The Accumulation of Capital (Syndicate/MCU)

[X] Keep them onboard, they may be valuable in the future.
-[X] Give them an implant that can terminate them instantly, just in case. A lethal injection or maybe a minibomb.

[x] Reposition the RoI. You've secured valuable intelligence and poked the hornet's nest. The best move is to reposition the Return and begin work setting yourself up to exploit this world. [SELECT DESTINATION FROM BELOW]
-[x] London, UK

Can someone tell me what date does Iron Man 1 start approximately? Or more importantly, how long until it starts?
 
Releasing them means either admitting we captured them in the first place or dumping them somewhere and attracting attention to how they got there and why. Why link us to the ambush? Also you why risk bugging something that is guaranteed to be closely checked for little gain.

People don't like having their covert operations interrupted (that they can't raise an official stink about because they did it in Cuba) with fire exchanged and people captured. Of course not. But if mysterious anti-terror organisation EuroSafe makes quiet contact and says "Sorry our anti 10 Rings op clashed with yours. Most unfortunate. We regret that there were casualties though our agents did only use lethal force when fired on. Do you want your guys back?" that's an organisation that goes on the neutral list rather than the enemy list.

They will expect and check for bugs. Everyone spies on everyone. Which bugs go silent in which order tells us about their anti-bug capabilities and we might get lucky and have some slip through.
 
People don't like having their covert operations interrupted (that they can't raise an official stink about because they did it in Cuba) with fire exchanged and people captured. Of course not. But if mysterious anti-terror organisation EuroSafe makes quiet contact and says "Sorry our anti 10 Rings op clashed with yours. Most unfortunate. We regret that there were casualties though our agents did only use lethal force when fired on. Do you want your guys back?" that's an organisation that goes on the neutral list rather than the enemy list.

They will expect and check for bugs. Everyone spies on everyone. Which bugs go silent in which order tells us about their anti-bug capabilities and we might get lucky and have some slip through.
So either 'EuroSafe' kept them for a prolong period of time knowing who they are, which throws off your script, or we unnecessarily reveal ourselves early. Why connect us to the event at all?
 
So either 'EuroSafe' kept them for a prolong period of time knowing who they are, which throws off your script, or we unnecessarily reveal ourselves early. Why connect us to the event at all?
The former. Why? I'm afraid I cannot disclose that. We are mysterious. We never explain and, while we may regret, we never apologise. We do have a special introductory rate for deniable ops.

Supervillains have tech worth stealing and as a subcontractor we can get paid for our efforts and get approved status for buying good guy tech.

[X] Keep them onboard, they may be valuable in the future.
[x] Reposition the RoI. You've secured valuable intelligence and poked the hornet's nest. The best move is to reposition the Return and begin work setting yourself up to exploit this world. [SELECT DESTINATION FROM BELOW]
-[x] London, UK
 
[X] They're a security risk; terminate them peacefully.
[X] Reposition the RoI. You've secured valuable intelligence and poked the hornet's nest. The best move is to reposition the Return and begin work setting yourself up to exploit this world. [SELECT DESTINATION FROM BELOW]
-[X] Los Angeles, California, USA
 
[X] They're a security risk; terminate them peacefully.
[X] Reposition the RoI. You've secured valuable intelligence and poked the hornet's nest. The best move is to reposition the Return and begin work setting yourself up to exploit this world. [SELECT DESTINATION FROM BELOW]
-[X] Los Angeles, California, USA

Steal from the best!
 
Eh, I'll vote for keeping them. You'll never know what you might need.

[X] Keep them onboard, they may be valuable in the future.
-[X] Keep them in stasis or otherwise unconscious.
 
Another good reason for going for Los Angeles is San Francisco is up the way.

I really, really, really, want Hank Pym's shrinking tech. More accurately, I want a finalized, non-crazy inducing version of the Yellowjacket that Darren Cross made. The potentials it has are astounding. Sure, Stark's stuff is great too but the applications of the Yellowjacket suit..
 
Heads up, I should be updating sometime later tonight so get your votes in quick!
 
I lied. I'm yelling at Nazis to fuck off so it'll be delayed until tomorrow. Sorry, people.
 
3:5
[x] They're a security risk; terminate them peacefully.
No. of Votes: 4
krahe
Asmodemus
Erehwon
Night_stalker


[x] Reposition the RoI. You've secured valuable intelligence and poked the hornet's nest. The best move is to reposition the Return and begin work setting yourself up to exploit this world. [SELECT DESTINATION FROM BELOW]
-[x] London, UK
No. of Votes: 5
krahe
Elero
Night_stalker
noliar
Pyro Hawk


Your decision made, you feel the deck begin to shift underneath your feet as the colossal airship hefts its bulk toward the horizon with all the grace of a whale. Staring through the grey wall of the command centre, you find yourself smiling distantly as you feel the gentle vibration of the engines kick up a notch and a dozen graphics blossom into view.

"Helm," you say coolly as the RoI's turn slowly comes to a halt, bow pointing arrow-straight toward the distant horizon, "take us to London. Full speed."

"Aye, commander," comes the reply, and a moment later the Return on Investment begins to move.


=======

Deep inside the Atlantic ocean, an endless procession of waves marches toward far-distant shores like an army forever on the move. Lit by sunlight, the white-crested waves rise and fall like metronomes, their lives driven by the wind that whips the surface of the great ocean and the hidden currents that flow beneath. Three kilometers down and spread across the ocean's one hundred and six million square kilometer area, tens of millions of tons of shipping from all ages of mankind lie rotting and rusting on the ocean floor; their unlucky crew joining them for an eternity of stillness interrupted only by the nibbling of chthonic creatures eeking out a meagre existence in the cold and the dark.

Hence why you chose this place to discard the corpses of your prisoners.

Like stones falling free, the limp bodies plummet toward the sparkling surface of the ocean far below. For a long time they fall, twisting in the vicious crosswinds, their tumbling bodies rapidly dwindling into black dots before disappearing from your sight.

Ten kilometres down, the waves rise and fall with the quiet roar of water breaking on water; the scene playing at over and over again, endless and unchanging order, like a looped recording. Rise and fall. Rise and fall. Rise and fall.

Suddenly, there is a thunderous crash and an explosion of salt-spray as the bodies slam into the water like missiles, and for a moment there is chaos as thick globules of water slam into the surface of the water like bullets and the broken bodies of your prisoners twist and turn bonelessly. Inevitably, however, order begins to reassert itself, and slowly the bodies sink beneath the churning surface of the water toward the endless black below. Within minutes, all evidence of your passage is gone as the endless procession of waves erases your work, and soon the ocean is back the way it was.

Vast.

Enigmatic.

Pristine.

=========

Three days after your brief detour in the Atlantic ocean, the Returnon Investment slips into British airspace like a thief in the night; diffraction field generators humming steadily as they bend RADAR and moonlight with equal ease. As your vast airship swings south through the English Channel, your pilots have to slow your rapid advance in order to make more and more altitude adjustments as the previously clear airspace rapidly fills with the lumbering passenger jets omnipresent in this era. Eventually, however, your crew are able to find a gap in the elaborate web of RADAR stations and aircraft corridors that cling to the coastline of the island, and with great care, they swing the airship north and thread the needle between Brighton and Newhaven.

After the tense minutes spent waiting to see if the outdated RADAR systems of the era would get lucky and catch sight of you crossing over the coast, the next half hour passes quickly as you cautiously maneuver the Return into position over South Downs national park and —figuratively— drop anchor over the comparatively sparsely populated woods.

Almost as soon as the Return settles into place above the patchwork carpet of trees, the hushed tone of the command centre disappears as your crew rapidly shift into action. Sensor booms, radio transceivers, and RADAR receivers smoothly slide out of hidden compartments in your airship's armoured hull before stretching out into the chilly autumn air like the spines of an alien fish. As the final metal spike locks into place and the swarm of status icons hovering in your mind turn a pleasant shade of green, the Return begins to drink deep from the wellspring of radio traffic that floods the airwaves of Europe.


To your surprise, you don't have to wait long before your crew stumbles across something interesting as, with a curt gesture of his hand, one of your crew suddenly calls for you to access his station's information feed. Acquiescing, you open a channel to his station's feed and imperceptibly lean forward. For a moment there is only the silence of dead air as the crewman flicks invisible keys before —with the crackle of radio waves— a woman's voice suddenly slips into your head and begins to speak in the all-too-familiar tone of voice used by firebrand radio hosts the world over.

Rapidly tuning out the majority of her words, you feel a rakish grin slowly spread across your face as she rails against something called the Defence and Security Equipment International conference. Reading between the lines as she spits invective after invective at the event, its participants, and organizers —your past career in Agent Operations allowing you to mentally convert her terms into their corporate equivalent— you listen closely as she describes what appears to be a major arms fair occurring in London in the coming months. Apparently long delayed due to a variety of reasons (security concerns, fires, and fraud being the big three), the conference will play host to more than a thousand exhibitors each trying to make contacts with and sell weapons, armour, and equipment to various nations and companies around the world.

Gaining access to such an event so early in your time here is an intriguing idea, you must admit. Not only would it give you a heads up as to the kind of technologies your forces may face in the future, but you might also be able to identify valuable assets to… acquire. Furthermore, the politicking and deal-making that goes on behind the scenes could provide you with inroads to the halls of power if you play your cards right, charm the right people, and lie just enough.

Of course, that's all predicated on getting an invitation...

DSEI 2008
[] Attempt to remotely hack the organizer's server and insert an invitation for yourself.
[Available due to Quantum Computer]
[] Deploy an enforcer team to covertly break into the organizer's headquarters and forge an invitation.
[] Do nothing


Cracking your neck, you cut the feed with a flick of your finger and the woman's tirade ends abruptly. Rising from your seat, you order your crew to be on the lookout for more information regarding the DSEI before calling for an all-heads meeting.

=======

The atmosphere in the Return's meeting room is... difficult to describe. Professionally tense? Pleasantly adversarial? Whatever the aptest description may be, there's no doubt that the air between yourself and your three department heads is about as cool as the room's glass and steel decor.

Despite the warm introductions everyone experienced during the launch party, the somewhat dour atmosphere of the room makes you think that your staff are truly starting to comprehend the responsibilities they bear now that the euphoria of transit has worn off. You are therefore grateful to Dr Albers and chief Mhasalkar for seemingly being the only ones unaffected by the malaise —no doubt due to their experience making life or death decisions. Drawing on their quiet fortitude, you bolster yourself and begin the meeting by calling for suggestions for activities to conduct over the next two weeks.

Surprisingly, your head of R&D, Tessa Kiri, is the first to speak up. Despite her obvious nervousness and discomfort, she reports that her staff in the R&D department have been studying historical network maps of the area and working with your command centre to try and identify nearby internet nodes which could be bugged. While the maps aren't 100% accurate, the realities of building infrastructure mean that they were good enough for your crew to identify network nodes in the areas you were flying over and so Kiri is confident that her staff could find and modify enough nodes to drastically enhance your information gathering abilities within two weeks. As the young doctor describes how it could be done at minimal cost —and with the assistance of some of Mhasalkar's Enforcers— you feel the frigid pall hanging over the five of you lift somewhat as she slowly grows more confident and animated, and especially once you find yourself nodding along in agreement.

Dr Albers contribution is, if anything, even more surprising. Having been born to a well-to-do family in Amsterdam during the tail-end of the corporate consolidation of power during the early part of the century, Marina remembers just how incestuous the UK's political and business sectors were. While money and power have always gone hand in hand with one another, the UK honed the artform to such an extent that business activity in the City of London's constituted a significant part of Britain's GDP during the 2030's, and British politicians were amongst the most zealous sellers of publicly owned land to companies whose boards they would join shortly after retirement. In light of this, Albers suggests slowly selling some of the Return's stock of precious metals to legitimate businesses in order to gain a toehold in the banking and investment sectors, with any costs offset by the monetary gains.

Chief Mhasalkar, meanwhile, has an altogether different suggestion. Rather than risk letting corporate or government intelligence agencies become aware of your existence by simply breaking into internet nodes or by selling off precious goods, Mhasalkar instead suggests that it might be better to conduct a series of covert actions on yet-to-be-identified high-frequency traders using his Enforcers. While this is obviously far more likely to bring you to the attention of the previously mentioned agencies, it's also far more likely to succeed now than it will in the future and it provides you with a plethora of options should your teams succeed. That said, such an operation will also be more expensive at the current time as you will need to identify potential targets without the benefit of internet access, and that means putting boots on the ground in an observation capacity.

With your department heads having laid out their ideas, they immediately begin discussing amongst themselves the relative merits and flaws of each other's plans. Despite yourself, you can't help but smile a little as you realise that all of the awkward coldness at the start of the meeting has disappeared like mist caught in noonday sunlight. Leaning back into the supple black leather of your chair, you wake your DART's HUD with a flick of your eye and prepare your orders for the coming weeks.

====
OOC: Sorry for the delays, people. I had to rewrite this a little bit as I wasn't happy with the initial result. You'll also get the analysis of the US special forces equipment soon(tm).

Also, This turn will cover ~2 weeks, so if you want to conduct more research you should tell me your ideas now so I can give you their costs.

[] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)

[] Gather funds: As Dr Albers has reminded you, sitting in amongst the stockpile of materials for your 3D printing system is approximately $10 million USD worth of precious metals. Faking the hallmark of historical smiths and companies should allow you to sell the metals to legitimate businesses, albeit at a loss, and would be a good start to gaining entry into London's tight-knit banking and investment sector. (-500 EC, +5 to 10 million USD)

[] Corporate Sabotage: Mhasalkar's suggestion has some merit to it. Infiltrating a high-frequency trader and quietly making off with their algorithms could be swung to your advantage in multiple ways, even if it doesn't provide any immediate benefits and risks alerting intelligence agencies to your presence. (-8,000 EC, +HFC trading algorithms if successful)

[] Write-in
 
Turn Update:

Income:

$10,000 EC (start of month income)
$0 USD

Expenses:
$700 EC
$0 USD

Change:
$9,300 EC
$0 USD

Current Funds:
$0 US
$48,800 EC

Research Status:
Analysis of US Special Forces Equipment [In progress. 1 Day Remaining]​
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)

this sounds like best thing,,,, wait isn`t stark`s AI a thing. it might be keeping an eye on the arms traders?
oh well no, lets go with this
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
 
How does income even work, anyway? Like...our money itself should be completely worthless in this universe, right? And we have no way to receive supplies from back home unless we return to where we entered this world, right?
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
 
How does income even work, anyway? Like...our money itself should be completely worthless in this universe, right? And we have no way to receive supplies from back home unless we return to where we entered this world, right?
( ͡° ͜ʖ ͡°)
 
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)

The more we know the better. The supercomputer (do we have a spot for airship upgrades listed?) is our big advantage right now, best to feed it well. It'd bolster gathering tech and might also improve the sell materials action as we could more quickly analyze and predict prices and strike at the right time for maximum profit.

Also, juicy tech display? Want. We'll need cash before then though, for maximum connections and use of our time.

Also, we now have our year... 2008 and in 2009 January Ironman happens..
 
Last edited:
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)

The more we know the better. The supercomputer (do we have a spot for airship upgrades listed?) is our big advantage right now, best to feed it well. It'd bolster gathering tech and might also improve the sell materials action as we could more quickly analyze and predict prices and strike at the right time for maximum profit.

Also, juicy tech display? Want. We'll need cash before then though, for maximum connections and use of our time.

Also, we now have our year... 2008 and in 2009 January Ironman happens..
I'll add it later today.
 
[x] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]
[x] Corporate Sabotage: Mhasalkar's suggestion has some merit to it. Infiltrating a high-frequency trader and quietly making off with their algorithms could be swung to your advantage in multiple ways, even if it doesn't provide any immediate benefits and risks alerting intelligence agencies to your presence. (-8,000 EC, +HFC trading algorithms if successful)
 
3:6 (3 October - 12 October)
[X] Attempt to remotely hack the organizer's server and insert an invitation for yourself. [Available due to Quantum Computer]
No. of Votes: 8
hcvquizibo
Asmodemus
Elero
Erehwon
Nevill
Night_stalker
Pyro Hawk
Redhead222

[X] Knowing is half the battle: Your R&D department has identified several British Telecom network nodes in the area which could be modified to grant you greater access to the internet. This would dramatically improve your ability to gather information though you'll have to move slowly to avoid drawing heat. (-5,000 EC, +Additional information gathering ability)
No. of Votes: 7
hcvquizibo
Asmodemus
Elero
Erehwon
Night_stalker
Pyro Hawk
Redhead222


The next few days pass rapidly as your crew roars into action, your command staff pouring over every scrap of data that flows into your sensors while the engineers in your R&D department debate just how exactly they'll intercept network traffic from the nearby nodes. On the dawning of the fourth day, after a night of deep and restful sleep thanks to the drugs Dr Albers prescribed, you find breakfast interrupted by a vid-message from an obviously over-caffeinated Dr Kiri reporting that they're ready to go.

Within half an hour, you find yourself standing before a huddled cluster of haggard-looking engineers as they proudly display the fruits of their labours to you in the form of a nondescript black disk —roughly the size of a one Euro coin your DART helpfully reports. As you gingerly take the disk from one of the R&D staff and raise it into the air, you let it spin slowly between your thumb and forefinger before congratulating your underlings as its matte surface catches the light and sullenly glints.

"So," you find yourself asking the engineers innocently as you let one of them take the disk from you, "how does it work?"

A half-hour —and an explanation of signal interception that blew past excessive— later, you resolve to never ask engineers that question again as their energetic explanation winds down and you order the deployment to go ahead as planned.

======

Like an indolent cat, the early morning mist lies heavy on the ground around node 131; the unkempt grass of the field that surrounds it pulled tight to the ground by a patchy sheet of hoarfrost. With a quiet moan, the frosty air slowly begins to stir and moments later there comes an arrhythmic rattling sound as the long and skeletal limbs of nearby trees click together like finger bones. After a few minutes —as the mist stirs sullenly and the trees rattle their limbs— snowflakes begin to slowly waft down from the iron-grey sky above to settle on the white-coated grass, harbingers of a grim winter.

To Kahleel Hakim, twenty five-year-old tech officer from London and the child of Libyan refugees, the patchy coating of frost and desultory snowfall hold his attention in a vice-like grip as the armoured SUV slowly approaches node 131. Pressed up against the bulletproof window — almost standing out of the black leather seat— Kahleel carefully tracks the gentle fall of one snowflake after another as they spiral toward the earth and disappear into the sea of white.

"Man, are you going to spend the whole mission counting snowflakes?" Asks his driver/squadmate/'friend', Catarina, from the driver's seat —quickly glancing away from the augmented reality windshield just long enough to roll her eyes at him before turning back and squinting at the frost-covered glass.

"Hey," protests Kahleel, "Eli would love a vid of this!"

"We went to Iceland for our anniversary," Kahleel grumbles as he returns to his seat. "Eli wanted us to see the northern lights before I left."

Before he could begin to describe the holiday to his companion —for the third time in as many weeks— the SUV suddenly slews to a halt with the crunch of cracking ice.

"Alright, we're here," reports his raven-haired squadmate as she sets the car's AI into sentry mode with a flick of her hand, the tone of her voice shading suspiciously close to relief. Choosing to be the better man, Kahleel ignores his friend and grabs the palm-sized steel case that lies on the seat next to him, carefully securing it onto his hip as Catarina swings open the driver's side door and curses as the harsh chill of winter blows in.

"No wonder why we changed the climate," she grumbles as she rubs her arms, "winters are shit."

Clad in low-profile body armour stylishly patterned with EuroCorp's proprietary winter camo thanks to nano-paints embedded in its surface, Catarina hunches forward and scans the site carefully. After a few moments interrogating the slowly stirring mist with narrowed eyes, the enforcer grunts loudly before cautiously moving toward the blocky outline of node 131 —her hand hovering close by her hip and the chunky black pistol hanging there.

Little more than a metal cupboard the size of a small person, node 131 sits on top of a concrete pylon a meter wide to a side and sunk two meters into the earth. Like network nodes the world over, node 131 routes internet traffic to every person within a five-kilometer radius via thick loops of copper cable that radiate away in all directions like a metallic spiderweb. Also like network nodes everywhere, node 131 is incredibly easy to bug.

Several minutes after they first arrived, the two enforcers leave the way they came. Behind them network node 131 —standing alone in the swirling mists and gently falling snow— continues to hum and tick as it did before, the only differences: a coin-sized lump of black metal buried deep within the node's rats nest of cabling, and a radio transmitter hidden in the skeletal limbs of a nearby tree.

Roll: Intelligence (4) *D6 versus ????
????: 20 versus ???? = ????

=====
Several days after your Enforcer teams report on the successful completion of their missions, the temperamental quantum computer buried in the heart of your airship's hull is turned to the task of getting an invite to an arms fair. Standing in the middle of a cramped R&D cell filled with the crushed cans of soft-drink, crumpled up wrappers of junk food, and the smell of… ugh, people, you can only watch from the sidelines as Kiri's team of programmers, security experts, and —going by the amount of deference showed to them— high priests tap, gesture, and mutter at things that only they can see.

Slightly bored and more than a little curious as to how this actually works, you turn to your head of research and ask her how long she expects it to take.

"Depends," replies Kiri with surprising cheeriness.

"The QC could brute force the password in a fraction of a second if we wanted it to. Notwithstanding the benefits of quantum computation, information security during this time wasn't all that great without the threat of super-powered cyborgs bursting into offices to steal research notes."

For a moment the two of you look at each other in an awkward silence as the doctor's words hang heavily in the air. Before you can think of something to say to break the ice, a look of panic suddenly flashes across Kiri's face as she doubtless recalls your previous role.

"Anyway," she adds quickly as she looks away from you, "it's difficult to explain, but information warfare with a quantum computer is different from the normal methods. The expert systems you used in Agent Ops are already pretty autonomous when it comes to breaching networks, but quantum computers can run tools that are basically point and shoot by comparison."

Clearing your throat, you slowly turn back toward the assembled group of desk-jockeys and watch as they mutter arcane sentences to one another with varying degrees of irritation and surprise.

Roll: Intelligence (4) [quantum computer: 2 + Kiri helping: 2] *D6 versus Hard Difficulty Check (10)
Quantum Computer: 16 versus 10 = Success!

Suddenly, one of the figures leaps from behind his desk like a shot and punches the air viciously.

"Done!" cries the programmer with a mix of exhilaration and relief, and a moment later a message slides into your HUD from seemingly out of nowhere.

Like a ghostly blue origami flower blooming in empty space, the message quickly unfolds itself in your vision and you begin to scan through the scant text with a smirk slowly forming on your face. Fighting the urge to break out into a grin like an idiot, you instead chuckle quietly as the letters DSEI blaze in your mind with a golden light.

"Great work," you say loudly, clapping Kiri on the shoulder and injecting the kind of pleased timbre into your voice that you've seen work a dozen times before.

As the crew of techs and programmers begin to rise from their seats and congratulate another, you turn your attention back to the message and let your smirk turn into a rapacious grin as the invite rises back into view

Now, you think slowly as you begin to sketch out a figurative plan of attack, let's see what this place has to offer.

=====

Congratulations on being the #ERROR# valued guest to receive an invitation to the Defence and Security Equipment International (DSEI) 2008 fair! Hosted annually in the heart of London, DSEI is a world leading event that brings together the global defence and security sector to innovate and share knowledge.

Exhibitors at DSEI represent the entire supply chain of the security industry on an unrivalled scale, and have played key roles in peacekeeping operations the world over. DSEI 2008 will have five key sector-focused Zones: Air, Land, Naval, Security & Joint, all showcasing the latest equipment and systems over three days.

DSEI is also hosting a number of technical panels across the three days of the event focusing on a number of upcoming technologies and companies.

Exhibit at DSEI 2008 to develop relationships with an audience of over 35,000 including Defence Ministers, International Military and Armed Forces, key industry players and private sector companies.

If you have not yet signed up for DSEI 2008's accelerator program, please register your startup here. Applicants to the accelerator program will receive access to the DSEI-Connect event being hosted on the last night of the fair.

If you are bringing a guest, please register their name and occupation (if any) here.

DSEI 2008 takes place between Tuesday 7 October 2008 - Friday 10 October 2008.

<<DSEI, the DSEI executive committee, the City of London, and the government of the United Kingdom are not responsible for any damage to property or persons that may occur during the DSEI 2008 event. For security reasons, visitors may be asked to consent to bag searches.>>
=====

OOC: Man, I hope there are no massive and obvious errors here. I mean, this took ages to write. :V

The result of your body armour research will be available by the start of the next proper turn, too.

Pick one:
Guest:
[] Dr Tessa Kiri: Chief Technical Officer.
It only makes sense to bring your head of R&D with you to a conference like DSEI as her understanding of robotics and computing systems is extensive and will help you to identify which technologies and companies to watch in the future.
[] Rakesh Mhasalkar: Head of Security. With extensive experience in overseas peacekeeping, counterintelligence, and corporate espionage operations, Mhasalkar will be invaluable when it comes to navigating the murky politics of networking events at arms fairs. Plus, he's a damn good shot if it comes to it.
[] Dr Marina Albers: Chief Medical Officer. With a background in genetic research prior to becoming a medical professional, Dr Albers will be able to interpret anything to do with genetics for you and identify any valuable support technologies that may be present at DSEI 2008.
[] Write-in?

Company registration:
[] Register company (pick from options below.)
[] Don't register company

Type/Specialty:
[] Robotics
[] Support Equipment
[] Arms Manufacture
[] Electronic Warfare
[] Write-in?
Name:
[] Hyperion International
[] Kinetk Systems
[] EuroCorp
[] Argus Group
[] Write-in?


Pick one sector or panel to view per day
Day One:

[] Air
[] Land
[] Naval
[] Security
[] Joint
[] Panel - Rewriting the book on airborne infantry: Pararescue in the 21st century

Day Two:
[] Air
[] Land
[] Naval
[] Security
[] Joint
[] Panel - Reimagining body armour for the modern era - Sponsored by OsCorp

Day Three:
[] Air
[] Land
[] Naval
[] Security
[] Joint
[] Panel - Future, heal thyself: How genetic research will help save the future
 
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[x] Dr Tessa Kiri: Chief Technical Officer. It only makes sense to bring your head of R&D with you to a conference like DSEI as her understanding of robotics and computing systems is extensive and will help you to identify which technologies and companies to watch in the future.

[x] Kinetk Systems
[x] Robotics

Day One:
[x] Security
Day Two:
[x] Panel - Reimagining body armour for the modern era - Sponsored by OsCorp
Day Three:
[x] Air
 
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