Satar
Xetares, Third Redeemer; World Drinker
- Location
- Sesh
Even if we cant move the food back home(and the need for that might cause someone to work on solving that) a village there will provide more information about the lowlands and serve as a stopping place for our traders(i plan to start trading in the future with the lowlanders(they might want silver).
A single group of hunters should be able to run back home in case of a attack.
At this rate simply moving pops out of our near carrying capacity of our capital. Is what we need to do.
We've only hit carrying capacity with our hunters or gatherers; we've still got room for herders, farmers, etc.
Basically the way this works is that every hunter (and other food-producing pop) increases our margins of excess food production, which pays for the specialization of our economy. Every hunter we move out decreases our overall capacity for specialization. If it's silver mines you want, you need at least one mining pop + one artisan pop, which is only going to happen if we expand Orchards by three or four pops worth, not hive off sections of our food producing capacity.