- Location
- Argentina
we could replicate the Macedonian phalanx or roman maniple but we could get metal
There are a lot of things we could do.
Right now, though, we don't have any advantage.
we could replicate the Macedonian phalanx or roman maniple but we could get metal
There are a lot of things we could do.
Right now, though, we don't have any advantage.
Despite his best effort though, the chieftains of the roaming clan groups kept their distance, not trusting the interest of the Valley People in their affairs the slightest bit. Some were willing to remain in contact by using the Antler Clans as a proxy, but nobody was interested in even meeting the High Council in person. These news were not received well in Greenvalley, as the clans should have felt honored to even have these offers made to them. It turned out though that the Water-Clan, who was one of the largest of the clans in the mountains, but their members split among many groups, felt different then the nominal leaders of the White Clans. They had seen the value of the gifts and offers made by the Speaker and had sent their own offering in return, so that the Valley People may know what other strange wonders could be traded for with the Water-Clan. Beside more mundane goods such as pelts and tools, they had send a small crate filled with baubles wrought from something they called sun-stone. And indeed, that stone shone a brilliant yellow and had a odd sheen to it as if the sun was shining from within. Stranger yet was that this stone would not break when struck, instead just changing it's shape. It was an arduous task to work the sun-stone like this, though no one could deny how pretty the results were. For the High-Council to know that something like this existed, let alone to know a source for it, had made it worth the time to speak to clans.
If the lowlanders have pottery... it's time to do a complete 180 and become traders and mercs extraordinaire.
Build up our population and wait for famine to strike the lowlands.
Also it may be wise to play as Great Deer this turn so we can at least prevent him from doing something as insipid and rash as sacking Greenvalley or burning the Orchards.
It would be metagaming too much, and it kinda goes away from Antler's interests.
Nah, Antlers wants to return home as a triumphant hero. He apes Wolf and Bear, remember? Can't be a great anything if you're most famous for killing your own people's.
Furthermore the hunters and the artisans make more sense in a coalition. Both want to engage with the outside world. The fishers don't. If Deer can be convinced that instead of being raiders we ought be mercs
Since you know this from interrogated traders:If the lowlanders have pottery... it's time to do a complete 180 and become traders and mercs extraordinaire.
We need need need pottery.
Build up our population and wait for famine to strike the lowlands.
Also it may be wise to play as Great Deer this turn so we can at least prevent him from doing something as insipid and rash as sacking Greenvalley or burning the Orchards.
It is worth noting that unless we pick "Great Deer" we will probably see our civ have a major pacifist bend.
I'd say that if we wanted to move away from the jingoism this is probably the best chance we've had yet. It isn't a sure thing however. While several of our factions now value peace we've seen that values can change and if we interact more with the local system we'll almost inevitably see disputes arise that can be used to offset pacifism if we so desire.
I also favor and plan to push for the proselytizing mercs and traders build. Just wanted to put that out there to point out that pacifism is not inevitable.im more in favour of being mercenary's to the highest bidder would make a fun Switzerland playstyle
We would have beat the coalition tho, if this is the best they got anyways. We just didn't have an army.Bottom line is that we're the only polity that can create a Stone Age empire, so we'll trade, get pottery, and only target those polities that don't spike infamy over 25. I at least refuse to let our dreams of Hegemony die here.
We would have beat the coalition tho, if this is the best they got anyways. We just didn't have an army.
Absolutely. In a slugfest between the whole of our armies and their army, I'm confident that our elite commanders, elite troops, and Identity/Ideal values would've seen us come out on top. But it's just that everything else went to pot; the political situation imploded; the plan was misworded, Willow went off larping; we weren't able to assemble the men who would fight in that battle. But that's like 90% of generalship, isn't it? Just getting the men there to fight in that one predetermined place at that predetermined time in a pre-determined condition.
If this were an AAR, as a post-mortem I would say that we lost the war on the homefront and were forced to sign an armistice; thankfully, nothing so odious as the Treaty of Versaille. But I'd compare us to the Weimar Republic at this point; floundering in factions and political parties, no legitimacy left. Post WWI Germany to its fullest.