet another meeting of Elves

An exploration vessel carrying elves of the Aldmeri Dominion made contact with the Kingdom of Rivain and Antiva. Unlocking diplomacy between them and the continent at large.
 
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THE GREEN TIDE
I'm hitting the big red button @EliudFS1
It is heard through out Arlathan forest, echoing through the charred husks of trees. It roared throughout the land, not unlike that of a primal beast, they stamp their feet, clap their hands, and clash their blades together in a rising tide of noise. They are large, every inch of them screams strength and violence. Their guttural voices are the backbone of this noise, all the other bits merely addons to this tide of noise. In the land they come from they are knows as orcs, or more commonly as greenskins. The leader of this mob, this army, is an black orc from unknown parts. More disciplined and intelligent than their kin, he and his black orc guard, Da imortulz, he has taken control of many a orc warband and consolidated them under him.

He was considering moving against the humies to the north, to find something other than orcs to fight, when the world changed. The skys changed, filled with strange new sights. And as the shamans told it, new people, which to Grimgor was by far the most interesting part of this change. And so he had his boyz build ships to set out and find, and fight, these new people. For why bother fighting those that have been fought over and over again when you had something new and untested? And so he had set out along with his boyz, traveled the sea through rickety boats and landed in one of the new lands. The initial contact was a disappointment, there were pointy ears to fight but they were so pathetic that he questioned why he had even bothered to leave.

But soon that thought has been changed, and as the might of Theadas seemed to array itself against him Grimgor could only laugh. For it seemed he only had to wait. And so he finds himself here, surrounded by his boyz, axe raised high into the air, all of them roaring.

Grimgor Ironhide and the orcs of Arlathan call out for one thing, and one thing only:
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!
 
Turn 3 Events (Part III of V [Part I of ?])
The White-Gold War
The war for the city had always been a mere distraction: the true war was who would hold it afterwards. To this end, the Aldmeri brought out a force of four armies and three navies, a massive amphibious assault to drive the Ebonheart Pact from the shores of the Imperial Isle. Facing them were one army of the pact, and a fleet of County Mir. The Aldmeri began with blockade, the forces of the navy seeking to bar the Mirites from their goal of disrupting the landings. Unfortunately, very little had changed in Aldmeri navies since the days of Topol the Pilot. Large and deep-drafted, the ships fired with minimal effect at the County Mir vessels who simply hugged the shore with their lighter drafts, sliding past into the thin stretches of water that the armies forced their way across. While casualties in these tight quarters were devastating for County Mir, their goal succeeded: manuvering the Aldmeri ships into vast jams, transports ramming into their allies in attempts to evade onrushing warships or deliver boarding crews. This left the central thrust, where despite the larger stretch of water, the Mirite naval presence was unable to disrupt the landings...

However, Almalexia did. The ALM of ALMSIVI, the Mother-Goddess, The One Anticipated By Boethiah, would not be stayed, and her wrath was mighty. Hopesfire struck with the speed and wrath of lightning, wreathed in blue flame, she tore through Aldmeri marines and regenerated wounds in an instant. Hers was not a fight of style or subtlety, but raw power, the power of storm and destruction and wrath upon those who would challenge her might, and the sight of her turned Ayrenn from the landing and bade her marines carry her from the battle while she still lived.

Then, new ships approached up the Niben, carrying the flag of the Daggerfall Covenent, and the other God Spoke.

G̤̫̤͓H̜͈̖̮͕̳͉͢A̙̯̮̟̦̜Ŗ̩̫͓̤̜T̟͚̙̻ͅO̧K̷̘̩̻̖͉ ̖͎̪PĄ̱̘͔D͔͟H̩̙͡OM̟̖̣͎̺͕E̴͖͖̮̲͔͙
͇̙̤̝ Ạ̹͎E̛ ̜̰̯͡A̩̫͚̮̟ͅḶ͈̬̦̟̞͡T͉AD̡͖̹̰O҉̪̠̘͖̭̻̩O̧N̴̬̤̬̥̪̰͙ ̡̲̠͈ͅG̭̯̟̗̞͝H͏̦̳̘ͅA̶͔R͢TO̹͝K̘̣̬̞̦ ͏͈̮̝̲C̴̣̺͎H̶̺̯Į͉M̳̳̞̥͖̩ ̰̦̬̣͙ͅPA͉̮̤͚̜͡D͕͕͇͎̺̙H̡̟̰O͏̹͍̱̩̥̦̝M҉̲̰̱E̟̩͉̪͎̝
͈͎͉ ̤͉̪͢G̛̲͖̤͍͖̘U̻͓̪̣͚͇͉L̞̮͚G͍͉̥͍̠̩͎A̢͚̱̟ ͡M̼O̞̲͇R͏̗̮̫ ̱̦̤͕̲J̗̖͚̯I̬̪̞̯̻͞L̟̤̪̙̞͍ͅ ͕̩H̥̭̖͖̣Y̲͓̻A̖E̤̰̰̗͎͟T͞ ̱̥̥̳̬̯͠A̖̙͕͇̦E͇̗̣͖̣ ̵̠̞ͅH̢O̫͈͓̤̹̹͖͡O̪͎̗̹̞̱͠ͅḾ̝͕

The Imperial City sank into the Niben, the waves crashing over it like a sea-breeze, drawing the ships fighting on the waves into the raging whirlpool that formed as the city sank, down-down-down, until only the peak of the White-Gold Tower pierced the Surface, and there stood Vivec, and he spoke again.

"According to the Codes of Mephala, there is no difference between the theorist and the terrorist. Even the most cherished desire disappears in their hands. This is why Mephala has black hands. Bring both of yours to every argument. The one-handed king finds no remedy. When you approach God, however, cut both of them off. God has no need of theory and he is armored head to toe in terror."

The Daggerfall and Dominion troops retreated to shore to lick their wounds, marvelling at what they had seen: The City remained, the people within walking and living at the bottom of the Niben as though they lived under air, in ignorance of the wonder that surrounded them. It seemed for now that the city was beyond the grasp of mortal men.

Losses:
The Aldmeri Dominon- 2 armies
The Daggerfall Covenant- 1 Fleet, 2 armies
The County Mir- 1 Fleet
 
Turn 3 Events (Part III of V [Part 2 of 2])
Other Nirn reports
War of Wintercrown
The main force of the Pact armies marched north into Skyrim, facing the usurper kings of Solitude. While this should have been an easy campaign, there was a reason that Nords called war "Season Unending", and the presence of only Nordic armies, calculated to avoid the appearance of foreign conquerors, led instead to a brutal clan war, with the armies easily marching on solitude, but being pursued, harried and assaulted at all turns by the legendarily willful Nords in an attempt to hold their king. At the end of the year, while Skyrim would remain united, tensions boiled under the surface, and especially in the Reach and Haafingar, ongoing guerilla wars plagued the Pact forces.
-Lose 1 army

SWIM IN THE NEW PHLOGISTON
Weakened from his exertion at the Imperial City, Vivec, Almalexia, and Sotha Sil returned to the heart to replenish their powers. They were shocked, however, to find a menacing spectre of their past their. While not reformed in his full power, the SHARMAT promised he would return, for he was their true god. Unsettled, they replenished their power, but soon after, a blight wind began to descend from the Red Mountain. The Sixth House has risen, and Lord Dagoth is its glory!
(It will become more difficult for the Tribunal to replenish their power from now on.)

You can't imagine the fuss some people make. My rats are no problem for anyone.
The Daggerfall Covenent has seen a sudden manpower shortage, as people across High Rock disappear in mysterious kidnappings, food stocks run dry, and vandals paint ugly triangle symbols on everything. This is probably nothing. Hire the fighter guild, it'll be fine.

Other Results
-County Mir was admitted to the Ebonheart Pact through a great Moot
-Sotha Sil raises an army of Fabricants
-The Aldmeri Dominon raises another army
-County Mir is low on manpower!
-The Daggerfall Covenent is fine, really. No need for more armies.
 
Turn 3 Events (Part IV of V)
Turn 3 Events (Part IV of V)

Order vs Chaos

It was early in the year when the first clashes of fighting came to the North. Valkya and her forces moved with determination towards Hardome. And while she did that, she brought the influence of Khrone everywhere she went. She spilled blood upon the wierwoods and worse, carving symbols of the Ax-Father unto them. And as she did so, so did the animals and inhabitants of the lands beyond the Wall. It was as if the very essence of the wierwoods were taken over. Like a disease upon its soul. All of this would drive more and more wildlings, giants, and wildlife away from them and into the path of Hardhome.

Rangers, both wildlings and black brothers, fought against the scouts of Valkia. Their knowledge of the forest was match against their supernatural strength and resistance to the cold. The rangers that were supposed to establish camps and outposts would be unable to complete their mission, for Valkia marched towards them. The wargs of the free folk couldn't get good information on her army, as all the ravens and flying animals got shot down.

In the end, it would turn into an assault unto the fortifications on Hardhome. The Starks had taken the time to build up the city with stone and did a pretty good job of reinforcing the defenses. Normally it would take years to build a castle, specially in this remote part of the world, but for the amount of time and work that they put it, it would have to do.

Hellcannons reigned down upon the walls, and soon enough, multiple breaches would be open, and the melee would begin in earnest, with cannon fire soon flying over the walls, creating confusion among the defenders. Where it not for the leadership of Queen Alyssane and Ellard Stark, the battle would have been over then and there.

The first wave were chaos corrupted animals and wildlings. They expected to encounter men both free and of the watch, but they also found children of the forest, giants and Direwolves, and all the mythical beasts of the Age of Heroes that called the lands beyond the wall their home. With more proper chaos warriors soon entering the fray. Queen Alyssane and her dragon Silverwing then joined in the fight drowning the invaders with dragonfire as the forces of Order repelled them.

But then Valkya herself came. She made a straight line in a berserker charge against Alyssane and her dragon along with the rest of her forces. In the air the Valkyrie of Khrone made battle against the Good Queen, and as both armies withered and fell, so did the Queen. Her dragon killed by the hand of Valkya, and Alyssane laid on the ground besides a fallen Ellard Stark , the Valkyrie was soon to kill her prey, for she had her within her grasp. So focused she was on the fallen queen and so consumed in battle-lust that she missed one important detail before her grand moment of triumph.

Benjen, took his father's sword Ice, and slashed her from the back in a furious rage. Valyrian steel piercing her armor that was already weakened from dragonfire. It was then that Benjen Stark defeated Valkya, Valkyrie of Khrone. Ending the threat of Chaos for the moment, at a very heavy cost for the death toll was high, and the Targaryens and the North had one less Dragon and Wolf among them.

Oldstones, New Residents

The weird Reachmen of Domihaus soon went North into the Riverlands. They were careful not to continue their raiding ways. They eventually settled on Oldstones as they rebuilt the ancient stronghold. Rumors would make their way to them eventually, about some weird stuff going on in Harrenhal. Strange animals and strange people, of cemeteries desecrated and missing persons. A mystery surrounds the lord of Harrenhal.

A Renaissance in the Arbor

The people of the Arbor are very prosperous. Their economy boosted by the influx of trade, more and more demand is set for the workers who now demand higher wages and provide better and better products. Great works of art and lots of coin is earned by many a Redwyne merchant.

At the same time the reputation of the Ironborn plummets, if that is even possible. Many Ironborn are turned away from ports and denied basic trade. Though the amount of trade was limited to begin with, because, you know... Ironborn.

The Lizards and the Dark Elves make their move

For the most part, the Essoi Free Cities attempted token gestures towards the Lizardmen. Giving them knowledge, maps and pretty much accepting of their demands just to get them to go away and leave them in peace. Enough is send to the Slann to paint the resident magic users in an... ok light. But then the Lizzardmen attempted to get them to follow the will of the Old Ones and become political vassal states in their entirety. For them, this was a step too far and prepared to resist. During the course of the year, Astapor, Yunkai, and Meeren all fell to the Lizzardmen who were greatly helped by the aid of Jolinn Greyjoy, who brought fire and sword to the slavers of slaver's bay. Many slaves then joined the Ironborn, taking their ways as their own. Bolstering their numbers.

By this point, the Triarchy had ended their war against Volantis, and looked on with worry over the fallen cities on Slaver's Bay and to Dark Elves to the North-East.

The forces of Malekith did not stand idle. They launched an assault and captured the city of Saath in northern Essos. Form there they have establish a proper foothold in the region. Some of the nearby Free Cities have started hiring mercenary armies from all over Essos. Some of them being trained by elves from the Shadowlands of Nagarythe, to deal with their raids and to deal with the Lizardmen who started taking over their cities by use of force and magic

Military Reform in the Westerlands

The Lannisters have secured marriage with spellcasters from the Mage's Guild of Tamriel. The new magical artifacts secured from there are being implemented into the knightly forces sworn to Lannister. They also proclaim that any person with magical talent would find safe haven and employment in Casterly Rock. Which has caused thousands to move there, claiming to have some kind of magical power. Most of them were frauds, and were easily found out. But some of them proved to be the genuine and have been hired by the Lannisters of Casterly Rock.
 
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The Dreadhorn Clan
Stonetop/Dominium




The Region of Stonetop

---
Insofar as the Dreadhorn Clan were concerned, whatever the outcome of the Horn Lord's meeting with the Conciliator King, Akavir-of-the-West was their new home. They had come many leagues to get there, Kyne had rooted herself into the earth, and few, if any, were willing to return to Tamriel by this point. For better or for ill, Akavir was where they would plant themselves and damn anyone who dared suggest otherwise.

It is for that reason that Tyzeus Steel-Chest would be charged with leading the Clan out of Redwyne – as the native name for Redwyne is the same as that of the Reach, the Clan has instead taken to referring to the region of their initial landing by the same name as the Lord Knight that greeted them – and to somewhere fit for it to settle. Departing from Oldtown, Tyzeus took the Clan north, past Casterly where dwelt the Lion Lords, and into what the Dreadhorns now call Stonetop. With their initial landings being onto rocky beaches down upon which looked stone covered hills, the name seemed to suit the new land in which they had found themselves.

Bringing their ships ashore at what Tyzeus would name Azura's Point, which itself would become the first Dreadhorn settlemeent in Akavir, the Dreadhorn Clan would spend several days resting on the beach. A moment of reprieve as offerings were made to Azura to thank her for her guidance and scouts were sent out to determine the Clan's path forward.

When Tyzeus finally bade the Clan forward, it would be to what the Akaviri called "Oldstones." Once the seat of long dead kings, the ruins boasted a commanding view of the nearby river, fertile ground for farming, and enough lumber to construct a new settlement. Combined with the fact that the hilltop offered an unobstructed connection to the heavens, it would prove a natural choice for the Clan's primary settlement.

Naming it Dominium, or Domihaus-Town in the tongue of the Orsimer, the Dreadhorn Clan would begin the arduous task of carving out a new home for themselves in the region. Rubble would be cleared, the forest cut back, and buildings constructed on top of and at the foot of the hill. Most importantly, a temple to Kyne would be erected at the highest point of the hill and treasures offered up to the Goddess as thanks for the home that the Clan had found whilst another, smaller temple was built at the foot of the hill to Malacath where Tyzeus would pledge to protect the Clan's new home to his dying breath.​
 
Turn 3 Events (Part V of V)
Turn 3 Events (Part V of V)

Battle of Middenheim

The Skaven underneath the city of Middenheim continued to attack the city. By the end of the last year, the city was under heavy attack, and things turned for the worse as the days passed. Every day another wave of rats tested the defenses of the city and every day they were repelled by the garrison. Eventually they were repelled by the combined might of the Empire when they returned under a forced march from Marienburg. The city was safe for now, but at a cost. The defenses in ruins most of the garrison killed or injured, and heavy civilian casualties would scar the region for years to come. It was said that the elector count of Middenheim was very crossed with the Emperor Franz. It is unclear whenever the Emperor would enjoy his popular support when the next summon is called.

The Fated Sword

Some forces of the Dark Elves under the command of Crone Hellebron and Tullaris Deadbringer would attack and hopefully occupy the Shrine of Kaine and draw the Widowmaker.

Their attack went smoothly at first, they event went through the trouble of hiding the invasion to their fellow Druchii. But when they arrived to the Blighted Isle, they would be met by the Shrine's heaviest defenders organized by Tyrion himself, who had for the past three years planned the defenses of Ulthuan. These defenses were enough to buy enough time for Tyrion to arrive with reinforcements just as the inner defenses of the shrine were breached and prevented the Druchii from acquiring the Sword of Kaine for now.

Barak Var and the Black Prince Go on Tour

After securing the Isle of Saratosa, the Ironclad fleet of Barak Var sent out an offer for mercenaries to supplement their armies. They were able to hire one army of Tilean mercenaries to supplement their own forces. With help from the Black Prince and some of the Border Princes, this alliance secured the Varenka Hills and drove off the Bloody Spears tribe, which curiously didn't have many Greenskins for some reason. It seems something is calling them South. This made it easy for them to secure the River Starnek and the Skull River for the moment.

Also, the cultural achievements of Gashnag has attracted a new wave of migrants and tourists,and have made friends with the neighboring princes through small, but significant diplomatic ventures. The Dwarves of Barak Var also encourage migration to their conqured isle of Saratosa, now re-renamed Karak Varr.

Two Empires Meet

The Imperial Navy has sent a fleet south where they stumble unto a Tevinter navy that had just repelled the Druchii forces form Seheron. There the two Empires met and established diplomatic relations between their two nations. (Diplomacy Unlocked between the Tevinter Imperium and the Empire.)

An Appeal to an Emperor

Dagrun Greyjoy continued her voyage towards Altdorf, where she met with Karl Franz where she accepted his offer of protection. It was there were she sang a song about the plight of her people and the oppression they suffer under the Dragonlords of Valyria. She put the Targaryens in a very bad light. Putting emphasis on the royal incest, and the field of fire were entire armies were burnt to a crisp.
 
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House Redwyne
100 AC (Year 4)




The Arbor in it's glory


A map of the Arbor and the surrounding Islands


History of House Redwyne

Once the Kings of the Arbor, House Redwyne's illustrious past has given way a less acclaimed present. Like the many powerful Houses of the Reach, House Redwyne is said to be descended from the legendary Garth Greenhand, though they are through his younger son Gilbert of the Vines who would go on to teach the secrets of wine-making to his own descendants. When the Andals invaded millennia ago, House Redwyne and House Hightower worked together to hold back those mighty warriors with their own famed fleets. And before Aegon Targaryen began his conquest, House Redwyne is said to have hosted the proud Valyrian King on their isle.

When the last King of the Arbor was lost at sea, House Redwyne returned to the fold of the Gardeners and when King Aegon Targaryen ended the fabled line, the proud Lord Redwyne found himself subservient to an up-jumped steward known as Tyrell like the rest of the Reach. Now the Year is 96 AC and many events have come to pass, from Lord Manfryd Redwyne serving as the Master of Ships of under King Jaerhaerys to Ryam Redwyne becoming a member of the Kingsguard and eventually known as the most talented Knight of his generation.

The future has yet to happen, but with their mighty fleet often considered the finest in Westeros alongside the location of the Arbor, the fortunes of House Redwyne will not be brought to ruin. Across the Kingdom of Westeros, Manfryd and Ryam have ensured the prominence of the Redwyne name while the other members of the House tend to their duties and obligations
Turn 1 (Year 97 AC)
The Year is 97 AC and a great mystery has occurred. The world has been utterly changed and winter forcibly enacted upon the people of Westeros. Unprepared, underequipped many suffered from such an event. Over the course of the year House Redwyne prospered, the ever-present Summer of the Reach while suitably quelled still remained and for the Arbor, it was simply business as usual.

Paying homage to the past and the fortune of Corlys Velaryon, House Redwyne sought to make a grand trading voyage - one of unparalleled numbers and success. But it was for naught, whatever change that had been brought about also disrupted the geography of the world itself. Gone was Yi-Ti, gone was Leng, those far-off places mentioned only through rumors and such. Replacing them was the grand unknown and rumors, of new lands and monsters. In the harbors of the land claimed by Quarth the grand trading voyage of House Redwyne mixed with the Houses Hightower and Tarth sit contemplating what shall be done. The people of Quarth speak in whispers of monsters being sighted within their lands, fighting Dothraki and even their own scouts occasionally. Further to the West lies a winter hell-scape and land, but are the men of Westeros - of the Arbor willing to approach something that could be their ruin?

Closer to home House Redwyne took inspiration from Alys Whitehill better known as Elissa Farman and sought out the isles known as the Targaryen Islands. Sending out a small expedition they made preparations for establishing a military encampment and outpost upon the land, ensuring that these new islands would be their next leap forward for any expeditions and allow them to build up yet another branch of House Redwyne and the might of the Arbor.

At home much would be done, much had to be done. With a resurgent Ironborn fear would drive many actions for the various houses of Westeros. None more then House Redwyne who like the Riverlands and the Shield Islands had once felt the painful rule of those dreadful scum. Seeking to secure their shores, their land, and their lives House Redwyne would invest their power, time, and money into reform of the island's defenses. The island would be safe from harm, from invasion. It's own Watch for the towns and harbors expanded and given greater equipment to achieve their task. It was nothing to note for the rest of the world, but it was something visitors of the Arbor would see as they bore witness to the might of House Redwyne sunk into such material things.
Turn 2 (Year 98 AC)

It has been two years since Winter has fallen upon the Kingdom of Westeros, two years of seven moons, of whispered tells of horror from the North, of reports giving tale of the strange going ons of the world from Kingslanding. Three new lands have been discovered. To the far-east where Yi-Ti once laid a hellish landscape that would be known as Lustria when the Natives finally revealed themselves in such a matter that Essos itself would be shocked. To the far West rests a land known as Tamriel, with who Westeros only knows of the Ebonheart Pact. Upon the Summer Islands, Corlys Velaryon and his wife discovered the people of a Kingdom known as Lindon. Where once the world was mysterious and unknown, it seemingly grows smaller and bigger with the introductions of such new folk. Magic lives on to the West and East, but the people of Westeros have none to show - leaving House Redwyne questioning why this is.


When House Redwyne went West in the year 97 AC, they did not expect to discover a new race of beings who could walk like men, talk like men, or overpower men much less demonstrate magic that left men in awe, but they did. The trading voyage that had been assembled found not Yi-Ti, but water thus they retreated to Qarth, however, there they were greeted to rumors of a new landmass and strange reptilian beasts. Unwilling to lose both prestige and gold, Ser Donnel Redwyne spun a tale and with his silver-tongue convinced the members of House Hightower and House Tarth to remain their course as they sent out explorers and messengers to the new land intent upon seeking out the people that called it home.

When they returned it was too great confusion amongst those in the fleet for they came back with no memories of what had happened beyond traveling through the deadly jungle that covered the land. Some whispered of witchcraft and other dark magic, others denied it - the answers came when one day the gates of the Free City Qarth were torn open by magical force of reptilian creatures calling themselves Children of the Old Gods. They sought out Donnel Redwyne and had cooler heads not managed to prevail, perhaps war might have begun.

When the Redwyne Knight showed up, conversation was struck and though the Children as Redwyne called them at the time presented a strong yet barbaric image, peace would be found. The proud and obviously diverse culture before him sought to entreat with the men of Westeros and Essos bringing before him 'tribute' as they called it - returning tit for tat as Redwyne had ordered gifts be sent to them, alongside the messengers. So, the talks commenced as the Lizardmen presented their tribute.

It went over well and the Lizardmen were brought along until on the return trip Ironborn struck, pretending to be Dornish Pirates and stole away with the diplomats.


Over the course of 97 AC, House Lannister sent out an expedition intent upon traveling across the Sunset Sea, eager to see if the great change the World had undergone truly effected everything. On their way West they stumbled upon another voyage, whose purpose was the same as theirs. They would speak, greeting each other and learning of the other's respective homelands before finally returning from whence they came, bringing news that the Sunset Sea was no longer one in which sailors might die trying to cross.

Eager to meet these new people and hoping to get the jump on the Lannisters, alongside the Sea Snake, Corlys Velaryon - Lord Robert Redwyne sent forth his fastest ship as a messenger, loaded with gifts for these foreign people. Though the messenger would learn that these foreigners were no practitioners of the Seven, Robert did not hold that against them. When he learned that they too enjoyed the abominable practice of slavery the Redwyne Lord did not allow anger to override his common sense. However, years later in his Journal his sons and grandsons would find this statement:

"I consider involuntary slavery a never-failing fountain of the grossest immorality, and one of the deepest sources of human misery; it hangs like the mantle of night over our world, and shrouds its rising glories. I sincerely pity the man who tinges his hand in the unhallowed thing that is fraught with the tears, and sweat, and groans, and blood of hapless millions of innocent, unoffending people…"1

Still, the Lord of the Arbor sought to trade with the Ebonheart Pact as his ancestors had continued trade with the slavers of Essos despite their personal distaste of such sin.

The Ebonheart Pact would be pleased by his courteous letter and fine gifts, sending back to him his own messenger and one of theirs, laden with gifts of their land for him. New alcohol, new silk and metalworkings, and most of all an Enchanted Blade that was midnight black, and made of Ebony. Trapped Volcanic Ash and more went into this blade, making it quite unbreakable and comparable to the Valyrian Steel of Westeros. Seeing such thing as something important and yet another thing to differentiate his house from those of Westeros, Robert put it to use by allowing Gyles Redwyne the Redwyne Knight to possess it.

Talks would continue on, with both sides agreeing to respect the other's law and each walking away amiable about the entire thing. And so, until Redwyne sent his massive trading voyage to the lands of Tamriel, that was all that would be discussed between the two.

1 = This is taken from John Rankin an American Abolitionist, specifically from his Article in the Castigator a Newspaper in Ohio during his time


While House Redwyne sailed East and the Lannisters went West, Corlys Velaryon traveled South to the Summer Islands. Though the islands were often visited by Merchants of Westeros, not much was truthfully known of them. Still, nothing more would be discovered for yet another new group of people would be discovered, unknowingly and unintentionally by the Sea Snake. He sought to see the splendor and enjoy the pleasures of the Summer Islands, but in the end, he discovered explorers of Lindon.

Not much is known of what went down between the two groups, but later on, in the year of 98 AC House Redwyne would send a messenger, following the maps gifted to Velaryon and shared with the King in Kingslanding to the land of Lindon. There they saw the beautiful beings that Corlys had come across. Though flustered and entranced by the beauty before them, the messengers did their tasks and fulfilled the orders entrusted to them. The Elves of Lindon as they called themselves while not needing the gifts provided, accepted them gladly - welcoming the messengers into their hearths and domiciles. Pleased at the peace and the prosperity sought, they returned the message promising to facilitate trade and relations between House Redwyne and the rest of the entities in their land that would be open to trade.


While the Arbor extended out its hands in greeting of the strange new folk of the mysterious lands uncovered, it did not distract itself from tasks both at home an abroad. Having seen the resurgence of the Ironborn, House Redwyne knew that the foul, scum hailing from the Iron Isles sought to once again forge their crown amidst the blood of the innocent and righteous. Recognizing the danger that they presented the premier naval power of Westeros did its due diligence and turned their attention to the navy they so loved and professed pride for. The Redwyne Fleet was truly one of admiration but in the eyes of Lord Robert, it needed to be expanded. So they reached out to the various Houses of the Reach and the Stormlands, seeking trade deals that were quite in their favor and took the lumber gained and had their shipwrights focus on turning the fine timber into the warships and mercantile vessels they were renown for. Allowing the Ironborn the upper hand here was not something House Redwyne would do, not now - not ever.

While not exactly at home, the Targaryen Isles of which Lord Redwyne and his House had proclaimed the Warden of were none-the-less quite close. Reminiscent of last year, the Redwyne's continued their focus upon the strange isles - developing their encampment further, strengthening its defenses and capability to hold the men. Meanwhile, they sent out patrols to investigate and map out the islands, uncovering both its geography for the map-makers as well as the unique fauna of the isles. More work was put in and the beachhead they had established would certainly ensure that any further expeditions sent from past this location would have a safe base - a haven of sorts that would allow them to get their bearings.

The talks with the people of the Ebonheart Pact had been one peace and prosperity, the language of trade and House Redwyne certainly followed up on such things. They were distraught and lamented the sin the Ebonheart Pact indulged in, allowing Slavery to thrive within its lands, but ultimately they handled it much as they did with Essos - by obeying the laws and silently complaining. The trip, however, served to increase House Redwyne's fortunes as they traded goods exotic and foreign to the people of the Ebonheart Pact for items they, themselves found foreign and exotic. While the traders and merchants met for this sake, Gyles Redwyne sought out those who were knowledgeable of the Ebony Blades and learned what he could regarding such weapons. The Knight of the Arbor then investigated further and found Ebony Plate Armor, which he paid a fine price for - allowing the tourney knight to be armed with the enchanted plate armor and sword, hoping it would grant him survivability and further danger to his enemies.

Trade was not all House Redwyne looked for amongst these new people, for they had heard the tales of Magic in this strange land. Eager to pursue it and learn, the scion of House Redwyne obeyed his father's orders and met with what could have been charlatans. Thankfully his beliefs were misguided, or perhaps it was most unfortunate they were... only time can tell. The Mages of this land proved to be true in their word that they knew magic and Gyles offered them the deal that his father had ordered, securing not one or two, but five Mages. A far cry smaller then what his father likely hoped for, but something that was a great deal bigger than the Lannisters and the rest of Westeros. These Mages would soon find themselves teaching trusted men of Westeros and enchanting armor and weapon for House Redwyne soon enough.

But all was not well for House Redwyne. The trading fleet that had gone off under the command of Ser Donnel and Ser Tylan had returned, laden with good and gifts, but also damaged and wounded. The fleet had done its part and traveled the land but had also gone above the call of duty and valor in discovering not only a new land but new people while establishing ties with them. But of course, on the return voyage, the Ironborn had ruined everything and attacked the grand fleet, stealing away with some of the supplies and the diplomat of the foreign race that House Redwyne had discovered. Though the blame was shifted to the Dornish by the Iron Isles, House Redwyne knew the truth and the vaunted House that had stood for millennia would ensure that the cowardly sea-dogs of those rocky shores drowned for good.

Though the year was eventful and much had happened, more came for just when all thought it was done - a new group of people had shot past the Arbor and the Targaryen Isles arriving off the coast of Oldtown and the mainland Reach itself. The ships themselves reminded all who saw them of the dastardly scourge of the sea, known as Ironborne and did not engender good feelings when first sighted, but House Hightower was not one of hasty nature and did not attack immediately. Rather they sent word to House Redwyne, aware of the experience that the House had gained with their expeditions sent and meetings they'd attended, hoping their kin would aid them in facilitating talks with this new bunch. So, the foreign fleet waited while diplomats were sent and people waited with bated breaths for peace to prevail or blood to be shed.

Across the sea, on the famed continent of Essos, the embassy House Redwyne had left at Qarth to keep relations and talks with the Lizardmen of Lustria up found itself visited by a new foreign people, further complicating the plans of the Redwyne's and yet again accelerating the frenzy the House would push itself into as they strove to handle all of the events popping up on their plate. These new folks came bearing word and the loyalty of new land, of a new ruler who called themselves the Emperor of the Empire. No other word had been had but that, and many hoped peace was what they came looking for - because war was not something anyone wanted at this point, not with the hell that the North East side of Essos was turning into.
Turn 3 (Year 99 AC)

The year is 98 AC and Winter seems to be ending, giving way to an Ashy and Wet Spring. Time will tell if sickness is brought and if a new bout of Shivers will be the doom of much of Westeros. Up to the North, the Starks continue their war and eventually stand triumphant albeit at the steep cost of the Good Queen Alysanne's Dragon, Silverwing. The Minotaur creatures that landed upon the shores of the Hightower's domicile have proven to be peaceful, if not tense. Their meeting with the Redwyne's leave Lord Robert Redwyne with a new title, that of Lord-Knight and the knowledge that the Reach is forevermore referred to as Redwyne granting his House a somewhat innocuous symbolic victory over the rest of the Houses descended from the Gardners even if this is only recognized by foreign non-humans.

As the year progresses and Lord Robert travels to Kings Landing alongside the Minotaur Lord, Domihaus the rest of the Arbor follows the plans he set up to be carried out by his son - Ser Desmond. The man follows through on them and proves ever the capable Administrator, taking House Redwyne and turning it into the pinnacle of Westerosi trade and industry. No longer did their cousins House Hightower stand as the beacon in the dark, no - now House Redwyne towered above them all. Only Tyrell and Lannister could boast to be better in finances then the Redwynes of the paradise known as the Arbor and neither could claim the stability, the respect that was owed to the Grape Lords.

Where Lannister had diminished their own reputation and invited Chaos into their court with the marriage of Nobility to Low-Borns and Witches, Redwyne had sought to employ them and found no marriages with such beings. Though the Mines of the Westerland still ran deep and rich, the small Island of the Arbor carefully overseen by the Redwynes would have riches considered almost impossible pass through the land. The people would prosper, just as the industries grew and the products of them became better.

By now House Redwyne could look across the sea at the Braavosi and turn their own heads away, no longer did the nation of Braavos stand at the forefront of humanity - now they had a rival. House Redwyne had led the Arbor into a renaissance. Into the future, a golden age of humanity. How long it lasted would remain unknown, but for now, hopes were high. A burgeoning new class grew to appear amongst the splendor of wealth that beset the island.

Meanwhile across the Arbor, and seemingly the rest of Westeros all Ironborn are turned away - their Merchants denied and trade with the Isles from any Westerosi House has dried up. In the Arbor, in particular, any Ironborn are arrested and males sent to the Wall while the females are forced to join the Silent Sisters. Much to the merriment of the people who despised those scum.

As the people of the Arbor grow richer, as the island enjoys the influx of gold and trade their overlords learn and train. Magic is taught to the Redwyne Family, the lessons ingrained upon their minds - each one devoted to mastering the subject, all too willing to prevent it from being used against them. Of course, as they train that ability so do they train the other. Ser Gyles Redwyne and his squire Horas Redwyne in addition to the learning of magic, spend much time practicing their swordsmanship and fighting abilities. In regular armor with regular swords, then their own custom equipment and at last the Ebony Blades and Plate-Mail of the Ebonheart Pact. Both seeking to attain the height of Ser Ryam Redwyne, their Uncle's skill and surpass the very man until they stood equal with the Warrior, himself.




Family Tree of House Redwyne:

Lord Manfryd Redwyne* (20 AC - 89 AC) - The father of Robert Redwyne, Rickard Redwyne, and Ryam Redwyne. Former Master of Ships and Lord of the Arbor, now resting in House Redwyne's crypts.
Lady Alysanne Redwyne nee Hightower (22 AC - 92 AC) - A former Hightower lady, who was betrothed to Manfryd at age 16, with her husband dead she joined him shortly after grief-stricken and heartbroken.

Lord Robert Redwyne** (38 AC - present-day) - The current Lord of the Arbor and Admiral of the Redwyne Fleet. An old Knight, who has turned away from his glory days and has taken to ensuring House Redwyne's continued prominence and prosperity.
Lady Jeyne Redwyne nee Grimm (41 AC - present-day) - The wife of Robert, and the mother of three children. A daughter of the Shield Islands, her marriage to Robert would bind the Arbor and the Shields closer together.

Ser Desmond Redwyne*** (58 AC - present-day) - Yet another Arbor Knight, this Redwyne though capable of fighting is far more concerned with the monetary matters and administrative proceedings of the Arbor Isles
Lady Erayna Redwyne nee Goldwyne (60 AC - present-day) - A daughter of the cadet branch of the Redwynes, her marriage to Desmond was one of love and continued support of their own vassals.

Ser Donnel Redwyne**** (70 AC - present-day) Like his father and grandfather, Donnel is an Arbor Knight but unlike them young Donnel has taken to traveling through Essos and negotiating various deals with the Essossian Merchants regarding the various prices for the Arbor wine and more.
Horas Redwyne**** (80 AC - present-day) - The youngest son of Ser Desmond, Horas has taken to martial pursuits like his Uncle Gyles, serving as the Redwyne Knights squire as he travels throughout the Reach he's taken part in a great many tourneys and borne witness to many bandit hunts.

Ser Gyles Redwyne*** (59 AC - present-day) - A true Arbor Knight, Gyles travels through the Reach attending Tourneys and hunting bandits abound, martial pursuits are all he seeks.
Lady Celesse Redwyne***(62 AC - present-day) - A proud daughter of House Redwyne, Celesse took to her lady duties like a duck to water. Now she rests as the wife of Lord Hewett once more ensuring the Shield Islands and the Arbor alliance would stand.

Ser Rickard Redwyne** (39 AC-present-day) The often overlooked middle-child of his generations Redwyne children, the Knight who was knighted by King Jaehaerys and in turn knighted Prince Baelon, Ser Rickard has turned his attention to the ships his own family was famed for. With the knowledge of navies and war at sea, Rickard would serve as a capable Admiral for his house.
Lady Elenai Redwyne nee Tarth (42 AC - present-day) - Serving to foster ties outside of the Reach with yet another naval power and important port within the Stormlands, Elenai and Rickard were wed.

Ser Tylan Redwyne*** (72 AC - present-day) The first child of Rickard and Elenai, Tylan has earned his spurs not in the Arbor but with his relatives upon the isle of Tarth. Like his father, Tylan has taken to naval pursuits and is quite the adept sailor often sailing with the Tarth fleet in its pursuit of pirates and protecting their merchant ships.
Acolyte Meylen Redwyne*** (73 AC - present-day) The second-born, Meylen was quite academically gifted and focused on learning. When the time came he joined

Lord Commander of the Kingsguard, Ser Ryam Redwyne** (40 AC - present-day) - The most famed Knight of his generation, now serving as the King's Lord Commander of the Kingsguard. Loyalty and vows are strongly upheld by him, chivalry is what he breathes. Just don't let him rule the realm, politics and administration aren't his strong suit. One might say he'd make for the worst of Hands.

*
First Generation
**Second Generation
***Third Generation
****Fourth Generation

Ties:
House Redwyne count themselves as some of the chief Bannerman of House Tyrell, and as a loyal vassal of the Iron Throne. They currently are closely entwined with Hightower and the Shield Islands alongside an alliance of sorts to Tarth.

Breakdown of Ties:

Bannerman of House Tyrell
Vassal of the Targaryens
Economic, Marriage Alliance - Family with House Hightower
Economic, Marriage, and Military Pact - Family with House Grimm and Hewett of the Shield Isles
Economic, Marriage Alliance - House Tarth
Trade Agreement with Ebonheart Pact
Trade with the Kingdom of Lindon^
Trade Agreement with Lizardmen of Lustria*
Peace with the Dreadhorn Clan (Minotaurs)

^Facilitating Relationships between House Redwyne and the rest of Middle Earth
*One-off deal for knowledge and such
 
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On Unnatural Practices


Magic had returned to the world. That much was certain. Since the second coming of the Doom and the false winter that followed, magic was felt and witnessed more and more in the Seven Kingdoms. At King's Landing, the Alchemists' Guild stirred, reinvigorated by the new supernatural lifeblood that had come to curse or bless this world. In the Citadel, Maesters discussed and debated, even as those select few sporting Valyrian steel links watched on with amazement. Beyond-the-Wall, wildlings consorted with demons and raised as Queen of their own, who went by the name of Valkia and would give the Seven Kingdoms much grief before being put down for good. Even the dragons had felt the return of magic. Never had they been more alive than now in the Dragonpit, according to the Dragonkeepers, and the blood of the dragon followed. Strength had returned to the old bodies of King Jaehaerys and Queen Alysanne. The Conciliator did not feel his age, while the Good Queen healed under the wise hand and guidance of Septon Barth, for the King's Hand was an occultist himself and would not be left behind by the new developments of this new world.

While the Queen left in an embassy to the North and the King dealt with various diplomatic challenges, the Hand of the King studied. He studied, he learned, and he wrote, adding more volumes to his Unnatural History as time passed and his knowledge increased. How dragons were affected by the resurgence of magic, how the blood of the dragon strengthened with magic and how magic had come to change the world and shape a new one in its wake. Septon Barth was not only an academic, however. He was the Hand of the King, the cornerstone of Jaehaerys' good rule, and he knew of the implications of the return of magic for the Iron Throne. Queen Alysanne's reports of the situation in the North had him awake late into the night, and when Silverwing fell to magic the King himself became involved. For half a century Jaehaerys had kept order in Westeros; he was not about to give in to chaos in the twilight of his life.

Under the King's blessing, Septon Barth would spend weeks corresponding with the High Septon at Oldtown, even as Grand Maester Elysar did the same with the Citadel. The two men and Jaehaerys met and talked in the Red Keep, devising a strategy to address the issue once and for all. The Faith had much at stake in this game. If these magics were not native to Westeros, then it meant that the source of their magic could not be the Seven, otherwise why would unbelievers be able to call upon it while it had been denied to the Faithful for all of history? The Order of the Maesters had similar concerns, but more born out of reason rather than faith. They loathed magic to its very core, and its unchecked advance into Westeros was an unwelcome sight to the Conclave of the Citadel. The Iron Throne's concerns were more pragmatic in the matter. If magic could bring down a dragon, then it needed to be stopped. It was as simple as that. Septon Barth, the great mastermind behind their common response, swiftly made for Oldtown in the closing weeks of the year, to congress with the High Septon and hash out the remaining details. The Faith and the Iron Throne would once again stand together in this matter, as they had done before.​


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Septon Barth

Hand of the King

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King Jaehaerys read his edict from atop the Iron Throne at the same time as the High Septon made his announcement to the flock of faithful before the Starry Sept at Oldtown. Henceforth, the practice of magic would be illegal in the Seven Kingdoms, on the pain of death. Sorcery was considered an unnatural and immoral phenomenon, an offense to the gods, of all creeds, and to the divine nature they had imposed upon their world. For those of the Faithful, practicing sorcery or aiding or hosting sorcerers in any way would be considered and punished as heresy. For all subjects of the Iron Throne, the same actions would be the equivalent of high treason. Furthermore, the royal edict specified the importation or use of magical or enchanted artifacts to be explicitly illegal and in violation of the law and the natural order of the world, sharing in the same punishment as the practitioners and patrons of magic. Sorcerers in Westeros were declared enemies of the Crown and immediately sentenced to exile or death, pending on specifically issued royal pardons. The same fate would befall their patrons, if they persisted in their activities after the enactment of the royal edict.

A single exception was made to the outlawing of magic in the continent. Following the precedents set by the Doctrine of Exceptionalism, the common response engineered by Septon Barth with the Faith and the Citadel determined that the blood of the dragon was exempt from the ban. The Doctrine of Exceptionalism stated that the Seven created the world, but did not create all peoples the same. Whereas the Andals and the First Men did not wed brother and sister, the Valyrians did. Likewise, whereas the Andals and the First Men did not engage in magic, the Valyrians did. Thus, royal patronage of magic was allowed under the new edict and doctrine, effectively placing a royal monopoly on magic and magical artifacts. This was justified, of course, by the foreign threats that Westeros faced in this new world. If the King was to protect his vassals, as was his duty and legal obligation, he had to match their enemies' magical capacities in the field.

Although the announcement was initially made by the King and the High Septon, the Citadel did not take long to follow. The Conclave did not issue any formal proclamation, but their new orientation was clear. They passed the new doctrine on to the Maesters of their order and instructed them to counsel their lords in favor of it. Internal changes would also take place in the Citadel, as Archmaester Vaemon, born Prince Vaemon Targaryen, a son of Jaehaerys, exchanged his golden rod and mask for that of Valyrian steel, signalling that he would become the Archmaester in charge of the study of the higher mysteries and the occult. In this he would work in close association with Septon Barth, who had spearheaded these studies at King's Landing and had much to offer to the young former prince.


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Archmaester Vaegon

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Summary:
  • The use of magic and magical artifacts is outlawed in Westeros by royal edict, justified on religious doctrine (for those who worship the Seven) and on positive law. This applies first and foremost to the importation of foreign magic and magical artifacts and to the employment of foreign sorcerers.
  • Under the Doctrine of Exceptionalism and considering the need for defense against foreign threats, an exception to the rule has been made for the royal patronage and use of magic.
  • Known sorcerers have been sentenced to exile or death. Patrons of sorcerers in Westeros are to surrender any and all magic artifacts and the like and cease the employment of magical persons or be considered enemies of the Crown and traitors to the realm.
  • An alliance of the Iron Throne, the Faith of the Seven and the Order of the Maesters sustains this new policy.

 
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