- Location
- New York City
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.
So all that training in water bending forms let us develop a style that lets us manipulate dirt like water. That seems very powerful if we can pull a Gaara and compact it like crazy.
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.
So all that training in water bending forms let us develop a style that lets us manipulate dirt like water. That seems very powerful if we can pull a Gaara and compact it like crazy.