Supervillain CEO (CK2 Quest)

The vote is still open.
Vote Tally : Supervillain CEO (CK2 Quest) Original - Superhero | Page 5 | Sufficient Velocity [Posts: 115-125]
##### NetTally 2.2.0

Task: PA

[X][PA] Flight. Upgrade the armour so it is capable of flight.
No. of Votes: 6

[X][PA] Sonic Weaponry. Install some sonic blasters in the wrists of the armour.
No. of Votes: 2



——————————————————————————————————————————————
Task: Lyn

[X][Lyn] Accept the offer and go to Scotland with Joan.
No. of Votes: 5

[X][Lyn] Reject the offer as you want nothing to do with this crazy woman.
No. of Votes: 3


Total No. of Voters: 8
 
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.
 
[X] [PA] Sonic Weaponry. Install some sonic blasters in the wrists of the armour.
[X] [Lyn] Reject the offer as you want nothing to do with this crazy woman.
 
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.
 
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.

[jk] Also take the following:
Weapons made out of: Wood, Cold Iron, Silver, Blessed Silver
Several kilograms of high explosives, which should be viable as breaching charges and IED's.
 
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.
 
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.

Somewhat polarizing rolls this turn, but overall pretty successful. It's good that things got patched up with Joan's family and we seem to be worming our way into at least mutual acquaintanceship with her if nothing else.

On the armor upgrade: flight gives supreme levels of mobility, both in combat and for ease of movement from place to place. It would be useful both for if Dragon needs to fight and if she just needs to get somewhere really quickly.

On Lyn: meeting with a seemingly crazy person might be a bad idea, as she is mostly likely either a super or backed by one; but on the other hand denying her out of hand may make us an enemy (which I would prefer not to do). Plus, I feel like we can mostly rely on Joan saving our ass if this turns out to be a deadly trap, and trust our diplomatic abilities to get us out safe if this is a more social trap.
 
The vote is still open.
Vote Tally : Supervillain CEO (CK2 Quest) Original - Superhero | Page 5 | Sufficient Velocity [Posts: 115-134]
##### NetTally 2.2.0

Task: PA

[X][PA] Flight. Upgrade the armour so it is capable of flight.
No. of Votes: 13

[X][PA] Sonic Weaponry. Install some sonic blasters in the wrists of the armour.
No. of Votes: 3
[X] Marlin
[X] giodan
[X] Negation



——————————————————————————————————————————————
Task: Lyn

[X][Lyn] Accept the offer and go to Scotland with Joan.
No. of Votes: 11

[X][Lyn] Reject the offer as you want nothing to do with this crazy woman.
No. of Votes: 4


Total No. of Voters: 16
 
[X][PA] Flight. Upgrade the armour so it is capable of flight.

[X][Lyn] Accept the offer and go to Scotland with Joan.
 
Last edited:
The vote is now closed.
Vote Tally : Supervillain CEO (CK2 Quest) Original - Superhero | Page 5 | Sufficient Velocity [Posts: 115-136]
##### NetTally 2.2.0

Task: PA

[X][PA] Flight. Upgrade the armour so it is capable of flight.
No. of Votes: 14

[X][PA] Sonic Weaponry. Install some sonic blasters in the wrists of the armour.
No. of Votes: 3
[X] Marlin
[X] giodan
[X] Negation



——————————————————————————————————————————————
Task: Lyn

[X][Lyn] Accept the offer and go to Scotland with Joan.
No. of Votes: 12

[X][Lyn] Reject the offer as you want nothing to do with this crazy woman.
No. of Votes: 4


Total No. of Voters: 17
 
February 2013 - Trip to Scotland - Part 1
[X] [PA] Flight. Upgrade the armour so it is capable of flight.
[X] [Lyn] Accept the offer and go to Scotland with Joan.

Despite your wariness of the woman and knowing there is more to her than is publicly knowledge, you decide to accept the offer of the CEO of Lyn Corporation and arrange a trip to Scotland to visit Moira Lyn. The first step was getting Joan's agreement since you weren't going to force her to come with you and frankly, you doubted you could even if you were the sort of person that inclined to do so. Fortunately for your plans, Joan is more than happy to take the chance to visit Scotland, even if it is part of a business trip.

After that, you wrap up anything urgent or that requires your direct attention for the time being whilst turning over company affairs to Nasira while you let White Dragon handle Warlord's ongoing operations. As you often do, you find yourself appreciating the loyal and capable subordinate that you have in Nasira as without her to help you out, your job would be a lot harder. You would definitely manage, but a lot of your success over the years is owed to Nasira's reliable support. The final preparations is a simple matter of booking a double bedroom in one of the nicer hotels in Edinburgh and arrange for your private jet to take you there.

Arriving in Edinburgh in the morning and your meeting with Moira Lyn being in the late afternoon, you book an early lunch for you and your wife at a restaurant before spending the earlier half of the afternoon visiting Edinburgh Castle. One thing that you and Joan both have in common is an interest in historical sites and the majesty that is Edinburgh Castle is perfect for the both of you in that regard. While you are bit on edge thanks to the upcoming meeting with Moira Lyn, it is an enjoyable trip and if it wasn't the fact that you were so busy, you would definitely be making more trips like this with Joan. Edinburgh has plenty of sites that you don't have time to check out on this trip and that isn't even including the other parts of the country.

Unfortunately, things don't stay as a normal trip as on your way to the headquarters of Lyn Corporation, you and Joan have an unexpected encounter.

Running into trouble?
Random Roll: 29


Given this is one of the nicer parts of town, you weren't expecting to have half a dozen thugs surround you and Joan even if you were passing through an alley between some houses. Armed with assorted melee implements, these street soldiers clearly don't have good intentions towards you and their apparently leader confirms this suspicion of yours when he opens his mouth.

"Weel, weel, weel. Whit dae we hae 'ere lads?" says the man with a most annoying accent, "A tae o' rich folk it seems. Howfur aboot ye twa come wi' us peacefully 'n' we'll hae na trauchle? th' gaffer wants tae hae a bawherr blether wi' ye."

Ah, a kidnapping it seems. From your point of view, this is a very bad idea for them given just who you and Joan actually are, but what they can see, you must appear as just a pair of rich individuals. Still, this is awfully ballsy of them to be so blatant and in this part of town as well.

"Yeah, I am not dealing this nonsense from someone who has a malfunctioning tongue," says Joan as you try to figure out what to do with this.

Joan vs Thugs.
Martial Opposed Check: 31+25+20+20+10 vs 17+10


Joan moves in a flash with that superhuman speed of hers. As she systemically takes down all six thugs, you can barely track her and even then that is only because you have years of experience of doing so. The thugs have no chance as your wife's speed means they can't hit her, her toughness means that she wouldn't be harmed if they could hit her while her strength means that they all go down.

"And now we are done," declares Joan as she comes to a stop next you, dusting off her hands in a way that is somewhat over-dramatic in your personal opinion.

"I must say, I am quite impressed by how deftly you handled that," says a pleasantly singsong voice of a woman and both you and Joan spin around to face the speaker.

The woman is standing there at the other end of the alley and you tense up. Tall, blonde, curvy and beautiful, Moira Lyn is dressed in a red business skirt-suit and has a delighted grin on her face that just seems out of place to you given the current circumstances.

"Who are you?" demands Joan, preparing herself for another fight as she apparently doesn't recognise your fellow CEO like you do.

"Moira Lyn, CEO of Lyn Corporation, at your service," replies the other woman, doing a curtsy, "Now if you would come with me."

And before either of you can reply, Moira snaps her fingers and the world vanishes around you.

Leo understanding the unnatural.
Learning Check, DC100: 98+27-10 (Unfamiliar with the supernatural) = 115, Success


No, not vanishes. It shifts and whirls and even before you appear wherever you are going, you recognise the signs of teleportation, having experienced a few times over the years. And not only do you know that you are teleporting, but you also recognise this particular type of teleportation as while you have only experienced this particular version twice, both of those times are the last time that you got to experienced the sensation of being teleported.

Half a year ago when you went to confront Lord Elorshin in the Kingdom of the Faeries and then when you returned to Earth with your newly wedded wife in tow. This is faerie teleportation magic and that certainly explains a lot about Moira Lyn and what is so off about the CEO of Lyn Corporation.

You have no time process that revelation or what it means as the teleportation is over and the three of you are in what is apparently the office of Moira Lyn. You resist the instinctive urge to tense up as you realise that all of you have gone from standing to sitting from the teleportation effect. You cannot afford to show weakness before this woman.

Leo's First Impression.

Diplomacy Check, DC50: 93+37+10+10 (Understood the magic) = 150, Double Critical Success


Quickly getting to your feet, you bow before Moira Lyn, all without breaking eye contact.

"It is an honour to finally meet you Miss Lyn," you tell her with one of your charming smiles, "And it is a pleasure to finally get confirmation that you are a fairy."

"You noticed?" says the woman with a knowing smirk.

"I am not the most experienced with affairs of magic and the supernatural, but the very recent display confirm something that I had already suspected for some time now," you reply, "While you have done a good job of fooling most folk, others such as myself have been more than able to pick up on your oddities."

"Eh, I guess that was going to happen with me not taking this entirely seriously," says Moira with a dismissive wave of her hand, "What is the point of having fun in the mortal realm if you are going to be stuffy and overly serious?"

"I must confess I do not know that particular path in life as it is not for me," you say, "Duty comes first for me and I take everything most seriously."

"Well, it seems to work for you," replies Moira.

Joan's First Impression.
Diplomacy Check, DC50: 28+18 = 46 = Failure


"Wait, wait, you are a fairy?" interrupts Joan as she stares at Moira, quite clearly tense at these unexpected circumstances and not knowing what is going on, "Like that git Ee-lore-chin?"

"Yes and no," answers Moira with a grin at your wife that makes you more than a little nervous, "I am one of the Fair Folk, but that is all I have in common with that sod Elorshin. That and an affinity for magic though my skill most certainly outstrips whatever he had."

"Oh, okay," says Joan, seemingly mollified before tensing up against as something else occurs to her, "Hang on, did you set up that mugging?"

"In a manner of speaking," replies Moira and Joan starts to puff up, "Local gang that has been getting confident thanks to the local criminal underworld currently being on the rise. It was also a kidnapping for ransom and it would have taken place without my intervention. I just nudged it towards you to see how you react and I must say that I am pleased with how things turned out."

Seeing Joan getting geared up to let Moira know her displeasure, you decide that you ought to intervene before things get out of hand. Putting a hand on her shoulder, you make her pause before she can launch into a tirade.

"Miss Lyn, may I presume that you have dealt with the would-be kidnappers?" you ask your nonhuman host.

"Of course," answers Moira with her smile widening into a big smirk, "I figured that since they are a bunch of muggers most of the time, they could spend some time as mugs. Pretty poetic right?"

"That is one word for it," you say neutrally, keeping a firm grip on your wife's shoulder and willingly whatever control over her that your ring gives you to keep her quiet, "Now I presume that you invited us here to talk business."

"I supposed we could do that," muses Moira, briefly looking serious for a moment, "But we can get to that in a moment. You're impressed me and you make such a cute couple so I'm going to offer the pair of you a boon, courtesy of myself, Crown Princess Moira of Elphame."

Moira Lyn, CEO of Lyn Corporation and Crown Princess of Elphame is offering a free boon.
[] Politely decline it. You do not trust whatever gift Moira has to offer you.
[] Write-in. (Subject to QM veto)

***​

So a bit of interlude where the first part will be this boon vote while the second part will be doing a business deal with Moira before you get to Turn 3. For the record, Leo is painfully aware that Moira is a lot more powerful than himself or Joan, at least in their current circumstances. I was originally going to go straight to the business deal, but then Leo went and made a really good first impression on Moira and I figured that being who she is, Moira would offer Leo something.

For the vote, you got the option to turn down this free boon or you can write-in an option. Normally I would provide some more default options, but I want to see what you guys come up with.

Please point out any spelling or grammar mistakes that you spot. Please quote them in the thread and explain what you think is wrong so I know what you are referring to. Feel to ask questions for more details and information.
 
[X] Magic powers for both of us. (And also Nasira if Moira is cool with that.)
 
[X] Knowledge of magic.

Fae said its expressedly free, so I think I'd ask for knowledge rather than more twistable amusingly things. Like, asking for magic powers COULD have you no strings attached turned into a faerie of some form.

Knowledge is relatively contained barring infohazards.
 
First, l am happy to see this continue to update. I've been buried under a pile of paper recnetly and want to take time to thank the QM for writing an interesting and origninal quest. I particularly like how the forced marriage has made both the player character and Joan interact. It does point out that, love is one thing actually not required for a marriage. This, IMO is why the wealthy stay married. It's not just for love but for buisenss/connections/politics, something far less transient than love or lust. All that aside, as a player I have a few thoughts.

First, we need to accept the hospitality offered here. Let's not upset the creature who can create magic rings to bend wills. Second, I think we need to be very careful in what we wish for. However, as a evil mastermind (TM), I believe we should keep our friends close and enemies closer. This Fae does not seem friendly nor acts as a foe. Only one letter seperates for from fae though. Whatever the case, we need more information.

[X] Ask Moira to tell us what she has been up to this year.
 
The vote is still open.
Vote Tally : Supervillain CEO (CK2 Quest) Original - Superhero | Page 6 | Sufficient Velocity [Posts: 141-149]
##### NetTally 2.2.0

[X] Knowledge of magic.
No. of Votes: 3
[X] veekie
[X] giodan
[X] Nyssar

[X] True Love
No. of Votes: 2

[X] Ask Moira to tell us what she has been up to this year.
No. of Votes: 1

[X] magic detection amulets for the both of you
No. of Votes: 1

[X] Magic powers for both of us. (And also Nasira if Moira is cool with that.)
No. of Votes: 1

[X] Politely decline it. You do not trust whatever gift Moira has to offer you.
No. of Votes: 1
[X] Marlin


Total No. of Voters: 9
 
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