Second Age of Heroes (Mutants and Mastermind Quest)

[X] [Power] Enhanced Body (Enhanced stats across the board)
[X] [Region] Duchy of Orleans

We're gonnna sword so good like you wouldn't believe.
 
[X] [Power] Energy Manipulator (Controlling and using 'energy' fields)
[X] [Region] Duchy of Toulouse

Have actually been to Toulouse. It is genuinely a good choice for a city. Can expand either to the western coast or to the eastern. Trade w/ Spain. Fairly temperate weather due to being between coasts; decent rain due to being by the upwind side of a mountain; soil isn't optimal for grapes but seemed good for other crops.

@Oshha can there be like a "geomancy" or "feng shui" -type magic choice, or would that fall under the Energy Manipulator vote I picked?
 
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What kinds of write ins are OK?

Could we have the ability to stop time? Liquidize matter? control hundreds of small minions?
 
[X] [Power] Energy Manipulator (Controlling and using 'energy' fields)
[X] [Region] Duchy of Toulouse
 
@Oshha can there be like a "geomancy" or "feng shui" -type magic choice, or would that fall under the Energy Manipulator vote I picked?

I want to say yes, but given I don't know what those are and google is failing me, I'm going to ask for me details on what those are first.

What kinds of write ins are OK?

Could we have the ability to stop time? Liquidize matter? control hundreds of small minions?

Write-ins are okay, as long as they aren't going to be excessively powerful like being a reality warper or something. Furthermore, the more powers that you have, the weaker they will be.

As for your write-in here:
[X] [Power] Portal's and doors, make wormholes in reality to block, escape or cut.
It is acceptable.
 
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Between Toulouse and Orleans, I'm not seeing the contest here really.

We're gonna be a superhero, and to do that, we need a brand especially in the early 19th Century where women in combat wasn't exactly socially accepted. What better way to get around that then, than building off of one of France's most iconic figures? The Maid of Orleans is a compelling story, and building off of her image and then branching out to establish our own will do wonders to ease our debut.
 
We're gonna be a superhero, and to do that, we need a brand especially in the early 19th Century where women in combat wasn't exactly socially accepted. What better way to get around that then, than building off of one of France's most iconic figures? The Maid of Orleans is a compelling story, and building off of her image and then branching out to establish our own will do wonders to ease our debut.

Alternate History. Women have been generally accepted as equal of men, especially in combat, ever since Ceinwyn Cadarn, the eldest daughter of Empress Arthur, decided she wanted to lead her father's armies and nobody was able to successfully tell her father that his daughter couldn't do something she wanted and was fully qualified to do. In the Holy British Empire, things such as gender or ethnicity don't matter, just your merits and your virtues. Furthermore, Joan of Arc never existed in this timeline as by the time she would have come into being, France and the rest of Western Europe had been peacefully united under Imperial rule for about five hundred years. There are some other female legends in this alt history so I'm post some of them once I finished finding them.
 
[X] [Power] power Manipulator/creator
(Controlling and creating points you can use to make a new super weak power upgrading them and with extreme difficulty steal and difficult with copying you can give and remove points that you gave)
[X] [Region] Duchy of Toulouse
 
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[X] [Power] powet Manipulator (Controlling and creating points you can use to make a new super weak power upgrading them and with extreme difficulty steal and difficult with copying you can give and remove points that you gave)

Would this power be like Talon's?
 
I think so but we passivly gain points get possibly as rewards but the points are more permanent but we can give points to upgrade other people and we can take them back freely and i want to focus on powers other then general body upgrades

I'm going to have that as like Talon's, but with powers rather than body physical improvements and (I believe Talon can do this, but never bothers to do so) can use his power on others rather than just himself. The gaining points over time is a little OP, but that sort of thing happens passively with M&M rules.
 
I'm going to have that as like Talon's, but with powers rather than body physical improvements and (I believe Talon can do this, but never bothers to do so) can use his power on others rather than just himself. The gaining points over time is a little OP, but that sort of thing happens passively with M&M rules.
Instead of moving points around we do nearly permanent upgrades takes some real effort it will be difficult to remove points and taking apart powers but we can with no diffculty upgrade our powers and fusing/combine them if they are compatable and when we upgrade powers we have diffrent things to upgrade like accuracy,range,potency,power but it depends on the powers
and points we "give" more like loan we can move the points around freely to excisting powers and body upgrades like talon on others
we can evolve and upgrade powers on othets but not create powers with out experimentation (something we do later in game)
 
Instead of moving points around we do nearly permanent upgrades takes some real effort it will be difficult to remove points and taking apart powers but we can with no diffculty upgrade our powers and fusing/combine them if they are compatable and when we upgrade powers we have diffrent things to upgrade like accuracy,range,potency,power but it depends on the powers
and points we "give" more like loan we can move the points around freely to excisting powers and body upgrades like talon on others
we can evolve and upgrade powers on othets but not create powers with out experimentation (something we do later in game)
We make and upgrade powers semi-permanetly on our self
On others we use our points as energy freely (take them back and loan when we want with out cost just rolls) to only enchant them like talon upgrading or evolving there powers we must have something to upgrade/evolve in them so we cant make a normal man fly but we can upgrade a minor telicinetic to self levitate and when we upgrade we upgrade a stat on that power
But later after alot of practise and experimentation we can possibly push safetly a power on some one
Sorry for the grammar doing this on phone

We can copy powers with a point cost and dice rolls
Possibly steal powers or temporary weaken them later in game
 
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Women of Legend
Haer
Haer was the first wife of Emperor Arthur the Good and the only one he married for love. The then-Count Arthur Cadern had the option to marry a lowborn woman such as Haer due to his low station and the lack of any other nobles in the court to stop him with his lord, the Duke of Powys, being fond enough of Arthur to not contest the marriage. Haer was a kind and patient woman who carried out her duties diligently without complaint. With bravery to match her husband, the two of them go along swimmingly for all of their years together.

A diplomatic woman who liked to garden in her free time, Haer didn't do anything spectacular, but as a constant companion of Arthur Cadarn in his early rule, seeing him rise from Count of Ternyllwg to King of Brythoniaid and gave birth to the eldest of Arthur's children. She lived until the age of seventy three after fifty three years of marriage with Arthur Cadarn.

Duchess Dalita 'the Evil' Mihranian of Jerusalem
An infamous woman with great attiptide to evil, Duchess Dalita was nonetheless a great one who played a great part in shaping the Holy Lands in her lifetime. Dalita was the only member of the ruling dynasty of the Armenian Empire to retain their lands when it collapsed. While in a slighter better position than others due to her positon down south, away from the pagan invaders in the north, Dalita's situation was still perilous.

A cruel and deceitful woman, Dalita was ruthless and paranoid, crushing any perceived enemies both external and internal without mercy. An excellent spymistress, Dalita primarily relied upon spies and assassins as while decent for the area, her military forces weren't enough to actively crush her foes. Between her skill at managing and ruling her lands and her mastery of the art of intrigue, Dalita was able to secure the Duchy of Jersualem as a significant power within the successor states of the Armenian Empire.

Duchess Lousin 'the Just' Arcuni of Ascalon
A wife of Emperor during the 12th​ Century, Duchess Lousin was a less remembered for her deeds and more for who she was. The Duchess of Ascalon after the northern Duchy of Jerusalem had its ruling dynasty marry into the Cadarn family, Lousin had a semi-secure positon when she inherited her duchy at the young age of sixteen.

A well-read and attractive socialite, Lousin had little appetite for ruling her lands and leading her armies, leaving such matters to those who were more capable at them. Instead she held her position as Duchess rather use of diplomacy, charming and befriending those in her court. When she was seventeen, the wife of Emperor Arthur died and Lousin saw her chance to fully secure her duchy's safety. Travelling to Mathrafal, she and her retinue entered the court of Emperor Arthur, where Lousin and Arthur ended up seducing each other with feminine wiles and knightly virtue respectively. While it was a political marriage with Lousin seeking security for her duchy and Arthur desiring to bring another Christian realm into the British sphere of influence, the two of them generally loved each other despite the sheer age difference.

With British armies keeping her lands both safe and hers, Lousin spent her life in Arthur's court at her husband's side, entertaining him and his courtiers with her charming personality. Lousin's lust and faithfulness were well-known as well for she never bedded a man who wasn't Arthur, but gave the British Emperor over twenty children and spent most of her nights at his side.

Basilissa Konstantina 'the Usurper' Zeno of the Roman Empire
Konstantina Zeno was a Roman Princess before the Empire was invaded and seized by Pagans. With her family's dynasty falling to traitors and pagans, she fled to safety British lands in the sanctuary of Arthur's court in Mathrafal. She lived there for a few years until the then wifeless Emperor Arthur decided to reclaim dying Roman Empire for Christianity and married the husbandless Konstantina in order to press her claim as his wife.

Konstantina was a patience and restrained woman, who plotted her victories and was willing to wait for the right opportunities. She was also very ruthless and cruel when she needed to be with a totally willingness to crush those who got in her way. This ruthlessness and carefulness is generally attributed to Konstantina's natural frailness as she had to adapt to other ways to compensate the weakness of her physical body.

When it came to reclaiming the Empire and ruling it afterwards, Konstantina would be seen on the battlefield, leading her Roman supporters alongside the British armies of her husband. While her natural frailness meant that she was terrible at actually fighting, Konstantina was a capable leader on the battlefield and collected her fair share of scars between the battle she fought and the assassination attempts she was the target of. Her Roman Basilissa ultimately died in battle at the age of forty six whilst fighting another rebellion against her rule.

Lady Ceinwyn 'the Warrior' Cadarn
The third child of Arthur Cadarn back when he was, but a mere Count, Ceinwyn grew up amongst her father's warriors alongside her other siblings. Learning the art of war and battle from her father himself, Ceinwyn desired to join her brothers in leading her father's soldiers. However, it was unseemly for a woman to lead men into battle and many within her father's court protested the idea. But Ceinwyn was able to convince her father that she could do it and Arthur favoured his own daughter that he had raised himself over his upset courtiers, especially when they could provide no good reason for why she was incapable of doing the job.

Ceinwyn the Warrior is considered to be a vital person to the rise of gender equality as she was the one to make it acceptable for a woman to partake in war in the realm that would grow to become the Holy British Empire. The acceptance of women as equals in war would led to women becoming involved in other areas of ruling and ultimately led to gender equality within the Holy British Empire. With the Holy British Empire treating women as equals, this way of thinking spread to its neighbours and trade partners to the point that the majority of the world has gender equality as the norm.
 
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Neat setting.

Can I inquire about the nature of the central conflict of the narrative? Political threat, war, single antagonist, etc?

Not sure how you feel about the players having bits of OOC information, but it would certainly sway my choice for power.
 
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Can I inquire about what the nature of the central conflict of the narrative? Political threat, war, single antagonist, etc?

The central conflict is a change to the status quo that has been mostly the same for the last several centuries due to superpowers appearing. The exact threat will vary depending on the player choices as their actions might cause political conflict or they might gain a nemesis who seeks to bring down the empire or carve out their own kingdom. It might even end up so they are fighting the latest threat of the week after defeating the old one such as a crime ring, a wannabe supervillain or foreign agent trying to cause unrest. Initially, it will be the players/Frederica gaining a feel for their powers and what they want to do with them and then a more threat to fight will appear.

Not sure how you feel about the players having bits of OOC information, but it would certainly sway my choice for power.

It depends on the OOC information to be perfectly honest as some I don't mind sharing as it makes things easier/fairer for the players and I don't have time to tell them anything or I might forget to mention a few things here and there. Other OOC information I prefer to keep quiet in order to avoid spoiling the plot or ruining a dramatic surprise I have been setting up. Feel free to ask.
 
Instead of moving points around we do nearly permanent upgrades takes some real effort it will be difficult to remove points and taking apart powers but we can with no diffculty upgrade our powers and fusing/combine them if they are compatable and when we upgrade powers we have diffrent things to upgrade like accuracy,range,potency,power but it depends on the powers
and points we "give" more like loan we can move the points around freely to excisting powers and body upgrades like talon on others
we can evolve and upgrade powers on othets but not create powers with out experimentation (something we do later in game)
We make and upgrade powers semi-permanetly on our self
On others we use our points as energy freely (take them back and loan when we want with out cost just rolls) to only enchant them like talon upgrading or evolving there powers we must have something to upgrade/evolve in them so we cant make a normal man fly but we can upgrade a minor telicinetic to self levitate and when we upgrade we upgrade a stat on that power
But later after alot of practise and experimentation we can possibly push safetly a power on some one
Sorry for the grammar doing this on phone

We can copy powers with a point cost and dice rolls
Possibly steal powers or temporary weaken them later in game

So upgrades that can't be changed on the fly and require time/difficulty to change, but work like Talon's on other people with temporarily upgrading the physical abilities of others or temporarily boosting a power if they have one. Being able to give others powers requires learning how to do so.

Also has the potential to steal or copy or weaken powers of others if such potential is unlocked.
 
The central conflict is a change to the status quo that has been mostly the same for the last several centuries due to superpowers appearing. The exact threat will vary depending on the player choices as their actions might cause political conflict or they might gain a nemesis who seeks to bring down the empire or carve out their own kingdom. It might even end up so they are fighting the latest threat of the week after defeating the old one such as a crime ring, a wannabe supervillain or foreign agent trying to cause unrest. Initially, it will be the players/Frederica gaining a feel for their powers and what they want to do with them and then a more threat to fight will appear.



It depends on the OOC information to be perfectly honest as some I don't mind sharing as it makes things easier/fairer for the players and I don't have time to tell them anything or I might forget to mention a few things here and there. Other OOC information I prefer to keep quiet in order to avoid spoiling the plot or ruining a dramatic surprise I have been setting up. Feel free to ask.
In that case:

[X] [Power] Inspiring Aura - Inspire awe and fighting resolve in friendly fighters (continuous "second wind" effect), inspire doubt and hopelessness in enemy fighters. Supplemented with merely peak human dexterity and speed, not superhuman.
[X] [Region] Duchy of Orleans

Pair it down if you want, but this loadout will 1) make us work best with groups in a battlefield setting, allowing us to be put in (more) vulnerable positions when alone, and 2) keep us a bit squishy to keep enemy threats credible and tension high.
 
So upgrades that can't be changed on the fly and require time/difficulty to change, but work like Talon's on other people with temporarily upgrading the physical abilities of others or temporarily boosting a power if they have one. Being able to give others powers requires learning how to do so.

Also has the potential to steal or copy or weaken powers of others if such potential is unlocked.
Exactly but if we "upgrade/boost" someone the points stay there if we dont decide to take them back is that like how talon does it?
 
Exactly but if we "upgrade/boost" someone the points stay there if we dont decide to take them back is that like how talon does it?

It would work that way, but you don't get to use those points for anything else until you take them back. So yes, like how Talon does it.
 
Vote Tally:
Vote Tally : Original - Alt. History - Superhero - Second Age of Heroes (Mutants and Mastermind Quest) | Sufficient Velocity [Posts: 24-46]
##### NetTally 1.9.7
Task: Power
[X][Power] Enhanced Body (Enhanced stats across the board)
No. of Votes: 3
[X][Power] Energy Manipulator (Controlling and using 'energy' fields)
No. of Votes: 3
[X][Power] Psychic (Telepathy & Telekinesis)
No. of Votes: 1
[X][Power] Portal's and doors, make wormholes in reality to block, escape or cut.
No. of Votes: 1
[X][Power] power Manipulator/creator
No. of Votes: 1
[X][Power] Inspiring Aura - Inspire awe and fighting resolve in friendly fighters (continuous "second wind" effect), inspire doubt and hopelessness in enemy fighters. Supplemented with merely peak human dexterity and speed, not superhuman.
No. of Votes: 1

Task: Region
[X][Region] Duchy of Orleans
No. of Votes: 5
[X][Region] Duchy of Toulouse
No. of Votes: 4
Total No. of Voters: 10

Edit: Vote is closed. Enhanced Body and Orleans wins with the former being due QM's coin flip.
 
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