Good on him for using his magic to get good intelligence.Then, he spent some time lounging around and utilizing Reflection on the survivors scattered around the hospital; its memory-sampling effects were imperfect and focused on procedural and muscle memories, but sufficient finesse allowed him to divine certain basic facts about the world, over his first day's course.
Humanity screwed itself over through it's greed and fear which is depressingly not too surprising. The magical bio engineered civilization damage from the vampires is a cool backstory though.This world, its inhabitants called Earth; a divisive planet of countless nations. For millennia, nothing remarkable happened, aside from the usual course of civilization. Strife, science, society. Then, about a decade and a half ago, the Undeath epidemic occurred. Its cause, as everyone agreed, was when the 'masquerade' of the vampires was undone. These creatures, having long lived in mankind's shadow and content to feast parasitically on people, were also capable of something called Viscerality: the alteration of anatomy and other magics of the flesh. After their discovery, mankind wished not only to stamp out these creatures for safety's sake but also to claim their incredible power.
However, although Earth's governments cooperated, the vampires did not wish to face extinction. One of their elders made a threat: if this persecution went on to last, or if he died, a terrible calamity would be unleashed, and cripple the world forevermore. On something called a 'TV' he warned mankind not to disregard his warning.
His threat fell on deaf ears. Humanity ignored the threat.
This was the result: an almost incurable spore-like disease spread over the Earth's continents and oceans overnight, almost nowhere untouched. All alive were infected, and death was the disease's main trigger: any who perished soon came back as zombies and then became a part of the horde, and those bitten by the dead would inevitably die as well, swelling the ranks. Civilization did not fall instantly. Resistance was mounted, and the world's armies had the technology to prevent total decay. However, even with all these measures, the threat was still serious and complicated by the fact that some of the dead mutated superior strains: organic weapons, and worst of all, intellect.
That's going to be interesting to look into.So, inevitably global civilization deteriorated over time, and rumors say its original form persists only in several walled-off enclaves across the world. Ironically, according to Scott's testimony based on something he'd once heard from his father, most of the vampires who could afford this sort of measure fled to the safety of the cities for the same reason as other humans: as a claim of safety from the undead, as well as to have easier access to prey. There were even some rumors the cities were an intrigue made by elder vampires concealed among the wealthy leaders of mankind; farms disguised as bastions, glowing brightly and brilliantly to attract scared and pliable food.
The lore and abilities of vampires is really neat.There was more, however. All vampires could choose their diet, although they were invariably naturally parasitic. One could feed on blood, and another on negative emotions; each type of sustenance a vampire subscribed to came with its associated power as well as a thematic weakness, such as an enhanced body and vulnerability to sunlight for those who drank blood. It was said some skilled elders could sometimes transfer weaknesses, such as feasting on blood and bad emotions but only suffering from sunlight to a more extreme degree, although this seemed unreliable or apocryphal. Even if correct, he doubted Daria was an elder vampire; those were usually also Visceralists.
It does bear repeating that a rather significant portion of the zombie population has superhuman abilities; they're not a simple or straightforward threat. This can include superhuman physiques or mutations like what you'd expect from Left 4 Dead, but can also include 'hero units' that can command the hordes with spreadable pheromones and who have an intellect and instincts to capitalize on this better than even a human being might've in their position. The zombies have some hierarchy with the low-level mindless drones at the bottom, empowered lieutenants with animal cunning in the middle, and truly intelligent and often fearsomely mutated 'warlords' at the top.
Or sometimes a zombie mutates to be an armored fifteen-meter-tall spider-beast that spews the zombie spores everywhere and kills only with its presence. That can happen as well, and has been the end of more than one urban center.
So even with the undead having superpowers and infecting mammals it's not a complete apocalyptic scenario just a civilization collapse that's made life on earth a lot worse.Animals are affected, although thankfully insects and most reptiles and amphibians are exempt; the disease is hard-coded to focus on mammals, especially hominids. However, when the epidemic first spread, all corpses insufficiently treated rose from their graves, which gave the hordes a rather sizeable population boost; that alongside early conflicts and vampiric terrorism mostly allowed the zombie warlords to get the ball rolling.
Artillery isn't effective against all zombie types; the major hordes can often have artillery of their own, or more insidious means of avoiding damage. It becomes even worse if a horde leader personally sets out to capture and infect, say, military personnel so they retain their skills and the ability to use and maintain advanced equipment. There is very much ships and aircraft under zombie control, and the hordes can utilize them rather well to fulfill their ethos, which seems to be simply to consume and spread endlessly.
Even if you significantly damage a horde, it can have replicators or cannibals who'll eat the leftovers of their comrades to add to their mass or spawn new units. It's worth noting the world didn't fall instantly; some countries are still holding on impressively well, and there are cities or countrysides almost entirely clear of zombies. About one third of the world is no longer inhabited and under effective control by the Undead, but that was a process of years of conquests by the zombies, rather than one instantaneous calamity.
Most of the survivors are worried, but it seems the actual trends vary; on average, it's the worry of people living during a world war, rather than a full and impending extinction event. There are nomads who don't want to be zombified but also don't want to travel to a city because of the paranoia they might be controlled by some vampiric oligarchs in secret. There are warlords who steer hordes towards enclaves in attempts of shattering their defenses to no avail.
That's so awesome and I'm really loving this world.Tidbits from Discord
Some of the stories Scott told you about what zombies can do seem far-fetched.
You can almost buy a zombie so large and strong it can demolish a building as large and well-fortified as a castle on its own; but zombies that can fly by shooting pressurized blood and transform into bony rotor blades to scythe through ranks of fleeing civilians? That seems too silly to be real.
Surely no virus could make something like that.
From what Scott told you and what you gathered yourself, Viscerality requires genetic alteration by a Visceralist, although the pre-calamity governments figured out some hacks, such as butchering the corpses of vampires to get partial access to their powers and implants, often manifested as Visceral armament or symbiotic armors. There are very few of these left.
Also yes, this is a Tokyo Ghoul meets Left for Dead world. Isn't it wonderful?