Would you elaborate on why that is so important? Do we need to compensate for too few berths? I thought that we have plenty of those.
Also, that would burn crew like crazy... do we really have enough intake?
I would reply with a question: do you think we have enough ships? Our total throughput has yet to catch our demand and we've been producing ships constantly since the biophage. Furthermore, a ship a year earlier is a full year of coverage that an extra berth
does not provide. If we had this entire year's production available last year would we have lost the Dawiar? If we had a previous year's a year early would we have lost the
Kumari? Time is by far and away the most precious resource we have, and an increased crew rate hardly matters in comparison. Right now we are building a steady crew surplus, and if we need more income that is what academy expansions are for. We can't buy more time. Even commissioning berths doesn't do that. Besides, the crew efficiency per year is
worse on 3.5y and 4y heavy cruisers, and not much worse than our new frigates overall. And we have a
massive refit program of three classes to complete in the same timeline, which greatly changes the resource availability compared to full new hull production. I don't anticipate a resource/ crew shortfall due to these refits (
especially crew) and I do anticipate a
massive berth shortage on a scale greater than we've ever seen before.
Finally, why not both? The limits of our production ability don't prevent us from buying berths
and finishing ships earlier in those berths. I would rather complete a ship a year early and leave the berth idle for the entire extra year, just as an example, than not have that ship at all for that year or have a few stats on that ship when it does launch.