~Taylor Hebert: Sburban Alchemist~ Worm/Homestuck

~Taylor Hebert: Sburban Alchemist~ Worm/Homestuck
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Taylor gets Homestuck-style alchemy powers. You probably don't strictly need to have read Homestuck to understand this story, but it'll likely help.
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INSERT DISK 1.1
[NERF GUN && DESKTOP COMPUTER]
???
20 Build, 10 Silk, 5 ???, 40 ???
Not enough grist!
I grit my teeth.

[NERF GUN && KITCHEN KNIFE]
???
200 Build, 200 ???
Not enough grist!
It wasn't working. Alright, fine, onto the simpler ones then.

[KITCHEN KNIFE && PEN]
???
10 Build, 10 ???
Not enough grist!
Why the fuck does everything need such a variety of ingredients? This one especially stings, as I actually had enough build grist for once…

[STACK MODUS && DESKTOP COMPUTER]
???
500 Silk, 500 ???, 500 ???, 500 ???,
Not enough grist!​

My name is Taylor Hebert, and I hate my power.

Oh, don't get me wrong. It's strong. At least, I think it is, but it's impossible to use it, because I don't have the resources.

I take the totem off the alchemiter, and stack it against the wall with all the other duds.

Why couldn't I have gotten a normal power? Even before my never-ending cape research binge that I've been doing since I triggered, I still would have known that this wasn't how it was supposed to be. For most tinkers, the start of their career is the hardest part. Collecting materials draws attention, the power grids are closely monitored for odd behavior, and everyone, heroes and villains alike, are desperate to snatch them up.

I had it easier than most in many ways. I didn't need electricity to power my machines. I didn't need to raid the junkyard for parts. I didn't even need a workshop somewhere, as I had my basement. But what I did need was grist, and I was swiftly running out.
Build Grist: 10
Silk grist: 0
That was it. That was the tally in my brain of every resource at my disposal. These little... blue and white candy-looking things, that I could only track mentally.

Well, not every resource. My power did come with a lot of freebies.

Firstly, my sylladex. I'm not quite sure where that name comes from, but it's like… an extra dimensional storage space for sylladex cards. I'm guessing it's extradimensional anyway. I don't really know how it works. But it came with five cards, and I can store items inside them (again, I'm assuming through the method of dimensional shenanigans) and take them back out.

In many ways, this is a great power, even all by itself. But it's limited. Five items isn't that many, and the way it defines an "item" seems pretty arbitrary. It'll take water, but only if it's in a container. Canisters of compressed air work as well, but not just air by itself. A stack of items can go in one card, but they all have to be the same- except minor variations are allowed. Like, I can pick up a bunch of totems in a single card, even if I have them carved differently.

It's also got a really weird gimmick where I can only take out the last thing I put in. Other cards get buried. If I try and pick up more items than I have cards for, whatever is most buried goes flying out at dangerous speeds. As far as I can tell, this is because my sylladex uses the "stack" modus, a little card that looks like a captchalogue card, but has a button on the back I can press to swap it to "queue" mode, allowing me to instead only have access to the card that's most buried, rather than least. Cumbersome, and so far I've had no luck modifying the modus with alchemy. Speaking of alchemy, allow me to explain what it is I'm doing…

Actually, you know what? My power is really complicated! Let me give you the simple version:



Step one: captchalogue an artifact (put an item in a card).

Step two: flip the card over, and enter the captcha code on the back of the card into a machine dubbed by my power as the "punch designix".

Step three: take a card, put it in the designix. The machine will punch the card with a pattern representative of the entered code. This renders the card useless in terms of captchaloguing things, so make sure the card is empty before punching it. (I had lost my can of pepper spray doing that, luckily punching the card with its own code… not that I had the grist replicate it, ugh.) Thankfully, I realized early on that this would be a problem, and wrote down the code to make more blank captchalogue cards, that being "11111111".

Step four: put the punched card in another machine called the totem lathe, and also put in a totem (a brown crystal cylinder) retrieved from yet ANOTHER machine, the cruxtruder (why yes my basement is feeling a little cramped at this point why do you ask?) into the thing. The totem will then be carved in accordance with the code.

Step five: place the totem on- oh can you guess what you put it on can you I bet you can't oh would you look at that it's the biggest machine yet- the smaller platform of the alchemiter. The alchemiter will then scan it.

Step six: mentally review the cost of the item, and how many you want to make.

Step seven: mentally send the "okay", and watch as the alchemiter manifests the item represented by the code, and eats up your precious, precious grist in exchange.



Got all that? Basically, so long as I have grist, and I can get whatever it is I want to fit in a card, I can make duplicates of it.

But better still, what happens if you screw with it a little?

Well, my power informs me on an instinctual level, that if you put more than one card in the lathe, the resulting totem will produce an item that combines the properties of the items used.

As such, I've been down here for a while, trying to get cool stuff out of random household items. It hasn't been going well.

The machines themselves were free. I didn't even need to alchemize them; I just sort of mentally visualized where I wanted them and *poof*. There they were. The one exception to this was the punch designix, which inexplicably costed me four units of "silk grist" for some reason.

I started with twenty build grist, and four silk grist. But between the coat hanger I stupidly duplicated at the cost of 2 build grist as I was trying to get a handle on my power, the designix taking all the silk, the "perfectly generic object" (a useless green cube?) being made from another two build grist when I tried to use a blank card in the alchemiter, and then another six spent on making more captchalogue cards, I was down to ten build grist, and five cards left in my sylladex, the six others having been punched.

That was it. At least the alchemiter produced seemingly endless totems. So, grist is the problem. How do I get more?

Murder.

That was the answer my power was giving me. Stab a guy dead, he drops some grist. It made an intuitive sort of sense to me, despite being totally insane. Between this and me not wanting to deal with teen drama, the Wards were out of the question. Surely they wouldn't take a cape whose power relied on murder. Not that I was going to just, go out and kill anybody, right?

Right?

Right.

Right?

I mean, if somebody killed Hookwolf or Lung or someone like that, nobody would complain, right?

No, no, no! I shook my head to clear my thoughts. They didn't have a kill order. And it's not like I had any chance of beating them with a power that basically amounts to extradimensional storage.

Or did I?

Maybe? Somehow?

Ugh, what should I do?


[] Join the wards. Out of the question. Mostly because the author isn't sure he can portray the bureaucracy even close to correctly.
[] Kill somebody. Write in who, why, and how.
[] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
[] Write-In

AN: Feel free to also suggest item combinations at ANY time during the story. They won't always be used, especially right now when you have so little grist, but they might be later. On a similar note, write-ins are always accepted unless otherwise noted, as are modifications to non-write-in votes. The voting works based on a combination of "what got the most votes", and "what do I feel like writing"? Update schedule is whenever I feel like, don't expect consistency. Also don't expect every system to work exactly as it does in Homestuck.
 
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INFO
  • Bug Grist: 69
    Build Grist: 5,098
    Silk Grist: 637
    Shell Grist: 160
    Shellac Grist: 160
    Carmine Grist: 271
    Petal Grist: 802
    Pollen Grist: 1
    Nectar Grist: 18
    Propolis Grist: 500
    Honey Grist: 4
  • Alchemiter (free) - Used to make items from totems.
    Cruxtruder (free) - Produces totems.
    Totem Lathe (free) - Carves totems in accordance with punched cards.
    Punch Designix (4 silk grist) - Punches cards.
    Punch Card Shunt (10 build grist) - Acts as a sort of "inventory slot" for the jumper block extension, slotting into it.
    Jumper Block Extension (1,000 build grist) - Attaches to the alchemiter, and upgrades it in accordance with cards put into it the shunts.
    Holopad (10,000 build grist) - Displays what a punched card will produce, without needing to make the item.

    Intellibeam Laserstation (100,000 build grist) - Reads captchas, even normally unintelligible ones.
  • (Note, this is not reflective of every combination Taylor has tried, this is just a list of most of the specific ones that have come up explicitly. Note that this may contain spoilers up to the latest update!))

    Successful:

    BLANK CAPTCHALOGUE CARD 1 of any grist
    COAT HANGER 2 Build
    PERFECTLY GENERIC OBJECT 2 Build
    DANDYSKIT [DANDELION && COBWEB] 20 Build, 5 Propolis
    IGNEOUS FLARESPEWER [HOSE HEAD && LIGHTER] 50 Build, 15 Propolis
    LIGHT GUN MODUS [HUNTING RIFLE && CAPTCHALOGUE CARD] 100 Build, 1 Carmine

    Attempted:

    PEPPER SPRAY -2 Carmine
    ??? [NERF GUN && DESKTOP COMPUTER] 20 Build, 10 Silk, 5 Shell, 40 Carmine
    ??? [NERF GUN && KITCHEN KNIFE] 200 Build, 200 Carmine
    ??? [KITCHEN KNIFE && PEN] 10 Build, 10 Carmine
    ??? [STACK MODUS && DESKTOP COMPUTER] 500 Silk, 500 Shell, 500 ???, 500 ???
    ??? [HUNTING RIFLE && PEPPER SPRAY] 200 Carmine
    ??? [HUNTING RIFLE || PEPPER SPRAY] 10 Carmine, 10 Propolis
    ??? [CAMERA && CAPCHALOGUE CARD] 5000 Build, 500 Silk, 500 Pollen 500 ??? 500 Propolis, 500 Honey
    ??? [TAZER && BULLET] 10 Carmine
    CUP OF BLOOD 10 Carmine, 10 Shellac
    ??? [IGNEOUS FLARESPEWER && BUBBLE GUN] 10 Build, 10 Propolis, 10 Petal
    ??? [WALLET && CAPTCHALOGUE CARD] 10,000 Build
    ??? [BULLSHIT DART PRINTOUT && BUBBLE GUN] 4 Nectar 2 Pollen 0 Bug
    ??? [PHONAE PRINTOUT && GLASSES] -69 Bug, 69 Silk
    ??? [CHEEP... COMIC && HUNTING RIFLE] 1 Bug, Current carmine +1 Carmine
  • (Grist Gazette is reflective of Taylor's understanding of grist, and is written from her perspective. The information here may not be correct, and also may contain spoilers up to the latest update!)

    Build grist:


    Build grist seems to be the most basic one. It also is the only one so far that doesn't seem to be based off of bugs for some reason? What a weird, gross, upsetting theme. Anyway, I guess it's just used for generic stuff? I mean, literally it is, considering it's the only thing used in the "perfectly generic object". It also seems to be used in things that directly relate to my power- it's the only cost of almost all the machines I can make.

    I can get it from killing animals. Small animals give barely significant morsels, but larger animals can give hundreds.

    Silk grist:


    Silk grist is the only one that I started with, other than build. And only enough to make the punch designix. The designix by the way, being the only machine that costed anything other than build grist? Why? Well whatever the case, it seems like this grist comes up often in combinations involving clothing. I can get more of it by killing rabbits and foxes. Because they get used for clothing sometimes? Not sure.

    Shellac grist:


    Shellac, according to Wikipedia, is a resin, secreted by the "lac bug". I got it from killing a deer, and the only thing it's come up in was when I tried to duplicate a cup of my own blood. Might have some kind of connection to biology or healing then? I'm not sure I get the logic here.

    Shell grist:

    Shell is acquired from bears... because it's black and brown, like bears might be? Ugh, probably not, but I don't have any better ideas. Anyway, it's not shown up in many things, mostly just combinations with my computer, and some of my early attempts to make armor.

    Carmine grist:


    Acquired from the deer, in a laughably small quantity. Used in basically everything, feels like it's practically a second build grist with how common it is. To be fair, maybe that's just because I keep trying to make weapons, and I guess that's what carmine is for? But I was able to make the igneous flarespewer without it, so who knows. And it did also show up in the "cup of blood" recipe, but I'd guess that has more to do with the fact that blood is red more than it does with anything else. I say this, because carmine is apparently a type of red dye... extracted from bugs. And it's in all kinds of food. Ew.
    I should also note, although grist don't seem to be physical objects that actually exist or occupy space in reality, I do know exactly what they all look like. The first three all looked like 3D hexagons, but this one is like, a cube with powdery channels carved into it? I don't know what that means. It sort of looks like a red version of the perfectly generic object though.

    Propolis grist:


    Another unusual shape, also obtained from the deer. Propolis is a type of resin that bees make out of a mixture of their own saliva, wax, and "exudate" from plants. Whatever that means. Thanks for the specificity, Wikipedia. Anyway, for some reason, this is used to make the igneous flarespewer, so it's probably my favorite grist so far. It was also used in the || combination of my rifle and pepper spray, so maybe it's like, a secondary version of carmine, and it's for weapons? If so, then that makes the other thing I've made with it so far- the dandyskit- even scarier.
 
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[X] Kill Somebody.

Normal gangbangers (Merchants perhaps). No criminal organization can survive without its goons. Aim for silent kills if possible. No need for confrontation. Slit their throats one by one.
 
[X] Focus on the Power you DO have. Train your sylladex.
[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?



What kind of sylladex does she have, anyway? If it's just a simple wallet or stack modus she's got some combat options, but if it can swap to something obscure like pictionary she might have access to ghost items this early on...


Also it doesn't even begin to make sense to attempt to kill someone as we are now. From a crime standpoint and a cape standpoint, we have the advantage of preparation, which we lose if we just kill someone at random.
 
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[] Murder seems a little... impractical. Maybe kill small animals to see if they have grist?
Grist is pretty important, but it might be better to be Ballistic but weirder right now. Related, if we do kill someone, it might be good to captchalogue the corpse.

[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
-[X] Queue should let you choose to take an item out safely if you shouldn't launch it. Do target practice with pillows and paper balls in the basement.
--[X] See if fewer cards, larger items, or fuel-projectile size ratios influence launch speed

What kind of sylladex does she have
Queue or stack, but only one at a time
 
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[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
[X] Test what the largest object you can captcha is, also how it pushes things out of the sylladex (eg. straight forward or is it random)
 
[x] kill somebody
maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?

[x] Write-in
try and see if there is any other machines you can get. like something that can recycle objects for grist?
 
[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
-[X] Queue should let you choose to take an item out safely if you shouldn't launch it. Do target practice with pillows and paper balls in the basement.
--[X] See if fewer cards, larger items, or fuel-projectile size ratios influence launch speed
 
[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
 
[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
-[X] Queue should let you choose to take an item out safely if you shouldn't launch it. Do target practice with pillows and paper balls in the basement.
--[X] See if fewer cards, larger items, or fuel-projectile size ratios influence launch speed
 
[X] Ignore the alchemy for now. Focus on using the power you do have. Train using the sylladex. Write in how.
-[X] Queue should let you choose to take an item out safely if you shouldn't launch it. Do target practice with pillows and paper balls in the basement.
--[X] See if fewer cards, larger items, or fuel-projectile size ratios influence launch speed

I don't know what this Homestuck system is, but I will try to understand it.
 
[X] Ignore the alchemy for now. Focus on using the power you do have. Try using the sylladex. Write in how.
-[X] Queue should let you choose to take an item out safely if you shouldn't launch it. Do target practice with pillows and paper balls in the basement.
--[X] See if fewer cards, larger items, or fuel-projectile size ratios influence launch speed
-[X] See if you can chapta living things and if they come out still alive. See if you can chapta moving things. See if you can chapta more chaptalog cards and if they get added to your sylladex on ejection.

[X] Kill somebody maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?

[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?

By the way
[X] Kill somebody maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?

[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?
Fixed that for you.
You're supposed to replace write-in with your suggestion and if you press enter but don't type -[X] first anything that follows won't show in the tally box (which won't be a problem if the quest master count the votes manually but better safe than sorry)
 
Is this Taylor's trigger event the same as her canon trigger event, or does it take place earlier on/different circumstances?

[X] Kill somebody maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?
[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?

I don't think "go kill gangbangers" is a good play here. We have a power but it provides us precious little defense to being gunned down in the street by some scary drugged out thugs or by some scary white supremacists or by some scary ABB members or by some scary Ward members who think that we're initiating the attack. Figuring out if we can collect grist from non-sapient life is safer and has less immediate moral problems.
 
[X] Kill somebody maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?
[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?
 
[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?

If we're including the v1 machines, maybe we can get a Jumper Block Extension/Punch Card Shunt later on? Those two things were 'plugins' that allowed alchemiter upgrades/function changes.


In addition, @masterax2000, may I suggest that for combinations you create a format that can be easily copy pasted? Mainly for easy reference later, although its exact form depends on how much control you want over the item.

Something like this:

Name: [can be removed if you want more control]
Cost: [same as the name.]
Type: ||
Items: [Needle] on to [Knife]
Description: (must follow the rules of Type: ) [Same as name and cost]


As a helpful note for the others on thread, && is AND, meaning you overlap the cards and print the result. In the source material, it's counterpart was || or OR, when you punch out both of the codes onto one card. && usually combines the two 'equally', while OR puts the qualities of the first on the base form of the second. However this is, as stated in the A/N, not necessarily completely applicable to Taylor's powerset.
 
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[X] Kill somebody maybe start with a spider or something to see if it has to be human to give you grist. Maybe that's how you can get silk grist?

I... Hm. Maybe?
I look around the basement. It actually takes longer than you might have expected, but I eventually find a spider hidden behind a box of Christmas stuff. Sorry little guy... I slam an uncarved totem onto it.
*Squish*
Nothing. Damn it. Some small part of me had really expected that to work. Maybe spiders are just... not enough?

[X] Murder seems a little... impractical. Maybe kill small animals to see if they have grist?
[X] See if you can chapta living things and if they come out still alive.

You know, my power was really pushing for me to kill people. I'm not sure why, considering how sick I felt just trying to kill this stupid bird.

I had gone out to somewhere secluded, but outdoors. With a hoodie, and a scarf to cover my face, just in case. Sylladex filled with stacks of totems. My plan had been to find a bird or something, drop a few totems, pick them up one at a time in separate cards, causing them to launch out of the deck at the birds. It would be good training to see how effective my sylladex could be in combat, and maybe it would score me some grist as well?

But as I sat the totems on the ground, a handful of birdseed tossed out to keep the avians in place, I had another thought. It was one I had had before, but hadn't actually tested, mostly because I'd assumed it wouldn't work. But now, I had the perfect test subject. I just sort of reached out and-

And now I had a card with a pigeon in it. I released it, and it was still alive, if confused.

I quickly reached out (mentally, not literally, I didn't need to actually "touch" something to captchalogue it) and grabbed five pigeons.

Back in the basement, I released one, and launched a dowel (another term for the totems) at it.

There was a sickening crack, and-
+1 Build grist

I nearly fell over with relief, all the tension rushing out of my body. I put down the other birds as well. The next few hours were spent bird hunting, and by the end of it, I had twenty sylladex cards in my deck, and twelve build grist left over. And now, I always knew where to get more.

Dear god, I was so fucking glad that my power didn't actually need me to kill people.

Still, this didn't feel practical in the long-term. It took a long time to hunt the birds, and I risked detection every time, if my location wasn't sufficiently hidden. Not to mention, how many birds could I kill before it became a problem? Not that pigeons were endangered, but if I slaughtered a a few hundred, how many would be left in the city?

...A few minutes at the computer assured me that actually, probably quite a lot would be left. Though I couldn't find any exact numbers about bird population in the city. Dealing with the bodies wasn't even a problem, because I could put more than one corpse in a card.

My mind raced. They didn't seem to drop anything other than build grist, and only one each, but...

[X] Try and see if there is any other machine you can get. Like something that can recycle objects for grist?

Hah! That would be the dream, but no. With that said, I did have other machines I can make.

Punch Card Shunt (10 build grist) - Acts as a sort of "inventory slot" for the jumper block extension.
Jumper Block Extension (1,000 build grist) - Attaches to the alchemiter, and upgrades it in accordance with cards put into it.
Holopad (10,000 build grist) - Displays what a punched card will produce, without needing to make the item.
Intellibeam Laserstation (100,000 build grist) - Reads captchas, even normally unintelligible ones.

Even without making them, I knew what they did. The punch card shunt was useless for now, but maybe now I could get the jumper block extension, if I really wanted, and I saved up for it? I don't really know what "upgrade the alchemiter" means though. Maybe it makes items cost less? But apparently the cards used upgrade it in different ways, so maybe it's more complicated than that. Like, it adds their functionality perhaps? Hard to say until I could test it.

Okay. Thinks are looking up. At least I have options now.

(Taylor will now gain 20-50 build grist per day by hunting birds, rodents, and other small vermin. )

[] Save up for the jumper block extension. Maybe make a thing here or there, but mostly keep costs low. It is currently March 1st, saving up could take a lot of time.
-[] Suggest items to try and upgrade the alchemiter with, once you have the extension.

[] Don't save, at least not yet. Focus on using your grist as best you can.
-[] Suggest items to duplicate, or to combine! Build grist can mostly only make basic or mundane things.

[] Maybe... Maybe bigger animals give more grist, or different kinds?
-[] Suggest what Taylor should try to kill, and how she should go about acquiring it.

[] It's fine to stay small for now, but this isn't great. You have school, need to make excuses to get dad from looking into what you're doing to deeply, and the kinds of secluded areas you need to hang out in to find and grab the animals without anyone seeing them vanish probably aren't exactly "safe". You need to find a way to hunt more efficiently.
-[] Write in how.

[] Write-in

AN: Votes are not mutually exclusive. You may for example, vote to save grist, but also for item combinations you would like to see, in case the votes go the other way, or to hunt large animals, but also to improve small-game hunting efficiency. Also, does anyone know how I can make the box I'm using in the info post wider? I don't like how it looks right now, and how it's splitting things into multiple lines.
 
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AN: Votes are not mutually exclusive. You may for example, vote to save grist, but also for item combinations you would like to see, in case the votes go the other way, or to hunt large animals, but also to improve small-game hunting efficiency. Also, does anyone know how I can make the box I'm using in the info post wider? I don't like how it looks right now, and how it's splitting things into multiple lines.

Replace the initial {TABS} with {TABS width="XX%"}. 75-85% is probably an ideal range but adjust to your particular desire.

Will edit it in vote later, considering write-in possibilities still.
 
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[X] Check relevant databases for local animal theme capes, we need to know if we're making enemies with our hunting habits.
[X] Check relevant databases for local capes with minion creation powers for potenetial partnerships.

Don't have any plans yet but you can never go wrong with information gathering.
 
[X] Go hunting with Dad. If you need to kill bigger animals for more grist, having an adult along for backup, supervision, and an alibi can't hurt. Also allows for family bonding. At the same time, equipping a hunting rifle or bow will probably unlock the Strife Specibus, which will be useful later.
[X] Try to find different kinds of grist. A bottomless supply of build grist won't get you very far. Keep an eye on what comes from where.
[X] Attempt to scavenge grist. People die in the bay all the time from all sorts of things, so you'll have a steady supply if you can get the grist without doing the deed.
 
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[x] Hunting is a recognised hobby. See how you can get licence if required. Out there in the woods, no one is watching how many animals you kill. In the city you are a werido budding psycopath to be put on watchlist if you go around everydayn killing animals. Common sense duh!
 
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[X] Go hunting with Dad. If you need to kill bigger animals for more grist, having an adult along for backup, supervision, and an alibi can't hurt. Also allows for family bonding. At the same time, equipping a hunting rifle or bow will probably unlock the Strife Specibus, which will be useful later.
[x] Hunting is a recognised hobby. See how you can get licence if required. Out there in the woods, no one is watching how many animals you kill. In the city you are a werido budding psycopath to be put on watchlist if you go around everydayn killing animals. Common sense duh!

"Hey dad?"

"Yes Taylor?"

"I want to go hunting."

My father's eyes boggle out of his skull, as though this was in fact the most surprising possible thing I could have proposed over breakfast. He sits there, fork halfway to his mouth, utterly shocked.

"What," I ask, "it's a perfectly normal hobby. Could be a good bonding opportunity...?" damn it, shouldn't have said that, I didn't want to guilt him into it-

Still, the look on his face shifts when I say that. A little less shocked, a little more thoughtful. "Well, I- I guess?" he begins, "you've never shown any interest before though, have you? What brought this on?"

Thankfully, I had a lot of this conversation prepared ahead of time, and have an answer right away. "I heard some guys at school talking about how they went hunting with their dads over the weekend. It sounded like a lot of fun."

My dad's face scrunched up, considering it. I let out a small sigh. I'd known this was a long shot. My dad was a sort of manly guy, but more in the sense of being a "businessman" than having "machismo". Of course he'd have no interest. Not to mention, it was a costly hobby. Between the gun, the butchering, the time expenditure-

"I mean, wouldn't we need a license or something?" he asks, interrupting my thoughts. "And what would we even do with the meat?"

I bring him up to my room, and show him the info on the computer. Just a few classes was apparently enough to get a hunting license. And the bay had plenty of butchers.

He still looked unsure, but couldn't turn me down when I was clearly making such an effort to find something we could do together. How could I be so manipulative? I almost felt queasy...

But, about fifteen days later (+181 Build grist, penalty due to distraction), being out there with my dad... I had to say I could see the appeal of all this.

Something about hunting was soothing to me. It was tense, and required stealth and care, but it also was a situation where I felt very... In control, I guess. Sure, we were kind of out in the wilderness, but we had guns! What was a deer gonna do? Hell, what was a bear gonna do? My dad didn't seem to feel the same, but it was almost kind of funny how nervous he was. Not to mention, it made me feel more secure if anything, knowing that he was keeping an eye out for danger, and was too paranoid and out of his element to do anything else.

More than all that, it was nice to have a break from the norm. We were doing this over the weekend, it's not like I was skipping school or anything, but it still was nice to just be away from it all for a bit. To remember that even when it didn't feel like it, there was more to life than the city- no matter how much it felt otherwise sometimes. No matter how hopeless the rest of my life-

I shook my head. Happy thoughts. Had to focus on the here and now.

It took hours. I suspected that we were, in our inexperience, making more noise than we thought.

But eventually, it happened. I raised the rifle-

There we go. The deer soon fell to the ground.

...

+126 Build grist, +20 Shellac grist, +2 Carmine grist, +40 Propolis grist

Hell yes. Hell fucking yes.

It was the only thing we got that day- probably for the best considering how queasy dad looked helping me field dress it- but I couldn't have been happier, and my joyful attitude quickly rubbed off on him.

By the time we got back home, we were both exhausted, and immediately turned in for the night. Well, he did anyway. I said I was, and then went down to the basement after I thought he had passed out.

If nothing else, it was time to check those cards I'd already made, and see if I could use them now.

Hm. Everything involving my computer still had at least one grist type left to discover. Meanwhile, carmine was used in tons of things- the pepper spray is cheap enough to only cost 2, so I could make a copy of it, but at this point I'd already bought a new can- and of course carmine is the one I have the least of. Besides silk, which I have yet to get more of from anything.

Okay. I've held off for long enough, it feels like I'm gonna explode of I don't do something cool with the new grist to celebrate. Time to try random combinations until something works!

(Taylor will still gain 20-50 build grist per day by hunting birds, rodents, and other small vermin. She will also go hunting twice a month, and receive highly variable amounts and kinds of grist from it. )

[] Suggest items to combine! You still have very little to work with, but the occasional combination might do something now.
[] Write-in

AN: As it turns out, hunting, hunting law, gun law, and more, are all pretty complicated! And I know nothing about most of it! Everything described in this chapter is based off of what I could glean from skimming google searches, Reddit posts, and wikiHow articles. My apologies if this is wildly inaccurate.
 
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[X] Consider raising chickens or some other type of fowl collection. They're the easiest to raise, have the least suspicion over dying, and could provide more passive bonus materials. Probably not much, but every little bit counts, right?

[X] Write down any patterns you notice on what things give you what grist, so you know what to farm for.
 
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[X] Combine a lighter and the head of a hose, the lighter for the fire effect and the head of a hose to create a cone that will spread the fire, that's the direction I want this to go in.

@masterax2000 It's not out of the imagination that Taylor can find the head of a hose in her basement? and please tell me if I did something wrong in my vote, I haven't seen this system before.
 
[X] Consider raising an ant farm some other type of insect collection. They're the easiest to raise, have the least suspicion over dying, and could provide more passive bonus materials. Probably not much, but every little bit counts, right?
Taylor already killed a spider and didn't get anything from it, so ants will probably not work.
 
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