Rock the Cradle: A cultivation story

I just realized we have a Meira, Miara, and now a Mireya. Vague, why did you do this??
Get ready to meet Mario, Maria, Maritta, Marivi, Marliz, Maroi, and Mirit.

(I have a document with all the random cool names I've seen from news stories, people I've met, or otherwise just random given names I've come across somewhere. I keep it pulled up when I'm running a tabletop RPG or writing, so I just scanned up and down the M section for a second)
 
I just realized we have a Meira, Miara, and now a Mireya. Vague, why did you do this??

(If you haven't read Cradle, Miara hasn't been on screen yet, she's a character from later.)
There's also a Mercy to add to the M names. I'm pretty interested in Keras meeting various canon charecters and how they'd react to Keras. So far we've pretty much met two, Meira who Keras talked with and Kiro who Keras only really met once.

Get ready to meet Mario, Maria, Maritta, Marivi, Marliz, Maroi, and Mirit.

(I have a document with all the random cool names I've seen from news stories, people I've met, or otherwise just random given names I've come across somewhere. I keep it pulled up when I'm running a tabletop RPG or writing, so I just scanned up and down the M section for a second)
I'm looking forward to any of the OCs you make, they're usaully very compelling and interesting characters who all feel unique.

Gold: Golds possess all-around superior strengths and more power. Golds almost always have a visible Goldsign, a mark of the Remnant they took in. Goldsigns sometimes provide additional utility or tricks, sometimes are only cosmetic, and occasionally are unhelpful.
There are three ranks within Gold:
- Lowgold is what you normally think of as 'Gold'. By purifying and improving the quality of madra, one can advance to Highgold.
- Highgold is a cut above. Your dad is Highgold. You've heard that less than two percent of people reach this rank. Improving madra further lets one reach Truegold.
- Truegold is the end of normal advancement, with one's body and spirit as whole and complete as they can be without external aid.
So for Keras's advancement something to note is that Keras three things going for them in terms of gathering more and more power. First is their foundations, Keras's Iron Body is a lot more potent due to Venkata's investment and Keras's Cycling has been refined by Etaja. Second is that Keras has Beti as a cycling partner and that both helps and Beti is currently stronger then Keras which helps out more. Third is that Keras as a refiner can make advancement resources to help them grow.

Personally I kinda want to keep refining Keras's stats, techniques and combat skills. Keras is above average for a low gold and I think pushing everything to C+ or B before advancing would be good. Also Keras having all of their techniques at either Advanced or Mastered would be nice and given that pretty much only Dandelion Rain and Desiccated Valley don't fit that it'll just take some training to push them to that level. Keras has reached competency with combat skills and will be choosing to delve into professional level of fighting ability which is good, but even that is impressive for Keras's age and standing. I want Keras to be able to casually take on Highgolds and possibly take on non combat focused Truegolds if they play their cards smart, because being able to punch up is really useful.

Underlord is beyond what most think of as normal advancement. To reach Underlord, three distinct stages must be cleared: opening a space in your spirit, weaving soulfire, and then finding a revelation to trigger a soulfire baptism.
Overlord is beyond even Underlords. In all the Seishen Kingdom, only the King has reached this stage, apparently. You do not know how to reach this rank.
So Keras actually has a lot going for them in regards to Advancement to the Lord realm. First they acutally know how to do so due to Etaja's observations of Venkata, second is that Keras's self understanding is pretty good, and third is that they have the ability to make the things to help smooth over the transitions and Heaven's Facade is something Keras will be part of helping Cheng make and while it's not as impressive as Gate of Heaven it's still impressive and could help a transition to Overlord.

Though I'm curious what Keras's revelations are, for Underlord it could be something like to be like their dad or to surpass him. For Overlord and Archlord it's anyone's guess because that's for a future Keras and Keras at that point will likley be different from current Keras.

You are aware there are ranks beyond Overlord: you have also heard of Archlords and Heralds and Sages and Monarchs. However, you are not clear on the details or how to reach these heights.
I was originally heavily inclined to think that Keras will likely become a Sage rather then a Herald due to Etaja's influence as well as possible connections to Icons such as Life, Death and Joy. But then I got thinking it's possible that Etaja would like Keras to become a Herald to get a better look at the Cradle specific power system and that Keras would be able to possibly make a refining potion to make becoming a Herald easier for them. But that would likely still take getting to Archlord because the trick to get to Herald before Archlord isn't something Keras could pull off easily. While it's actually possible to become a Sage even while as an Underlord which would mean it's possible Keras could get it in time for Etaja to teach them how to use Authority.
 
There's also a Mercy to add to the M names. I'm pretty interested in Keras meeting various canon charecters and how they'd react to Keras. So far we've pretty much met two, Meira who Keras talked with and Kiro who Keras only really met once.
I don't mind Mercy, I just always get Meira and Miara confused. (It doesn't help I always want to spell Meira "Miera" which is only one letter off from Miara.)
 
I don't mind Mercy, I just always get Meira and Miara confused. (It doesn't help I always want to spell Meira "Miera" which is only one letter off from Miara.)
Totally understandable they're very similar in sound and spelling so mixing them up is something I've done as well.

You are Forrester Keras. You are many things: bonded to a carnivorous tree, an apprentice learning how to refine miraculous elixirs under the tutelage of one of the Seishen Kingdom's few Underlords, a good-natured and generous child, and thoroughly confusing to almost everyone you meet. When you were young, you struck a deal with a heavenly messenger, and his guidance has already carried you far, but a great calamity is coming close—and you are not yet aware of it.

Improve yourself, little Keras, and advance along your Path. Your skill with the sacred arts will be tested sorely, both in the present and in years to come.
I like how the introduction talks about who Keras is as a person and the foreshadowing is really awesome.
 
Off topic but I'm personally interested in seeing the reactions of quest-participants (who haven't read Cradle) to the Dreadgod when the time comes. They are one of the things I loved most about Cradle because Will Wight handles their gravitas very well (being super vague here for a reason) and VagueZ has also done a fantastic job up until now.

This Quest is quite frankly the only fanfic (as much as a quest can be a fanfic) that I have enjoyed. It just gets the tone right.
 
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Off topic but I'm personally interested in seeing the reactions of quest-participants (who haven't read Cradle) to the Dreadgod when the time comes. They are one of the things I loved most about Cradle because Will Wight handles their gravitas very well (being super vague here for a reason) and VagueZ has also done a fantastic job up until now.

This Quest is quite frankly the only fanfic (as much as a quest can be a fanfic) that I have enjoyed. It just gets the tone right.
The tone of this quest is one of the things that draws me in as well. VagueZ just manages to capture the feel of Cradle while also having Keras doing their own thing and defying exceptions in a way that's interesting and clashes with the world. I'm really curious about how coming changes are going to shift the tone and how things like higher level Sacred Artists and Dreadgods will be shown.

Anyway I was thinking about Keras's relationship with various people and have made some analysis on the people and relationships that I think are important to Keras. (Besides Etaja who I already covered)

- Forrester Brayan (aka Dad): your father, a giant Highgold-rank elder and the strongest person in the Silent Hinterlands. Has a bushy beard and a lot of scars. He was badly hurt protecting you, but he's mostly healed and back home, now. Goldsign: spectral ivy on his limbs (Art by Mallowninja)
So for most of Keras's life Brayan was the strongest person that Keras knew besides his dragon teacher and Etaja, Keras has a lot of respect and love for their father being a caring and accepting part of their life. Brayan seems to be understandably worried for Keras being a prodigy and out in the city, but he's also proud of Keras's growth, character and generosity. I think that Keras learned a lot of that from Brayan.

- Forrester Ravess (aka Mom): your mother, a nocturnal Gold rank who follows a path of shadows and dreams, and sometimes sees echoes of the future. Goldsign: big, yellow owl eyes
I think that Ravess has been a huge part of Keras being able to accept that being different from others is totally okay and is a large part of why Keras is so comfortable in their own skin and with who they are as a person.

- Forrester Bartlett: your elder brother, a Gold who roams far from home on horseback, seeking advantages and valuables. Has mixed poison into the family's path and has a lopsided grin. Goldsign: poison thorns on the back of his hands and forearms
Barlett isn't really someone we've seen a lot but I think he's a big influence on Keras's own adventurous and curious streak or at least made it something that Keras considered feasible.

- Forrester Bosc: your elder sister, a Jade who has a long-term boyfriend and who doesn't talk much with her family any more.
Bosc and Keras aren't super close due to the age gap but they are still siblings and she's showed Keras that choosing what makes you happy and living your own life is okay.

- Beti: A tree. Beti is your contracted partner, and is both ambulatory and a meat-eater.
So Beti and Keras are cycling partners and are in a mutually beneficial relationship due to that. Beti trust Keras to know what they're doing and get Beti resources while Beti provides Keras with power, help with death, refining help and companioship.

- Fisher Naia: a Jade around your age. She's your friend. She tends to be quiet and tries to be elegant, though she's unwilling to accept what she sees as foolish efforts. The middle of the Fisher daughters.
- Argen: a Jade around your age. He's your friend. He tends to be loud and brash. Lujayn is his mom. He's formed a contract with the teacher dragon, Thantiriiz.
Keras's first two childhood friends and peers. They're now Golds due to Keras's help and while Keras is off in the city doing their own thing it's obvious that Keras cares for them and vis versa. Naia is mostly content to keep on the grind while Argen is very competitive and wants to beat Keras, currently Keras has an edge on him due to wider range of stronger opponents and being slightly ahead in Sacred Arts.

- Thantiriiz: a strange green dragon from distant parts. A little sour. He has a serpentine body, four legs, wings, and a passion for teaching school lessons to children. His strength is equal to a Highgold's.
Keras's teacher who taught them about the outside world and gave them an education, one of the major factors in feeding Keras's innate curiosity and passion for learning. Than is happy that Keras has found a path that makes them happy.

- Kyeol: a Gold rank man from the Temple of Rising Earth. Seems prematurely aged. He would like to convince the people of the Silent Hinterlands to follow him in joining with the Temple. You are not sure of his Goldsign. (Deceased)
Keras didn't really know him well but was cordial to him even while he was kinda politically opposed to Keras's family. His death is the first death that Keras ever saw and was impactful to them due to that, also he introudced Keras to Death madra indirectly which is now an important part of their path.

- Olerac: a Jade your age. One of your friends. You beat him in a duel, but technically lost a rematch. You'd been helping him practice his death-aspected path, until you left the Hinterlands.
Was kinda set up to be Keras's rival and opponent but Keras ended up befriending him because they're nice and chill like that. Olerac is the other major factor in Keras looking into adding death madra to their path.

- Margravine Luxe Venkata: the Underlord Seishen Kingdom noble who oversees your hometown. Precise and hardworking, a woman in her late 20s with ambitions. Wears a sharp goldsteel gauntlet... thing. Goldsign: Eyes that shine in the dark. (Art by Renu)
Keras gave a Spatial Ring to her and she gave Keras an extremely impressive Iron Body in return, they also helped Venkata advance to Underlord and she ended up getting Keras sponsored by the Luxe family for better and worse.

- Lady of the Night Sky: formally the Grand Duchess Luxe Farzana, this old Underlady is the matriarch of the Luxe clan and one of the most powerful figures in the Seishen Kingdom. She briefly employed you to test your spiritual senses.
Is very aware of Keras's potential but also thinks that press ganging Keras is to risky. Keras is kinda forced to learn politics and power dynamics around Farzana which they've taken to understanding quickly. Keras doesn't like that Farzana is a bit of tyrant with her power and was able to basically kinda strong arm Keras, but Keras also wants her resources and is willing to play the game.

- Luxe Prachi: One of Venkata's nephews, and a former soldier, this old Lowgold has agreed to train you in axe techniques.
Something like a grumpy mentor and/or grandpa to Keras. Has taught Keras pratical combat to the level they'd be safe while traveling, let Keras choose whether or not to go for more training while making them aware of the nature of a professional warrior's life.

- Lord Cheng: an old man and talented refiner, this Underlord rarely does things he doesn't enjoy doing. Tends to be very abrupt and would rather people not bother him.
Cheng is an icon about following your passion and living your life in the way you want to. Keras seems to both really respect that pure love and passion for refining but also be but off by his disregard for other people, Keras seems to want to follow their passions and be a kind person.

- Risshon: Notable for his impeccable hair and fashion, as well as an expensive flying sword, Risshon is one of Cheng's assistants. He's been helping you learn refining. He's a powerful Truegold.
Risshon is kinda Keras's minder and tutor in the Cheng faction, they both get along pretty well with Keras liking Risshon and Risshon thinking Keras is a good kid. Who knows how this relationship will change with the whole assassination attempt and Risshon being part of the conspiracy.

- Zhaki Gardenia: A Lowgold, a rival you beat in an arena when you were both Jade. This poison-using friend of yours comes from a poor family, but works for Risshon, now. Goldsign: A lizard's tongue that tastes for poison
Foe at the Tournament thing that initially really disliked Keras becasue she thought Keras was a nepo baby, she was kinda horrified to find out that Keras was experimentation aid. Keras helped her get a job and some lessons from Risshon which is really helping her out, but Risshon is also using her to make posions for the conspiracy. Also her own family is likely criminal aligned based on her dad being a "security consultant".

- Heidel Damir: A Lowgold from the Brightflare school. You were rivals at one point, and you still sometimes have trouble communicating with each other, but this proud young master is helping you refine techniques in exchange for being assigned to be your friend. Goldsign: Flaming hair
Kinda the arrogant young master friend of Keras but isn't really super rich or connected, has a good amount of talent and works hard, is also interested in the politics of the Brightflare school and buys heavily into it. He actually seems to like Keras because they're pretty earnest about self improvement, is respectful and has helped Damir out once.
 
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Intense focus
Winning vote:
[] "This is from a sky-garden tender."

Somehow, this is still enough to make Jay's eyes widen as he realizes what you've got for him; he's too used to Remnants being too rare and too valuable to throw around like you are. That's fine, but it just means that he didn't realize that less than half a dozen Remnants wasn't a big purchase for a large group of grateful families in Great Crevasse, so he didn't expect to get the same sort of consideration you gave your sister. "That's... very nice of you," he says, as he considers it the Remnant.

"Back in Great Crevasse, there's whole companies of people who make a living tending to vertical gardens on the high canyon walls. It's not quite the same as tending orchards, but it is still seeing after plants. Most of them also have some element of Cloud or Wind in their paths, because it's a little safer. You don't fall very often when you're living in Great Crevasse, but..." You screw up your face as you try to remember the expression. "There's some funny saying about how this helps you fall twice. I can't remember it."

"I haven't used much wind madra lately," Jay says, still staring at it.

"No reason you can't." He tears his eyes off his ticket to Gold to look at you. You shrug with all four arms. "I don't use just life madra. My brother uses poison and life. Wind and life will be better for some plants. I don't know which ones, but this is your opportunity to find out, to find your own niche within what we all do here."

"That's... thank you."

Bosc manages to pull her husband's attention away by poking him in the side. "Okay, that's enough thanking everyone. It's late. C'mon, let's leave my parents' house and go to our house. I'll carry the Remnants."

"Okay." Jaylon stands up from the table, then hesitates. Bosc isn't moving. He waits for an awkwardly long ten or fifteen seconds before adding, "Did you mean...?"

Bosc pouts and leans backwards in her chair, arching her back in a display of the extreme despair she feels since she has to explain herself. "Pick me up. You know what a bridal carry is, right? Well, I'm the bride."

Jaylon laughs a little sheepishly, but he figures out how to delicately pick her up as she holds the Remnants. She flashes you a smug smile from his arms as he navigates opening and closing the door without setting her down.



The happy couple sleep in the next day, but everyone else turns out to say good-bye. Dad has to pick you up and give you a tight hug. Mom gives you an uncomplicated hug once you're set down again. Naia is a little awkward about it, trying to avoid touching your Goldsigns as she says all the normal things. You aren't opposed to hugging Thantiriiz, but he manages to communicate with a small gesture that it's fine not to. Argen stands there with his arms crossed and doesn't look like he wants a hug. When he says things in the 'good-bye, thanks for coming and bringing something nice, be well' vein, it sounds like pulling teeth. You skip that hug, too. Olerac's farewell is most of the same words, but it sounds a lot more genuine, and he has no shyness about hugging you.

Then Dad just has to hug you again.

He bends down to do it, this time, then puts both huge hands on your physical shoulders. "Keep showing those Kingdom people what a Forrester can do!" Then he glances to one side and says "Keras?" in an uncertain tone.

You glance over, to find that your Goldsign hand is petting Olerac's Goldsign wolf ears. He's apparently frozen in place, not sure what to do about that. His tail is wagging, though: the Remnant he took in has no complicated feelings about friendly contact.

"Sorry!" You force the hand to stop. "My Goldsigns... do that sometimes."

"It's fine."

Now you're the one pausing for a few awkward seconds. "Uh... good-bye, everyone! Thanks for everything! It was good to be back, but Beti and I need to get back to Lord Cheng as quickly as we can. Bye!"

You take to the air with almost indecent haste.

You're desperately casting about for some distraction as the Thousand-Mile Cloud climbs for height, and the first thing that comes to mind is Etaja. You glance here and there, but... it's hard to locate the rocks he'd crashed in, where the entrance to his current little lair is. Weirdly so. You don't fly often, but it shouldn't be this hard. <How do you hide so well?>

Etaja gives you a mental shrug. {It's subconscious, at this point. My innate powers try to make things around me be a little quieter and less dramatic. It's nothing major. Just, the closer you are to me, the easier it is to locate me, moreso than normal. Your language doesn't have the words for it, but I can do an analogy, yeah? When you're just idly looking around, you're more likely to see a camouflaged fish if you look at it than if you don't, no matter how good the camouflage is. So the best camouflage a fish can have is for their section of coral to be less interesting and flashy than a reef it's not on. But you can't go too far the other way: if it's totally quiet and still, things start looking closely, in case the reason nothing's moving there is because a shark or barracuda is looking for a meal. The best way to hide is to be just a little below-average interesting or weird.}

You turn that over in your head for a few minutes, before you realize something. <You don't usually do explanations that involved for your stuff. You're trying to distract me.>

{I am, yeah!}

<Thank you.> It is helping.



It's kind of impressive how little things change when you return back to Great Crevasse. You greet Luxe Jyothi, you move back into your same little room, Lyn doesn't seem to have even noticed that you were gone, and Cheng immediately has tasks for you and Beti.

Beti's not yet had a single evening back in her familiar atrium before the Underlord is there, wasting almost no time on any sort of welcome. "Ah, Keras. Did you know that Grand Golden Bees sometimes manage to store enough madra in their honeycombs that the honeycombs themselves can leave Remnants? I only just found out!"

He drops a pair of giant, sealed buckets on the soil in front of you. "It's got some potentially interesting properties on retaining other powers, especially cloud and earth. Cloud and earth! That's a strange pairing to discover together, isn't it? Anyway, don't entirely render down the honeycomb Remnants, because definitely the madra matrix will come undone if you do that, but the smaller a chunk you can get while not disrupting that, the better. I'll need it small enough to form a pill around it, while still being edible." In other words, it still has to fit in someone's mouth. Cheng keeps talking even as you do your best to note his requirements, though. "Why isn't Beti moving?"

"She's tired. We just got back from a lot of travel. Give her eight hours and she'll be good again."

Cheng grunts, then turns on his heel and leaves.

While Beti rests, you spend a little time hunting for books in Cheng's place that deal with the Remnants of bees or other insects, as well as some theory on dissecting Remnants.

By the time Beti is ready to help you, you've figured out a plan. Beti holds chunks of honeycomb in place with an array of vines, gently pulling so that they won't move and are at the perfect height for you. You sit there and feel the Remnant honeycombs with your spiritual sense and fingers. Most of the Remnant is separated into, essentially, the individual cells that make it up. The Grand Golden Bees would focus on one at a time, filling it with various types of pollen and the like. In their minds, there was no sub-division possible below this level, so that is the smallest the Remnant can be divided.

So, gently, carefully, with slow precision, you work the point of your halfsilver knife into the Remnant 'wax' separating each of them. The halfsilver disrupts madra, and so here it serves as an excellent cutting implement. The biggest potential problem is actually just how ready it is to disrupt the dead matter of the Remnant: the flat of the knife would go straight through this Remnant just as easily as the blade does, so you're very slowly and meticulously using just the tip of the blade to carve through it.

It's tedious, mind-numbing work, which is of course why Cheng gave it to you instead of doing it himself. Sometimes he absolutely needs Beti to process materials. Sometimes you're just more convenient. You have a little script-circle you chalked onto a chunk of bare concrete in the atrium, something meant to prevent the honeycomb-pieces from unraveling the rest of the way, and as you methodically finish carving each little cell off, you gently pile it in your circle. They're only about the size of your thumbnail, so well within the size a pill can be. Maybe one in a hundred you don't manage to save: either you misread the madra or else your hand slips a little bit, and the halfsilver does its work.

You don't really think much about how most refiners with three times your experience would do this slower and with more mistakes. You just work. Later, Cheng comes and collects what he needs.



Eventually, it's time for your next scheduled meeting with Prachi. Sometimes he has you meet him out and about, but other times, like today, you meet with him in the Luxe place, in one of the scripted dojo rooms that serve as safe spaces to fling madra around.

For just about the first time, you find Prachi fiddling with a control panel here: the room has an embedded, advanced Forger technique that can generate simple faux soldiers for someone to fight against, but apparently it's both expensive to use and the soldiers aren't the most skilled. "Keras," he says, by way of greeting. "Welcome back. How is your family doing?"

"Good," you say, giving him a smile. "It was nice to see everyone again, and actually having your dream tablets with me helped me help one of my friends."

Prachi cocks an eyebrow at you. "Surprising," he says, but he doesn't ask for details. With his walking stick to support him, he comes up to you, and you hand back the dream tablets. "They helped you, as well, I trust?"

"I think so."

He grunts. "Good. Even if you settle on a fighting style that is quite different from my own, we can devise a good training routine for it. You will need to drill again to ingrain any adjustments, as practice makes permanent. When you practice your forms enough hundreds of times, they will become second nature. Until we get there, accuracy is the most important thing."

You nod. This isn't something new from him, so you echo familiar words back. "Right, because practice makes permanent." If you do it wrong each time, then that is what becomes permanent.

"Exactly. So, I will be using this room's embedded technique to generate foes for you. Compete at one-half speed, but otherwise do not hold back. I will understand the vision you are going for from observation."

Prachi walks back to the control panel. You take a deep breath and cycle your madra until he activates the room. A pair of abstract human figures Forge themselves out of yellow light, each holding a straight sword in one hand.

A fake Enforcer technique flares in one of them, and it moves to engage you while the other brings up its hands, pouring madra into what looks like a Striker technique.

Sometimes the correct tactic is clear, and not so much a style. That's also part of why this is a half-speed fight, so you don't react without thought, and only move as you actually intend to. You swing around, putting the melee enemy between you and the Striker one.

It tries to feint a horizontal slash before pulling back and going for a thrust, but you read its intent. It's barely started the thrust before you've grabbed its wrist with one hand. A Goldsign fist punches the enemy's face, and its head rocks back. That's enough to put it off-balance.

Your other physical hand swings your axe into its chest, and you follow up with a flat-palm blow to its center of mass, hurling the partially-mangled Forged enemy into the other one.

This only briefly disrupts the Striker enemy, as it takes a moment to try to dodge and then to get free of the one you'd hit it with.

But the reason that you could do that so well against these two is because they're notably inferior to you. Two more Forged enemies rise up behind you. This is where you'll begin to show what you've been working out in your head, as further techniques kindle in your hands.

You don't know yet just how quickly you'll have to make use of what you're beginning to learn.



What sort of style will Keras focus on learning? These all build on what Keras already knows and are all slightly different narrative options, as we are reaching a point where Keras has to pick what to prioritize, granting certain bonuses while having certain areas that are not as easily handled. This will also influence how Keras welds their techniques into their approach to combat. No style can do everything, but all of these options allow Keras to fight better against certain types of foes while having a type of foe they are little better against than before undertaking this more involved training.

[] A vicious style
Keras will focus on offense, trusting in their techniques to keep them safe and to recover while making every effort to incapacitate a single foe as quickly as possible. Hard offense with powerful axe-strokes allow Keras to crash through defenses. This will be strong against defensively-focused foes, but is lacking when outnumbered.
Strength from C to C+

[] An adamant style
Keras will focus on defense and resilience, relying on self-healing and resistance to pain, shifting to aggressive attacks when an opening arises. This is a well-rounded style that relies on shifting stance and weight to deny foes' opportunities and seize your own. It is strong against fast foes and swarms of weak attacks, but is lacking against sufficiently powerful single blows.
Toughness from C- to C

[] A technical style
Keras will focus on precise and accurate movements, relying on their sister's example and their own spiritual sense and Enforcer move to eke out small edges against foes, seeking to build them into larger openings by denying the foe a chance to find balance. It is strong when outnumbered or against singular mighty blows, but is lacking against swifter foes.
Coordination from C+ to B-

[] A swift style
Keras will rely on their spiritual senses and speed to try to overwhelm foes, flowing from one strike to the next while remaining very mobile and circling for advantage. This is a classic approach to combat for a reason. It is strong when surprising a foe or against a well-rounded or mobile foe but lacking against heavily-armored or otherwise very defensive foes.
Speed from C+ to B-
 
[X] A technical style

I think this fits Keras more. They're a healer and a refiner too and maybe this style could be complemented by this abilities in combat. Also this augments Coordination and it should be one of the highest stats of Keras with Stamina imo. A speciality in Ruler and Forger techniques plus four arms who synergize with our Iron body complete this stats and style well.
 
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I am mainly interested in the adamant style one due to the upgrade to toughness it grants.

But I think the technical style is pretty good too.
 
[X] An adamant style
[X] A technical style

Either of these seem acceptable. I'll note that Adamant is great against swarms of weaker foes, kinda by definition. I dunno how often that will come up, but it's a relevant concern, I think? Technical is better against single foes, for the most part, unless they're speed specialists.
 
[X] A technical style
[X] A swift style

I'm fine with either B- upgrade
 
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You glance over, to find that your Goldsign hand is petting Olerac's Goldsign wolf ears. He's apparently frozen in place, not sure what to do about that. His tail is wagging, though: the Remnant he took in has no complicated feelings about friendly contact.

I forgot but is this our inner concious petting olerac's wolf ears rather than our rational mind, or are our arms petting the ears because it sees a future where we pet olerac's wolf ears.

Either way very cute
 
You glance over, to find that your Goldsign hand is petting Olerac's Goldsign wolf ears.
Keras gets to live out our dreams and pet Olerac's ears, even if they didn't mean to.

What a nice (and endearing awkward) end to a visit home!

You don't really think much about how most refiners with three times your experience would do this slower and with more mistakes.
A glimpse into how Keras is faring as a refiner? It seems they're doing pretty well.

I think technical style works for Keras, especially since most of their techniques are ranged or AOE and in character creation stages, people chose to give Keras talent in coordination, so it'd be nice to see it boosted into again.

[X] A technical style
 
[X] A technical style

This one seems fun, and it goes well with the coordination/crowd control parts of Keras' Path. It may not be as good against those faster but Keras already has a few options for slowing them down.
 
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[X] An adamant style
[X] A technical style
I forgot but is this our inner concious petting olerac's wolf ears rather than our rational mind, or are our arms petting the ears because it sees a future where we pet olerac's wolf ears.

Either way very cute
Well, the main activity that Keras's hands get up to without deliberate thought tends to be braiding their hair, so in the absence of opportunities for the more directly Fate-y actions to happen there also seems to be subconscious impulses like 'keep hands occupied by fiddling with appearance' and 'pet the fluffy friendly thing' feeding into their controls.

That being said, who knows - maybe our braids really will one day become critically important for some situation with, like, a Technique or Refining recipe that's got an esoteric materials cost, or an ally that just barely manages to pull us out of the way of an attack. And similarly, petting Olerac in public here might end up being important despite the initial awkwardness it brought us, in terms of something like breaking the ice on him enjoying his new Goldsign ears getting rubbed and/or for other people to see that it's not something he's opposed to, whereas otherwise it may have just never come up at all. Maybe it'll act as an endearingly humanizing (or, well. canine-izing?) counterpoint to his Slaughter Artistness to keep him from getting socially isolated, especially once he moves away to the Rising Earth temple like he plans and has to start building up his connections from scratch again?

...'Building social connections up from scratch' in two ways then, I suppose. :V
 
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Both of these seem like fun growth paths.
[X] A technical style
[X] A swift style

While we can regen I like the idea of us still aiming to get hit less so we can use some energy healing a party. Vicious or tanky have advantages too of course but I want to lean fancy.
 
[X] A technical style

I like this narratively (our MC is a bit of a thinker) and also because we're coming up with forger vine techniques that specifically slow down our opponents, helping us deal with swifter foes who might have us at disadvantage.
 
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