Turn 3--C
- Pronouns
- They/Them
Turn 3-C
According to Harry?
1d100-25 (Werewolves)=43
It was not, it turned out, a good time at all. Apparently he was dealing with quite a few problems, and more than that, he had a larger problem. Or Cora did, and she suspected that it'd be his problem soon enough. There were people in the Duchy of the Phoenix who liked him, even thought they owed him a lot.
And, rather more distressingly from Cora's jaundiced view, seemed to have it in their heads that if they needed help, they just had to call and he'd come to help them. Get involved in their squabbles and troubles, as if that was going to end well for anyone.
They'd told him just enough for him to be dangerous, but they'd kept as much from him as they'd told, had hinted at greater strength than they'd had, and hadn't talked about other Freeholds. Hadn't revealed that they were rather the bottom of the totem pole.
So they were going to drag him into problems and get him killed, probably before the decade was out, and probably much sooner. But that did mean they felt some obligation towards him.
They assumed she had something planned, that her desire for the Accords was the start of some long and complex plot. They distrusted everyone who played on the world stage in such a way because they all had their problems. At the same time, Cora Graves knew she'd done little enough to be beloved by them, even if she'd tried at least to be even-handed.
These problems were werewolves. A lot of werewolves. Not only that, but it seemed these werewolves came in several different varieties, and there was apparently a witch running around trying to help a type of werewolf that was apparently cursed by...a saint?[1] The stories she was getting made very little sense, but it seemed there were four different types of werewolves, and this was a fact that would likely make Lydia Zero very happy.
It was something she could at least go and check out.
Either way, Changelings had gotten involved, and there was a street gang called the Alpha Wolves whose abilities seemed to involve an increase of strength and other abilities around the time of the full moon.
Cora filed this away, and everything else she learned.
1d100-10 (Hrm)-10 (Rushed)=70
What she didn't file away, but instead noted with annoyance was that they had implied that the pressure coming from them with the Accords had come from above. At least they'd not implied they were being threatened for a copy, which could have well happened. At some point in the future she might have a reason to employ Harry Dresden--unlikely enough, but the way one kept their head above the water was to keep every option open--and she'd rather not be on bad terms. Wizards were likely at least somewhat dangerous.
It annoyed her because she was paying them for their help, and reading the Accords would likely do them some good, since no doubt when they'd finally gotten it around to her--for they'd managed to do it, though she suspected that it was rather under the table--they'd have read it. So, she was paying them in money and magical items and wasn't even holding back the information.
What mattered is that now she had the books, and now all that was left was the interpretation.
That, and a suspicion she had…
About the Northside Kings.
[1] Yes, Kim Delaney is still alive. Interesting, huh? Butterflies already.
*******
Roy's Regrets
Roy's Prep?: 1d100+10=74
Cora's Intervention: 1d100=95
Roy wasn't a detective, and he'd never be one. His skills at dowsing and his keen mine were useful tools, but he'd never gotten his license, so that was that. But he knew how to find lost things, and if he phrased it right in the paper it wouldn't matter if he'd never qualified under any state law to handle cases.
It wasn't hard to push things through, pay people for space in the yellow pages, and so there it was. "Roy Taylor, Professional Dowser: Lost items or other objects found, prices affordable and variable."
There were even some hints, or at least he knew how to hold out the possibility that there were other things he'd investigate under the table.
Roy Taylor was all about doing good by doing well, and if his wife had never believed in him, she still loved him.
And now she was gone.
But while he was busy, while he was focusing on his work and finding lost items and everything else, he wasn't thinking as much about his wife and how he'd likely never see her again. He had told Cora a little about one place that would be important, a small park on the south side of town, but other secrets he still held tight in his head.
So she steered a few jobs his way. Including one that wasn't precisely lost-and-found. He had a keen eye and a keener mind, and stolen property was the same as lost in some ways. He was a good enough Dowser and a smart enough man that she suspected she'd find the thieves.
Cora also made sure to begin to prepare the hoops for Roy to jump through, because it wasn't safe for him to go out on cases without at least a stun gun, and it wasn't hard to get a license.
It was a start, and she was pretty sure she hadn't shifted his suicide that much, but at least he wasn't at home, thinking about it.
In Cora's experience, thinking about the past was the worst way to deal with it.
******
Riding the Dreams
1d100+15 (Cora's Skill)=91
Cora had a reasonable amount of faith in the power of dreams. Her mind was always best when it had a dream or three to consider things through, and the prophetic dreams of others were good for more than finding out information. From one piece of information, whole worlds of assumption and logic could stream, and this was a dangerous thing at times. It was easy to make a mistake, to leap ahead of where one should based on where one was.
She'd seen many people make that mistake before. Other people who were not Cora Graves, and lacked her mental acuity and caution. So when she first had the thought, she'd double-checked it, and entered another dream to ask another question, this time about the gang structure of the Northside Kings. Then another dream, another question, this time about the Streetwolves.
The moment she'd heard about them, a part of her had suspected, a part of her had analyzed the data and come to a conclusion that wasn't necessarily justified. That much happened all the time. But, as often as not, she was right.
The Streetwolves were not a very powerful gang. Dangerous, but inconsistent, and outside of the time of the full moon they were not able to seriously upset the balance in Chicago. Now they'd never upset anything at all, because most of them were dead and the few that had survived by pure luck were in jail, and liable to stay that way. Lycanthropes and their powers were impressive on a pure personal scale, but nothing that would help them escape prison, not particularly.
Especially since they had several counts of attempted murder of a peace officer under their belt.
The Northside Kings were lycanthropes. That much was obvious. But there were more of them, and more than that, they were more organized. Instead of a rough 'pack' hierarchy, they seemed to operate the way any normal gang would, top-down but with ranks and responsibilities assigned to each rank. They employed gang members who were not lycanthropes rather than rely merely on a core, and they had access to resources that allowed them to be a threat to any gang--or police for that matter--in the world.
There was little they shared with the Streetwolves who, though they were deadly at a personal level and not a group that Cora would want to meet in a dark alley (though she'd merely escape if that happened, she suspected), were not taking over the city. Not as the Northside Kings were taking over St. Louis.
It explained the power and ferocity, and she not only suspected but knew that when she looked up the data over the past months, when they'd first burst on the scene, it'd reflect what she was seeing. The tide would rise around the full moon and they'd push all of their enemies back and take a lot of territory, and then they'd enter a holding pattern for the next three weeks, managing to hang on against all comers.
Then, the full moon would come around again and they'd expand further outward. The level of discipline was remarkable, at least in comparison to other groups, and it was likely that they had outside funding. In fact, it was all but certain.
Yet the leader of the White Court vampires in this area seemed to have no idea. Which meant that either someone was going behind her back, or there was another player in the area whose plans were as yet unknown.
Either way, she was relatively sure that Lydia Zero would be overjoyed to learn this.
Effect: New information, new options.
******
A little Sage?
1d100=88, huh
"Uh," Persephone said when Cora finally agreed to see her.
"Where were you?" Cora asked.
"...China. I think? I sort of got lost," Persephone admitted. "I was chasing down a lead for something to research, and then there was this...well, this place that people were calling the Nevernever."
Cora did not sigh. Persephone Powers was alive, that's what mattered.
"...Oh, I met these strange vampires. Well, I'm pretty sure they were vampires, though I'm also pretty sure they probably feed on something strange. Some of them looked like corpses, while others looked alive. Then they tried to kill me."
"And then?"
1d100+5 (Beginner's Luck)=60
"I...didn't die. I managed to escape and apparently there was some sort of fight, and some Directional Courtiers took me in."
"So, what do you know about Jade Court Vampires, then?"
1d100=41
"...don't mess with them, but that there are apparently, well…"
She trailed off.
1d100=60[1]
"Like, a legitimate old martial arts master tried to save me like...like," she made gestures and Cora understood what she meant.
That was a little surprising, in some ways. In others, it wasn't surprising at all.
Effect: Persephone Powers is...alive. Who knows what else is going on? Jade Court vampires are weird. Martial artists are a thing.
[1] Not gonna lie, a nat 100 in the right places would have had, "And then this guy with a sword who called himself Shiro showed up."
******
On My Way, Part 2
1d100=16
Eva, meanwhile, was making very minimal progress. She'd reported, however, that she thought she needed to talk to certain people to advance in her search, or rather to advance herself in the search that would lead ultimately less to a place and more inward. When Cora had offered to help speed that process along, Eva had refused, as politely as possible. She'd do it all on her own time.
Well, be that way. Cora would still be watching out for Eva anyways.
******
Arch Comments, Part 2
[X] [Location] Come in from the Hedge-side using a portal if at all possible.
[X] [Time] Morning. [X] [Action] Study and examine the arch itself for any signs of changes.[/i] The whole visit seemed almost to be a waste in some ways. In others not even close to it, for the Gateway arch was a sight to see even though she'd seen it often enough that it no longer interested her all that much. But Cora Graves could see and feel nothing different about the arch until she'd been touring around for quite some time. People came and went, but what she noticed after a while was that a middle-aged man seemed to be eyeing everything with suspicion. That alone wasn't enough to make her think much, except that there were a few facts that stood out to her attention. He was wearing a thick, heavy ring that seemed to be carefully engraved, clashing with the rest of his outfit which was the height of lower-middle class blandness. Similarly, there were tattoos on his arms that looked rather more fanciful than expected, including one whose design was somewhat hidden by the sleeves but seemed to involve a arch. More than that, when he turned she glanced what was undeniably the top of the arch, tattooed on his back. In addition to that, while his hands were thick with work and scars, there were traces of ink on them, as if he had been writing--itself a clue of very little but another sign that seemed to reinforce her suspicion. He had no cell-phone, which was not proof of that much but did seem to be yet another indication, and when she asked about him the answers she got were that the man worked here in some capacity. In some capacity were the words of the staff themselves, which was all she needed to know. Or rather, she had her suspicions that this man was a magic-user and that for one reason or another, this plain, dark, thickset man of middle age was being employed to keep watch over the arch. The fact that he stayed the entire time she was there, and then afterwards, she bet, only told more of the story. She felt as if she was missing something obvious, and yet what she noticed was more than enough to begin looking into it later. She wondered, but would not test, what would happen if she was noticed by this man. Would he object to the Hedge-side use if he knew of it? There was much she did not know of, quite yet. Still, it was useful information nonetheless. [spoiler=Roll-Play] Entrance: 1d100=92 Searching…: 1d100=34 Unseen?: 1d100=90 Do you see?: 1d100=24, nope, two successes mean that it's a reroll: Do you see? Reroll: 1d100=90, success Do you see, Part 2: 1d100+10=89 [/spoiler] ***** A/N: And so here we go, Turn 3 Rumors/Etc will be up next, and then the Turn's over. Thoughts, feelings?[/Time]
According to Harry?
1d100-25 (Werewolves)=43
It was not, it turned out, a good time at all. Apparently he was dealing with quite a few problems, and more than that, he had a larger problem. Or Cora did, and she suspected that it'd be his problem soon enough. There were people in the Duchy of the Phoenix who liked him, even thought they owed him a lot.
And, rather more distressingly from Cora's jaundiced view, seemed to have it in their heads that if they needed help, they just had to call and he'd come to help them. Get involved in their squabbles and troubles, as if that was going to end well for anyone.
They'd told him just enough for him to be dangerous, but they'd kept as much from him as they'd told, had hinted at greater strength than they'd had, and hadn't talked about other Freeholds. Hadn't revealed that they were rather the bottom of the totem pole.
So they were going to drag him into problems and get him killed, probably before the decade was out, and probably much sooner. But that did mean they felt some obligation towards him.
They assumed she had something planned, that her desire for the Accords was the start of some long and complex plot. They distrusted everyone who played on the world stage in such a way because they all had their problems. At the same time, Cora Graves knew she'd done little enough to be beloved by them, even if she'd tried at least to be even-handed.
These problems were werewolves. A lot of werewolves. Not only that, but it seemed these werewolves came in several different varieties, and there was apparently a witch running around trying to help a type of werewolf that was apparently cursed by...a saint?[1] The stories she was getting made very little sense, but it seemed there were four different types of werewolves, and this was a fact that would likely make Lydia Zero very happy.
It was something she could at least go and check out.
Either way, Changelings had gotten involved, and there was a street gang called the Alpha Wolves whose abilities seemed to involve an increase of strength and other abilities around the time of the full moon.
Cora filed this away, and everything else she learned.
1d100-10 (Hrm)-10 (Rushed)=70
What she didn't file away, but instead noted with annoyance was that they had implied that the pressure coming from them with the Accords had come from above. At least they'd not implied they were being threatened for a copy, which could have well happened. At some point in the future she might have a reason to employ Harry Dresden--unlikely enough, but the way one kept their head above the water was to keep every option open--and she'd rather not be on bad terms. Wizards were likely at least somewhat dangerous.
It annoyed her because she was paying them for their help, and reading the Accords would likely do them some good, since no doubt when they'd finally gotten it around to her--for they'd managed to do it, though she suspected that it was rather under the table--they'd have read it. So, she was paying them in money and magical items and wasn't even holding back the information.
What mattered is that now she had the books, and now all that was left was the interpretation.
That, and a suspicion she had…
About the Northside Kings.
[1] Yes, Kim Delaney is still alive. Interesting, huh? Butterflies already.
*******
Roy's Regrets
Roy's Prep?: 1d100+10=74
Cora's Intervention: 1d100=95
Roy wasn't a detective, and he'd never be one. His skills at dowsing and his keen mine were useful tools, but he'd never gotten his license, so that was that. But he knew how to find lost things, and if he phrased it right in the paper it wouldn't matter if he'd never qualified under any state law to handle cases.
It wasn't hard to push things through, pay people for space in the yellow pages, and so there it was. "Roy Taylor, Professional Dowser: Lost items or other objects found, prices affordable and variable."
There were even some hints, or at least he knew how to hold out the possibility that there were other things he'd investigate under the table.
Roy Taylor was all about doing good by doing well, and if his wife had never believed in him, she still loved him.
And now she was gone.
But while he was busy, while he was focusing on his work and finding lost items and everything else, he wasn't thinking as much about his wife and how he'd likely never see her again. He had told Cora a little about one place that would be important, a small park on the south side of town, but other secrets he still held tight in his head.
So she steered a few jobs his way. Including one that wasn't precisely lost-and-found. He had a keen eye and a keener mind, and stolen property was the same as lost in some ways. He was a good enough Dowser and a smart enough man that she suspected she'd find the thieves.
Cora also made sure to begin to prepare the hoops for Roy to jump through, because it wasn't safe for him to go out on cases without at least a stun gun, and it wasn't hard to get a license.
It was a start, and she was pretty sure she hadn't shifted his suicide that much, but at least he wasn't at home, thinking about it.
In Cora's experience, thinking about the past was the worst way to deal with it.
******
Riding the Dreams
1d100+15 (Cora's Skill)=91
Cora had a reasonable amount of faith in the power of dreams. Her mind was always best when it had a dream or three to consider things through, and the prophetic dreams of others were good for more than finding out information. From one piece of information, whole worlds of assumption and logic could stream, and this was a dangerous thing at times. It was easy to make a mistake, to leap ahead of where one should based on where one was.
She'd seen many people make that mistake before. Other people who were not Cora Graves, and lacked her mental acuity and caution. So when she first had the thought, she'd double-checked it, and entered another dream to ask another question, this time about the gang structure of the Northside Kings. Then another dream, another question, this time about the Streetwolves.
The moment she'd heard about them, a part of her had suspected, a part of her had analyzed the data and come to a conclusion that wasn't necessarily justified. That much happened all the time. But, as often as not, she was right.
The Streetwolves were not a very powerful gang. Dangerous, but inconsistent, and outside of the time of the full moon they were not able to seriously upset the balance in Chicago. Now they'd never upset anything at all, because most of them were dead and the few that had survived by pure luck were in jail, and liable to stay that way. Lycanthropes and their powers were impressive on a pure personal scale, but nothing that would help them escape prison, not particularly.
Especially since they had several counts of attempted murder of a peace officer under their belt.
The Northside Kings were lycanthropes. That much was obvious. But there were more of them, and more than that, they were more organized. Instead of a rough 'pack' hierarchy, they seemed to operate the way any normal gang would, top-down but with ranks and responsibilities assigned to each rank. They employed gang members who were not lycanthropes rather than rely merely on a core, and they had access to resources that allowed them to be a threat to any gang--or police for that matter--in the world.
There was little they shared with the Streetwolves who, though they were deadly at a personal level and not a group that Cora would want to meet in a dark alley (though she'd merely escape if that happened, she suspected), were not taking over the city. Not as the Northside Kings were taking over St. Louis.
It explained the power and ferocity, and she not only suspected but knew that when she looked up the data over the past months, when they'd first burst on the scene, it'd reflect what she was seeing. The tide would rise around the full moon and they'd push all of their enemies back and take a lot of territory, and then they'd enter a holding pattern for the next three weeks, managing to hang on against all comers.
Then, the full moon would come around again and they'd expand further outward. The level of discipline was remarkable, at least in comparison to other groups, and it was likely that they had outside funding. In fact, it was all but certain.
Yet the leader of the White Court vampires in this area seemed to have no idea. Which meant that either someone was going behind her back, or there was another player in the area whose plans were as yet unknown.
Either way, she was relatively sure that Lydia Zero would be overjoyed to learn this.
Effect: New information, new options.
******
A little Sage?
1d100=88, huh
"Uh," Persephone said when Cora finally agreed to see her.
"Where were you?" Cora asked.
"...China. I think? I sort of got lost," Persephone admitted. "I was chasing down a lead for something to research, and then there was this...well, this place that people were calling the Nevernever."
Cora did not sigh. Persephone Powers was alive, that's what mattered.
"...Oh, I met these strange vampires. Well, I'm pretty sure they were vampires, though I'm also pretty sure they probably feed on something strange. Some of them looked like corpses, while others looked alive. Then they tried to kill me."
"And then?"
1d100+5 (Beginner's Luck)=60
"I...didn't die. I managed to escape and apparently there was some sort of fight, and some Directional Courtiers took me in."
"So, what do you know about Jade Court Vampires, then?"
1d100=41
"...don't mess with them, but that there are apparently, well…"
She trailed off.
1d100=60[1]
"Like, a legitimate old martial arts master tried to save me like...like," she made gestures and Cora understood what she meant.
That was a little surprising, in some ways. In others, it wasn't surprising at all.
Effect: Persephone Powers is...alive. Who knows what else is going on? Jade Court vampires are weird. Martial artists are a thing.
[1] Not gonna lie, a nat 100 in the right places would have had, "And then this guy with a sword who called himself Shiro showed up."
******
On My Way, Part 2
1d100=16
Eva, meanwhile, was making very minimal progress. She'd reported, however, that she thought she needed to talk to certain people to advance in her search, or rather to advance herself in the search that would lead ultimately less to a place and more inward. When Cora had offered to help speed that process along, Eva had refused, as politely as possible. She'd do it all on her own time.
Well, be that way. Cora would still be watching out for Eva anyways.
******
Arch Comments, Part 2
[X] [Location] Come in from the Hedge-side using a portal if at all possible.
[X] [Time] Morning. [X] [Action] Study and examine the arch itself for any signs of changes.[/i] The whole visit seemed almost to be a waste in some ways. In others not even close to it, for the Gateway arch was a sight to see even though she'd seen it often enough that it no longer interested her all that much. But Cora Graves could see and feel nothing different about the arch until she'd been touring around for quite some time. People came and went, but what she noticed after a while was that a middle-aged man seemed to be eyeing everything with suspicion. That alone wasn't enough to make her think much, except that there were a few facts that stood out to her attention. He was wearing a thick, heavy ring that seemed to be carefully engraved, clashing with the rest of his outfit which was the height of lower-middle class blandness. Similarly, there were tattoos on his arms that looked rather more fanciful than expected, including one whose design was somewhat hidden by the sleeves but seemed to involve a arch. More than that, when he turned she glanced what was undeniably the top of the arch, tattooed on his back. In addition to that, while his hands were thick with work and scars, there were traces of ink on them, as if he had been writing--itself a clue of very little but another sign that seemed to reinforce her suspicion. He had no cell-phone, which was not proof of that much but did seem to be yet another indication, and when she asked about him the answers she got were that the man worked here in some capacity. In some capacity were the words of the staff themselves, which was all she needed to know. Or rather, she had her suspicions that this man was a magic-user and that for one reason or another, this plain, dark, thickset man of middle age was being employed to keep watch over the arch. The fact that he stayed the entire time she was there, and then afterwards, she bet, only told more of the story. She felt as if she was missing something obvious, and yet what she noticed was more than enough to begin looking into it later. She wondered, but would not test, what would happen if she was noticed by this man. Would he object to the Hedge-side use if he knew of it? There was much she did not know of, quite yet. Still, it was useful information nonetheless. [spoiler=Roll-Play] Entrance: 1d100=92 Searching…: 1d100=34 Unseen?: 1d100=90 Do you see?: 1d100=24, nope, two successes mean that it's a reroll: Do you see? Reroll: 1d100=90, success Do you see, Part 2: 1d100+10=89 [/spoiler] ***** A/N: And so here we go, Turn 3 Rumors/Etc will be up next, and then the Turn's over. Thoughts, feelings?[/Time]
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