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With the current Occupation patrols set up, we can now afford to risk a Raiding Fleet at a time, and to send a Raiding Fleet to Omega in return for a Terminus fleet to help defend a relay.
considering raiding fleets are smaller they'd probably want 2, which fair enough.




about the various points of uju and randino, I tend to agree with them. The point of the raiding doctrine is really to keep the enemy under constant pressure, to have them waste resources into stopping the raids from dealing too much damage, in slowing down their timetables by forcing them to shield their infrastructure, repair stuff, and keeping them occupied.


That implies we should do raids relatively often, I think.

Now, BIG OPERATIONS, as in follow-up full attacks to raids in which we also try to conquer actual clusters, THOSE would be rare. but I think there needs to be a distinction between "raids meant to keep the Rachni under pressure" and "Raids that will be followed up with attacks meant to conquer land or decimate fleets".
 
It kinda is.
Regular incursions means you get an early look at any new tricks by the Rachni before they can get it into broad deployment.
And sometimes you strike gold.

We literally saved the Citadel system from invasion when we sent Admiral Mordin Sentra on a deep raid into the Horsehead Nebula after the Rachni defeated the Citadel fleets there. We helped save the Remnant by our Caleston Rift raid several years earlier, because it set up the Terminus to retake Ninmah cluster.

We had no intention or ability to invade, but the intel, and its impact on Rachni deployment patterns was still strategically vital.

We've gathered critical information on Rachni ships and deployment patterns, which is why we are the best prepared for the Rachni to introduce barriertech to their ships.
So they should go out. Its when they go out that they gather the intel.
So we're only ignoring risk and seeking entirely to strike gold twice rather than sending ships as part of a larger plan. Even in the best case scenario we'd be getting this intel when no one is particularly in a position to act on it. Yes, the Rachni might flinch, or they might be aware enough to realize all their other foes are punch drunk when we aren't. And even if we do force a Rachni redeployment, it's not going to be something that can be exploited beside increasing Rachni maintenance demands.

It's not the end of the world to raid now, I find it wasteful, but I find the notion that it has 0 downsides to be dangerous and destructive in the longer term. The situation is stable enough now that raiding isn't remotely worth it if it prevents us from strengthening ties with and the capabilities of the TA. If we can eke in both, that's fine- but now is not the time for last second heroics and desperate offensives- it is the time to plan, stockpile and prepare for the next phase of the war now that we can draw on vastly superior resources, technology, and allies than we could when we were desperately trying to make contact.

I don't think attritional raiding should ever be the end goal in and of itself, and I don't think the circumstances for an intelligence windfall we can exploit are meaningfully there.
I disagree with the rest of your argument as well.

They arent meaningless.
Even when they fail to blow shit up, raids force the Rachni to redeploy task forces to honor the threat, and when successful force them to rebuild infrastructure, costing them time and resources and shipping capacity.

To paraphrase the late David Drake, 1 in 20 task forces guarding valuable stuff will never run into a raiding fleet, but those 19 task forces are just as out of the offensive war as if they were blown up.

These regular raids were things we did all through the timeskip, even when we had no ability to invade or punch out major fleets. And it erodes Rachni basing capacity, reducing what they can support closer to the front.
Its the equivalent of a boxer's jab; it does a little damage at a time, over a lot of time.

This isnt even about Sentra and whether or not we get additional use out of him.
We stepped back from raiding for around three years because we had other ship commitments.
Its time we go back to it.
Everytime we launch a raid we're spending resources as surely as the Rachni spend resources to stop a raid. We're spending far less as a general rule, but the Rachni don't have a lot of pressing expenses at the moment either given the minimal attrition they're experiencing.

It's all well and good to talk about the ships they have to send as task forces to guard things, but they're not meaningfully needing those ships elsewhere. My point is neither the Terminus or the Council are in a position to punish them for those deployments and we certainly aren't. Especially once the Rachni realize this. They know we're in contact with the rest of the galaxy. If we force those redeployments and the Rachni aren't punished for them, it's easy to infer that the rest of the galaxy can't punish them at the moment.

Yes, a jab wears away at an opponent, but try knocking out a professional boxer by just throwing jabs alone. Working with the TA massively expands our toolkit and potential impact, and increases our ability to threaten a knock out blow even if the TA isn't positioned to launch one in the immediate term.

Wait, for the Rachni to develop there own barriers. Wait, for the Rachni's superior production to give them the numbers needed to renew the war on their terms. Wait, until the Rachni strike elsewhere and deal significant damage to our fleets that precludes a major offensive.

Waiting is what the council chose to do, oh so long ago, and what their still doing now to a degree. Wait for the right opportunity to strike a decisive blow. You know when those opportunities came? When Virmire took the initiative and engaged the Rachni on their own terms, ahead of integrating technology just stolen from the quarians, before our numerous research sites granted us tech advances we are now building into our ships. If we had waited rather than perform the deep raid,the council wouldn't be in the war still.

We have an existing tech advantage to our ships survivability even before applying our new technology. Even before we had integrated this technology and could thus conduct raids with fewer losses than ever, we none the less carried out various military operations to the overall wars benefit despite not being in a position to know whether the larger galaxy was ready to capitalize or not.

The terminus alliance was able to claim Caleston not because it waited, but because it struck first, and because before even that battle we had struck many times with our raiding fleet to make the Rachni's hold on that system and those connecting to it untenable.

The rest Uju has stated accurately enough I don't feel the need to add on to it besides pointing out that the last half a dozen clusters reclaimed in the war can be attributed to the after effects of extensive raiding by virmire making holding a system untenable. Maroon sea in particular is a strong example of this, being entirely abandoned by the Rachni because of the extensive damage and state of vulnerability our raids caused.
I see we're resorting to strawmen, where the Rachni are outscaling and out teching us based on purely the power of wishful thinking. Where you can insist this is a war that will take centuries and we should discard any notion of decisive battles whatsoever while arguing our position is only getting more and more untenable because the Rachni- massively rocked back as they are by their defeats and a loss of maybe a third of their conquests will outscale us.

Ah yes, waiting to work with the TA and to implement technologies before we commit major forces is entirely like the Council. We all know how closely aligned the TA and the Council are after all! It's why we should clearly avoid supplying our allies the TA with the expertise and experience we've gotten! This war is urgent! We could lose in the next few centuries if we don't double down on degrading Rachni frontier infrastructure in a cluster right now. To do anything but act right now is to be just as cowardly and incompetence as the Council that got us into this mess! I suppose this counts as ad hominem? 'This is Council like behavior' seems more like a condemnation of character than a serious judgement of 'let's focus on working more with our allies, we're in this for the long haul'

Our position prior to reconnecting with the broader galaxy was untenable. Our position now is the exact opposite of that. We are no longer in survival mode scrapping for every advantage we can get. We have allies, we have massive technological windfalls far more revolutionary than the Quarian reverse engineering we did, we have time to expand and develop. This is insisting we cannot halt for a moment lest the Rachni balloon out of control after we've won back: Maroon Sea, Kepler Verge, Pheonix Massing, Hades Nexus, Nubian Expanse, Caleston Rift, Ninmah Cluster, and effectively the Brishak Expanse. 8 Clusters they cannot draw resources from in the long run, that we and the TA can. We are not on a time crunch, we are not on the deadline the galaxy previously was. That doesn't mean we need to rest on our laurels, but it does mean we need to start sacrificing short term efforts for longer term advantages.

TLDR: Raiding now isn't remotely worth a slower ramp up of Attican Commonwealth and TA cooperation. It doesn't matter if it will take years to show results in a war predicted to last centuries. Our situation isn't remotely as urgent as it was in the past, and calling upon those examples without acknowledging that is going to poison our decision making.
 
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we should discard any notion of decisive battles whatsoever while arguing our position is only getting more and more untenable because the Rachni- massively rocked back as they are by their defeats and a loss of maybe a third of their conquests will outscale us.
We can have decisive battle, but the quest combat history is clear they work best when proceeded by extensive raiding to weaken a system. You can dress it up however you like, but that's how practically the entire war was turned to our favor and against the Rachni. By seizing the initiative and dealing damage ahead of major battles.

The Rachni were ready to carry out a major offensive against Exodus cluster year 33. We know for a fact that their a hyper power that has focused on our producing their enemies. Even if their working towards tech advances that interfere with that approach, it stands to reason that they'll not have finished any adjustments yet and have recovered decently in the 4 years since, as evidenced by them testing their borders in the North.

Our position prior to reconnecting with the broader galaxy was untenable. Our position now is the exact opposite of that. We are no longer in survival mode scrapping for every advantage we can get.
Yeah, no. We are still, very clearly, scraping for every advantage we can get. Evidence of which can be found in our expandsion of our shipyards to ramp up fleet production, retooling our education system towards Martial, and worries of Rachni being more ready for the shift in warfare to barriers than some of us believe. Now is not the time to pat ourselves on the back for coming out ahead in the largest clash of the war while the Rachni's greatest efforts were directed elsewhere and decide to shift to a reactive style of warfare.
Maroon Sea, Kepler Verge, Pheonix Massing, Hades Nexus, Nubian Expanse, Caleston Rift, Ninmah Cluster, and effectively the Brishak Expanse.
Most of these clusters your naming were not won solely through big decisive battles. Their was prep work, years of raiding ahead of the pushes that secured them. Extensive damage to Rachni infrastructure to force them to at times surrender systems without a fight to consolidate their lines.
TLDR: Raiding now isn't remotely worth a slower ramp up of Attican Commonwealth and TA cooperation. It doesn't matter if it will take years to show results in a war predicted to last centuries. Our situation isn't remotely as urgent as it was in the past, and calling upon those examples without acknowledging that is going to poison our decision making.
This is about tactical effectiveness. Just because we aren't isolated from allies doesn't mean we should turn our back on effective tactics to embrace a contrary to our methods conservative form of war you've simply decided is better against all evidence otherwise. We are still in a war for survival.

We still hold notable advantages that allow us to press the offensive effectively using proven tactics to the benefit of the overall war effort. Our improved Barriers make raiding less of a risk then it's been for the majority of our application of it. Seizing the initiative remains the means by which Virmire turned this war around.

In the long-term, our membership in terminus will prove a vital asset in the war. This does not mean we should ignore the present, where the Rachni have begun to test their northern borders for vulnerabilities, hinting that they are to resume the war in some capacity. In the short term, blunting the Rachni's ability to assault our Relays by destroying vital infrastructure within their clusters is key tactic in defending our own clusters, weakening theirs for eventual conquest.

Whatever opinions you hold about us being in a less urgent position, it does not change the strengths of our Navy nor what tactics have proven effective and are the majority reason terminus wants us. We have concerns beyond just integrating into the alliance. I would like to make use of our forces before we hand them over to better the security of our clusters, and a raid can accomplish this, with greater degrees of success if we have a hero to assign and additional naval assets to commit.
 
I think at this point the conversation has devolved to the same handful of people circling the same point without any hope of convincing each other, and it's rather shutting down any other conversation. Let's move along.
 
probably time to wrap up the vote if the current topic is just going in circles and shows no signs of stopping. The last vote was last Wednesday and two pages ago with Investment having a 4-point lead.
 
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Polity: Attican Commonwealth

Capital: Virmire, Sentry Omega

Leader Title: Prime Minister

Government: Elective Dictatorship

Population: 8,433,780,375 (4,533,425,000 Salarian [~54%], 2,017,675,000 Batarian [~24%], 1,087,171,575 Asari [~13%], 795,508,800 Volus [~9%]). 553,429,000 colonial population. Censuses every five years; next census 519 GS.

Present Population: 9,285,325,299 (5,210,567,200 Salarian [~56%], 2,115,408,750 Batarian [~23%], 1,092,104,933 Asari [~12%], 867,244,416 Volus [~9%]). 712,417,481 colonial population (~8%).

Population At Previous Census (509 GS): 8,433,780,375 (4,533,425,000 Salarian [~54%], 2,017,675,000 Batarian [~24%], 1,087,171,575 Asari [~13%], 795,508,800 Volus [~9%]). 553,429,000 colonial population (~7%).

@PoptartProdigy the numbers in the Status Screen are from the previous census.

Also in regards to Kurik's Run is every system within a different cluster which we could later explore(/exploit)?
 
@PoptartProdigy the numbers in the Status Screen are from the previous census.

Also in regards to Kurik's Run is every system within a different cluster which we could later explore(/exploit)?

About Kurik's run, secondary relays have a range in the order of hundreds of light years in this quest, and while we COULD probably reach one relay to the next "conventionally"... IF there's systems to discharge the cores along the way... It would likely take multiple weeks or even months to do so though, assuming fuel was not an issue.


So... I'd say a secondary cluster is technically speaking smaller/sort of part of the major clusters, but it doesn't really matter. Realistically, we won't expand much more than 100 to 200 light years around the relay at best I guess (4 full days of travel at canon top military speed, presumably here it would be double if not triple that, and more with civilian ships), and even if I was underestimating our effective range... well, for practical purposes if we move as far away as we can from a relay, be it primary or secondary, we won't find another relay.

So effectively both primary and secondary clusters cover more territory than we can actually use/explore. And that's ignoring the immense logistical advantages of first settling the relay systems (it takes less time to move from a system with a relay to the next, than to move to the next actually closest system).


...

Actually, I went and checked the sentry omega cluster map, out of curiosity. The radius of the cluster in the map seems to be around 60 light years (horizontally. so I suppose furthest point from furthest point might be a bit more, but probably not much more than 100 LY at best).

So yeah, I'd say that in terms of max feasible range from a relay, it's so much lower than the distance between secondary relays that in effect primary or secondary doesn't matter, at least not in regards to "cluster size".
 
@PoptartProdigy the numbers in the Status Screen are from the previous census.

Also in regards to Kurik's Run is every system within a different cluster which we could later explore(/exploit)?
Well, I think we made some kind of agreement with the Terminus Alliance to cede claims to about half of Kurik's Traverse on the grounds that it would be impossible for us to exploit twelve frickin' clusters.

But yes, I think that as I understand it, in the long run, that is six whole relay clusters worth of space. The problem, of course, is that we're still struggling to colonize Sentry Omega, and holding onto all that empty space is tough. And the sort of thing krogan warlords get mad about when they see their own people having limited colonization opportunities in a galaxy that has a lot of empty space in it, leading to the rebellions.
 
Well, I think we made some kind of agreement with the Terminus Alliance to cede claims to about half of Kurik's Traverse on the grounds that it would be impossible for us to exploit twelve frickin' clusters.

But yes, I think that as I understand it, in the long run, that is six whole relay clusters worth of space. The problem, of course, is that we're still struggling to colonize Sentry Omega, and holding onto all that empty space is tough. And the sort of thing krogan warlords get mad about when they see their own people having limited colonization opportunities in a galaxy that has a lot of empty space in it, leading to the rebellions.
I think it was more that by the time we started setting up infrastructure to claim them, they had done the same to about half of them. We didn't really get a choice basically, we both had settled about half and so we accepted splitting them up.

And long term there's the obvious problems of having to patrol that many clusters, setting up the infrastructure and colonies for all of them...

That said the relay systems themselves are kinda easy, as you can go from one end to the other of Kurik's run with multiple jumps in a row. It's all the systems AROUND the relay systems that will be problematic to first explore and then settle.
 
To an extent I think we're just forced, at least for the next salarian lifetime, to build up stations to allow us to at least watch traffic along the relays of Kurik's Traverse, while the Explorer Corps frantically runs around trying to even begin to catalogue what-all is in all those star systems while also still sorting out stuff in Sentry Omega and any unclaimed or under-scouted star systems in the clusters we've retaken from the rachni.
 
Well, I think we made some kind of agreement with the Terminus Alliance to cede claims to about half of Kurik's Traverse on the grounds that it would be impossible for us to exploit twelve frickin' clusters.
Nah. There wasn't any peaceable agreemement that we would give up the territory. It was very much a case of valuable land is valuable land and first to establish infrastucture supporting a claim gets it.
[ ] Kurik's Run Infrastructure: While you now have a route to friendly space, it's almost entirely wild. The EC traveled light, and certainly brought nothing so bulky, delicate, and expensive as a comm buoy. They set up small way stations more along the lines of resource caches along their route. Technically speaking, this could wait, and you'd almost certainly get some help with the project if you did wait...but having Virmirean-built infrastructure all along Kurik's Run would give you a little more wiggle room when the question of who has the best claim arises... Time: 3 years. Cost: 40,000 credits per year. Chance of Success: 70% Effect: In three stages, build infrastructure along Kurik's Run to support its imminent role as an interstellar trade artery. First communications, then stopover stations, then density. In addition to the obvious benefits, gives any potential Virmirean claims to the Run added legitimacy.
We had this action to establish infrastucture reinforcing claims to the run, which in addition to being put off for a year
Stewardship: Kurik's Run Infrastructure

EXPEDITE

Needed: 31. Rolled: 25+12(Minister)=37. Slim Success
.
Was only a slim success.

A very minor war breaks out along the Run as your construction crews meet the Alliance's coming the other way. There are several hotly-contested disputes over who exactly is going to go home and tell their bosses who blinked...

...you are told, in your office, by the sheepish representative of the firm you retained.

Your eyelid twitches in irritation.

The Alliance managed to handle an additional two systems along the Run, with you securing the final six. Option completes in one year thanks to massive spending. -80,000 credits.
As is spelled out here.
 
To an extent I think we're just forced, at least for the next salarian lifetime, to build up stations to allow us to at least watch traffic along the relays of Kurik's Traverse, while the Explorer Corps frantically runs around trying to even begin to catalogue what-all is in all those star systems while also still sorting out stuff in Sentry Omega and any unclaimed or under-scouted star systems in the clusters we've retaken from the rachni.
Not quite. We established the infrastucture to support travel in year 32 cause we had no idea wrath of the swarm was coming, and it finished in year 33.
Exploiting the Run: With other routes to friendly space running along the front line, the Foreign Development Office has begun looking beyond its traditional purview of work within the capital cluster of Sentry Omega into investment in Kurik's Run. They've identified it as an underappreciated route for mass trade, and made an enduring commitment to getting better use out of it. They've sunk their budget their year into expanding facilities in the Run and offering incentives to shipping companies to move more goods through the relay chain. No results yet, but honestly the projections are very good. This is, again, an overreach in their areas of responsibility, and Lissa is telling you that you may need to rein them in again if you don't want them becoming a super-agency.
FDO just expanded that infrastructure to encourage trade, so clearly it's not too lacking. The real problem is that expansion requires a massive investment, and we have several colonies that haven't begun to turn a profit yet and a large naval expansion ahead of us, so exploiting them is not quite on the table just yet. I imagine desire to do so could be a prosperity party candidate point for the 6th term election.
 
to note, we established infrastructure in the systems with the relays.

There's presumably dozens of systems around those, just like in Sentry Omega, which we haven't explored at all, and there could be anything there.

More mining sites to sustain our economy, Research sites, potential military sites, more garden worlds... We just don't know.

And considering that fully exploring a cluster is likely to take us a good decade or more (to the limits of our FTL range, at least), and that we have 6 Kurik's Run secondary clusters, possibly a few more systems in Sentry Omega (not sure if we finished it), and all of Attican Beta, Maroon Sea, Kepler Verge and Nubian Expanse, and that we're likely to either conquer more clusters or, eventually, open more relays once we can be relatively sure they wouldn't lead to Rachni territory...

...I kinda lost my train of thought. What I was saying is that we have established some infrastructure in the 6 systems with relays of the Kurik's Run, but there's so much more to explore and settle there...
 
Yeah, the galaxy is... a really big place. There's so much stuff out there. I suspect it won't take more than a century for population growth to be our biggest limiter for expansion.
 
Yeah, the galaxy is... a really big place. There's so much stuff out there. I suspect it won't take more than a century for population growth to be our biggest limiter for expansion.
not even quite population growth, considering 100 millions people are enough for a very good colony.

The problem is mostly civilian interest.

It's not exactly easy to find 100 new millions of people interested in moving half a galaxy away.

That said it can be a decent way to deal with unemployment a bit, and to get good PR.


But more than population growth/civilians interested in moving, a good problem can just become... just managing a too large "empire".

This isn't like on Earth. the distance between Virmire and a system at the edge of a random Cluster can be of a month or more of travel. And of course eventually we might also run out of relays, I suppose, but we're likely centuries away from that.

When we're moving through relays, even 20 relay jumps can probably be done in days, weeks at worst. but moving to the edge of a cluster... well, it's really just down to how far away we're willing to establish stuff.

I imagine it would depend a lot on our explorers' findings. After all if an explorer finds a precursor ruin 3 months away from a relay, We might want to establish a research site even if it's so far away. but if it's just an average mining site... well, it might just not be worth it at all, unless I suppose it's close to other more valuable stuff.
 
It must be said that many real polities managed to hold themselves together despite travel times of a month or more to get from the capital to the most remote areas of the hinterlands.
 
not even quite population growth, considering 100 millions people are enough for a very good colony.

The problem is mostly civilian interest.

It's not exactly easy to find 100 new millions of people interested in moving half a galaxy away.

That said it can be a decent way to deal with unemployment a bit, and to get good PR.


But more than population growth/civilians interested in moving, a good problem can just become... just managing a too large "empire".

This isn't like on Earth. the distance between Virmire and a system at the edge of a random Cluster can be of a month or more of travel. And of course eventually we might also run out of relays, I suppose, but we're likely centuries away from that.

When we're moving through relays, even 20 relay jumps can probably be done in days, weeks at worst. but moving to the edge of a cluster... well, it's really just down to how far away we're willing to establish stuff.

I imagine it would depend a lot on our explorers' findings. After all if an explorer finds a precursor ruin 3 months away from a relay, We might want to establish a research site even if it's so far away. but if it's just an average mining site... well, it might just not be worth it at all, unless I suppose it's close to other more valuable stuff.
Thankfully we have ftl communications that... seem to be able to give us live chat from all the way in the Citadel to us on Virmire. That should allow us to keep government functioning out that far, though peacekeeping is a bit rougher. Still though, travel to the edges of an Empire taking awhile is something governments on Earth have done before, without the ability to communicate quickly and easily. So It should still be doable.

Definitely agree that distant research options will likely be worth exploiting even if far away while mining sites might not be so much so. Dependent on type. Though as we spread out, and we get people living in our various systems, it'll be more reasonable to push past it as its not actually far from civilization.
 
It must be said that many real polities managed to hold themselves together despite travel times of a month or more to get from the capital to the most remote areas of the hinterlands.

fair enough

Thankfully we have ftl communications that... seem to be able to give us live chat from all the way in the Citadel to us on Virmire. That should allow us to keep government functioning out that far, though peacekeeping is a bit rougher. Still though, travel to the edges of an Empire taking awhile is something governments on Earth have done before, without the ability to communicate quickly and easily. So It should still be doable.

Definitely agree that distant research options will likely be worth exploiting even if far away while mining sites might not be so much so. Dependent on type. Though as we spread out, and we get people living in our various systems, it'll be more reasonable to push past it as its not actually far from civilization.
I think that FTL comms act through the relays though, so it's not actually THAT far away in raw distance for the signal to go through. Between one relay and the next there's probably light-hours at best ( I mean the relays in the same systems, as it was mentioned usually all relays of the cluster are in the same system I think), and even from Virmire to the Citadel it's only... 6 relays (through rachni territory), or 7 through other clusters.

The real question is how fast communications are between the relay system and the edge of the cluster. I doubt it's quite as fast.

Far away mining sites really depend on what else is around them. If we have already built infrastructure to reach a research site, presumably there's no reason NOT to spread to close mining systems too at that point. Or if we find other races to either uplift, keep an eye on, or maybe even conquer/annex.

And yeah, of course it's easier to justify spreading to far away systems if there's garden worlds too. Even an out-of-the-way garden world would be worth a lot, as it can become the nexus of the whole region.
 
The main problem seems to be that the galactic north is mismanaged. Point in case, Virmire is over two centuries old but was focused entirely on building up that one colony with the rest of the cluster unexplored. We've done more to colonize Omega sentry than the Council did in the century prior to the war. So it's not that it's difficult to manage a cluster or multiple clusters, but it comes with an early intensive build up phase for infrastructure, industry, and local manpower that are essential, and the latter is a finite resource that Mira managed to exhaust in less than two decades. Now the good news is, Salarians mean there will be a fresh generation of would be colonists that is building up each year, so by the time we are ready to support another Colony we'll have colonists to support.

So yeah, we can build up, and build wide, but it requires some groundwork that just takes time and most importantly, local inhabitants.
 
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Thankfully we have ftl communications that... seem to be able to give us live chat from all the way in the Citadel to us on Virmire.
Have those been invented yet? I think we're still in the stage of sending messages that take perceptible time to get from Point A to Point B, though they're still fast.

I'm imagining this as being sort of like the 19th century. A big country could take a few days to cross by train if you stuck to the rail lines, weeks if not months to cross on foot or on a horse... but there's a telegraph network connecting major cities and paralleling the rail lines, and with that you can get a message to someone a month's ride away in a matter of an hour or two.

The main problem seems to be that the galactic north is mismanaged. Point in case, Virmire is over two centuries old but was focused entirely on building up that one colony with the rest of the cluster unexplored. We've done more to colonize Omega sentry than the Council did in the century prior to the war. So it's not that it's difficult to manage a cluster or multiple clusters, but it comes with an early intensive build up phase for infrastructure, industry, and local manpower that are essential, and the latter is a finite resource that Mira managed to exhaust in less than two decades. Now the good news is, Salarians mean there will be a fresh generation of would be colonists that is building up each year, so by the time we are ready to support another Colony we'll have colonists to support.
The complication is that the longer this goes on, the more overwhelming our population's salarian supermajority is going to become.

I'm not sure we want to keep encouraging the salarians to go for extra-rapid population growth beyond the immediate needs of the war effort. Having some uncolonized worlds still extant 500-1000 years from now may be a price worth paying, in order to maintain some degree of diversity of species and opportunity.
 
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Have those been invented yet? I think we're still in the stage of sending messages that take perceptible time to get from Point A to Point B, though they're still fast.
I think the original beacon pings prior to Resurgent Grace happened in a matter of moments. Connecting from a Salarian fleet directly to the Citadel and Virmire directly to Omega. They might've been pinging off the relays admittedly I don't know how any of that worked.
 
Generally, I agree with @uju32 in this argument. Frankly, y'all are far too optimistic against a QM that is self styled as lawful evil. That said, I have not looked through the options on AY and don't care to.

[X][EXTINCTION] Only bombard worthless rocks. You want to preserve anything you know to contain valuable resources or facilities, but there's no harm in scratching the worthless asteroids that the Rachni occupy purely to be a pain in the ass off the list.

[X][MAROON] Conventionally. Deploy the 2nd Battle Fleet to Maroon Sea. Have one of your raiding fleets pick up patrol duties in Sentry Omega. That will provide a powerful deterrent to any attempts at moving in, and if the rachni try anyway, you should be able to hold long enough to bring in reinforcements.

[X][FAVOR] Investment. The finances of Irune are without equal. You want that money moving to prop up enterprises within your space, on generous terms.
 
Attican Secondary Clusters

Sentry Omega: 6
-Kurik's Run (chain to Phoenix Massing): 6/12
-Non-chain relays: 0
Attican Beta: 5
Kepler Verge: 2
Total: 13

@PoptartProdigy The Secondary Clusters for Maroon Sea and Nubian Expanse aren't here.
(Unless the Rachni never opened any secondary relays here.)

Also after looking at the map I found it amusing that we are the largest polity in the Alliance in clusters but are also likely the smallest in inhabited/colonised planets except for Omega possibly.
While also having the largest Rachni Population within our territory than anyone else barring the Swarm itself. (We really need to get our Army up snuff.)

No wonder the FDO is now investing along the Run. The only Primary Clusters NOT on the frontlines are the Kepler Verge and Nubian Expanse BUT both are currently infested with Rachni which means the only secure targets for the FDO and Survey Corps are Sentry Omega and the Run Secondaries.

Also @PoptartProdigy do our patrols/occupations instantly include any linked secondaries to a primary cluster or are we just blockading them?
After all our secondaries must also be full of Rachni since they were all linked while under Rachni control (except for the Run of course, blessed be Kurik)
 
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