So there are 3 types of Positives at play here:
- Cantrip Perks costing 1 and boosting stats by 2+1
- Profession Perks costing 2, boosting stats by 3+3 and giving additional options
- Reroll Perks that cost 3, add 3 to a stat and offer a reroll to every attempt.
As far as I can tell, they get exponentially better as we go down, but the Profession options does offer some things that the Rerolls can't. Cantrips should only be taken if we have extra points available.
The way I see it there's essentially 3 ways we can spend our points:
- Just take a Reroll, +3 to a Stat
- One Profession and one Cantrip, +3/+3/+2/+1 to stats with possible overlap
- One 2-point Flaw, one Profession and one Reroll, +3/+3/+3/+3/-3/-6 to stats with definite overlap
As far as traits go, I would prefer options that reinforce Ariseth's character rather than go for stats.
As I said in the first thread, Arrogant+Genius+Noble is essentially the perfectrecipe for "Elven Dick" and Ariseth lived up to that whenever she was being honest. Overbearing as a flaw is a great addition to that. She was constantly going "I am surrounded by idiots" in the last quest (... largely because she was), and this is a good way to keep it up. It also has the advantage of not hurting Intrique, her main stat.
However, Ariseth was also skilled Orator that managed to make people follow her despite how she felt about them. This is not something that would be greatly hurt by Overbearing's -6 Diplomacy, so other skills would be needed to make up for it. Personally, I am leaning towards Natural Diplomat+Magistrate.
A total of +6 Diplomacy makes up for Overbearing's Malus (in addition to the Diplomacy Reroll) and Magistrix is essentially the equivalent of a "Noble" within Silvermoon, similar to Ariseth's Professon last run. This set-up also gives her a respectable Stewardship of 19.
It does make her Learning fall down to 9, though, which is a significant difference. I am open to swapping out Magistrix with Archmage, as Archmages are basically the Nobles of Mages.