You have seven (7) Dwindlings to perform. As a side note, something that Dorian will have noticed is that infusion of an item with mana (as Japhris calls it) makes an object more resistant to Contamination, as small emissions feel as if they bounce off in fractional quantities off of relics.
Just to touch upon this, because I mentioned on it in one of my previous analysis posts. Mana itself is a force that strengths conceptual framework of whatever it inhabits, making it more real. Dwindling works by taking mana from the surroundings and putting it inside a single object, effectively making things around less real to make object more real.
During the pen test, we have seen that Japhris could also syphon our own pool of Distortion power. This would make it a sort of dark mana, which make sense given the stuff we talked about in previous world, how Towers work on mana while evil Towers are reverse of it. Also Contamination ultimately results into a thing ultimately completely losing its conceptual framework, while Mana strengthens it.
The outcomes are that a) as mentioned here, we are less capable of Contamination relics b) it is likely that Dwindling can be used to undo Contamination by reinforcing objects original concept c) Similar to contamination, it is likely that Dwindling can be used on stuff such as gravity of feelings, although Japhris likely lacks skill required and d) Tower gifts are probably mana-based, so there is something interesting there.
Additionally, we should mention how similar Facelessness is to Mana and Contamination, what with turning people into monsters, artifacts creating and so on.
But while all of this is interesting, I don't quite have a practical use for this speculation.
Regarding vote,
[] Maximum Greed
-[] Give five artifacts, take Glasses
--[] Enhance Glasses(1 Dwindling)
-[] Crown(6 Import, 4 Dwindlings)
-[] Enhance Arcanist(1 Dwindling)
-[] Enhanced Noble Cloak(1 Dwindling, 2 Import)
This gets us max social plus max crown. We use our high social to reduce effect of bringing in less artifacts, then on later date we buff up Artificer, Streetwalker and so on.
Fact that we can just power level a mask is super interesting. That means that we can make virtually any mask we can think off, and then power it up. Birdsie, would it be possible to write in something like
-[] Craft Viscerality Mask
--[] Enhance Viscerality Mask x2
--[] Focus Crown on Viscerality Masj
?
E: We could also try putting all Dwindlings into Arcanist. That should be absolutely hilarious, given that each Dwindling will also improve the next one; perhaps we could get that Mask all the way up to 80