[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him.
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn) -[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. -[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
The solution to fey fuckery is not more fey fuckery. Its further up papa Heph's tech tree.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him.
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn)
-[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
Adhoc vote count started by DragonParadox on Dec 14, 2018 at 1:30 AM, finished with 923 posts and 21 votes.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in offering to the Gods for Argurios next turn) -[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
[X] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. -[X] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
Isidoros sighed, rubbing his temples in a mostly vain attempt to make the tangled mess in front of him make sense. He had not realized how much the mad rush to solve the city's most pressing concerns had masked a deeper faults, as the old system of patronage cracked and fell away like dead wood left standing. Perhaps he should have guessed that scribes would be no more warded against the loss of skills than soldiers, that they would scatter and need to be gathered again, tempted back with promises of rich rewards for themselves and their kin in the fullness of time.
Oh what I would not give for a palace of stone, its towers a silent monument to the city's power, Isidoros allowed himself but a moment's silent complaint, adding one more project onto a list that seemed more daunting by the day. Then he turned his head back towards his tablets determined to make it all add up. If nothing else this gave him a freer hand in organizing the palace officials.
Organize court: Failure: No progress made
***
When Argurios returned to Hyphyria upon the arms of his companions in the waning days of summer the people were discontent and muttering over yet another failure, some said at the behest of his wife, yet none who saw the warrior's spear could claim that he lied about confronting the horror that had hunted his men. The bronze was pitted and streaked with bubbling ichor that clung to it with unnatural tenacity, the mark of some fel power. Onto the altars of Hephaestus it would be offered to be forged anew, the king proclaimed, and the people thought it good trusting in He who had seen them to this new shore in defiance of His Divine Kin's wrath.
It was not only the weapon that had changed but the man that wielded it. More than the aches and pains of the body Argurios bore a far more serious mien, words slower to fall from his lips yet more thoughtful when they did. They said the swift wings of death brought wisdom when they chanced to pass over one without claiming them and so it seemed with Argurios
When Semni of the House of Alexis returned from her journey to seek out more trading partners for the city, her husband complimented her on her success, and though he still seemed ill at ease in doing so even Isidoros could see that he was trying to find some peace beneath his roof. Considering his own failed attempt to smooth things over last season perhaps a gift would not go amiss. A king, even one so poor as Isidoros, had much that he could give.
Trading mission: Success: Gain 1d3 additional trade income
Seasonal Supply Exchange Cap: 3
What do Isidoros do to help Semni and Argurios find peace?
[] Grant them wide lordships over the lands of what would one day become the Hyphyrian hinterlands. Though the lands are wild yet, the prestige the announcement will bring will do much to quiet whispers about Semni's rough origins, and it will please Argurios' pride
-[] The sparse forest to the north of Hyphyria on the banks of the river.
-[] The mountains to the east.
-[] The dense forest to the north-west of Hyphyria beyond the river.
[] Proclaim that should Argurios slay the monster in the mountains than he and his line shall be kings of Hyphyria with Isidoros' passing. Ambition for one's heirs had brought many a feuding couple together
[] Leave then to sort the matter out between them
[] Write in
***
With trade flowing into the city in spite of the dangers lurking in the wild lands many in Hyphyria were satisfied that the city would be well supplied next winter, though the toil of their hands and the working of the land. Praise onto Demeter was more heartfelt than it had been these past years. Though the pain of Orchomenos' passing could not be lessened by the passage of so brief a time, the worst of the sorrow, that which drove men to madness and cursing the gods, had faded from their hearts. In this the tales of Argurios' deeds provided unexpected solace. Here was a spirit that could be pierced with bronze and faced with courage, here was a foe they could vanquish and in so doing regain a measure of their lost pride.
Fall comes with the promise of rich harvests and battle both. Let it be the blood of your foes.
[] Isidoros
[] Argurios
[] Semni
Available actions:
-[] Organize Patrols
Now that some order has been reestablished in the military, it might be time to organize a better defense for Hyphyria. The lands around the city are full of hidden tracks and passages that could be used to move undetected, so patrolling them might make all the difference if foes approach. (Requires one action per area to set up.)
--[] The Northern Forests
--[] The Eastern Mountains
--[] Along the river to the sea.
--[] The Southern Forests (may cause issues with the Woodsfolk if done without their agreement).
--[] By ship, along the coastline. (Requires one Galley Squadron, can take along one land unit per squadron).
--[] Write-In units to station in the area. Check: Warfare - Strategy
-[] Start an Expedition
The immediate surroundings of Hyphyria are decently explored by now, but what lies beyond the mountains and the forests? It will require a decent force and quite some time to learn more about the lands, but it might yield interesting finds.
--[] Write-In Target
--[] Write-In Units to send Check: Warfare - Strategy
Hero Unit will not be available while the expedition is ongoing and might need to perform other checks, depending on the events.
-[] Start an Invasion
So far you have not seen any place in these lands that boasted a decent force of warriors. The people here might be quarrelsome, but they are no match for Greek soldiers. It might be time to exploit this.
--[] Write-In Target
--[] Write-In Units to send
--[] Write-In War-Goal (Salve Raid, Conquest, etc.) Starts War-Turns
-[] Organize a proper court.
It is past time that Hyphyria gains a proper court. With the military, the artisans and the priests having returned to some semblance of order, all the is left is to fill the palace with life as it deserves. Hyphyria will be a refugee camp no longer, but a proper Greek city. Time Needed: Unknown
Check: Rulership - Administration
Note: A construction project takes one action to start and will then continue without the need for further attention. Costs are consumed per turn, and if the costs can't be paid, construction stalls. Should the construction stall too long, progress might be lost.
-[] Small Palisade
While the amount of lumber left over from the ships doesn't suffice anymore to see this done, you could still build a small palisade around each hill. It would separate parts of the city in case of an attack and not protect the farmlands, but it is cheap and better then nothing.
Construction Cost: 4 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn Check: Rulership - Administration
-[] Large Palisade
Some of proposed to use the fresh lumber for a grander defensive work. By encircling all the villages and some land around it too, you could protect Hyphyria much better and even the farms would be wholly enclosed by this defense.
Construction Cost: 4 Wealth / Turn
Time: 4 Turns
Upkeep: 2 Wealth / Turn Check: Rulership - Administration
-[] Logging Camp
The forest to the north is ample and there is little reason to not expand your logging operations.
Construction Cost: 3 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn Check: Rulership - Trade
-[] Limestone Quarry
The masons who have fled Orchomenos would like to get back to work and a source of stone would certainly help other construction efforts.
Construction Cost: 5 Wealth / Turn
Time: 4 Turns
Upkeep: 3 Wealth / Turn
Income: 2d6 Wealth / Turn Check: Rulership - Trade
-[] Pottery Kilns
With pottery being so appreciated by the locals the city might be well served increasing production.
Construction Cost: 2 Wealth / Turn
Time: 3 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn Check: Rulership - Trade
-[] Olive Grove
Back in Greece, one of the most common trading goods is olive oil, highly sought after for its taste and the ability to preserve foods.
Converts one Farmstead to a Olive Grove. The building will not produce anything during conversion.
Construction Cost: 1 Wealth / Turn
Time: 20 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn Check: Rulership - Trade
-[] Vineyard
What would a feast be without wine? And what drink should be sacrificed to the gods? Goat milk? It is time to produce wine in Hyphyria, lest it forget the taste altogether.
Converts one Farmstead to a Vineyard. The building will not produce anything during conversion.
Construction Cost: 2 Wealth / Turn
Time: 4 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn Check: Rulership - Trade
-[] Drain the Valleys
The valleys between the hills of Hyphyria are fertile, but too wet to grow anything there. With the preliminary plans drawn up, it is time to start the long project of claiming this rich soil.
Construction Cost: 2 Wealth / Turn
Time: 12 Turns
Upkeep: 2 Wealth / Turn Check: Rulership - Administration & Learning - Sciences
-[] Send someone to negotiate with the local people to deepen ties or heal past insults.
--[] The Woodsfolk
--[] The Northern Villages
--[] The Mountain Shepherds
---[] (Optional) Bring gifts: Write-In amount of Supplies or Wealth to gift
-[] Attract Workers
Hyphyria is yet small and able hands sometimes in short supply. It might be possible to convince some people from the other settlements to settle under Greek rule.
--[] Write-In Target
--[] (Optional) Offer incentives: Write-In how much Wealth to spend. Check: Diplomacy - Charm
-[] Start Trading
While the locals have no great desire for lumber or wool, the talks with the shepherds have revealed that many would be keen to buy Hyphyrian pottery. With some effort, regular trade could be established, profiting all involved and forging closer ties between them.
--[] Write-In Target Check: Diplomacy - Multiple
-[] Sacrifice to the Gods [Locked in for Argurios]
The gods are fickle beings and demand obedience and sacrifices from mortal men. Those who do not make offerings to them tend to draw their ire while those willing to render unto them great riches might earn their love.
--[] Write-In which God
--[] Write-In amount of Supplies or Wealth to offer Check: Learning - Mysticism
-[] Study Local Legends
Strange tales are told by those daring to venture close to the Woodsfolk's forests, and even Argurios seemed spooked by something uncanny on his latest journey. Maybe it would help to learn from the local people what manner of things stalk the nights in these lands.
Check: Learning - Mysticism
-[] Study Local Faiths
Little do the Hyphyrians know about the gods of the land, even though they seem to somewhat resemble those of Greece. It would be wise to learn more about these beings, lest the people draw their ire unknowingly. Check: Learning - Mysticism
[] Trade Wealth for Supplies at a 1:1 rate with your trading partners.
-[] Write-In how much.
Note: Can trade a maximum of 1d6 + 1d3 units per turn.
[] Trade Supplies for Wealth at a 1:1 rate with your trading partners.
-[] Write-In how much.
OOC: You are actually starting to get decent supply security now with one full season in stock
Winter is coming. We must prepare. Build a wall and make the Fey pay for it!
More seriouly though, thank you Fey-woman-thing for helping Argurios become a slightly better person. If he kills up and we have to play him as ruler of the city, he'll be less annoying now!