[X] [Name] Knight Errant.
[X] [Outfit] A Sword and Plate Armour.
[X] [Home] The Church. Father Fionn has offered to let you live and work at the church, allowing you better access to your base of operations and a convenient cover for your crusade as holy activities.
***
You take up Father Fionn on his offer to both live and work at the church. Not only will it allow you to work out of your base of operations, but you have less risk of revealing who you are as one of the supervisors or the other orphans could find out about your activities back at the orphanage while only Father Fionn works at the church and the old fatherly priest already knows your secrets.
You don't mind your new duties, especially since you will have the time for it after finishing school. You won't earn any money, but Father Fionn will feed, house and cloth you in exchange and you still have the gifts from your social life.
Speaking of which, you will need to balance your social, church and crusade activities now, but you are already thinking of ways to balance the three main aspects of your life with your new and improved mind. It doesn't hurt that your newfound abilities mean that you barely have to sleep anymore, just a few hours each week it seems.
From what you can tell so far, you will be fine just sleeping for several minutes whenever you start to get tired.
And it is nice to wear something more conservative like the plain, dull brown robes that Father Fionn is providing you. Sure your body is still showing from beneath the loose clothing, but at least they leave a little something to the imagination.
Your church duties are relatively easy, especially for someone of your capabilities. At night, you have been cleaning up the place alongside Father Fionn while at day, the Irish priest puts your beauty and social charm to work by handing off the duties of interact with those visiting the church while he attends his more priestly responsibilities.
All in all, you enjoy the simple life at the church and helping bring spiritual comfort to those who seek aid at the church.
It is also by aiding the church goers that you gain your first lead as you find out about a group of Empty Eyes gangsters muscling in on a local neighbourhood. Normally the local city guard would deal with something this blatant, but the local constables and their sergeant are taking bribes from the gangsters.
A sign of the growing corruption as such a thing would be unthinkable a few years ago.
Almost coincidentally, Father Fionn is waiting for you with a gift that night as you come home from another party.
"Frederica," says the Father Fionn in a quiet, but excited voice or at least for passes for excitement when it comes to him, "I have a gift for you to aid you in your crusade. Come around to the back and I shall show it to you."
Intrigued, you follow the old man to the inner parts of the church where visitors are not allowed without permission where you both enter Father Fionn's small and spartan room.
"Here it is," declares Father Fionn proudly, waving an arm across the room at the gift on his bed.
A suit of plate armour and a sword. Your eyes widen at Father Fionn's gift as this is nothing cheap or easy to acquire. The plates of armour themselves are silver with gold trimmings while the aketon is blue with white trimmings and the cloth is a mixture of blue, white and gold. You also note that the curved great helm will be ideal for concealing your face while you are out crusading.
The sword is also a masterpiece and of high quality. You have no doubt that you will be able to depend on this blade for some time.
"How could you afford this?" you demand as you gape at the exceedingly expensive gift.
"As you know, I have been selling the gifts that you been donating in order to provide charity and maintain for this church," answers Father Fionn, "I used some of it to purchase this outfit for you as you will need an suitable outfit whilst you are carrying out your other holy duties. Given how you shall be calling yourself Knight Errant, I found this to be particularly fitting. Don't worry about the blacksmith revealing your secrets. Simon Cox is a faithful and loyal man of God, he shall sooner die before selling you out and betraying my trust."
"Thank you Father Fionn," you reply gratefully, "I shall put this gift to good use."
***
You leap across the rooftops in the direction of the gangsters. Despite your armour, you move gracefully as plate armour isn't as heavy or inhibiting as one would assume and even then your enhanced body means that you don't feel the weight of your armour clothing at all.
Using your enhanced senses, you are easily able to home in on your prey once you are in the right neighbourhood. Leaping across the rooftops at inhuman speeds and distances, nobody will spot you and if someone somehow does, you will be long gone before they can react.
The armour fits well on you, even with your curves. In fact, you don't even notice that it is there as it does nothing to inhibit you. You will have more problems with your sword than your armour as you don't actually know how to use the weapon beyond the few basic pointers that Father Fionn gave you.
You feel that you might be better off using your fists to be perfectly honest.
Eventually you reach a rooftop that gives you a view of the gangsters further down the road. There is a surprising a lot of them. You went in expecting to only face half a dozen, but there is fifteen men and women brazenly marching up the street, wielding a mixture of light weapons such as knives or clubs.
Laughing and crackling amongst themselves, they show no respect for anybody else on the street even as bystanders hastily make themselves scarce. Several of them are also drunk.
Now you just have to decide on how to deal with these hooligans. Shall you reveal yourself and put a stop to them right now? Maybe you should follow them from afar and watch their movements until you find the right time to make your move? Perhaps you should do something else?
***
Crooks:
You have found your foes. Now you must decide on how to deal with them.
[] [Crooks] Confront them now.
-[] [Crooks] Write-in (Optionally and just here in case there is any particular way you wish to confront the gangsters rather than leave it up to me to decide.)
[] [Crooks] Follow them from the rooftops.
[] [Crooks] Write-in.
Kill or No Kill:
You have to decide how willing you are to take another life.
[] [Kill] Live by the Sword-. You have no problems killing those who deserve it.
[] [Kill] -Die by the Sword. The ending of a human life is wrong and evil no matter how necessary, especially if you have it in your power to avoid doing so.