Point of order:Fact of the matter is, they have a fleet with ten Dreadnoughts literally one jump away from our only defensive position. Unless you can give me another reason why they don't just take an hour or so to jump through our relay and smash through, then the only logical explanation is that they think we're stronger than we are, by a lot.
This is a reaction fleet which they put together after our ping, pulling forces from everywhere available. It wasn't sitting in one place.
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By all indications, the normal garrison fleets we had picketing our border systems are much smaller than this reaction fleet.And with a full quarian War Fleet rampaging through Rachni space far to the north, doesn't Hades Gamma, so far from the action and ordinarily host to a somewhat substantial garrison, seem like the perfect place from which to pull forces?
Apparently, the rachni thought so. Because when the 1st Raiding Fleet clears the relay, the garrison that your recon pulse detected has already been cut in half, and you have the advantage of numbers. There isn't even a dreadnought to oppose you.
If half a garrison fleet does not get a dreadnought, then it makes a normal garrison at 1-2 dreads max.
There's ten dreadnoughts in the Hades Nexus according to the GM via Admiral Malan, but the Hades Nexus was an active war front.
There were six dreadnoughts in the Nubian Expanse, of which we destroyed five.
Dunno how many of those were there permanently, and how many were temporarily there from the Caleston Rift. As long as they held the Rift, they could send quick reinforcements to the Maroon Sea and Nubian Expanse if they had the ships. So the actual size of the permanent garrisons is something the GM will have to rule on.
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