SUMMER
2nd of Malachite, 253
The second day of Summer we are beset by a trio of Goblin Kidnappers. While our militia manages to drive them off none of them are slain. I fear the Goblins will only grow bolder.
21st of Hematite, 253
One of our dwarves is possesed by a strange mood. Luckily she easily finds all the materials she needs and quickly produces a wonderful artifact.
1st of Malachite, 253
The following month we are greeted by another wave of migrants, only 7 this time but the rate at which they are arriving is worrying. Luckily enough time has passed for our stocks of furniture to be replenished.
One of my projects also finish around this time, I've expanded the farmers workshop close to the surface into a dedicated area for processing pig tails. While we alreadyt had a loom it was located deep down in the caverns. This new loom will allow us to turn our Pig Tail harvests into a bountiful source of cloth, the leftmost stockpile only accepts Pig Tails while the rightmost accepts Pig Tail products. I also set about constructing 2 more stills to ensure our booze can keep apace with our growing population.
The remainder of the summer passes by without anything of note happening.
AUTUMN
17th of Limestone, 253
In autumn the caravan from the Mountainhome arrives. The fort is not experiencing any particular shortages at the time so I opt to trade some gems for a mix of cloths, seed, leather and barrels. The merchants seem quite taken with our goods and the liaison informs me that the capital will pay extra should we have more for them next year. Since we are doing all right I opt to only request seeds for next year, right now we don't need more food production but if we want to make full use of the new farming area more seeds would be quite useful.
2nd of Timber, 253
Another wave of migrants have arrived. While we can accommodate them the sheer rate at which the population is growing concerns me. I order the miners to start work on another expansion of the bedroom floor.
10th of Timber, 253
Work has barely begun on the new bedrooms before a monster straight from the myths arrives. A rampaging Ettin has been sighted heading straight for our little fort. I can only hope that our militia will be enough to slay the beast.
What kind of soldier takes their own kid with them into mortal combat? Apparently the kind we have.
The monster is slain but it took one of our own down with it (luckily not the kid). While everyone is battered and bruised the fort will live to see another day. I decide to order the construction of two more barracks, while we don't have the equipment to support more squads right now I want the infrastructure to be in place.
WINTER
3rd of Moonstone, 253
And wouldn't you know it, the Goblins are back. This time they've brought 3 Kidnappers and 6 Bowmen. Our steel arms and armor net us a victory but the beasts left one of our soldiers heavily wounded. I am deeply grateful for the hospital my predecessor built, without it things might have been much worse.
I celebrated too soon. While our soldiers were returning to the fort a flock of Giant Bluejays descended upon the fort. They tore one of the children to shreds in mere moments and have started a sustained harassment campaign against our dwarves. I try to muster the milita against them but the beasts seem to take a wicked pleasure in only targeting the young and infirm. Efforts to close down the fort have all failed as the children disregard any orders to stay inside and keep running out of the doors. If I lock down everything now I will be sacrificing the lives of our young to do so.
13th of Moonstone, 253
With the wounded piling up and animals being slaughtered left and right by these infernal birds I order the expansion of our cemetery. I hate that it's come to this but the airborne scourge is taking a heavy tools on our beloved animal companions (luckily they haven't claimed any more dwarf lives).
17th of Opal, 253
I spoke too soon. The birds retreated and gave us a few weeks of peace only to return and claim a new crimson harvest and this time they only seem to be interested inn Dwarf flesh. Poor Cog was only the first victim. All in all the birds would claim more lives than all other threats we faced this year combined.
1st of Granite, 254
The airborne scourge yet plagues us, their blood thirst seems sated for now but I have no doubt they will be back. I have failed to keep my flock safe and have no choice but to resign. To my successor I implore you to make our defenses your priority. We've got plenty of food, drink and wealth at our hands but our people can not freely wander around their own home without risking death. Please keep them safe like I never could. I return now to spiritual affairs in the hopes I can find more success there than in the temporal realm.
(OOC we don't seem to have any organized cults in the fort yet but if somebody could prioritize my dwarf for a priest position once we get those I'd appreciate it.)