The Green Beast of the South (Legend of Korra Quest)

"Let us show our Youth!"
Use our dust bending to leverage our stealth. Attack from unexpected angles using all of our earth bending skills and Strong Fist. In short, fight like a fucking Ninja.
 
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Not only can we use Dust Bending to amplify our Stealth, but get our Seismic Sense far enough we won't NEED our eyes. We can fight totally blind, and only other Earth Benders or MAYBE Airbenders could fight back.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending.

To mock our opponent's abilities by not taking them seriously is most UnYouthful! I say we do not try to juggle Korra, and fight her like we would any other foe of equal ability.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending.
 
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[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close(and also avoiding her own seismic sense), switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending.
 
Honestly our CQC and natural strength/speed should just carry us here after the opening. Korra has more options with bits of earthbending/firebending and good waterbending but thats it. Later on when she starts mastering more of those styles and gets used to fighting us is when the fights should be challenging.
 
If she doesn't, she still has nothing to react with barring airbending.
Which she both has no training in (even less training than she might have picked up in Earthbending), and canonically was wholly incapable of for a good long while.

But what do you mean "still"? Your plan is assuming she does have Seismic Sense to react with.
 
"And that's how King Bumi made a revolution in the sector of entertainment, any question?"

i giggle while watching the tutor opening his eyes only to find an empty classroom.

"…Guards, he did it again," He said in frustration, while exiting the classroom.

Ok, maybe using my new talent to hide, to skip class is silly, but he's really borin, Master Bao history classes are much better!

And isn't like I'm not paying attention, is just that I stay in the shadows.

"I don't get paid enough for this!"

And seeing him yell like that is a little funny.

Mental Skill: D+ (X O) >>> D++ (X O)
Knowledge – World History: D (O O) >>> D+ (O O)
Stealth: E >>> E++
Hmm, only E++ Stealth? This sounds like more than below average stealthiness, unless the teacher is blind as a bat. Using C as average doesn't seem like it works that well for various skills.
 
Hmm, only E++ Stealth? This sounds like more than below average stealthiness, unless the teacher is blind as a bat. Using C as average doesn't seem like it works that well for various skills.
I think these stats are for like professionals, c is an average sneaky Pro, c is an average bender who are specialists anyways due to having to learn to control it.
 
I think these stats are for like professionals, c is an average sneaky Pro, c is an average bender who are specialists anyways due to having to learn to control it.
That's something I asked about, in relation to Physical Stats, asking if C is your average bloke, or if C is your average body builder. He said it'd your average bloke. I think it'd apply here too.
 
Which she both has no training in (even less training than she might have picked up in Earthbending), and canonically was wholly incapable of for a good long while.

But what do you mean "still"? Your plan is assuming she does have Seismic Sense to react with.

Its in case she has it. If she does not, I doubt she has anything else for a DYNAMIC ENTRY
 
Then these stats make no sense o_O an average person would not have a C in stealth ever.
Your average fella could have C, if that's what you define C as. It just means that C is not impressive at all, it is literally average. Which is why I'm confused how we are able to hide in teh classroom without the Teacher seeing.

It also applies to Seismic Sense. We only got a D, by definition below average. Yet Bao commented that it's an advanced skill, and I'm fairly certain your average Earth-bender can't sense incoming attacks while blind-folded.
 
[X] [Response] "Not if my YOUTH burns brighter!"
[X] [Strategy] Open with Earthbending, strike the earth to break up the ground and throw up a lot of dust, then leap off and open with a DYNAMIC ENTRY, through it where she can't see to get in close, switching to close quarters grappling to throw her once you are in where she won't have the time to wind up the motions for bending. THEN send her flying up and juggle her in the air until she gives in or finds a counterattack.

Works for me. I'm slightly worried by the power that kid!Korra could probably put into simple direct water & ice attacks. She might be able to fire off some attacks through sheer reflex, even if Li is up close. But hopefully Li's Body of Steel is a counter to that.


Then these stats make no sense o_O an average person would not have a C in stealth ever.
Yeah, I'm going to presume that a lot of these stats & skills are context-dependent.

- A C in Earthbending is what an average earthbender experienced with earthbending can do.
- A C in Stealth is what an average person experienced with Stealth can do.
- A C in Seismic Sense is what an average earthbender experienced with Seismic Sense can do.
- A C in Strong Fist is what an average martial artist experienced with Strong Fist can do.
etc.

Thus, something like a D- in Seismic Sense is already better than what many average earthbenders can do, since they've never gotten experience in using Seismic Sense before.
 
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So, random power applications/combos
Dust bending=Dust Clones
-Dust Clones+Remote Bending: make the Clones seem(or actually be at higher levels) the origin point of other techniques.
Remote Bending+Strong Fist: Mid-Air launch points for Omni-directional Strong Fist attacks.
 
It also applies to Seismic Sense. We only got a D, by definition below average. Yet Bao commented that it's an advanced skill, and I'm fairly certain your average Earth-bender can't sense incoming attacks while blind-folded.
Basically.

Yeah, I'm going to presume that a lot of these stats & skills are context-dependent.

- A C in Earthbending is what an average earthbender experienced with earthbending can do.
- A C in Stealth is what an average person experienced with Stealth can do.
- A C in Seismic Sense is what an average earthbender experienced with Seismic Sense can do.
- A C in Strong Fist is what an average martial artist experienced with Strong Fist can do.
etc.
This.

Sure your seismic sense is below average, but the amount of people that can do seismic sense is very rare so even below average is impressive.
 
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