The Rim and the Hammer (Exalted/Warhammer Quest)

That makes sense, but I was hoping that some knowledge would be useful to a human essence user.

If they can't even in the rare circumstances where a human can use essence, then we basically be relying on 1000 assorted tech lizards to maintain the high end of our civilization forever.

Unless their tech can be constructed without their unique essence manipulation powers?

Edit:

I really do like the idea of introducing stable magic and magitech to the setting, I'm just hoping that the terrestrial exalts and godblooded of the sezakan will have enough core knowledge (and excellency boosters) to start in that direction.

Air aspects do have the best portfolio of all the dragon blooded to try that sort of thing.
Dragon Blooded will propably start at lower numbers than the 1000 Lizards and only grow in numbers slowly, if we keep them from the frontlines.
And if they suffer losses they won't recover quickly from them.
Ultimatly the chance for Exaltation is not that great, for most DB-children.
 
Dragon Blooded will propably start at lower numbers than the 1000 Lizards and only grow in numbers slowly, if we keep them from the frontlines.
And if they suffer losses they won't recover quickly from them.
Ultimatly the chance for Exaltation is not that great, for most DB-children.
It actully not that hard to get the number of exalting kids over 50%. Assuming both parents are DragonBloods.
 
[X] Sezakan

True, the dragon-blooded are basically mob-stacks of Exalted combat… But that's against EXALTED. A growing population of superhuman dragonblooded would be an utter OCP for the bad factions: an elite good-aligned army that is elite and growing in population?

*Looks at the Dawi and the Eternal Waaghs
Looks at the high elves and the Druchi Assholery bottling them up.*

Chaos: "No fair, where's YOUR Eternal and ever-expanding nerve bat?!"
 
Dragon Blooded will propably start at lower numbers than the 1000 Lizards and only grow in numbers slowly, if we keep them from the frontlines.
And if they suffer losses they won't recover quickly from them.
Ultimatly the chance for Exaltation is not that great, for most DB-children.
Yeah, but we can at least theoretically recover from losses. The DB also have some easily available abilities that make them much harder for chaos to screw over, especially in warhammer fantasy where their memetic bullshit is weaker.

Taking charms for mental influence and intimacy betrayal negators make them into ready made hazmat teams for chaos contamination, and makes it possible for them to research warp nonsense with greater odds of staying sane. It's not impossible to corrupt them, but they'd have to be completely tapped on motes to even start.

I don't think the dragon kings can do that.
 
Yeah, but we can at least theoretically recover from losses. The DB also have some easily available abilities that make them much harder for chaos to screw over, especially in warhammer fantasy where their memetic bullshit is weaker.

Taking charms for mental influence and intimacy betrayal negators make them into ready made hazmat teams for chaos contamination, and makes it possible for them to research warp nonsense with greater odds of staying sane. It's not impossible to corrupt them, but they'd have to be completely tapped on motes to even start.

I don't think the dragon kings can do that.

If you are looking to research the warp, the people with... non-hostile relations with the local Rhaska who came along are probably the best bet short to mind term. Granted you probably would not like their price, but they know their stuff.
 
VOTE
[X] Sezakan

Vesathar does human sacrifice which is contraindicated in Warhammer
Golden Crown is entirely too beholden to the Raksha.
 
VOTE
[X] Sezakan

Vesathar does human sacrifice which is contraindicated in Warhammer
Golden Crown is entirely too beholden to the Raksha.

Technically you could sacrifice any humanoid. The UC does not discriminate, beastmen work as well as goblins. Wyld barbarians are of course just humans with a Wyld addiction so the Dragon Kings would not notice the difference.
 
I do hope sorcery demon/elemental summoning still works. And we have the From Eggs to Elements training charm.

From eggs to (element) Dragons
Cost: 15m; Mins: War 5, Essence 3;
Type: Simple
Keywords: Combo-OK, Dynasty, Elemental, Training
Duration: Two weeks
Prerequisite Charms:Roaring Dragon Officer,
The grace of the Elemental Dragons uplifts the souls entrusted to their care. This Charm is actually a cluster of Charms, one per element. A Dragon-Blood must learn the version
appropriate to her aspect before she learns any others. All of the permutations work similarly, in that they may be used to teach a unit of students with a Magnitude no greater than the instructor's Essence rating. Each period of instruction requires 10 hours of instruction per day for two weeks straight. The beginning and end of each training regimen must fall inside the season that corresponds to the Charm's aspect. Failing to teach to
this exacting schedule does nothing for the students but waste their time. Any
pupil who misses so much as a minute of the lesson derives no benefit.
Each period of instruction may be spent to increase the student's ratings
in any of the traits listed for the specific Charm version by one dot as a Training
effect, up a maximum of the Exalt's own rating or his Essence, whichever
is less. Non-extra students who are blood relatives of the instructor are
limited only by the teacher's rating in the trait. Trait listings are broken
into basic, intermediate and advanced categories according to who can learn
them from the Charm: anyone (basic), non-extras (intermediate) and Exalted
(advanced). Celestial Exalted students are considered blood relatives for the
purpose of this Charm and gain the instructed trait after studying only one
hour per day for a week. Moreover, classes for Celestial Exalted are not
limited by season. With an activation of this Charm, a Dragon-Blood can specifically target a willing Essence 4+ Celestial Exalt in her presence who
knows a valid trait at an equal or better rating than herself. She may
then begin an instruction period with a second normal use of the
Charm any time before the targeted activation expires. If she does so, her
patron's Celestial Essence augments her teaching, allowing her to instruct
any students as though they were Celestial Exalted.

Air:Basic: Thrown, Linguistics (can teach only those languages the instructor
knows; this is the only trait that may be conferred by any version of this
Charm to students who do not share a language with the teacher).
Intermediate: Any non-thaumaturgy specialty for Air Aspect Abilities, Stealth, Willpower.
Advanced: Lore, Occult, Wits.

Earth: Basic: Awareness, Resistance.
Intermediate: Any specialty for Earth Aspect Abilities, Mundane Crafts, Temperance.
Advanced:Integrity, War, Stamina.

Fire: Basic: Athletics, Melee.
Intermediate: Any specialty for Fire, Aspect Abilities, Dodge, Valor.
Advanced: Presence, Socialize, Dexterity.

Water: Basic: Martial Arts, Sail.
Intermediate: Any specialty for Water Aspect Abilities, Bureaucracy, Conviction.
Advanced: Investigation, Larceny, Strength.

Wood: Basic: Archery, Survival.
Intermediate: Any specialty for Wood Aspect Abilities, Medicine, Compassion.
Advanced: Performance, Ride, Perception.

This gives us the ability to train over a year or two the following

Everybody can be trained in: Thrown, Archery, Survival, Linguistics, Martial Arts, Sail,Athletics, Melee, Awareness, Resistance, languages known to the instructor.

All Essences user can be trained in the above and: Stealth, Mundane Crafts, Temperance, Dodge, Bureaucracy, Medicine, Compassion, Specialty in all Abilities and Willpower, Temperance, Valor, Conviction, Compassion.

Our DragonBlood can be trained in the above and: Lore, Occult, Wits, Integrity, War, Stamina, Presence, Socialize, Dexterity, Investigation, Larceny, Strength, Performance, Ride, Perception,
 
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[X] Golden Crown

Yeah, I want this hodge-podge of messy but oh so very interesting issues.
Also, Raksha would freak out elves and chaos both so, so hard XD.

P.S. Thanks @DragonParadox! one great fic after another, with consistent updates is amazing!
 
Okay, I looked up Godblooded and while they are certainly flavorful and interesting, in absolute terms they have a hard limit of Essence 3, similar to awakened mortals.

So our direct advantage over surrounding WH-people will lie in either the Terrestrial Exalted or in Dragon Kings.

Our mortals can learn thaumaturgy, some exceptional ones can awaken to the use of Essence and through this use of Sorcery or Martial Arts, but the big movers will be those few greater beings.
 
God blooded can go above E3 just fine they just transform into whatever type of creature their parent was.
Can you quote that?
It seems unlikely that works, especially for Half-Caste children.

I only looked into the Exakted Player's Guide and there were rules for buying Essence 2 and 3, but not more.

Or did I accidentaly look into the wrong edition?
 
Can you quote that?
It seems unlikely that works, especially for Half-Caste children.

I only looked into the Exakted Player's Guide and there were rules for buying Essence 2 and 3, but not more.

Or did I accidentaly look into the wrong edition?

God-blooded, specifically the children of Gods, not the Golden Children can indeed ascend to become small gods in their own right is they get high enough essence and whatever bureaucrat in Yu Shan is in charge of their sphere signs off on it.* I think the children of elementals cam as well and with less fuss, but fey blooded cannot, they are just stuck being too much of creation. In fact the odd in between state of the Fey Blooded means they are less likely to lose their humanity in the Deep Wyld than humans are. Wyld assimilation, the process by which people become living stories is undirected shaping on the part of the Wyld itself to which fey-flooded are immune.

*caveat here it might be that you can become a god without the agreement of the Celestial Bureaucracy, but that risks them declaring you a Forbidden God and a baby Essence Four God cannot afford that even in the Age of Sorrows when other Gods have been getting away with murder, sometimes literally.
 
Technically any average mortal can become a God if they have the essence, and can get approval form the celestial bureaucracy.

Blooded have to become the same type of being as their parent thou. Demonblooded turn into the same type of demon as their parent. Ghostblooded become ghosts so not that great. Godblooded I think can become gods without approval from the bureaucracy, but without any support they amount to a just being a cheap starmetal source.

In fact promoting some random mortal to godhood, and then killing them for starmetal is explicitly a thing that happens.
 
Technically any average mortal can become a God if they have the essence, and can get approval form the celestial bureaucracy.

Blooded have to become the same type of being as their parent thou. Demonblooded turn into the same type of demon as their parent. Ghostblooded become ghosts so not that great. Godblooded I think can become gods without approval from the bureaucracy, but without any support they amount to a just being a cheap starmetal source.

In fact promoting some random mortal to godhood, and then killing them for starmetal is explicitly a thing that happens.

Ghost-Blooded become Ghosts automatically when they die so that bit is Scroll of Heroes being silly. As for the rest... well what can be done without the aid of the celestial bureaucracy is very relevant. Yu Shan is very far away indeed.
 
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