The Rising of the Shield Heroine

Some words were cut off at the end here.

Say, the name "Allie" feels like an allusion to me. 'Allie' as in 'Ally'? 'AI'? 'Alien'? :D

Oh, last question: Does Danny have any experience with any kind of RPGs, like maybe tabletop ones?
1) Thanks for the heads up.
2) Allie is short for Allison. No references meant.
3) He was GM for a group in college. He still has his dice sitting around somewhere...
 
Some words were cut off at the end here.

Say, the name "Allie" feels like an allusion to me. 'Allie' as in 'Ally'? 'AI'? 'Alien'? :D

Oh, last question: Does Danny have any experience with any kind of RPGs, like maybe tabletop ones?
It is never mentioned, or relevant, in Worm. Though, we know he went to college in the early nineties, and he fits the "nerd" archetype by appearance. For these reasons, in Gamer/Worm fics he often played DnD, World of Darkness, Warhammer 40K, or whatever roleplaying game from said era the author likes or is relevant to the story.

Relevant to the story includes one fic (can't remember the name) where Taylor becomes literally a Primarch, and all of the heroes and villains, and Danny Hebert, play Warhammer 40K. Eventually, Taylor does too.
 
I'd missed that! :facepalm:

Danny: "So, let me get this straight... your power makes you the party tank, doesn't let you equip any weapons and at the same time makes you the skillmonkey. Who came up with this class?!"
Taylor: *Looks lost*
Allie: "Oh, don't forget she has a really awesome familiar!"
Danny: "This won't stand!" *Goes into his room and comes back dressed in a viking-like outfit, complete with a battle axe* "I shall join your party!"
Taylor: "Dad, no!"
Danny: "Dad, yes!"
 
About Taylor telling Danny about being Parahuman, her power manifests as a shield. Like, the most literal conceptualization of personal defence, or just defence in general. And she'll get more and better defences if she's allowed to Cape.

So really, him forbidding her from being a Cape will severely affect her ability to defend herself in a very negative way.
 
Everything about this story is so good.

Although with her giving a name, having access to a villain's Tinkertech, and looking for secure and disposable means of communication, . . . I wouldn't be surprised if Charles turned her in to the PRT thinking she might have found something dangerous out in the Graveyard and be trying to fence it to a gang for a quick buck. Which would likely end poorly for her.

Also, good to see her stepping up talking to her Dad. Hopefully Danny will be able to hook her up with some less dangerous methods of getting herself ready.

Depends. Like would she show as having a power with a scan?

If not? She's someone that's scrapping illegally and has a very good reason to want disposable tech. She could easily point at the bullying as a reason to desire anonymity.

I'd missed that! :facepalm:

Danny: "So, let me get this straight... your power makes you the party tank, doesn't let you equip any weapons and at the same time makes you the skillmonkey. Who came up with this class?!"
Taylor: *Looks lost*
Allie: "Oh, don't forget she has a really awesome familiar!"
Danny: "This won't stand!" *Goes into his room and comes back dressed in a viking-like outfit, complete with a battle axe* "I shall join your party!"
Taylor: "Dad, no!"
Danny: "Dad, yes!"

Danny is now Grognak the Barbarian. Now they need a spell caster, a cleric and a rogue.
 
I'd missed that! :facepalm:

Danny: "So, let me get this straight... your power makes you the party tank, doesn't let you equip any weapons and at the same time makes you the skillmonkey. Who came up with this class?!"
Taylor: *Looks lost*
Allie: "Oh, don't forget she has a really awesome familiar!"
Danny: "This won't stand!" *Goes into his room and comes back dressed in a viking-like outfit, complete with a battle axe* "I shall join your party!"
Taylor: "Dad, no!"
Danny: "Dad, yes!"

Danny is not joining the party. Still, he's gonna be perplexed at the utility of her power set- and envious that she doesn't have to level to gain skill ranks.

Danny: "My party would be so jealous."
Taylor: "Didn't you kill your party, multiple times?"
Danny: "They insisted they could handle the Tomb of Horrors. They were wrong. I did not bother to correct them, and they died one by one. As it should be."
Allie: "Still not as bad as Tucker's Kobolds, though."
Danny: "I used Orcs, myself."
Allie: "...I think I read about that one. Half-orc, half-dragon warlord?"
Danny: "Yup."
Allie: "Damn."

weapons
-one uses a spear and one uses a sword-
Not again! Lemmie fix that.
 
Good for you, Taylor. Nice bit of maturity demonstrated in her willingness to tell her father.
 
Depends. Like would she show as having a power with a scan?

If not? She's someone that's scrapping illegally and has a very good reason to want disposable tech. She could easily point at the bullying as a reason to desire anonymity.

It's said in-story (Tutorial 1.5), that no one cares about salvaging from the boat Graveyard. My point was more that she ran across a villain's Tinkertech in there once and might have again, or something else equally illegal. Most likely the PRT would get involved not thinking she's a parahuman but just thinking she might have stumbled on something dangerous.

In which case it could literally just be a trooper or suit asking about the location of that particular shipping container to make sure none of Tinkertech there is dangerous, and point out if she runs across anything illegal she might get a reward for turning it in and not to try selling it,. After all, no real proof she's doing anything shady, but the fact she found a cache of supposedly defunct Tinkertech just means it might be worth making sure what she found is safe, that she knows how to turn in anything else she might find, and then you just hope if she does find anything else she doesn't do anything foolish.
 
I don't think that Charles will turn Taylor in because he seemed interested in the tech she brought in, but it sounds like only the PRT and Protectorate are supposed to have access to it. Turning her in might mean that the PRT confiscates the tech he traded for.
 
It's said in-story (Tutorial 1.5), that no one cares about salvaging from the boat Graveyard. My point was more that she ran across a villain's Tinkertech in there once and might have again, or something else equally illegal. Most likely the PRT would get involved not thinking she's a parahuman but just thinking she might have stumbled on something dangerous.

In which case it could literally just be a trooper or suit asking about the location of that particular shipping container to make sure none of Tinkertech there is dangerous, and point out if she runs across anything illegal she might get a reward for turning it in and not to try selling it,. After all, no real proof she's doing anything shady, but the fact she found a cache of supposedly defunct Tinkertech just means it might be worth making sure what she found is safe, that she knows how to turn in anything else she might find, and then you just hope if she does find anything else she doesn't do anything foolish.
Note that Taylor didn't actually find any Tinkertech- she found the support infrastructure needed to use Botnet's tech. Technically, all the Fantastico systems were confiscated, but there's no functioning Tinkertech left in the systems. At this point, the PRT would have no claim on what Taylor salvaged; there's no Tinkertech left, and the case is long closed.

However, due to its origins, there's no place on the market for the salvaged tech- people are extremely wary of using anything tinkertech assembled, for good reason. Charles is excited to work with what Taylor brought in, but a normal hobbyist would be tentative about working with the scrap- and even Charles would balk at trying to work with actual tinkertech.
 
Charles is excited to work with what Taylor brought in, but a normal hobbyist would be tentative about working with the scrap- and even Charles would balk at trying to work with actual tinkertech.
Oh! In one story the author explained why tinkertech can nor be reverse igeneered by implying that the tech actually does not work -or more correctly that without a shard intervening the hack a tinker builds does not work.

All these burned out parts -despite never having been used- read as if you are of a kindred explaination.
 
Note that Taylor didn't actually find any Tinkertech- she found the support infrastructure needed to use Botnet's tech. Technically, all the Fantastico systems were confiscated, but there's no functioning Tinkertech left in the systems. At this point, the PRT would have no claim on what Taylor salvaged; there's no Tinkertech left, and the case is long closed.

Ahh, I see. I thought she'd found a shipment lost in the deployment process. The Tinkertech would likely have all ceased working, but that wouldn't really stop them from looking, since they don't realize the reason that Tinkertech relies on the Tinkers.

I hadn't realized it was already confiscated. That explains that, then. Yup, no real reason for him to say anything to them or them to look into the container, then.
 
Oh! In one story the author explained why tinkertech can nor be reverse igeneered by implying that the tech actually does not work -or more correctly that without a shard intervening the hack a tinker builds does not work.

All these burned out parts -despite never having been used- read as if you are of a kindred explaination.
Yup, although different strains of Tinkertech degrade at different rates and in different ways. Botnet's stuff required him to be alive, well, and working on his network at least weekly; other stuff just cannot be replicated. One of the reasons Bakuda is so terrifying is that her stuff doesn't degrade at all- it can be stored, implanted, and detonated by anyone, but only works once.

Ahh, I see. I thought she'd found a shipment lost in the deployment process. The Tinkertech would likely have all ceased working, but that wouldn't really stop them from looking, since they don't realize the reason that Tinkertech relies on the Tinkers.

I hadn't realized it was already confiscated. That explains that, then. Yup, no real reason for him to say anything to them or them to look into the container, then.
No, Taylor did find a lost shipment- but at this point, the Tinkertech's all busted back to base components. Taylor didn't even bother grabbing the Tinketech bits- just the circuit boards and materials surrounding their broken remains. If the PRT found the shipment, they'd find every scrap of missing tinkertech- and none of the normal computer hardware which was used to run that tinkertech.

Even Squealer needs an engine and four wheels, (or eight, sixteen, and a pair of treads) Armsmaster still needs basic steel and glass, and Bakuda needs gunpowder and grenade casings. These things may get integrated with Tinkertech, but they're not- they're just components to the wider systems which rely on Tinkertech to function.
 
Huh, I thought of a gag shield.

Open-Faced Challenger Shield: Obtained from absorbing Fugly Bob's Challenger.
Appearance of a large burger without a top bun.
Effect: "What do you mean I have a +5 for 'being delicious'?"
 
Yup, although different strains of Tinkertech degrade at different rates and in different ways. Botnet's stuff required him to be alive, well, and working on his network at least weekly; other stuff just cannot be replicated. One of the reasons Bakuda is so terrifying is that her stuff doesn't degrade at all- it can be stored, implanted, and detonated by anyone, but only works once.


No, Taylor did find a lost shipment- but at this point, the Tinkertech's all busted back to base components. Taylor didn't even bother grabbing the Tinketech bits- just the circuit boards and materials surrounding their broken remains. If the PRT found the shipment, they'd find every scrap of missing tinkertech- and none of the normal computer hardware which was used to run that tinkertech.

Even Squealer needs an engine and four wheels, (or eight, sixteen, and a pair of treads) Armsmaster still needs basic steel and glass, and Bakuda needs gunpowder and grenade casings. These things may get integrated with Tinkertech, but they're not- they're just components to the wider systems which rely on Tinkertech to function.

While you ultimatly decides thing in your story, I will have to interject on the tinkertech issue since, what you have described is not how tinkertech works at all. Tinkertech is a combination of rubegoldberg machine (basically making a ton of small dominos that makes the tech work, instead of just giving a straight effect), making tech that is so advanced that there is no infrastructure to support it (a good analoge is making a computer in ancient egypt, given how maintaining such tech is annoying today, so the idea that someone from that era can maintain it is ludicrous) and using the materials to their max (like using the imperfections in a spesific piece of material that is almost in distinguishable from another piece of material).

Also sorry if it came of overly rude, but fanon in this fandom is often very pervasive and especially stupid.
 
While you ultimatly decides thing in your story, I will have to interject on the tinkertech issue since, what you have described is not how tinkertech works at all. Tinkertech is a combination of rubegoldberg machine (basically making a ton of small dominos that makes the tech work, instead of just giving a straight effect), making tech that is so advanced that there is no infrastructure to support it (a good analoge is making a computer in ancient egypt, given how maintaining such tech is annoying today, so the idea that someone from that era can maintain it is ludicrous) and using the materials to their max (like using the imperfections in a spesific piece of material that is almost in distinguishable from another piece of material).

Also sorry if it came of overly rude, but fanon in this fandom is often very pervasive and especially stupid.

Wasn't there a quote by Tattletale in Worm that indicated that Armsmaster was able to fit more tech into his devices then could be explained, even when you consider his specialty?

I'm fairly sure at least that there is WoG that states that some parts of TinkerTech is basically black boxed by having the Shard in question make use of dimensional shenanigans in order to prevent people from being able to reverse engineer the tools and equipment built by Tinkers.

And that whole "Like building a computer in the Bronze Age" I think is actually a really bad analogy. Technological development has progressed at almost an exponential rate. The reason being, the more we learn; the better we can apply that knowledge. That's not just limited to making better stuff, it's also in being able to ask and answer better questions.

So if TinkerTech were nothing more than Rube-Goldberg-esque devices; it shouldn't take being Dragon in order to figure out what the heck is going on.

Even the "Make use of imperfections" doesn't make sense, due to the fact that the average Tinker can make multiple copies of the same thing. I find it very hard to believe that the Tinkers in question would be able to "just happen" upon the right sort of imperfections in their materials time and time again, especially for those who are literally just starting out.

Sure, the TInkers could potentially "create" those imperfections as part of the building process. But that still leaves a potential clue for non-Tinkers to find in order to figure out just how that MacGyver'd hunk of junkyard scraps is supposed to work.

I personally find that this particular piece of fanon regarding TinkerTech to be a very good explanation as to why TinkerTech works the way it does.
 
The only downside to this story is that your muse is being stingy and not feeding you as many ideas for your other stories.
 
A much simpler explanation for tinker tech is since it's cribbed from alien societies, that the issues with mass producing it and maintaining it are due to different environmental conditions from those of the planets that originally developed it, exaggerated by the modifications necessary for human use. A differently proportioned atmosphere, for example, might delay or outright prevent components from rusting. An overall cooler planet wouldn't need quite as much cooling for it's computers. A lower gravity might mean less internal reinforcement. Lot's of little things that add up to massive problems when added together. Many of which might have simple fixes if the tinkers knew enough about their tech to realize they were necessary.

We see this in our own reality to some extent. Take, for example, a car. Say the car is originally purchased in Texas, and it can be used there for several years with no major issues. Take that same car up to New York for a single winter, and it'll be destroyed unless a number of precautions are taken, such as rustproofing the undercarriage, adding some antifreeze, etc. However, buy that same model car in New York to start with, and those same precautions will already be done because they know it's necessary for the conditions the car will face.
 
A much simpler explanation for tinker tech is since it's cribbed from alien societies, that the issues with mass producing it and maintaining it are due to different environmental conditions from those of the planets that originally developed it, exaggerated by the modifications necessary for human use. A differently proportioned atmosphere, for example, might delay or outright prevent components from rusting. An overall cooler planet wouldn't need quite as much cooling for it's computers. A lower gravity might mean less internal reinforcement. Lot's of little things that add up to massive problems when added together. Many of which might have simple fixes if the tinkers knew enough about their tech to realize they were necessary.

We see this in our own reality to some extent. Take, for example, a car. Say the car is originally purchased in Texas, and it can be used there for several years with no major issues. Take that same car up to New York for a single winter, and it'll be destroyed unless a number of precautions are taken, such as rustproofing the undercarriage, adding some antifreeze, etc. However, buy that same model car in New York to start with, and those same precautions will already be done because they know it's necessary for the conditions the car will face.

As a counterpoint, Squealer basically only has access to incredibly shoddy materials, much of which would normally be useless for practically anyone else. Yet her vehicles operate just fine, perhaps even better, than comparable non-Tinker vehicles used by the Police, PRT, or Protectorate.

And that's with nothing more than stolen cars and junkyard scraps.

The only issue with your idea, is that those issues you mentioned are the sorts of things that a well-trained non-Tinker would be able to fix. This would especially be the case for those Tinkers who are part of the Protectorate. In those cases, a technician could have access to both a schematic of the device, and actual pictures; which would be able to show them how a device is supposed to look like when properly working.

Yet, Tinker Tech still has that requirement that a Tinker needs to be the one to maintain it. Heck, Gallant is noted as needing either Kid Win or Armsmaster take care of his power armor.

It's that detail, that only Tinkers can service Tinker Tech, with the Tinker who built the tech in question being the best at it (Otherwise, Saint wouldn't have needed a Teacher-boost in order to maintain Dragon's Suits that he stole. And she's got the ability to make Tinker Tech that can be understood.) that points to something like a black box that prevents the populace from being able to reverse engineer Tinker Tech.

'Cause it's a lot easier to keep the host species from taking the tech and puzzling it out, if some of the important pieces are missing from the box.
 
Indeed.

All I'm getting is that Tinkers operate with a gestalt field for all their tech. Which I mean that they're all 40k Orks.
 
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