Voting is open
I'm sorely tempted to just give the Lystheni our corvette and light cruiser designs, because what they already have is beneath pathetic.

Too bad that they have already proven that they will not repay good will with good will, so they got to stay on their shitty ships.

They are North Korea in space, only we didn't even force them to be this way, they just...chose to?
They are weird. Why are they even doing it? What do they want to accomplish?
 
I'm sorely tempted to just give the Lystheni our corvette and light cruiser designs, because what they already have is beneath pathetic.

Too bad that they have already proven that they will not repay good will with good will, so they got to stay on their shitty ships.

Well...
We can offer them plans of 'em - basic designs as of quest start. For the small price of them building some ships for us on prices of raw resources needed for some years (Like, next ten or twenty). Wouldn't be a bargain - we get ships (Unbugged on modernization to current standards), they get plans?
Of course, we offer frigate plans (Modern) right along. They either take the whole deal and we get them building all the ships for us cheaper than on our shipyards, they don't take it and we don't lose anything, or they prolong negotiations.

Edit: Vote
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
Last edited:
Probably more expensive to modernise them if we even can, and even more so with the in-depth bug-searching needed to ensure all the bugs are gone.
 
Well...
We can offer them plans of 'em - basic designs as of quest start. For the small price of them building some ships for us on prices of raw resources needed for some years (Like, next ten or twenty). Wouldn't be a bargain - we get ships (Unbugged on modernization to current standards), they get plans?
Of course, we offer frigate plans (Modern) right along. They either take the whole deal and we get them building all the ships for us cheaper than on our shipyards, they don't take it and we don't lose anything, or they prolong negotiations.
You'd take ships from THIS bunch of paranoiacs?
 
You'd take ships from THIS bunch of paranoiacs?

It's ships. More ships - faster buildup - more fleets.

These ships may be bugged to some extent, but outright sabotage?
We would just spin it as casus belli and order Beshkar to mop 'em up, so I doubt that they will go for sabotage.

Edit: And such a trade agreement is preferable to them stealing blueprints and building the same ships without paying us for it.
 
Last edited:
You want to be a check on the spread of political parties, not the cause of them.
Seems like Mira's ridiculous crusade against political parties continue.

[X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.

I prefer better security with the Lystheni still sniffing around, particularly with the info the Quarian fleet carries. Once we've taken them to task, we can ease off on security in the cluster.

[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.

I think the FDO's remit should remain purely civilian. Letting an agency become too big is dangerous.


EDIT: Also, what a waste on the natural 100. Our "reward" is a lack of political parties. It makes sense given the effectiveness of our PR but that 100 could've been used so much better elsewhere.
 
Last edited:
No gain of loyalist sentiment in broader Virmirean populace.
Phew. Happy to hear it. :)

  1. That they and their supporters (much reduced) desire a clear, legally-binding resolution removing Virmire from Citadel administration.
  2. That they wish for there to be formal reparations to Virmire from the Citadel.
  3. That following the war, they want Virmire to have the right to claim, as the foundation of their new state, the territory they will be fighting to secure -- and, realistically and necessarily, develop.
The 2. will not fly, most probably, unless we make it clear that this is the price of our returning to the Council as an associate member.



[X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
Last edited:
[X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
Year 16 Results: 495 GS
-Mira Washingtons Harder. :V
Someone needs to tell her that political parties are not in themselves bad, and are more or less inevitable for organizing political opinion. I bet Kira and Marae are both shaking their heads, and deciding to fight this battle later.

And our Popularity is back to 97%:)

-Okay, the Lystheni are incredibly paranoid. And unwise.
They are supporting their maximum military instead of concentrating on industrial/economic growth at a point where they aren't actually at war. They're basically eating their seed corn for no actual increase in net security, since we're talking a light cruiser fleet next to a nation with battlecruisers.

I was actually thinking we'd be better off waiting for their current Dalatrass to die in ten years or so, but we might consider smothering them with kindness instead. First, we definitely need to find out WHY they ran away from Citadel space as an espionage priority.
Our Lystheni Relations are currently at 0, so we probably have to negotiate it carefully.

-Lol at Kurik being Kurik. Alien space babes indeed. And his salarian straight man was hilarious.
We seem to have the current list of Quarian building techniques and military technology; we can now compare where they're better, if any, and update our tech to that level of performance.

Interested in finding out how their state-of-the-art compares to ours.

-
While you managed to get your medical industry working and producing the right goods, it came too late for many. The quarians' medical crisis is solved. They no longer have the problem of having some hands going spare. -50,000 credits.
Oof. That Learning roll hurt in the feels.
Getting people through fire and shell, only for them to die, not of disease, but of lack of pharmaceuticals....that's galling as hell.
Poor Malan.

-Going to need to invest in diversifying the Quarian diet, before morale becomes a problem
Let me know if I made any mistakes, folks! Now...
Credit Reserves: 398,000 credits.
Yearly Income: 268,000 credits.
CORRECTION
Starting Income: 318,000
New Mine= +15,000 Income
Increased FDO funding = -35,000 Income
Exploration Corps = -5,000 Income once it gets started
Final Income=293,000

Remember, the -50k Income for the Fun Coupons was already accounted for.

VOTE
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.

REASONS
1)Do not base a foreign fleet somewhere isolated where you have no idea what happens; put them in the middle of your nation, where we can both anticipate their logistics requirements, and where our hospitality can keep working on them.
And allows us to keep an eye on them; trust but verify, as the saying goes.

2) The FDO's current mandate is Infrastructure.
So including them in planning for colonies means they can set up the orbital infrastructure and the like ahead of time, in full knowledge of what our plans are. Same for giving them responsibility for military and RnD outposts: it's all Infrastructure, which is what we asked the FDO to concentrate on building.

And it frees up slots we can use for other things; we have tons of Military projects waiting for our attention.

We are fighting a war against a vastly bigger enemy, and we need everybody cooperating
We just saw with the Lystheni the problems of how too much institutional paranoia cripples function and introduces massive inefficiencies. Let's not make their mistakes.
Adhoc vote count started by uju32 on Feb 11, 2018 at 5:32 AM, finished with 40 posts and 10 votes.

  • [X]Plan Bodyshop
    -[X]Martial 1: Military Outposts: 40,000: DC 26 - Minister 11 = DC15
    -[X]Martial 2: Take Over The Explorer Corps: 20,000: DC16 - Minister 11 = DC5
    -[X]Diplomacy 1: PR, Always PR: 15,000: DC33 - Minister 11 = DC22
    -[X]Diplomacy 2: Approach The Secessionists: 15,000: DC29 - Minister 11 = DC18
    -[X]Stewardship 1: Expand The FDO: -35,000 Income: DC11 - Minister 10 = DC1
    -[X]Stewardship 2: Rebalance Food Production: 30,000: DC21 - Minister 10 = DC11
    -[X]Intrigue 1: Databanks: 25,000: DC31 - Minister 12= DC19
    -[X]Intrigue 2: Digging For Receipts: 32,000: DC56 - Minister 12= DC44
    -[X]Learning 1: Emergency Response: 50,000: DC51 - Minister 11= DC40
    -[X]Learning 2: Dispense The Fun Coupons [Already costed into income]
    -[X]Personal 1: Personal Attention Military Outposts [Martial 24]
    -[X]Personal 2: Personal Attention Emergency Response [Learning 17]
    -[X]Personal 3: Commit Hero: Kurik, Intrigue, Databanks [Kurik: Intrigue 15]
    [X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
    [X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
    [X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
    [X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
Last edited:
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.

I feel so bad about the learning roll. Though it would've been much worse if we didn't spend a personal action on it, let alone actually take the action.
 
Last edited:
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
Since Salarian nation has been revealed to be COMPLETELY compartmentalized except for one or two people, can we edit the ship plans to be slightly more expensive and thus the creation/maintenance of the ships will be out of budget and cause a econ crash?
They contribute around 40k to our budget.
Not a huge amount, but not trivial. Crashing their economy affects ours.

Honestly it seems to me we might be able to steal their whole fleet out from under them and they would not realize it for awhile.
Actually, if we were more amoral, or actively evil, we'd be thinking in terms of snatching the Dalatrass and replacing her with an impersonator.

aren't we pissed at the Lystheni for doing exactly this sort of thing to us?
No, espionage is normal. Expected even. If they simply stole data, we'd shrug
We're pissed at the Lystheni for operating in bad faith; for physically tapping our communications infrastructure on a scale even our Ministry of Intrigue would not. For being deliberately deceptive on working agreements.

For breaking signed treaties.
Is there a reason not to max out the FDO's jurisdiction? Having some money going out to productive uses on autopilot seems like it could save us some actions.
Not that I can see, which is why I voted for it.
We need those Military and RnD slots free for longterm projects.

Corruption and the likes mostly as you see the thing is with governments the more power you install in one position or department the more effective it will be but the more vulnerable it will be correspondingly. Although in this case this isn't exactly true as giving the FDO power outside of it's jurisdiction might actually lead to reduced efficiency due to lack of experience and training/education.
We don't have the Ministry of War split up to avoid concentrating power, and our Minister of War commands 400 million ground troops in addition to the space fleets. Our Ministry of Science controls all research resources, military and civilian, in addition to education and health. Our Ministry of Intrigue controls all intelligence resources, foreign and domestic.

We don't split them up despite the concentration of power because we need the efficiency in the middle of total war(and because game mechanics).
If you don't trust the FDO, ask Shurna to take a look at it's head. If you think money is going missing, investigate. But we're at war; economies of scale apply when you concentrate things.

And some things have to be automated, else you keep spending valuable Military slots on building Military Outposts when you haven't upgraded your Marines, or Stewardship Slots on preparing planetary infrastructure for colonization when we need to perform general economic upgrades.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
Jamar gives her a friendly smile, hands in plain view. "Sorry. I was just passing by the corridor on other business, and...well, I was quite taken by the sight."

She raises a skeptical eyebrow at him. "That so?"

"Oh yes," he says. "I must admit, I've never seen a quarian outside of armor before. Not in person." He chuckles. "All the thoughts just flew out of my head."

Despite herself, a tiny flush appears on her cheeks.
Four-eyed Kirk be a Kirk. All we need now is an Asari Captain and we have our Nash.
They no longer have the problem of having some hands going spare.
Ouch, Poptart. Right in the feels.

Ok, so, quarian basing. Let's keep in mind one thing here. They are a fully autonomous detachment of a foreign nation. We do not want them sitting anywhere crucial. Malan will expect this and fully understand. We like the quarians and we trust them, but there is trust and there is blind trust. The first is good, the second...

[ ][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.

This is a pretty cool system and it looks like it will provide a bonus to naval navigation or something. More importantly, it's pretty much unimportant for anything and only serves a purpose as a ship base. The system is off the beaten path a little bit, which will stretch logistics, but it will help with security.

This system is also a good deal closer to us, which will help keep them tied in with us and ready incase shit hits the fan in Hoc. My one concern here are the Lystheni. The second option is far enough away that the Lystheni are unlikely to find them. With this one, we could see contact between the two groups.

1)Do not base a foreign fleet somewhere isolated where you have no idea what happens; put them in the middle of your nation, where we can both anticipate their logistics requirements, and where our hospitality can keep working on them.
And allows us to keep an eye on them; trust but verify, as the saying goes.

Except that SO 31 isn't nearby. It's actually pretty far away. SO 13 is a great deal closer. Look at the map. SO28 won't even be really developed beyond some minor mining interests for years.


[ ][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor forthe SO 28 microcluster, which Virani has begun to finally exploit.

See the bolded and underlined section. This system sits on the crucial access point to the SO28 micro cluster which contains two high-tier mining systems, a top-tier mining system (like assilia), and the military system. I see no reason to give the quarians an anchor like this that could be exploited after the war.

Essentially, I don't want to give an autonomous nation reason to have a claim on this:
Sentry Omega 28: SO 28 is a rare system -- surrounded on all sides by productive mining prospects, containing some reserves itself, hosting a planet inhabitable with air dome construction, and bordering a system perfect for military exploitation. If you develop here, you will gain access to all of the fabulous wealth the surrounding systems promise.


[ ][FDO] You trust neither Virani's focus nor her ambition. Her remit remains the same.

I don't really trust her, but we do need to give her some more responsibility. For our own sanity.


[ ][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.

This is what she asked for and this is what we need her for.

[ ][FDO] In addition to research outposts, you will give Virani the authority to build military outposts. The obvious basing benefits will keep her building them as often as she can.

Yeah, no. This is a bit too much out of our hands. I'd prefer to keep this in the hands of ourselves and the actual military. This is beyond what she needs and any sort of division of government.

[ ][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.

As above, this is beyond her remit. We don't want a shitload of colonies popping up everywhere. This is a recipe for chaos and then pirates. This is also just too much power for a relative unknown who has already been grabbing for more.

————————————————
[X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
Last edited:
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
Look.
Because we didn't have Military Outposts automated, we had to spend 1 out of our 2 Military Slots this past turn on establishing a new one instead of Reforming Marines, Implementing Beshkarian Fleet Doctrine or Logistics II. That's a year lost.

We can't afford to keep doing this now that we've gotten the Rachni' Attention properly; it's currently at Attention 75.
Especially if we intend to start raiding the Rachni supply lines before they can recover. We NEED those slots free.

Similarly, we have so far spent 2 Diplomatic slots on preparing for Colonization, and are going to spend at least 2 more Stewardship Slots on just buying equipment and building planetary infrastructure before Assilia is up and running.
And this is after the FDO anticipated us, and put some infrastructure in the system.

If integrating them in early planning saves us one or two Stewardship slots for each future colony, it's well worth doing.
There's no downside I can see at the moment.

EDIT
Except that SO 31 isn't nearby. It's actually pretty far away. SO 13 is a great deal closer. Look at the map. SO28 won't even be really developed beyond some minor mining interests for years.
SO31 explicitly has major traffic from other ships, which means yes, they are in the heart of our nation. SO13 is relatively near by, but it's explicitly closed off from almost everyone, which isolates them.

The Quarians have been characterized in this Quest as institutionally xenophobic. This is not something we want to encourage, both for immediate war purposes where they learn to work with others, and for post-war diplomacy.

If we win this war and send them home, a couple hundred thousand advocates for Virmire might serve to pull them out of their isolationist shell, and might even draw a certain amount of immigration, which is why we want them somewhere they meet plenty of Virmirean asari/salarian/batarian/volus. An isolated military system does not help either our war or foreign affairs objectives.
Adhoc vote count started by uju32 on Feb 11, 2018 at 6:17 AM, finished with 50 posts and 16 votes.

  • [X]Plan Bodyshop
    -[X]Martial 1: Military Outposts: 40,000: DC 26 - Minister 11 = DC15
    -[X]Martial 2: Take Over The Explorer Corps: 20,000: DC16 - Minister 11 = DC5
    -[X]Diplomacy 1: PR, Always PR: 15,000: DC33 - Minister 11 = DC22
    -[X]Diplomacy 2: Approach The Secessionists: 15,000: DC29 - Minister 11 = DC18
    -[X]Stewardship 1: Expand The FDO: -35,000 Income: DC11 - Minister 10 = DC1
    -[X]Stewardship 2: Rebalance Food Production: 30,000: DC21 - Minister 10 = DC11
    -[X]Intrigue 1: Databanks: 25,000: DC31 - Minister 12= DC19
    -[X]Intrigue 2: Digging For Receipts: 32,000: DC56 - Minister 12= DC44
    -[X]Learning 1: Emergency Response: 50,000: DC51 - Minister 11= DC40
    -[X]Learning 2: Dispense The Fun Coupons [Already costed into income]
    -[X]Personal 1: Personal Attention Military Outposts [Martial 24]
    -[X]Personal 2: Personal Attention Emergency Response [Learning 17]
    -[X]Personal 3: Commit Hero: Kurik, Intrigue, Databanks [Kurik: Intrigue 15]
    [X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
    [X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
    [X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
    [X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
Last edited:
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
There's no downside I can see at the moment.
The downside is that she has been very power grabby. She is pushing for more money and more power every chance she gets, and I think this is too much, too fast.
SO31 explicitly has major traffic from other ships, which means yes, they are in the heart of our nation. SO13 is relatively near by, but it's explicitly closed off from almost everyone, which isolates them.

The Quarians have been characterized in this Quest as institutionally xenophobic. This is not something we want to encourage.

SO 31 is also an anchor for one of the most lucrative micro clusters in the ... err, cluster. This plants a foreign nation at a crucial point of our future industry and gives them a possible claim on the location. We don't have any colonies there, and it's far enough away, with enough in between, that we won't have any there for a while.

You want to keep them from isolating themselves? Request that they mix their fleets into Virmire Defence or something. Don't give away a crucial strategic point and potentially the most valuable microcluster in the area.

Edit: It also doesn't have any explicit traffic at all. It's just a good place to discharge drive cores so it will, when and if we develop SO28
 
Last edited:
Look.
Because we didn't have Military Outposts automated, we had to spend 1 out of our 2 Military Slots this past turn on establishing a new one instead of Reforming Marines, Implementing Beshkarian Fleet Doctrine or Logistics II. That's a year lost.

We can't afford to keep doing this now that we've gotten the Rachni' Attention properly; it's currently at Attention 75.
Especially if we intend to start raiding the Rachni supply lines before they can recover.

Similarly, we have so far spent 2 Diplomatic slots on preparing for Colonization, and are going to spend at least 2 more Stewardship Slots on just buying equipment and building planetary infrastructure before Assilia is up and running.
And this is after the FDO anticipated us, and put some infrastructure in the system.

If integrating them in early planning saves us one or two Stewardship slots for each future colony, it's well worth doing.
There's no downside I can see at the moment.

I don't believe in drawbacks free government responsibility choices . If Mira with above average experience and capability didn't grant those rights to a new department automatically, then it is reasonable to think something could come up.
 
[X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.

[X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
Adhoc vote count started by ShadowNic94 on Feb 11, 2018 at 9:39 AM, finished with 83 posts and 29 votes.

Adhoc vote count started by ShadowNic94 on Feb 11, 2018 at 11:32 AM, finished with 94 posts and 37 votes.
 
Last edited:
See the bolded and underlined section. This system sits on the crucial access point to the SO28 micro cluster which contains two high-tier mining systems, a top-tier mining system (like assilia), and the military system. I see no reason to give the quarians an anchor like this that could be exploited after the war.
Anchor point, not access point.
Protects, does not control.

The downside is that she has been very power grabby. She is pushing for more money and more power every chance she gets, and I think this is too much, too fast.
So? Ambition is not a bad thing dude. Kurik wasn't wrong for wanting a dedicated survey effort, or wanting to be part of it. As long as the person is competent, and does their job, they can be as power grabby as they want.
And she's done literally nothing else to draw suspicion besides wanting to expand the remit of her agency and save us time and attention we can now spend elsewhere.

We didn't trust Kirae at the beginning, but we recognized that rejecting her talents was stupid, and she's paid off multiple times since during the course of this war. We are not the Lystheni. We do not cripple ourselves out of fear.
We cannot afford to.

SO 31 is also an anchor for one of the most lucrative micro clusters in the ... err, cluster. This plants a foreign nation at a crucial point of our future industry and gives them a possible claim on the location. We don't have any colonies there, and it's far enough away, with enough in between, that we won't have any there for a while.
Anchor. It protects, it does not control access. It's not independent, nor does it have the resources to be.
It has no local production facilities.

And if the Quarian state did not lay claim to Phoenix Massing?
A one-third strength fleet reliant on Virmire for logistics is not going to claim a micro-cluster deep in Sentry Omega with no industry.
Let alone one already claimed and developed by another nation.

You want to keep them from isolating themselves? Request that they mix their fleets into Virmire Defence or something. Don't give away a crucial strategic point and potentially a microcluster.
We are implementing Beshkarian Fleet Doctrine. They use Massalian Doctrine. See the problem?
We're having them operate as a unit for military reasons as well as the political ones.
We are most definitely NOT going to attempt to retrain the Quarians to operate the way our navy is set up, when they have completely different equipment.

EDIT
I don't believe in drawbacks free government responsibility choices . If Mira with above average experience and capability didn't grant those rights to a new department automatically, then it is reasonable to think something could come up.
Because we couldn't afford it then.
Their budget used to be only 35k, and we didn't have that many things on our list to do at the time so we could afford to take our time.
It only became an option now that we increased their budget to 70k, and the pressing demands of the war are increasing.
Adhoc vote count started by uju32 on Feb 11, 2018 at 6:12 AM, finished with 50 posts and 16 votes.

  • [X]Plan Bodyshop
    -[X]Martial 1: Military Outposts: 40,000: DC 26 - Minister 11 = DC15
    -[X]Martial 2: Take Over The Explorer Corps: 20,000: DC16 - Minister 11 = DC5
    -[X]Diplomacy 1: PR, Always PR: 15,000: DC33 - Minister 11 = DC22
    -[X]Diplomacy 2: Approach The Secessionists: 15,000: DC29 - Minister 11 = DC18
    -[X]Stewardship 1: Expand The FDO: -35,000 Income: DC11 - Minister 10 = DC1
    -[X]Stewardship 2: Rebalance Food Production: 30,000: DC21 - Minister 10 = DC11
    -[X]Intrigue 1: Databanks: 25,000: DC31 - Minister 12= DC19
    -[X]Intrigue 2: Digging For Receipts: 32,000: DC56 - Minister 12= DC44
    -[X]Learning 1: Emergency Response: 50,000: DC51 - Minister 11= DC40
    -[X]Learning 2: Dispense The Fun Coupons [Already costed into income]
    -[X]Personal 1: Personal Attention Military Outposts [Martial 24]
    -[X]Personal 2: Personal Attention Emergency Response [Learning 17]
    -[X]Personal 3: Commit Hero: Kurik, Intrigue, Databanks [Kurik: Intrigue 15]
    [X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
    [X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
    [X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
    [X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.

Adhoc vote count started by uju32 on Feb 11, 2018 at 6:38 AM, finished with 51 posts and 17 votes.

  • [X]Plan Bodyshop
    -[X]Martial 1: Military Outposts: 40,000: DC 26 - Minister 11 = DC15
    -[X]Martial 2: Take Over The Explorer Corps: 20,000: DC16 - Minister 11 = DC5
    -[X]Diplomacy 1: PR, Always PR: 15,000: DC33 - Minister 11 = DC22
    -[X]Diplomacy 2: Approach The Secessionists: 15,000: DC29 - Minister 11 = DC18
    -[X]Stewardship 1: Expand The FDO: -35,000 Income: DC11 - Minister 10 = DC1
    -[X]Stewardship 2: Rebalance Food Production: 30,000: DC21 - Minister 10 = DC11
    -[X]Intrigue 1: Databanks: 25,000: DC31 - Minister 12= DC19
    -[X]Intrigue 2: Digging For Receipts: 32,000: DC56 - Minister 12= DC44
    -[X]Learning 1: Emergency Response: 50,000: DC51 - Minister 11= DC40
    -[X]Learning 2: Dispense The Fun Coupons [Already costed into income]
    -[X]Personal 1: Personal Attention Military Outposts [Martial 24]
    -[X]Personal 2: Personal Attention Emergency Response [Learning 17]
    -[X]Personal 3: Commit Hero: Kurik, Intrigue, Databanks [Kurik: Intrigue 15]
    [X][BASE] Now directly neighboring your space with the exploitation of Tarramir, SO 31 is valuable, not merely for the outer-system gas giants suitable for drive discharges and easily accessible to incoming craft, not merely for the low-gravity inner-system planet ideal for ground-based shipyards for anything up to and including heavy cruisers, not merely for the fact that its crust is as hard as nature makes rock and is all but impervious to orbital bombardment -- it also serves as an iron-clad anchor for the SO 28 microcluster, which Virani has begun to finally exploit.
    [X][FDO] Virani makes good points regarding research outposts, and communicating your priorities to subordinates is not a new idea. Durrahe can funnel project requests to her via Lissa.
    [X][BASE] SO 13. Trailing of Tamure, SO 13 offers intriguing naval maneuver training opportunities thanks to the complex gravitational interactions seven stars around a black hole create. Furthermore, likely as a quirk of its formation, the system is very isolated from even its nearest neighbors, making it much easier to enforce security. After all, it being convenient to nothing means that the only people there are people with reason to be there. If the quarians are going to base out of your territory, they might as well keep sharp, and your own forces will benefit as well.
    [X][FDO] While giving the FDO total authority over full colonies would be a horrid mangling of their mission, they have proven their talent at the colonist selection process, in their own operations and in your preparations to settle the prospect in Assilia. In addition to the above, also integrate the Office into the selection process for new colonies as a matter of course.
 
Last edited:
Voting is open
Back
Top