The College of Jewels (Magical Academy Quest)

'your'

[X] Elemental Planar Portal 1 (5)
[X] Apprentice Elemental Control (5)
[X] Dismissal (3)

[X] Responsive- Catch your opponents spells with portals and then retaliate with minor elemental magic.
Why man?

Elemental Planar Portal without Stabilization is pretty much worthless in a PvP arena. Dismissal at 3 does just about nothing.

Throwing minor magic when we have much better options... Why?

Elemental Planar Portal + Stabilization give us Adept-level firepower, except at Rank 20. Redundancy means Dismissal, Disruption or Supression Field won't touch our portal magic.
Casting under the effects of Dissipation, is Redundancy taken into account?
The gods are good.
 
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If Stabilization or Redundancy is added onto a spell, does it increase the rank, or is it less an addition to the spell itself and more a change in method?
 
If Stabilization or Redundancy is added onto a spell, does it increase the rank, or is it less an addition to the spell itself and more a change in method?
I didn't actually give that scenario much thought when I was putting things together, but I would rule that they both contribute to the total rank, yes. Redundancy especially, because it's the lolfuckcountermagic purchase.
 
I didn't actually give that scenario much thought when I was putting things together, but I would rule that they both contribute to the total rank, yes. Redundancy especially, because it's the lolfuckcountermagic purchase.
Does Redundancy double before or after the 'addition' rank increase? I would assume after, but just want to make sure.
 
[X] Elemental Planar Portal 1 (5)
[X] Apprentice Elemental Control (5)
[X] Dismissal (3)

[X] Responsive- Catch your opponents spells with portals and then retaliate with minor elemental magic.
 
I didn't actually give that scenario much thought when I was putting things together, but I would rule that they both contribute to the total rank, yes. Redundancy especially, because it's the lolfuckcountermagic purchase.
Do these also increase the time for Speed Casting?

[X] TotallyNotEvil

Stabilization paired with Elemental Planar Portal is much better than Control.
 
Do these also increase the time for Speed Casting?

[X] TotallyNotEvil

Stabilization paired with Elemental Planar Portal is much better than Control.
Yes, part of the point of stabilization is that you're slowing down a bit to make sure you're doing it right, and similarly part of the point of redundancy is that you're intentionally making the spell more to make it harder to counterspell.
 
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[X] Elemental Planar Portal 1 (5)
[X] Apprentice Elemental Control (5)
[X] Dismissal (3)

[X] Responsive- Catch your opponents spells with portals and then retaliate with minor elemental magic.
[X] Elemental Planar Portal 1 (5)
[X] Apprentice Elemental Control (5)
[X] Dismissal (3)

[X] Responsive- Catch your opponents spells with portals and then retaliate with minor elemental magic.
Can I ask you two to elaborate on what you expect that selection to accomplish?

Dismissal 3 is pretty much useless, we gain the ability to spend an action partially disabling harmless elemental effects. Elemental Planar Portal, without Stabilization, takes 5 minutes to cast.

Elemental Planar Portal is an order of magnitude stronger than Apprentice Control (it gives us Adept firepower). If we pair it with Stabilization, which would allow us to Speed Cast the portals, and Redundancy, making our magic much tougher to Countermagic, we are pretty much set to blast away.
 
Actually wouldn't the elements from the elemental planar portal be much more potent than the ones produced through elemental magic, unless they took a pledge?
The effect size might be Adept because of the small portal size, but I'm pretty sure the flames would be stronger, even if we're only opening a portal at the outer regions of the plane.
 
Actually wouldn't the elements from the elemental planar portal be much more potent than the ones produced through elemental magic, unless they took a pledge?
The effect size might be Adept because of the small portal size, but I'm pretty sure the flames would be stronger, even if we're only opening a portal at the outer regions of the plane.
Actually, the level 1 portal is actually explicitly small, but the effects have the power of an Adept mage. So yeah, letting the actual Elemental Plane do the work, instead of summoning the elements yourself, results in stronger magic.
 
[X][Tactics] Aggressive- Drops rocks on someone's head as an opening move, and continue on the offense if that fails.

[X][Magic] Elemental Planar Portal, Stabilization, Redundancy.
 
A couple of things to note:

I don't think we should go for defensive tactics until we take Response and/or multi-casting. I also don't think we should go above Adept Elemental Control level, because the amount you have to put in after that stage increases by a ridiculous amount, and we can open portals to do that for us. We should put more points in Elemental Resistance at some point, however.

Note also that Stabilisation makes Minor Disruption do nothing, and that's pretty much the only spell I'd expect someone of our level not specialising in Countermagic to pick up (aside from a few points in Dismissal).

[X] TNE
 
Yes, part of the point of stabilization is that you're slowing down a bit to make sure you're doing it right.
This doesn't make sense, because earlier you said the entire thing with unstable spells is you have to take longer to cast them because you have to make sure you get them right? So then the trait does nothing except counter minor disruption?
 
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This doesn't make sense, because earlier you said the entire thing with unstable spells is you have to take longer to cast them because you have to make sure you get them right? So then the trait does nothing?
Basically, buying Stabilization let's you do that much much faster because you're short-cutting with actual magic compared to it ordinarily taking minutes.
 
@TotallyNotEvil

A note on elemental planar portal, we need some elemental protection or we're going to be fried eventually per Wander's earlier comments and the descriptions in the tree. Elemental Control does not seem effective at providing said protection per same comments.

Elemental Planar Portal 2
Even when cast normally, the effects are so extreme that without precautions it is likely to be fatal.

Expert Elemental Control
Without an equivalent rank in Elemental protection, magic of this level is very dangerous even to the wielder, requires Adept Elemental Control.
 
[X][Tactics] Aggressive- Drops rocks on someone's head as an opening move, and continue on the offense if that fails.

[X][Magic] Elemental Planar Portal, Stabilization, Redundancy.

Yep if we want Elemental Planar Portal 2, we'll definitely need elemental protection. Which doesn't seem too bad as it effectively protects us against elemental magic users. But 50 (or 65) elemental points into it is a bit much. We'd probably have an easier time gathering up some 100+ pts to figure a workaround through DS.

Anyway at a hefty cost of 25 points, it's much more efficient to head down the other skill trees first. Higher ranks of planar teleport haven't been written yet, which is where I assume stuff like Gilgamesh's GoB is.
 
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Why man?

Elemental Planar Portal without Stabilization is pretty much worthless in a PvP arena. Dismissal at 3 does just about nothing.

Throwing minor magic when we have much better options... Why?
Because I am not thinking in terms of PvP arena, and not everything is decided by the numbers on a character sheet. Opening Elemental portals is perfect for heavy-duty spells, like Fireballing or making Strong Wind, but - and I ask @Wander to please elaborate on this - does not allow for finer control of the element already present in our world.

Basically, you can flood the room and make people get the portal-hose, but you can't waterbend. How much you value that as opposed to raw Elemental power is up to you.

If the two paths are purely equivalent or the portal is even a 'better' option, I question why it costs less than half of what a true Mastery over elements would, and is fatal to ourselves without due precautions.
 
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If the two paths are purely equivalent or the portal is even a 'better' option, I question why it costs less than half of what a true Mastery over elements would, and is fatal to ourselves without due precautions.

Because we're a portal specialist, not an elemental one? Pretty much the main use for it is elemental dakka. We want to do something else we do it with portals
 
[X] Responsive- Catch your opponents spells with portals and then retaliate with minor elemental magic.
[X][Magic] Elemental Planar Portal, Stabilization, Redundancy.
 
Because we're a portal specialist, not an elemental one?
You don't have to be a specialist to get basic control over the elements. The Adept level is locked behind 15 points, which is 3 weeks of visiting Elemental Classes.

Compare this to specialization in Elemental Portals that lacks the finery and requires heavy protective measures but is truly destructive in return.

My aim is to specialize in one area (and indeed we do), and be merely 'competent'/'passable' at another, having it serve as a fallback mechanism when problems can't be solved by adding more explosions.
 
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