[X][Martial]Brill-iant Display: Brill, the capital of the Tirisfal region and its made trading hub, lays within grasp. Unfortunately taking it will require a great deal of blood and tears. The town is filled to the brim with the Scourge. Zombies and skeletons patrol the stress, ghouls hunt its alley ways, banshees haunt the buildings and there have been sightings of abominations near the inn. Even worse, a necromancer lurks at its heart, one of the many Scourge warlords to have tried to carve out their own undying fiefdom in the ruined lands of Lordaeron. The rewards for taking it, however, are great. If Brill is taken then patroling and occupying the rest of Tirisfal becomes much, much easier. If the Scarlet Crusaders really do use that Monastaery as a base of operations, Brill is in the perfect place to cut off their supply networks to any outposts they have in the region. Finally the town itself is likely full of plunder, or at least juicy Scourge intel. All these mean one thing, Brill must be under Forsaken rule as soon as possible! Time: 1 turn CoS: 50% Cost: Potential Unit Loss Reward: Brill secured, Loot, Intelligence, Many options unlocked
58+20 = 78 vs 50 = Success
It is early in the eternally twilight morning of Tirisfal when the Forsaken began to move upon Brill. Under the cover of darkness they crept forwards towards the town, using the unthinking nature of their enemy to move closer and closer without them noticing. From the middle of their ranks, embedded with his precious rangers and warriors, Nathanos Blightcaller raised a hand. And from the front ranks a shower of arrows and javelins bloomed, smashing into the unaware undead in the Brill graveyard.
From there the battle was joined as a throaty groan echoed from the charging forces of Undercity. Long before the creation of Arathor, the Arathi people has used the area the Brill was built on as a gravesite. Hundreds upon thousands of bodies were packed tight below the earth. Cromwell, Necrolord of Brill, had used this mass burial ground to bolster his forces, creating a horde sizable enough to match those gathered in the Plaguelands and beyond. However ancient bones and unthinking minds are no match for the sheer rage of a people once enslaved now free. The Scourge line on the outskirts of Brill resisted but, as the ferocity of the Forsaken cleaved the last banshee in Brill chapel into wispy pieces; it buckled. A groan echoed from the center of town as the Scourge, their line centered around the still terrifying Abomination, pulled back.
From there the fighting descended into a brutal house to house affair. Both sides used ghouls to make tunnels between buildings and clashed brutally in alley ways and tight corridors. Gargoyles picked off lone undead to dash them against the ground before they fell to deadly accurate ranger fire. The Majordomo of Undercity, Varimathras himself appeared to brutally wound the Abomination when it attempted to rush the quavering militia line. But as the Forsaken pushed closer and closer to the main square after a week of city fighting, it appeared that it would take the majority of their strength to push through the forces barricaded around and inside Gallow's End Tavern.
Unfortunately for the Scourge, they had forgotten about the absence of two important Forsaken forces: the undying cavalry of the Forsaken, lead by the increasingly popular Nightmare Brothers; and the Banshee Queen herself. For as the Scourge had moved to fortify the southern approaches of the city, they had left the north dangerously under strength. And it was there that Sylvanas Windrunner and the Undercity Cavalry struck, slamming through the hastily construed fortification and meager lines of zombies like a hammer. What had once been a siege turned into a bloody free for all as skeletal horses smashed the bones of their humanoid counter parts to dust and rusted scythe and lance speared zombie and ghoul alike. In the fighting Gideon Nightmare cut the Abomination of Brill's stomach open after a tense ten minutes of dancing around the creature with his horse, watching in grim satisfaction as it slumped over dead. Within Gallow's End itself Sylvanas, Blightcaller and Varimathras and their honor guard. The Dreadlord and the Ranger-General pushed through a haze of biting insects and poison to murder the mummified bug in the tavern's stables and the Banshee Queen herself put an arrow through Cromwell's eye as the necromancer tried a desperate last defense in the inn's attic. As the Scourge crumbled with their leader dead and the flag of the Forsaken hung from the roof of the inn Sylvanas looked down on her people as they cheered and shouted her name. Many had died, numbers they could little replace, but it was worth it. The first great blow had been struck against the Scourge and finally, for the first time, it felt like there might be hope after all.
Cost: 1 Unit of Forsaken Militia
Rewards: Brill taken from the Scourge Warlord Hulbard Cromwell, 600 gold seized from looting the city, Intrigue Actions Unlocked, Stewardship Actions Unlocked, Martial Actions unlocked, Diplomacy Actions Unlocked, Piety Actions unlocked