Voting is open
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.

Can't wait until next turn, where we decide to what extent we scale back our mobilization (either production or offensives) so we can avoid a general economic collapse after the delaying efforts wear off. We've got another century of war methinks, missing one offensive could very well save our economy
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
 
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[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.
 
Can't wait until next turn, where we decide to what extent we scale back our mobilization (either production or offensives) so we can avoid a general economic collapse after the delaying efforts wear off. We've got another century of war methinks, missing one offensive could very well save our economy

So, you want to scale back deployment, yet at the very same time vote for increasing the military by 150%.

Though it seems kind of redundant, I will emphatize that mass military recruitment is a terrible solution for dealing with economic problems caused by spending too much on the military.
 
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VOTE
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] Yes: Diamonds In the Rough. The FDO will prioritize systems that return the most profit, expense no object.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.


REASONS
-FDO policy change to Diamonds In The Rough because this is the maximum cash option. Until the crisis is over we need all the money we can get immediately. We can switch back once the crisis is over.
-Assilia Prime because it's straightforward. If it isn't broke, why fix it?
-No to expanding FDO remit because we cannot afford to maintain a second colony while Assilia Prime isn't yet self-sufficient. We need the money invested in opening more mines. Once Assilia is self-supporting, we open another. Maybe even at Nimal Pak.
-Rubber Stamp because it helps solve the current unemployment crisis, it gives some of the recruits with relevant aptitude skills they might need in civilian life, dumps wages into the pockets of people to spend on the economy.

Military spending is a recognized method to spend one's way out of a recession.And it helps remind people, lest they forget, that we're in an existential war. The fact that the Rachni are no longer on the other side of the Relay doesn't change that.
Adhoc vote count started by uju32 on May 7, 2018 at 12:42 PM, finished with 19 posts and 15 votes.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.

[X][POLICY] Yes: Diamonds In the Rough. The FDO will prioritize systems that return the most profit, expense no object.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.

[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Notactually a long-term fix and may actuallylead to worse problems eventually byway of all of those individuals eventuallygoing back onto the civilian market, all atonce, but gives way more time toprepare for them and implementsolutions. Also: gigantic army. Somewould say the benefits are self-evident.-50,000 yearly income.

None of that sudden policy shift or expansion of responsibility in FDO.
 
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
Why this?
We are being offered the opportunity to change FDO priority to give us more money at a time when we NEED more money.
So why are you voting to keep the old policy? Spiting Virani?

Because that would be dumb.

EDIT
None of that sudden policy shift or expansion of responsibility in FDO.
After we fund the Army Expansion, our net income drops to ~220,000 credits/year.
We NEED the FDO focused on making money to get us back up to 300k quick.
 
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[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] Yes: Diamonds In the Rough. The FDO will prioritize systems that return the most profit, expense no object.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] Yes, Low Hanging Fruit.
[X][COLONIES] Yes, Virani makes an excellent argument. You need people in jobs and more production, and a faster, cheaper, and easier start to a second colony world is one of the best possible ways to ensure that.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! -50,000 yearly income.
 
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After we fund the Army Expansion, our net income drops to ~220,000 credits/year.

Or we could you know, not expand the army.

That would be a much smarter and much better idea.

1) We're not expecting an invasion, nor are we in a place invade someone.
2) Our economic trouble was caused by spending too much on the military. Spending even more on the military is thereby completely counterproductive
 
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[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] Yes, Virani makes an excellent argument. You need people in jobs and more production, and a faster, cheaper, and easier start to a second colony world is one of the best possible ways to ensure that.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Notactually a long-term fix and may actuallylead to worse problems eventually byway of all of those individuals eventuallygoing back onto the civilian market, all atonce, but gives way more time toprepare for them and implementsolutions. Also: gigantic army. Somewould say the benefits are self-evident.-50,000 yearly income.

Not sure why everybody's against the COLONIES change. I feel like this is an all hands on deck moment as far as getting people employed and we aren't at serious danger of being usurped by Virani at the moment. If we have to spend an action or two to tidy this change up after the crisis is over I think it's fine.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] Yes: Diamonds In the Rough. The FDO will prioritize systems that return the most profit, expense no object.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Veto for this one. Bill rejected. Army does not expand.
 
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[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][BILL] Veto for this one. Bill rejected. Army does not expand.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.

Everything is fine.

[X][POLICY] Yes, to Low Hanging Fruit

Get as many mining outposts operational as fast possible.

[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.

No megabureaucracies or administration based empire building.

[X][NAME] Assilia Prime. Utilitarian and easily-scaled.

[X][BILL] Veto for this one. Bill rejected. Army does not expand.

You are in an economic crisis caused by spending too much money on the military. Do you

A) Massively increase military expenditure
B) Not massively increase military expenditure.

I'll end with this quote :

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed.

This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter with a half-million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. . . . This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron
 
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Or we could you know, not expand the army.
That would be a much smarter and much better idea.

1) We're not expecting an invasion, nor are we in a place invade someone.
2) Our economic trouble was caused by spending too much on the military. Spending even more on the military is thereby completely counterproductive
I strongly disagree.

Expanding the army does three things:
1) It provides 50k in wages to a lot of unemployed people, which dumps that money into the economy indirectly. Crash ends.
2) It ensures that a large fraction of those people get job training, in everything from electronics to logistics. Skills that will help them in civilian life.
3) It serves as a reminder that we are at war, which helps with those people who think they can just sit back and huddle behind defenses.

You may not notice, but the next census is likely to show an increase of around 1 billion people, given current population growth rates.
Our population is not static. We need jobs.
By the time we demobilize them, the civilian economy should have expanded to accomodate them; if nothing else, we'll have another planet running.

EDIT
By the end of WW2, ~31% of the population of Germany was in military service.
The USSR had around 34 million people drafted of a population of ~190 million, around 18%. The fact that we're at ~16% is nothing to freak out about.
 
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[X][POLICY] No, a focus on a well-connected and -developed mining network can only be to your benefit at the moment.

I'm pretty sure that diamonds in the rough have a significantly higher up front cost than building trails. Further considering our previously discussed concerns about security, the logistics of getting the mined materials back to Virmire, and the possibility of independence movements, I'd prefer to maintain our current course.
 
After we fund the Army Expansion, our net income drops to ~220,000 credits/year.
We NEED the FDO focused on making money to get us back up to 300k quick

I just don't like change from well connected space to anything else.:p

You are in an economic crisis caused by spending too much money on the military. Do you

A) Massively increase military expenditure
B) Not massively increase military expenditure.

It does remove a huge swath of unemployed from the job market now without spending action. Those people will draw unemployment insurance once we get that going, so not that big a spending.
 
1) It provides 50k in wages to a lot of unemployed people, which dumps that money into the economy indirectly.
2) It ensures that a large fraction of those people get job training, in everything from electronics to logistics. Skills that will help them in civilian life.
3) It serves as a reminder that we are at war, which helps with those people who think they can just sit back and huddle behind defenses.
1) Virmire is a high tech society, with a high tech army. The soldier is the least expensive part of his combat unit, so only a small fraction of the money spend will go to wages
2) Most of that on the job training will in how to use violence however. If you want to know what the effect of that is, look at the Early Weimar Republic.
3) Regimes build on fear are inherently unstable

You may not notice, but the next census is likely to show an increase of around 1 billion people, given current population growth rates.

You're forgetting that we have been constantly faced with civilian resource shortages. Tanks, helicopters warships, none of that materializes out of thin air. We're going to spending a lot of resources that should have been spend on civilians on military arms.

Once again, I must repeat. This crisis was caused by spending too much on the military. Increasing military spending is going to make that MUCH worse.

It does remove a huge swath of unemployed from the job market now without spending action. Those people will draw unemployment insurance once we get that going, so not that big a spending.

That's a drawback, not a benefit.

Most of the military spending will be going to equipment, not people. Meanwhile, almost all unemployement spending will be going to the civilian economy.

Buying a tank to keep a person of the unemployement line is not cost effective.
 
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Guys, by approving you get 600kk people paid. For what - you can decide.
You can teach them there. You can train them there. You can give each and every one a shovel and get your "Public Works" program without spending Stewardship action on it.
 
Guys, by approving you get 600kk people paid. For what - you can decide.
You can teach them there. You can train them there. You can give each and every one a shovel and get your "Public Works" program without spending Stewardship action on it.

I highly, highly doubt that the GM is going to let us do that.

I'm pretty darn certain that the military expansion bill is going to expand the military, instead of turning into whatever fancy thing you want.
 
1) Virmire is a high tech society, with a high tech army. The soldier is the least expensive part of his combat unit, so only a small fraction of the money spend will go to wages
2) Most of that on the job training will in how to use violence however. If you want to know what the effect of that is, look at the Early Weimar Republic.
3) Regimes build on fear are inherently unstable



You're forgetting that we have been constantly faced with civilian resource shortages. Tanks, helicopters warships, none of that materializes out of thin air. We're going to spending a lot of resources that should have been spend on civilians on military arms.

Once again, I must repeat. This crisis was caused by spending too much on the military. Increasing military spending is going to make that MUCH worse.



That's a drawback, not a benefit.

Most of the military spending will be going to equipment, not people. Meanwhile, almost all unemployement spending will be going to the civilian economy.

Buying a tank to keep a person of the unemployement line is not cost effective.

Still going from 1 million to 1 billion, that's a lot of employment; more if you include knock-on effects in businesses supporting them. Food and clothing are all outsourced after all.
 
I highly, highly doubt that the GM is going to let us do that.

Write-in military action, creating Virmire Army Corps of Engineers, because even military trucks need roads.
Tell me that it isn't a logical step, considering how much time we spent on relevant development, creating Army branch focused entirely on creating infrastructure to ease deployments and such.
 
[X][PM] Campaign as normal. Ti'ord has gathered substantial support, but not nearly enough to threaten you as things stand.
[X][POLICY] Yes: Diamonds In the Rough. The FDO will prioritize systems that return the most profit, expense no object.
[X][NAME] Assilia Prime. Utilitarian and easily-scaled.
[X][COLONIES] No, this sets a poor precedent. The FDO will retain a limited remit of space-based development, and you will develop Nimal Pak at your leisure.
[X][BILL] Fetch me my rubber stamp! Assembly implements an army expansion option, raising the size of the standing army to a full one billion individuals in combat roles (from its current four hundred million). Takes up significant unemployed slack and lessens strain on civilian economy by way of removing huge swathe of population from civilian economy. Not actually a long-term fix and may actually lead to worse problems eventually by way of all of those individuals eventually going back onto the civilian market, all at once, but gives way more time to prepare for them and implement solutions. Also: gigantic army. Some would say the benefits are self-evident. -50,000 yearly income.
 
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