This is what I'm thinking of voting for.
[ ] To Raab Post-Haste
Our good name is on the line, in the plan I even wrote "By blood, faith and steel".
I'm honestly still massively suspicious of the Stirland heir+wife+commanders that left before they could be checked.
We should probably get the witch hunters and inquisition marching with our troops and use them to check them for chaos corruption when we are there.
[ ] Continue the Search
This seems obvious to me, but idk maybe there is a legitimate reason to not do this?
[] Plan: Chaos in Stirland.
11 Action Dice
Diplomacy
-[] Engage with a Noble, Notable or Cult (Write-In which Person of Power) Cost: 200 Marks per Die Must Beat: 50
--[] Ask Witch hunters from Irontower to march with our army in Stirland, tell them we also want them to check Stirland heir/wife and commanders for chaos when we arrive in Raab. 1 Action
--[] Ask the Inquisition to march with our army in Stirland, tell them we also want them to check Stirland heir/wife and commanders for chaos when we arrive in Raab. 1 Action
-[] The Heir Apparent Cost: 300 Marks, 500 Food per Die Must Beat: 50 1 Action
--[] Wife
--[] High priestess of Myrmidia
--[] ??? Suggestions would be nice
Martial
-[] Fortify the Border (Select a Settlement) Cost: 2,000 Marks and 400 Materials per Die
--[] Heisenburg Village - 284/500 1 Action
-[] Restore the Ranks (Select an Iron Company)
--[] The Garrison Cost: 1,890 Marks, 189 Materials, 1,890 Food Required Effort: 0/189 1 Action
--[] The Nuln Ironsides Cost: 243 Marks, 486 Materials, 243 Food Required Effort: 0/243 1 Action
Stewardship
-[] Riverine Docks (Select a Settlement) Cost: 1,000 Marks and 200 Materials per Die.
--[] City of Nuln - 231/300 1 Action
--[] Geschburg - 117/150 1 Action
Intrigue
-[] Investigate Threat (Select a Threat) Cost: 100 Marks per Die
--[] Unknown Serial Killer - 150 3 Actions
Totals: 7,133 Marks 1,475 Materials 2,633 Food
2 actions on getting the Witch hunters/Inquisition on-board with our army.
1 action to get our heir sorted before we leave for battle.
1 action to continue fortification of Heisenburg
2 actions on restoring the ranks before they march, I chose the regiments with the highest required effort.
2 actions on completing the docks.
3 actions on finding the serial killer, we have left that one long enough imo.
Any suggestions?